| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | Implementation of the InputManager that captures all the input from OIS | 
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| 33 | and redirects it to handlers. | 
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| 34 | */ | 
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| 35 |  | 
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| 36 | #include "InputManager.h" | 
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| 37 |  | 
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| 38 | #include <climits> | 
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| 39 | #include <cassert> | 
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| 40 |  | 
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| 41 | #include "ois/OISException.h" | 
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| 42 | #include "ois/OISInputManager.h" | 
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| 43 |  | 
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| 44 | #include "util/Exception.h" | 
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| 45 | #include "core/CoreIncludes.h" | 
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| 46 | #include "core/ConfigValueIncludes.h" | 
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| 47 | #include "core/CommandExecutor.h" | 
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| 48 | #include "core/ConsoleCommand.h" | 
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| 49 | #include "util/Debug.h" | 
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| 50 |  | 
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| 51 | #include "InputBuffer.h" | 
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| 52 | #include "KeyBinder.h" | 
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| 53 | #include "KeyDetector.h" | 
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| 54 | #include "CalibratorCallback.h" | 
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| 55 | #include "InputState.h" | 
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| 56 | #include "SimpleInputState.h" | 
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| 57 | #include "ExtendedInputState.h" | 
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| 58 | #include "JoyStickDeviceNumberListener.h" | 
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| 59 |  | 
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| 60 | namespace orxonox | 
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| 61 | { | 
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| 62 | SetConsoleCommand(InputManager, calibrate, true); | 
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| 63 | SetConsoleCommand(InputManager, reload, false); | 
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| 64 |  | 
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| 65 | std::string InputManager::bindingCommmandString_s = ""; | 
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| 66 | EmptyHandler InputManager::EMPTY_HANDLER; | 
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| 67 | InputManager* InputManager::singletonRef_s = 0; | 
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| 68 |  | 
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| 69 | using namespace InputDevice; | 
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| 70 |  | 
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| 71 | /** | 
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| 72 | @brief | 
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| 73 | Defines the |= operator for easier use. | 
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| 74 | */ | 
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| 75 | inline InputManager::InputManagerState operator|=(InputManager::InputManagerState& lval, | 
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| 76 | InputManager::InputManagerState rval) | 
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| 77 | { | 
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| 78 | return (lval = (InputManager::InputManagerState)(lval | rval)); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | /** | 
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| 82 | @brief | 
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| 83 | Defines the &= operator for easier use. | 
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| 84 | */ | 
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| 85 | inline InputManager::InputManagerState operator&=(InputManager::InputManagerState& lval, int rval) | 
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| 86 | { | 
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| 87 | return (lval = (InputManager::InputManagerState)(lval & rval)); | 
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| 88 | } | 
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| 89 |  | 
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| 90 | // ############################################################ | 
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| 91 | // #####                  Initialisation                  ##### | 
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| 92 | // ##########                                        ########## | 
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| 93 | // ############################################################ | 
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| 94 |  | 
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| 95 | /** | 
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| 96 | @brief | 
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| 97 | Constructor only sets member fields to initial zero values | 
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| 98 | and registers the class in the class hierarchy. | 
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| 99 | */ | 
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| 100 | InputManager::InputManager() | 
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| 101 | : inputSystem_(0) | 
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| 102 | , keyboard_(0) | 
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| 103 | , mouse_(0) | 
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| 104 | , joySticksSize_(0) | 
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| 105 | , devicesNum_(0) | 
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| 106 | , windowHnd_(0) | 
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| 107 | , internalState_(Uninitialised) | 
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| 108 | , stateEmpty_(0) | 
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| 109 | , stateMaster_(0) | 
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| 110 | , keyDetector_(0) | 
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| 111 | , calibratorCallbackBuffer_(0) | 
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| 112 | , bCalibrating_(false) | 
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| 113 | , keyboardModifiers_(0) | 
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| 114 | { | 
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| 115 | RegisterRootObject(InputManager); | 
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| 116 |  | 
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| 117 | assert(singletonRef_s == 0); | 
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| 118 | singletonRef_s = this; | 
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| 119 | } | 
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| 120 |  | 
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| 121 | /** | 
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| 122 | @brief | 
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| 123 | Creates the OIS::InputMananger, the keyboard, the mouse and | 
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| 124 | the joysticks and assigns the key bindings. | 
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| 125 | @param windowHnd | 
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| 126 | The window handle of the render window | 
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| 127 | @param windowWidth | 
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| 128 | The width of the render window | 
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| 129 | @param windowHeight | 
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| 130 | The height of the render window | 
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| 131 | @param joyStickSupport | 
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| 132 | Whether or not to load the joy sticks as well | 
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| 133 | */ | 
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| 134 | void InputManager::initialise(size_t windowHnd, int windowWidth, int windowHeight, bool joyStickSupport) | 
