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source: code/branches/weaponFS15/src/modules/weapons/weaponmodes @ 10391

Name Size Rev Age Author Last Change
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CMakeLists.txt 173 bytes 10369   9 years meggiman Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
GravityBombFire.cc 1.5 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
FusionFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
LaserFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
RocketFire.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
LightningGun.h 1.6 KB 9667   11 years landauf merged core6 back to trunk
GravityBombFire.h 1.6 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
SimpleRocketFire.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
LaserFire.cc 2.2 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
FusionFire.cc 2.4 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
RocketFire.cc 2.5 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
LightningGun.cc 2.6 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
EnergyDrink.h 2.6 KB 9667   11 years landauf merged core6 back to trunk
SimpleRocketFire.cc 3.1 KB 9667   11 years landauf merged core6 back to trunk
HsW01.h 3.4 KB 9945   10 years landauf replaced tabs with spaces. no changes in code
EnergyDrink.cc 3.9 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
HsW01.cc 4.4 KB 10296   9 years landauf don't add the pawn's velocity to the projectile's velocity. this makes …
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