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source: code/branches/weaponFS15/src/modules/weapons/projectiles @ 10604

Name Size Rev Age Author Last Change
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BasicProjectile.cc 7.1 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.h 5.3 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BillboardProjectile.cc 2.8 KB 9667   11 years landauf merged core6 back to trunk
BillboardProjectile.h 1.9 KB 9667   11 years landauf merged core6 back to trunk
CMakeLists.txt 220 bytes 10341   9 years meggiman Started implementing GravityBombField
GravityBomb.cc 3.7 KB 10601   9 years landauf cleanup: empty level is empty again & tabs→spaces.
GravityBomb.h 1.6 KB 10604   9 years landauf corrected include paths
GravityBombField.cc 7.6 KB 10601   9 years landauf cleanup: empty level is empty again & tabs→spaces.
GravityBombField.h 3.6 KB 10604   9 years landauf corrected include paths
LightningGunProjectile.cc 2.4 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
LightningGunProjectile.h 2.2 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
Projectile.cc 2.6 KB 10287   9 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
Projectile.h 2.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Rocket.h 4.7 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.cc 6.5 KB 10299   9 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
SimpleRocket.h 5.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
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