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| 135 | { | 
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| 136 | CCOUT(3) << "Initialising Input System..." << std::endl; | 
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| 137 |  | 
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| 138 | if (!(internalState_ & OISReady)) | 
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| 139 | { | 
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| 140 | CCOUT(4) << "Initialising OIS components..." << std::endl; | 
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| 141 |  | 
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| 142 | // store handle internally so we can reload OIS | 
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| 143 | windowHnd_ = windowHnd; | 
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| 144 |  | 
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| 145 | OIS::ParamList paramList; | 
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| 146 | std::ostringstream windowHndStr; | 
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| 147 |  | 
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| 148 | // Fill parameter list | 
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| 149 | windowHndStr << (unsigned int)windowHnd_; | 
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| 150 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); | 
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| 151 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); | 
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| 152 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); | 
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| 153 | #if defined OIS_LINUX_PLATFORM | 
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| 154 | paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); | 
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| 155 | #endif | 
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| 156 |  | 
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| 157 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); | 
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| 158 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; | 
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| 159 |  | 
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| 160 | _initialiseKeyboard(); | 
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| 161 |  | 
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| 162 | _initialiseMouse(); | 
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| 163 |  | 
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| 164 | if (joyStickSupport) | 
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| 165 | _initialiseJoySticks(); | 
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| 166 | // Do this anyway to also inform everyone if a joystick was detached. | 
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| 167 | _configureNumberOfJoySticks(); | 
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| 168 |  | 
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| 169 | // Set mouse/joystick region | 
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| 170 | if (mouse_) | 
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| 171 | setWindowExtents(windowWidth, windowHeight); | 
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| 172 |  | 
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| 173 | // clear all buffers | 
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| 174 | _clearBuffers(); | 
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| 175 |  | 
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| 176 | // load joy stick calibration | 
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| 177 | setConfigValues(); | 
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| 178 |  | 
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| 179 | internalState_ |= OISReady; | 
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| 180 |  | 
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| 181 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; | 
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| 182 | } | 
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| 183 | else | 
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| 184 | { | 
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| 185 | CCOUT(2) << "Warning: OIS compoments already initialised, skipping" << std::endl; | 
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| 186 | } | 
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| 187 |  | 
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| 188 | if (!(internalState_ & InternalsReady)) | 
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| 189 | { | 
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| 190 | CCOUT(4) << "Initialising InputStates components..." << std::endl; | 
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| 191 |  | 
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| 192 | // Lowest priority empty InputState | 
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| 193 | stateEmpty_ = createInputState<SimpleInputState>("empty", -1); | 
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| 194 | stateEmpty_->setHandler(&EMPTY_HANDLER); | 
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| 195 | activeStates_[stateEmpty_->getPriority()] = stateEmpty_; | 
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| 196 |  | 
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| 197 | // Always active master InputState | 
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| 198 | stateMaster_ = new ExtendedInputState(); | 
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| 199 | stateMaster_->setName("master"); | 
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| 200 | stateMaster_->setNumOfJoySticks(joySticksSize_); | 
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| 201 |  | 
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| 202 | // KeyDetector to evaluate a pressed key's name | 
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| 203 | SimpleInputState* detector = createInputState<SimpleInputState>("detector", 101); | 
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| 204 | keyDetector_ = new KeyDetector(); | 
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| 205 | detector->setHandler(keyDetector_); | 
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| 206 |  | 
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| 207 | // Joy stick calibration helper callback | 
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| 208 | SimpleInputState* calibrator = createInputState<SimpleInputState>("calibrator", 100); | 
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| 209 | calibrator->setHandler(&EMPTY_HANDLER); | 
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| 210 | calibratorCallbackBuffer_ = new InputBuffer(); | 
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| 211 | calibratorCallbackBuffer_->registerListener(this, &InputManager::_completeCalibration, '\r', true); | 
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| 212 | calibrator->setKeyHandler(calibratorCallbackBuffer_); | 
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| 213 |  | 
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| 214 | internalState_ |= InternalsReady; | 
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| 215 |  | 
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| 216 | CCOUT(4) << "Initialising InputStates complete." << std::endl; | 
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| 217 | } | 
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| 218 |  | 
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| 219 | _updateActiveStates(); | 
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| 220 |  | 
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| 221 | CCOUT(3) << "Initialising complete." << std::endl; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /** | 
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| 225 | @brief | 
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| 226 | Creates a keyboard and sets the event handler. | 
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| 227 | @return | 
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| 228 | False if keyboard stays uninitialised, true otherwise. | 
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| 229 | */ | 
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| 230 | void InputManager::_initialiseKeyboard() | 
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| 231 | { | 
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| 232 | if (keyboard_ != 0) | 
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| 233 | { | 
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| 234 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; | 
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| 235 | return; | 
