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source: code/branches/weaponFS15/src/modules/weapons/projectiles @ 10455

Name Size Rev Age Author Last Change
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SimpleRocket.h 5.0 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.cc 6.5 KB 10299   10 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
Rocket.h 4.7 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Projectile.h 2.0 KB 10216   10 years landauf merged branch presentationFS14 back to trunk
Projectile.cc 2.6 KB 10287   10 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
ParticleProjectile.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.h 2.2 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.cc 2.4 KB 10391   10 years meggiman Implemented all necessary classes. No the weapon works without bugs.
GravityBombField.h 3.4 KB 10455   9 years meggiman
GravityBombField.cc 6.6 KB 10455   9 years meggiman
GravityBomb.h 1.6 KB 10455   9 years meggiman
GravityBomb.cc 3.4 KB 10455   9 years meggiman
CMakeLists.txt 220 bytes 10341   10 years meggiman Started implementing GravityBombField
BillboardProjectile.h 1.9 KB 9667   11 years landauf merged core6 back to trunk
BillboardProjectile.cc 2.8 KB 9667   11 years landauf merged core6 back to trunk
BasicProjectile.h 5.3 KB 10293   10 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.cc 7.1 KB 10293   10 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
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