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source: code/branches/weaponFS15/src/modules/weapons/projectiles @ 10409

Name Size Rev Age Author Last Change
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BillboardProjectile.cc 2.8 KB 9667   11 years landauf merged core6 back to trunk
BillboardProjectile.h 1.9 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.h 2.2 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
Projectile.h 2.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Rocket.h 4.7 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.h 5.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Projectile.cc 2.6 KB 10287   9 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
BasicProjectile.cc 7.1 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.h 5.3 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
SimpleRocket.cc 6.5 KB 10299   9 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
CMakeLists.txt 220 bytes 10341   9 years meggiman Started implementing GravityBombField
GravityBomb.cc 2.2 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
GravityBomb.h 2.0 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
LightningGunProjectile.cc 2.4 KB 10391   9 years meggiman Implemented all necessary classes. No the weapon works without bugs.
GravityBombField.cc 2.0 KB 10409   9 years meggiman Started implementing Particle effect. Force Field explodes at end of life.
GravityBombField.h 948 bytes 10409   9 years meggiman Started implementing Particle effect. Force Field explodes at end of life.
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