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| 236 | } | 
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| 237 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) | 
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| 238 | { | 
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| 239 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); | 
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| 240 | // register our listener in OIS. | 
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| 241 | keyboard_->setEventCallback(this); | 
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| 242 | // note: OIS will not detect keys that have already been down when the keyboard was created. | 
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| 243 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; | 
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| 244 | } | 
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| 245 | else | 
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| 246 | { | 
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| 247 | ThrowException(InitialisationFailed, "No keyboard found!"); | 
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| 248 | } | 
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| 249 | } | 
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| 250 |  | 
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| 251 | /** | 
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| 252 | @brief | 
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| 253 | Creates a mouse and sets the event handler. | 
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| 254 | @return | 
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| 255 | False if mouse stays uninitialised, true otherwise. | 
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| 256 | */ | 
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| 257 | void InputManager::_initialiseMouse() | 
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| 258 | { | 
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| 259 | if (mouse_ != 0) | 
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| 260 | { | 
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| 261 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; | 
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| 262 | return; | 
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| 263 | } | 
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| 264 | try | 
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| 265 | { | 
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| 266 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) | 
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| 267 | { | 
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| 268 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); | 
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| 269 | // register our listener in OIS. | 
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| 270 | mouse_->setEventCallback(this); | 
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| 271 | CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl; | 
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| 272 | } | 
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| 273 | else | 
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| 274 | { | 
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| 275 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; | 
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| 276 | } | 
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| 277 | } | 
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| 278 | catch (OIS::Exception ex) | 
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| 279 | { | 
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| 280 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" | 
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| 281 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; | 
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| 282 | mouse_ = 0; | 
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| 283 | } | 
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| 284 | } | 
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| 285 |  | 
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| 286 | /** | 
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| 287 | @brief | 
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| 288 | Creates all joy sticks and sets the event handler. | 
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| 289 | @return | 
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| 290 | False joy stick stay uninitialised, true otherwise. | 
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| 291 | */ | 
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| 292 | void InputManager::_initialiseJoySticks() | 
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| 293 | { | 
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| 294 | if (joySticksSize_ > 0) | 
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| 295 | { | 
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| 296 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; | 
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| 297 | return; | 
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| 298 | } | 
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| 299 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) | 
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| 300 | { | 
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| 301 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) | 
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| 302 | { | 
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| 303 | try | 
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| 304 | { | 
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| 305 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*> | 
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| 306 | (inputSystem_->createInputObject(OIS::OISJoyStick, true)); | 
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| 307 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; | 
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| 308 | joySticks_.push_back(stig); | 
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| 309 | // register our listener in OIS. | 
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| 310 | stig->setEventCallback(this); | 
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| 311 | } | 
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| 312 | catch (OIS::Exception ex) | 
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| 313 | { | 
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| 314 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" | 
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| 315 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; | 
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| 316 | } | 
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| 317 | } | 
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| 318 | } | 
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| 319 | else | 
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| 320 | { | 
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| 321 | //CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; | 
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| 322 | } | 
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| 323 | } | 
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| 324 |  | 
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| 325 | /** | 
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| 326 | @brief | 
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| 327 | Sets the size of all the different lists that are dependent on the number | 
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| 328 | of joy stick devices created. | 
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| 329 | @remarks | 
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| 330 | No matter whether there are a mouse and/or keyboard, they will always | 
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| 331 | occupy 2 places in the device number dependent lists. | 
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| 332 | */ | 
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| 333 | void InputManager::_configureNumberOfJoySticks() | 
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| 334 | { | 
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| 335 | joySticksSize_ = joySticks_.size(); | 
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| 336 | devicesNum_ = 2 + joySticksSize_; | 
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| 337 | joyStickButtonsDown_ .resize(joySticksSize_); | 
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| 338 | povStates_           .resize(joySticksSize_); | 
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| 339 | sliderStates_        .resize(joySticksSize_); | 
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| 340 | joySticksCalibration_.resize(joySticksSize_); | 
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| 341 |  | 
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| 342 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) | 
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| 343 | { | 
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| 344 | // reset the calibration with default values | 
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| 345 | for (unsigned int i = 0; i < 24; i++) | 
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| 346 | { | 
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| 347 | joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f; | 
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| 348 | joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f; | 
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| 349 | joySticksCalibration_[iJoyStick].zeroStates[i] = 0; | 
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| 350 | } | 
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| 351 | } | 
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| 352 |  | 
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| 353 | // state management | 
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| 354 | activeStatesTop_.resize(devicesNum_); | 
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| 355 |  | 
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| 356 | // inform all states | 
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| 357 | for (std::map<int, InputState*>::const_iterator it = inputStatesByPriority_.begin(); | 
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| 358 | it != inputStatesByPriority_.end(); ++it) | 
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| 359 | { | 
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| 360 | it->second->setNumOfJoySticks(joySticksSize_); | 
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| 361 | } | 
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| 362 | // inform master state | 
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| 363 | if (stateMaster_) | 
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| 364 | this->stateMaster_->setNumOfJoySticks(joySticksSize_); | 
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| 365 |  | 
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| 366 | // inform all JoyStick Device Number Listeners | 
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| 367 | for (ObjectList<JoyStickDeviceNumberListener>::iterator it = ObjectList<JoyStickDeviceNumberListener>::begin(); it; ++it) | 
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| 368 | it->JoyStickDeviceNumberChanged(joySticksSize_); | 
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| 369 |  | 
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| 370 | } | 
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| 371 |  | 
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| 372 | /** | 
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| 373 | @brief | 
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| 374 | Sets the configurable values. | 
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| 375 | This mainly concerns joy stick calibrations. | 
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| 376 | */ | 
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| 377 | void InputManager::setConfigValues() | 
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| 378 | { | 
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| 379 | if (joySticksSize_ > 0) | 
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| 380 | { | 
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| 381 | std::vector<double> coeffPos; | 
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| 382 | std::vector<double> coeffNeg; | 
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| 383 | std::vector<int> zero; | 
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| 384 | coeffPos.resize(24); | 
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| 385 | coeffNeg.resize(24); | 
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| 386 | zero.resize(24); | 
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| 387 | for (unsigned int i = 0; i < 24; i++) | 
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| 388 | { | 
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| 389 | coeffPos[i] =  1.0f/32767.0f; | 
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| 390 | coeffNeg[i] =  1.0f/32768.0f; | 
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| 391 | zero[i]     =  0; | 
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| 392 | } | 
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| 393 |  | 
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| 394 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); | 
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| 395 | if (!cont) | 
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| 396 | { | 
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| 397 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), getIdentifier()->getName(), "CoeffPos", coeffPos); | 
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| 398 | getIdentifier()->addConfigValueContainer("CoeffPos", cont); | 
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| 399 | } | 
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| 400 | cont->getValue(&coeffPos, this); | 
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| 401 |  | 
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| 402 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); | 
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| 403 | if (!cont) | 
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| 404 | { | 
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| 405 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), getIdentifier()->getName(), "CoeffNeg", coeffNeg); | 
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| 406 | getIdentifier()->addConfigValueContainer("CoeffNeg", cont); | 
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| 407 | } | 
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| 408 | cont->getValue(&coeffNeg, this); | 
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| 409 |  | 
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| 410 | cont = getIdentifier()->getConfigValueContainer("Zero"); | 
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| 411 | if (!cont) | 
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| 412 | { | 
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| 413 | cont = new ConfigValueContainer(CFT_Settings, getIdentifier(), getIdentifier()->getName(), "Zero", zero); | 
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| 414 | getIdentifier()->addConfigValueContainer("Zero", cont); | 
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| 415 | } | 
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| 416 | cont->getValue(&zero, this); | 
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| 417 |  | 
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| 418 | // copy values to our own variables | 
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| 419 | for (unsigned int i = 0; i < 24; i++) | 
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| 420 | { | 
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| 421 | joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i]; | 
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| 422 | joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i]; | 
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| 423 | joySticksCalibration_[0].zeroStates[i]    = zero[i]; | 
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| 424 | } | 
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| 425 | } | 
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| 426 | } | 
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| 427 |  | 
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| 428 |  | 
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| 429 | // ############################################################ | 
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| 430 | // #####                    Destruction                   ##### | 
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| 431 | // ##########                                        ########## | 
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| 432 | // ############################################################ | 
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| 433 |  | 
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| 434 | /** | 
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| 435 | @brief | 
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| 436 | Destroys all the created input devices and states. | 
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| 437 | */ | 
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| 438 | InputManager::~InputManager() | 
|---|
| 439 | { | 
|---|
| 440 | if (internalState_ != Uninitialised) | 
|---|
| 441 | { | 
|---|
| 442 | try | 
|---|
| 443 | { | 
|---|
| 444 | CCOUT(3) << "Destroying ..." << std::endl; | 
|---|
| 445 |  | 
|---|
| 446 | // kick all active states 'nicely' | 
|---|
| 447 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); | 
|---|
| 448 | rit != activeStates_.rend(); ++rit) | 
|---|
| 449 | { | 
|---|
| 450 | (*rit).second->onLeave(); | 
|---|
| 451 | } | 
|---|
| 452 |  | 
|---|
| 453 | // Destroy calibrator helper handler and state | 
|---|
| 454 | delete keyDetector_; | 
|---|
| 455 | requestDestroyState("calibrator"); | 
|---|
| 456 | // Destroy KeyDetector and state | 
|---|
| 457 | delete calibratorCallbackBuffer_; | 
|---|
| 458 | requestDestroyState("detector"); | 
|---|
| 459 | // destroy the empty InputState | 
|---|
| 460 | _destroyState(this->stateEmpty_); | 
|---|
| 461 | // destroy the master input state. This might trigger a memory leak | 
|---|
| 462 | // because the user has forgotten to destroy the KeyBinder or any Handler! | 
|---|
| 463 | delete stateMaster_; | 
|---|
| 464 |  | 
|---|
| 465 | // destroy all user InputStates | 
|---|
| 466 | while (inputStatesByPriority_.size() > 0) | 
|---|
| 467 | _destroyState((*inputStatesByPriority_.rbegin()).second); | 
|---|
| 468 |  | 
|---|
| 469 | // destroy the devices | 
|---|
| 470 | _destroyKeyboard(); | 
|---|
| 471 | _destroyMouse(); | 
|---|
| 472 | _destroyJoySticks(); | 
|---|
| 473 |  | 
|---|
| 474 | OIS::InputManager::destroyInputSystem(inputSystem_); | 
|---|
| 475 |  | 
|---|
| 476 | CCOUT(3) << "Destroying done." << std::endl; | 
|---|
| 477 | } | 
|---|
| 478 | catch (OIS::Exception& ex) | 
|---|
| 479 | { | 
|---|
| 480 | CCOUT(1) << "An exception has occured while destroying:\n" << ex.what() | 
|---|
| 481 | << "This could lead to a possible memory/resource leak!" << std::endl; | 
|---|
| 482 | } | 
|---|
| 483 | } | 
|---|
| 484 | singletonRef_s = 0; | 
|---|
| 485 | } | 
|---|
| 486 |  | 
|---|
| 487 | /** | 
|---|
| 488 | @brief | 
|---|
| 489 | Destroys the keyboard and sets it to 0. | 
|---|
| 490 | */ | 
|---|
| 491 | void InputManager::_destroyKeyboard() | 
|---|
| 492 | { | 
|---|
| 493 | assert(inputSystem_); | 
|---|
| 494 | if (keyboard_) | 
|---|
| 495 | inputSystem_->destroyInputObject(keyboard_); | 
|---|
| 496 | keyboard_ = 0; | 
|---|
| 497 | CCOUT(4) << "Keyboard destroyed." << std::endl; | 
|---|
| 498 | } | 
|---|
| 499 |  | 
|---|
| 500 | /** | 
|---|
| 501 | @brief | 
|---|
| 502 | Destroys the mouse and sets it to 0. | 
|---|
| 503 | */ | 
|---|
| 504 | void InputManager::_destroyMouse() | 
|---|
| 505 | { | 
|---|
| 506 | assert(inputSystem_); | 
|---|
| 507 | if (mouse_) | 
|---|
| 508 | inputSystem_->destroyInputObject(mouse_); | 
|---|
| 509 | mouse_ = 0; | 
|---|
| 510 | CCOUT(4) << "Mouse destroyed." << std::endl; | 
|---|
| 511 | } | 
|---|
| 512 |  | 
|---|
| 513 | /** | 
|---|
| 514 | @brief | 
|---|
| 515 | Destroys all the joy sticks and resizes the lists to 0. | 
|---|
| 516 | */ | 
|---|
| 517 | void InputManager::_destroyJoySticks() | 
|---|
| 518 | { | 
|---|
| 519 | if (joySticksSize_ > 0) | 
|---|
| 520 | { | 
|---|
| 521 | assert(inputSystem_); | 
|---|
| 522 | for (unsigned int i = 0; i < joySticksSize_; i++) | 
|---|
| 523 | if (joySticks_[i] != 0) | 
|---|
| 524 | inputSystem_->destroyInputObject(joySticks_[i]); | 
|---|
| 525 |  | 
|---|
| 526 | joySticks_.clear(); | 
|---|
| 527 | // don't use _configureNumberOfJoySticks(), might mess with registered handler if | 
|---|
| 528 | // downgrading from 2 to 1 joystick | 
|---|
| 529 | //_configureNumberOfJoySticks(); | 
|---|
| 530 | joySticksSize_ = 0; | 
|---|
| 531 | } | 
|---|
| 532 | CCOUT(4) << "Joy sticks destroyed." << std::endl; | 
|---|
| 533 | } | 
|---|
| 534 |  | 
|---|
| 535 | /** | 
|---|
| 536 | @brief | 
|---|
| 537 | Removes and destroys an InputState. | 
|---|
| 538 | @return | 
|---|
| 539 | True if state was removed immediately, false if postponed. | 
|---|
| 540 | */ | 
|---|
| 541 | void InputManager::_destroyState(InputState* state) | 
|---|
| 542 | { | 
|---|
| 543 | assert(state && !(this->internalState_ & Ticking)); | 
|---|
| 544 | std::map<int, InputState*>::iterator it = this->activeStates_.find(state->getPriority()); | 
|---|
| 545 | if (it != this->activeStates_.end()) | 
|---|
| 546 | { | 
|---|
| 547 | this->activeStates_.erase(it); | 
|---|
| 548 | _updateActiveStates(); | 
|---|
| 549 | } | 
|---|
| 550 | inputStatesByPriority_.erase(state->getPriority()); | 
|---|
| 551 | inputStatesByName_.erase(state->getName()); | 
|---|
| 552 | delete state; | 
|---|
| 553 | } | 
|---|
| 554 |  | 
|---|
| 555 | void InputManager::_clearBuffers() | 
|---|
| 556 | { | 
|---|
| 557 | keysDown_.clear(); | 
|---|
| 558 | keyboardModifiers_ = 0; | 
|---|
| 559 | mouseButtonsDown_.clear(); | 
|---|
| 560 | for (unsigned int i = 0; i < joySticksSize_; ++i) | 
|---|
| 561 | { | 
|---|
| 562 | joyStickButtonsDown_[i].clear(); | 
|---|
| 563 | for (int j = 0; j < 4; ++j) | 
|---|
| 564 | { | 
|---|
| 565 | sliderStates_[i].sliderStates[j].x = 0; | 
|---|
| 566 | sliderStates_[i].sliderStates[j].y = 0; | 
|---|
| 567 | povStates_[i][j] = 0; | 
|---|
| 568 | } | 
|---|
| 569 | } | 
|---|
| 570 | } | 
|---|
| 571 |  | 
|---|
| 572 |  | 
|---|
| 573 | // ############################################################ | 
|---|
| 574 | // #####                     Reloading                    ##### | 
|---|
| 575 | // ##########                                        ########## | 
|---|
| 576 | // ############################################################ | 
|---|
| 577 |  | 
|---|
| 578 | /** | 
|---|
| 579 | @brief | 
|---|
| 580 | Public interface. Only reloads immediately if the call stack doesn't | 
|---|
| 581 | include the tick() method. | 
|---|
| 582 | @param joyStickSupport | 
|---|
| 583 | Whether or not to initialise joy sticks as well. | 
|---|
| 584 | */ | 
|---|
| 585 | void InputManager::reloadInputSystem(bool joyStickSupport) | 
|---|
| 586 | { | 
|---|
| 587 | if (internalState_ & Ticking) | 
|---|
| 588 | { | 
|---|
| 589 | // We cannot destroy OIS right now, because reload was probably | 
|---|
| 590 | // caused by a user clicking on a GUI item. The backtrace would then | 
|---|
| 591 | // include an OIS method. So it would be a very bad thing to destroy it.. | 
|---|
| 592 | internalState_ |= ReloadRequest; | 
|---|
| 593 | // Misuse of internalState_: We can easily store the joyStickSupport bool. | 
|---|
| 594 | // use Uninitialised as 0 value in order to make use of the overloaded |= operator | 
|---|
| 595 | internalState_ |= joyStickSupport ? JoyStickSupport : Uninitialised; | 
|---|
| 596 | } | 
|---|
| 597 | else if (internalState_ & OISReady) | 
|---|
| 598 | { | 
|---|
| 599 | _reload(joyStickSupport); | 
|---|
| 600 | } | 
|---|
| 601 | else | 
|---|
| 602 | { | 
|---|
| 603 | CCOUT(2) << "Warning: Cannot reload OIS. May not yet be initialised or" | 
|---|
| 604 | << "joy sticks are currently calibrating." << std::endl; | 
|---|
| 605 | } | 
|---|
| 606 | } | 
|---|
| 607 |  | 
|---|
| 608 | /** | 
|---|
| 609 | @brief | 
|---|
| 610 | Internal reload method. Destroys the OIS devices and loads them again. | 
|---|
| 611 | */ | 
|---|
| 612 | void InputManager::_reload(bool joyStickSupport) | 
|---|
| 613 | { | 
|---|
| 614 | try | 
|---|
| 615 | { | 
|---|
| 616 | CCOUT(3) << "Reloading ..." << std::endl; | 
|---|
| 617 |  | 
|---|
| 618 | // Save mouse clipping size | 
|---|
| 619 | int mouseWidth  = mouse_->getMouseState().width; | 
|---|
| 620 | int mouseHeight = mouse_->getMouseState().height; | 
|---|
| 621 |  | 
|---|
| 622 | internalState_ &= ~OISReady; | 
|---|
| 623 |  | 
|---|
| 624 | // destroy the devices | 
|---|
| 625 | _destroyKeyboard(); | 
|---|
| 626 | _destroyMouse(); | 
|---|
| 627 | _destroyJoySticks(); | 
|---|
| 628 |  | 
|---|
| 629 | OIS::InputManager::destroyInputSystem(inputSystem_); | 
|---|
| 630 | inputSystem_ = 0; | 
|---|
| 631 |  | 
|---|
| 632 | // clear all buffers containing input information | 
|---|
| 633 | _clearBuffers(); | 
|---|
| 634 |  | 
|---|
| 635 | initialise(windowHnd_, mouseWidth, mouseHeight, joyStickSupport); | 
|---|
| 636 |  | 
|---|
| 637 | CCOUT(3) << "Reloading done." << std::endl; | 
|---|
| 638 | } | 
|---|
| 639 | catch (OIS::Exception& ex) | 
|---|
| 640 | { | 
|---|
| 641 | CCOUT(1) << "An exception has occured while reloading:\n" << ex.what() << std::endl; | 
|---|
| 642 | } | 
|---|
| 643 | } | 
|---|
| 644 |  | 
|---|
| 645 | // ############################################################ | 
|---|
| 646 | // #####                  Runtime Methods                 ##### | 
|---|
| 647 | // ##########                                        ########## | 
|---|
| 648 | // ############################################################ | 
|---|
| 649 |  | 
|---|
| 650 | /** | 
|---|
| 651 | @brief | 
|---|
| 652 | Updates the InputManager. Tick is called by the Core class. | 
|---|
| 653 | @param dt | 
|---|
| 654 | Delta time | 
|---|
| 655 | */ | 
|---|
| 656 | void InputManager::tick(float dt) | 
|---|
| 657 | { | 
|---|
| 658 | if (internalState_ == Uninitialised) | 
|---|
| 659 | return; | 
|---|
| 660 | else if (internalState_ & ReloadRequest) | 
|---|
| 661 | { | 
|---|
| 662 | _reload(internalState_ & JoyStickSupport); | 
|---|
| 663 | internalState_ &= ~ReloadRequest; | 
|---|
| 664 | internalState_ &= ~JoyStickSupport; | 
|---|
| 665 | } | 
|---|
| 666 |  | 
|---|
| 667 | // check for states to leave | 
|---|
| 668 | for (std::set<InputState*>::reverse_iterator rit = stateLeaveRequests_.rbegin(); | 
|---|
| 669 | rit != stateLeaveRequests_.rend(); ++rit) | 
|---|
| 670 | { | 
|---|
| 671 | (*rit)->onLeave(); | 
|---|
| 672 | // just to be sure that the state actually is registered | 
|---|
| 673 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); | 
|---|
| 674 |  | 
|---|
| 675 | activeStates_.erase((*rit)->getPriority()); | 
|---|
| 676 | _updateActiveStates(); | 
|---|
| 677 | } | 
|---|
| 678 | stateLeaveRequests_.clear(); | 
|---|
| 679 |  | 
|---|
| 680 | // check for states to enter | 
|---|
| 681 | for (std::set<InputState*>::reverse_iterator rit = stateEnterRequests_.rbegin(); | 
|---|
| 682 | rit != stateEnterRequests_.rend(); ++rit) | 
|---|
| 683 | { | 
|---|
| 684 | // just to be sure that the state actually is registered | 
|---|
| 685 | assert(inputStatesByName_.find((*rit)->getName()) != inputStatesByName_.end()); | 
|---|
| 686 |  | 
|---|
| 687 | activeStates_[(*rit)->getPriority()] = (*rit); | 
|---|
| 688 | _updateActiveStates(); | 
|---|
| 689 | (*rit)->onEnter(); | 
|---|
| 690 | } | 
|---|
| 691 | stateEnterRequests_.clear(); | 
|---|
| 692 |  | 
|---|
| 693 | // check for states to destroy | 
|---|
| 694 | for (std::set<InputState*>::reverse_iterator rit = stateDestroyRequests_.rbegin(); | 
|---|
| 695 | rit != stateDestroyRequests_.rend(); ++rit) | 
|---|
| 696 | { | 
|---|
| 697 | _destroyState((*rit)); | 
|---|
| 698 | } | 
|---|
| 699 | stateDestroyRequests_.clear(); | 
|---|
| 700 |  | 
|---|
| 701 | // check whether a state has changed its EMPTY_HANDLER situation | 
|---|
| 702 | bool bUpdateRequired = false; | 
|---|
| 703 | for (std::map<int, InputState*>::iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) | 
|---|
| 704 | { | 
|---|
| 705 | if (it->second->handlersChanged()) | 
|---|
| 706 | { | 
|---|
| 707 | it->second->resetHandlersChanged(); | 
|---|
| 708 | bUpdateRequired = true; | 
|---|
| 709 | } | 
|---|
| 710 | } | 
|---|
| 711 | if (bUpdateRequired) | 
|---|
| 712 | _updateActiveStates(); | 
|---|
| 713 |  | 
|---|
| 714 | // mark that we capture and distribute input | 
|---|
| 715 | internalState_ |= Ticking; | 
|---|
| 716 |  | 
|---|
| 717 | // Capture all the input. This calls the event handlers in InputManager. | 
|---|
| 718 | if (keyboard_) | 
|---|
| 719 | keyboard_->capture(); | 
|---|
| 720 | if (mouse_) | 
|---|
| 721 | mouse_->capture(); | 
|---|
| 722 | for (unsigned  int i = 0; i < joySticksSize_; i++) | 
|---|
| 723 | joySticks_[i]->capture(); | 
|---|
| 724 |  | 
|---|
| 725 | if (!bCalibrating_) | 
|---|
| 726 | { | 
|---|
| 727 | // call all the handlers for the held key events | 
|---|
| 728 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) | 
|---|
| 729 | { | 
|---|
| 730 | KeyEvent kEvt(keysDown_[iKey], keyboardModifiers_); | 
|---|
| 731 | activeStatesTop_[Keyboard]->keyHeld(kEvt); | 
|---|
| 732 | stateMaster_->keyHeld(kEvt); | 
|---|
| 733 | } | 
|---|
| 734 |  | 
|---|
| 735 | // call all the handlers for the held mouse button events | 
|---|
| 736 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) | 
|---|
| 737 | { | 
|---|
| 738 | activeStatesTop_[Mouse]->mouseButtonHeld(mouseButtonsDown_[iButton]); | 
|---|
| 739 | stateMaster_->mouseButtonHeld(mouseButtonsDown_[iButton]); | 
|---|
| 740 | } | 
|---|
| 741 |  | 
|---|
| 742 | // call all the handlers for the held joy stick button events | 
|---|
| 743 | for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++) | 
|---|
| 744 | for (unsigned int iButton   = 0; iButton   < joyStickButtonsDown_[iJoyStick].size(); iButton++) | 
|---|
| 745 | { | 
|---|
| 746 | activeStatesTop_[JoyStick0 + iJoyStick] | 
|---|
| 747 | ->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); | 
|---|
| 748 | stateMaster_->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); | 
|---|
| 749 | } | 
|---|
| 750 |  | 
|---|
| 751 | // tick the handlers for each active handler | 
|---|
| 752 | for (unsigned int i = 0; i < devicesNum_; ++i) | 
|---|
| 753 | { | 
|---|
| 754 | activeStatesTop_[i]->tickInput(dt, i); | 
|---|
| 755 | if (stateMaster_->isInputDeviceEnabled(i)) | 
|---|
| 756 | stateMaster_->tickInput(dt, i); | 
|---|
| 757 | } | 
|---|
| 758 |  | 
|---|
| 759 | // tick the handler with a general tick afterwards | 
|---|
| 760 | for (unsigned int i = 0; i < activeStatesTicked_.size(); ++i) | 
|---|
| 761 | activeStatesTicked_[i]->tickInput(dt); | 
|---|
| 762 | stateMaster_->tickInput(dt); | 
|---|
| 763 | } | 
|---|
| 764 |  | 
|---|
| 765 | internalState_ &= ~Ticking; | 
|---|
| 766 | } | 
|---|
| 767 |  | 
|---|
| 768 | /** | 
|---|
| 769 | @brief | 
|---|
| 770 | Updates the currently active states (according to activeStates_) for each device. | 
|---|
| 771 | Also, a list of all active states (no duplicates!) is compiled for the general tick. | 
|---|
| 772 | */ | 
|---|
| 773 | void InputManager::_updateActiveStates() | 
|---|
| 774 | { | 
|---|
| 775 | for (std::map<int, InputState*>::const_iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) | 
|---|
| 776 | for (unsigned int i = 0; i < devicesNum_; ++i) | 
|---|
| 777 | if (it->second->isInputDeviceEnabled(i)) | 
|---|
| 778 | activeStatesTop_[i] = it->second; | 
|---|
| 779 |  | 
|---|
| 780 | // update tickables (every state will only appear once) | 
|---|
| 781 | // Using a std::set to avoid duplicates | 
|---|
| 782 | std::set<InputState*> tempSet; | 
|---|
| 783 | for (unsigned int i = 0; i < devicesNum_; ++i) | 
|---|
| 784 | tempSet.insert(activeStatesTop_[i]); | 
|---|
| 785 |  | 
|---|
| 786 | // copy the content of the set back to the actual vector | 
|---|
| 787 | activeStatesTicked_.clear(); | 
|---|
| 788 | for (std::set<InputState*>::const_iterator it = tempSet.begin();it != tempSet.end(); ++it) | 
|---|
| 789 | activeStatesTicked_.push_back(*it); | 
|---|
| 790 |  | 
|---|
| 791 | this->mouseButtonsDown_.clear(); | 
|---|
| 792 | } | 
|---|
| 793 |  | 
|---|
| 794 | /** | 
|---|
| 795 | @brief | 
|---|
| 796 | Processes the accumultated data for the joy stick calibration. | 
|---|
| 797 | */ | 
|---|
| 798 | void InputManager::_completeCalibration() | 
|---|
| 799 | { | 
|---|
| 800 | for (unsigned int i = 0; i < 24; i++) | 
|---|
| 801 | { | 
|---|
| 802 | // positive coefficient | 
|---|
| 803 | if (marginalsMax_[i] == INT_MIN) | 
|---|
| 804 | marginalsMax_[i] =  32767; | 
|---|
| 805 | // coefficients | 
|---|
| 806 | if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]) | 
|---|
| 807 | { | 
|---|
| 808 | joySticksCalibration_[0].positiveCoeff[i] | 
|---|
| 809 | = 1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]); | 
|---|
| 810 | } | 
|---|
| 811 | else | 
|---|
| 812 | joySticksCalibration_[0].positiveCoeff[i] =  1.0f; | 
|---|
| 813 |  | 
|---|
| 814 | // config value | 
|---|
| 815 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); | 
|---|
| 816 | assert(cont); | 
|---|
| 817 | cont->set(i, joySticksCalibration_[0].positiveCoeff[i]); | 
|---|
| 818 |  | 
|---|
| 819 | // negative coefficient | 
|---|
| 820 | if (marginalsMin_[i] == INT_MAX) | 
|---|
| 821 | marginalsMin_[i] = -32768; | 
|---|
| 822 | // coefficients | 
|---|
| 823 | if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]) | 
|---|
| 824 | { | 
|---|
| 825 | joySticksCalibration_[0].negativeCoeff[i] = -1.0f | 
|---|
| 826 | / (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]); | 
|---|
| 827 | } | 
|---|
| 828 | else | 
|---|
| 829 | joySticksCalibration_[0].negativeCoeff[i] =  1.0f; | 
|---|
| 830 | // config value | 
|---|
| 831 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); | 
|---|
| 832 | assert(cont); | 
|---|
| 833 | cont->set(i, joySticksCalibration_[0].negativeCoeff[i]); | 
|---|
| 834 |  | 
|---|
| 835 | // zero states | 
|---|
| 836 | if (i < 8) | 
|---|
| 837 | { | 
|---|
| 838 | if (!(i & 1)) | 
|---|
| 839 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX; | 
|---|
| 840 | else | 
|---|
| 841 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY; | 
|---|
| 842 | } | 
|---|
| 843 | else | 
|---|
| 844 | { | 
|---|
| 845 | if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size()) | 
|---|
| 846 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs; | 
|---|
| 847 | else | 
|---|
| 848 | joySticksCalibration_[0].zeroStates[i] = 0; | 
|---|
| 849 | } | 
|---|
| 850 | // config value | 
|---|
| 851 | cont = getIdentifier()->getConfigValueContainer("Zero"); | 
|---|
| 852 | assert(cont); | 
|---|
| 853 | cont->set(i, joySticksCalibration_[0].zeroStates[i]); | 
|---|
| 854 | } | 
|---|
| 855 |  | 
|---|
| 856 | // restore old input state | 
|---|
| 857 | requestLeaveState("calibrator"); | 
|---|
| 858 | bCalibrating_ = false; | 
|---|
| 859 | } | 
|---|
| 860 |  | 
|---|
| 861 | void InputManager::clearBuffers() | 
|---|
| 862 | { | 
|---|
| 863 | this->keysDown_.clear(); | 
|---|
| 864 | this->mouseButtonsDown_.clear(); | 
|---|
| 865 | for (unsigned int i = 0; i < this->joySticksSize_; ++i) | 
|---|
| 866 | this->joyStickButtonsDown_[i].clear(); | 
|---|
| 867 | } | 
|---|
| 868 |  | 
|---|
| 869 |  | 
|---|
| 870 | // ############################################################ | 
|---|
| 871 | // #####                    OIS events                    ##### | 
|---|
| 872 | // ##########                                        ########## | 
|---|
| 873 | // ############################################################ | 
|---|
| 874 |  | 
|---|
| 875 | // ###### Key Events ###### | 
|---|
| 876 |  | 
|---|
| 877 | /** | 
|---|
| 878 | @brief | 
|---|
| 879 | Event handler for the keyPressed Event. | 
|---|
| 880 | @param e | 
|---|
| 881 | Event information | 
|---|
| 882 | */ | 
|---|
| 883 | bool InputManager::keyPressed(const OIS::KeyEvent &e) | 
|---|
| 884 | { | 
|---|
| 885 | // check whether the key already is in the list (can happen when focus was lost) | 
|---|
| 886 | unsigned int iKey = 0; | 
|---|
| 887 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::ByEnum)e.key) | 
|---|
| 888 | iKey++; | 
|---|
| 889 | if (iKey == keysDown_.size()) | 
|---|
| 890 | keysDown_.push_back(Key(e)); | 
|---|
| 891 | else | 
|---|
| 892 | { | 
|---|
| 893 | // This happens when XAutoRepeat is set under linux. The KeyPressed event gets then sent | 
|---|
| 894 | // continuously. | 
|---|
| 895 | return true; | 
|---|
| 896 | } | 
|---|
| 897 |  | 
|---|
| 898 | // update modifiers | 
|---|
| 899 | if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU) | 
|---|
| 900 | keyboardModifiers_ |= KeyboardModifier::Alt;   // alt key | 
|---|
| 901 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) | 
|---|
| 902 | keyboardModifiers_ |= KeyboardModifier::Ctrl;  // ctrl key | 
|---|
| 903 | if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT) | 
|---|
| 904 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key | 
|---|
| 905 |  | 
|---|
| 906 | KeyEvent kEvt(e, keyboardModifiers_); | 
|---|
| 907 | activeStatesTop_[Keyboard]->keyPressed(kEvt); | 
|---|
| 908 | stateMaster_->keyPressed(kEvt); | 
|---|
| 909 |  | 
|---|
| 910 | return true; | 
|---|
| 911 | } | 
|---|
| 912 |  | 
|---|
| 913 | /** | 
|---|
| 914 | @brief | 
|---|
| 915 | Event handler for the keyReleased Event. | 
|---|
| 916 | @param e | 
|---|
| 917 | Event information | 
|---|
| 918 | */ | 
|---|
| 919 | bool InputManager::keyReleased(const OIS::KeyEvent &e) | 
|---|
| 920 | { | 
|---|
| 921 | // remove the key from the keysDown_ list | 
|---|
| 922 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) | 
|---|
| 923 | { | 
|---|
| 924 | if (keysDown_[iKey].key == (KeyCode::ByEnum)e.key) | 
|---|
| 925 | { | 
|---|
| 926 | keysDown_.erase(keysDown_.begin() + iKey); | 
|---|
| 927 | break; | 
|---|
| 928 | } | 
|---|
| 929 | } | 
|---|
| 930 |  | 
|---|
| 931 | // update modifiers | 
|---|
| 932 | if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU) | 
|---|
| 933 | keyboardModifiers_ &= ~KeyboardModifier::Alt;   // alt key | 
|---|
| 934 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) | 
|---|
| 935 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key | 
|---|
| 936 | if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT) | 
|---|
| 937 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key | 
|---|
| 938 |  | 
|---|
| 939 | KeyEvent kEvt(e, keyboardModifiers_); | 
|---|
| 940 | activeStatesTop_[Keyboard]->keyReleased(kEvt); | 
|---|
| 941 | stateMaster_->keyReleased(kEvt); | 
|---|
| 942 |  | 
|---|
| 943 | return true; | 
|---|
| 944 | } | 
|---|
| 945 |  | 
|---|
| 946 |  | 
|---|
| 947 | // ###### Mouse Events ###### | 
|---|
| 948 |  | 
|---|
| 949 | /** | 
|---|
| 950 | @brief | 
|---|
| 951 | Event handler for the mouseMoved Event. | 
|---|
| 952 | @param e | 
|---|
| 953 | Event information | 
|---|
| 954 | */ | 
|---|
| 955 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) | 
|---|
| 956 | { | 
|---|
| 957 | // check for actual moved event | 
|---|
| 958 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) | 
|---|
| 959 | { | 
|---|
| 960 | IntVector2 abs(e.state.X.abs, e.state.Y.abs); | 
|---|
| 961 | IntVector2 rel(e.state.X.rel, e.state.Y.rel); | 
|---|
| 962 | IntVector2 clippingSize(e.state.width, e.state.height); | 
|---|
| 963 | activeStatesTop_[Mouse]->mouseMoved(abs, rel, clippingSize); | 
|---|
| 964 | stateMaster_->mouseMoved(abs, rel, clippingSize); | 
|---|
| 965 | } | 
|---|
| 966 |  | 
|---|
| 967 | // check for mouse scrolled event | 
|---|
| 968 | if (e.state.Z.rel != 0) | 
|---|
| 969 | { | 
|---|
| 970 | activeStatesTop_[Mouse]->mouseScrolled(e.state.Z.abs, e.state.Z.rel); | 
|---|
| 971 | stateMaster_->mouseScrolled(e.state.Z.abs, e.state.Z.rel); | 
|---|
| 972 | } | 
|---|
| 973 |  | 
|---|
| 974 | return true; | 
|---|
| 975 | } | 
|---|
| 976 |  | 
|---|
| 977 | /** | 
|---|
| 978 | @brief | 
|---|
| 979 | Event handler for the mousePressed Event. | 
|---|
| 980 | @param e | 
|---|
| 981 | Event information | 
|---|
| 982 | @param id | 
|---|
| 983 | The ID of the mouse button | 
|---|
| 984 | */ | 
|---|
| 985 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
|---|
| 986 | { | 
|---|
| 987 | // check whether the button already is in the list (can happen when focus was lost) | 
|---|
| 988 | unsigned int iButton = 0; | 
|---|
| 989 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButtonCode::ByEnum)id) | 
|---|
| 990 | iButton++; | 
|---|
| 991 | if (iButton == mouseButtonsDown_.size()) | 
|---|
| 992 | mouseButtonsDown_.push_back((MouseButtonCode::ByEnum)id); | 
|---|
| 993 |  | 
|---|
| 994 | activeStatesTop_[Mouse]->mouseButtonPressed((MouseButtonCode::ByEnum)id); | 
|---|
| 995 | stateMaster_->mouseButtonPressed((MouseButtonCode::ByEnum)id); | 
|---|
| 996 |  | 
|---|
| 997 | return true; | 
|---|
| 998 | } | 
|---|
| 999 |  | 
|---|
| 1000 | /** | 
|---|
| 1001 | @brief | 
|---|
| 1002 | Event handler for the mouseReleased Event. | 
|---|
| 1003 | @param e | 
|---|
| 1004 | Event information | 
|---|
| 1005 | @param id | 
|---|
| 1006 | The ID of the mouse button | 
|---|
| 1007 | */ | 
|---|
| 1008 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) | 
|---|
| 1009 | { | 
|---|
| 1010 | // remove the button from the keysDown_ list | 
|---|
| 1011 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) | 
|---|
| 1012 | { | 
|---|
| 1013 | if (mouseButtonsDown_[iButton] == (MouseButtonCode::ByEnum)id) | 
|---|
| 1014 | { | 
|---|
| 1015 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); | 
|---|
| 1016 | break; | 
|---|
| 1017 | } | 
|---|
| 1018 | } | 
|---|
| 1019 |  | 
|---|
| 1020 | activeStatesTop_[Mouse]->mouseButtonReleased((MouseButtonCode::ByEnum)id); | 
|---|
| 1021 | stateMaster_->mouseButtonReleased((MouseButtonCode::ByEnum)id); | 
|---|
| 1022 |  | 
|---|
| 1023 | return true; | 
|---|
| 1024 | } | 
|---|
| 1025 |  | 
|---|
| 1026 |  | 
|---|
| 1027 | // ###### Joy Stick Events ###### | 
|---|
| 1028 |  | 
|---|
| 1029 | /** | 
|---|
| 1030 | @brief | 
|---|
| 1031 | Returns the joy stick ID (orxonox) according to a OIS::JoyStickEvent | 
|---|
| 1032 | */ | 
|---|
| 1033 | inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg) | 
|---|
| 1034 | { | 
|---|
| 1035 | // use the device to identify which one called the method | 
|---|
| 1036 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; | 
|---|
| 1037 | unsigned int iJoyStick = 0; | 
|---|
| 1038 | while (joySticks_[iJoyStick] != joyStick) | 
|---|
| 1039 | iJoyStick++; | 
|---|
| 1040 | // assert: Unknown joystick fired an event. | 
|---|
| 1041 | assert(iJoyStick != joySticksSize_); | 
|---|
| 1042 | return iJoyStick; | 
|---|
| 1043 | } | 
|---|
| 1044 |  | 
|---|
| 1045 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) | 
|---|
| 1046 | { | 
|---|
| 1047 | unsigned int iJoyStick = _getJoystick(arg); | 
|---|
| 1048 |  | 
|---|
| 1049 | // check whether the button already is in the list (can happen when focus was lost) | 
|---|
| 1050 | std::vector<JoyStickButtonCode::ByEnum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; | 
|---|
| 1051 | unsigned int iButton = 0; | 
|---|
| 1052 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) | 
|---|
| 1053 | iButton++; | 
|---|
| 1054 | if (iButton == buttonsDown.size()) | 
|---|
| 1055 | buttonsDown.push_back((JoyStickButtonCode::ByEnum)button); | 
|---|
| 1056 |  | 
|---|
| 1057 | activeStatesTop_[2 + iJoyStick]->joyStickButtonPressed(iJoyStick, (JoyStickButtonCode::ByEnum)button); | 
|---|
| 1058 | stateMaster_->joyStickButtonPressed(iJoyStick, (JoyStickButtonCode::ByEnum)button); | 
|---|
| 1059 |  | 
|---|
| 1060 | return true; | 
|---|
| 1061 | } | 
|---|
| 1062 |  | 
|---|
| 1063 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) | 
|---|
| 1064 | { | 
|---|
| 1065 | unsigned int iJoyStick = _getJoystick(arg); | 
|---|
| 1066 |  | 
|---|
| 1067 | // remove the button from the joyStickButtonsDown_ list | 
|---|
| 1068 | std::vector<JoyStickButtonCode::ByEnum>& buttonsDown = joyStickButtonsDown_[iJoyStick]; | 
|---|
| 1069 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) | 
|---|
| 1070 | { | 
|---|
| 1071 | if (buttonsDown[iButton] == button) | 
|---|
| 1072 | { | 
|---|
| 1073 | buttonsDown.erase(buttonsDown.begin() + iButton); | 
|---|
| 1074 | break; | 
|---|
| 1075 | } | 
|---|
| 1076 | } | 
|---|
| 1077 |  | 
|---|
| 1078 | activeStatesTop_[2 + iJoyStick]->joyStickButtonReleased(iJoyStick, (JoyStickButtonCode::ByEnum)button); | 
|---|
| 1079 | stateMaster_->joyStickButtonReleased(iJoyStick, (JoyStickButtonCode::ByEnum)button); | 
|---|
| 1080 |  | 
|---|
| 1081 | return true; | 
|---|
| 1082 | } | 
|---|
| 1083 |  | 
|---|
| 1084 | /** | 
|---|
| 1085 | @brief | 
|---|
| 1086 | Calls the states for a particular axis with our enumeration. | 
|---|
| 1087 | Used by OIS sliders and OIS axes. | 
|---|
| 1088 | */ | 
|---|
| 1089 | void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value) | 
|---|
| 1090 | { | 
|---|
| 1091 | if (bCalibrating_) | 
|---|
| 1092 | { | 
|---|
| 1093 | if (value > marginalsMax_[axis]) | 
|---|
| 1094 | marginalsMax_[axis] = value; | 
|---|
| 1095 | if (value < marginalsMin_[axis]) | 
|---|
| 1096 | marginalsMin_[axis] = value; | 
|---|
| 1097 | } | 
|---|
| 1098 | else | 
|---|
| 1099 | { | 
|---|
| 1100 | float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis]; | 
|---|
| 1101 | if (fValue > 0.0f) | 
|---|
| 1102 | fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis]; | 
|---|
| 1103 | else | 
|---|
| 1104 | fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis]; | 
|---|
| 1105 |  | 
|---|
| 1106 | activeStatesTop_[2 + iJoyStick]->joyStickAxisMoved(iJoyStick, axis, fValue); | 
|---|
| 1107 | stateMaster_->joyStickAxisMoved(iJoyStick, axis, fValue); | 
|---|
| 1108 | } | 
|---|
| 1109 | } | 
|---|
| 1110 |  | 
|---|
| 1111 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) | 
|---|
| 1112 | { | 
|---|
| 1113 | unsigned int iJoyStick = _getJoystick(arg); | 
|---|
| 1114 |  | 
|---|
| 1115 | // keep in mind that the first 8 axes are reserved for the sliders | 
|---|
| 1116 | _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs); | 
|---|
| 1117 |  | 
|---|
| 1118 | return true; | 
|---|
| 1119 | } | 
|---|
| 1120 |  | 
|---|
| 1121 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) | 
|---|
| 1122 | { | 
|---|
| 1123 | unsigned int iJoyStick = _getJoystick(arg); | 
|---|
| 1124 |  | 
|---|
| 1125 | if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX) | 
|---|
| 1126 | _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX); | 
|---|
| 1127 | else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY) | 
|---|
| 1128 | _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY); | 
|---|
| 1129 |  | 
|---|
| 1130 | return true; | 
|---|
| 1131 | } | 
|---|
| 1132 |  | 
|---|
| 1133 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) | 
|---|
| 1134 | { | 
|---|
| 1135 | unsigned int iJoyStick = _getJoystick(arg); | 
|---|
| 1136 |  | 
|---|
| 1137 | // translate the POV into 8 simple buttons | 
|---|
| 1138 |  | 
|---|
| 1139 | int lastState = povStates_[iJoyStick][id]; | 
|---|
| 1140 | if (lastState & OIS::Pov::North) | 
|---|
| 1141 | buttonReleased(arg, 32 + id * 4 + 0); | 
|---|
| 1142 | if (lastState & OIS::Pov::South) | 
|---|
| 1143 | buttonReleased(arg, 32 + id * 4 + 1); | 
|---|
| 1144 | if (lastState & OIS::Pov::East) | 
|---|
| 1145 | buttonReleased(arg, 32 + id * 4 + 2); | 
|---|
| 1146 | if (lastState & OIS::Pov::West) | 
|---|
| 1147 | buttonReleased(arg, 32 + id * 4 + 3); | 
|---|
| 1148 |  | 
|---|
| 1149 | povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction; | 
|---|
| 1150 |  | 
|---|
| 1151 | int currentState = povStates_[iJoyStick][id]; | 
|---|
| 1152 | if (currentState & OIS::Pov::North) | 
|---|
| 1153 | buttonPressed(arg, 32 + id * 4 + 0); | 
|---|
| 1154 | if (currentState & OIS::Pov::South) | 
|---|
| 1155 | buttonPressed(arg, 32 + id * 4 + 1); | 
|---|
| 1156 | if (currentState & OIS::Pov::East) | 
|---|
| 1157 | buttonPressed(arg, 32 + id * 4 + 2); | 
|---|
| 1158 | if (currentState & OIS::Pov::West) | 
|---|
| 1159 | buttonPressed(arg, 32 + id * 4 + 3); | 
|---|
| 1160 |  | 
|---|
| 1161 | return true; | 
|---|
| 1162 | } | 
|---|
| 1163 |  | 
|---|
| 1164 |  | 
|---|
| 1165 | // ############################################################ | 
|---|
| 1166 | // #####         Other Public Interface Methods           ##### | 
|---|
| 1167 | // ##########                                        ########## | 
|---|
| 1168 | // ############################################################ | 
|---|
| 1169 |  | 
|---|
| 1170 | /** | 
|---|
| 1171 | @brief | 
|---|
| 1172 | Adjusts the mouse window metrics. | 
|---|
| 1173 | This method has to be called every time the size of the window changes. | 
|---|
| 1174 | @param width | 
|---|
| 1175 | The new width of the render window | 
|---|
| 1176 | @param^height | 
|---|
| 1177 | The new height of the render window | 
|---|
| 1178 | */ | 
|---|
| 1179 | void InputManager::setWindowExtents(const int width, const int height) | 
|---|
| 1180 | { | 
|---|
| 1181 | if (mouse_) | 
|---|
| 1182 | { | 
|---|
| 1183 | // Set mouse region (if window resizes, we should alter this to reflect as well) | 
|---|
| 1184 | mouse_->getMouseState().width  = width; | 
|---|
| 1185 | mouse_->getMouseState().height = height; | 
|---|
| 1186 | } | 
|---|
| 1187 | } | 
|---|
| 1188 |  | 
|---|
| 1189 | /** | 
|---|
| 1190 | @brief | 
|---|
| 1191 | Sets the the name of the command used by the KeyDetector as callback. | 
|---|
| 1192 | @param command | 
|---|
| 1193 | Command name as string | 
|---|
| 1194 | */ | 
|---|
| 1195 | void InputManager::setKeyDetectorCallback(const std::string& command) | 
|---|
| 1196 | { | 
|---|
| 1197 | this->keyDetector_->setCallbackCommand(command); | 
|---|
| 1198 | } | 
|---|
| 1199 |  | 
|---|
| 1200 | // ###### InputStates ###### | 
|---|
| 1201 |  | 
|---|
| 1202 | /** | 
|---|
| 1203 | @brief | 
|---|
| 1204 | Adds a new key handler. | 
|---|
| 1205 | @param handler | 
|---|
| 1206 | Pointer to the handler object. | 
|---|
| 1207 | @param name | 
|---|
| 1208 | Unique name of the handler. | 
|---|
| 1209 | @param priority | 
|---|
| 1210 | Unique integer number. Higher means more prioritised. | 
|---|
| 1211 | @return | 
|---|
| 1212 | True if added, false if name or priority already existed. | 
|---|
| 1213 | */ | 
|---|
| 1214 | bool InputManager::_configureInputState(InputState* state, const std::string& name, int priority) | 
|---|
| 1215 | { | 
|---|
| 1216 | if (name == "") | 
|---|
| 1217 | return false; | 
|---|
| 1218 | if (!state) | 
|---|
| 1219 | return false; | 
|---|
| 1220 | if (inputStatesByName_.find(name) == inputStatesByName_.end()) | 
|---|
| 1221 | { | 
|---|
| 1222 | if (inputStatesByPriority_.find(priority) | 
|---|
| 1223 | == inputStatesByPriority_.end()) | 
|---|
| 1224 | { | 
|---|
| 1225 | inputStatesByName_[name] = state; | 
|---|
| 1226 | inputStatesByPriority_[priority] = state; | 
|---|
| 1227 | state->setNumOfJoySticks(numberOfJoySticks()); | 
|---|
| 1228 | state->setName(name); | 
|---|
| 1229 | state->setPriority(priority); | 
|---|
| 1230 | return true; | 
|---|
| 1231 | } | 
|---|
| 1232 | else | 
|---|
| 1233 | { | 
|---|
| 1234 | COUT(2) << "Warning: Could not add an InputState with the same priority '" | 
|---|
| 1235 | << priority << "'." << std::endl; | 
|---|
| 1236 | return false; | 
|---|
| 1237 | } | 
|---|
| 1238 | } | 
|---|
| 1239 | else | 
|---|
| 1240 | { | 
|---|
| 1241 | COUT(2) << "Warning: Could not add an InputState with the same name '" << name << "'." << std::endl; | 
|---|
| 1242 | return false; | 
|---|
| 1243 | } | 
|---|
| 1244 | } | 
|---|
| 1245 |  | 
|---|
| 1246 | /** | 
|---|
| 1247 | @brief | 
|---|
| 1248 | Removes and destroys an input state internally. | 
|---|
| 1249 | @param name | 
|---|
| 1250 | Name of the handler. | 
|---|
| 1251 | @return | 
|---|
| 1252 | True if removal was successful, false if name was not found. | 
|---|
| 1253 | @remarks | 
|---|
| 1254 | You can't remove the internal states "empty", "calibrator" and "detector". | 
|---|
| 1255 | The removal process is being postponed if InputManager::tick() is currently running. | 
|---|
| 1256 | */ | 
|---|
| 1257 | bool InputManager::requestDestroyState(const std::string& name) | 
|---|
| 1258 | { | 
|---|
| 1259 | if (name == "empty") | 
|---|
| 1260 | { | 
|---|
| 1261 | COUT(2) << "InputManager: Removing the empty state is not allowed!" << std::endl; | 
|---|
| 1262 | return false; | 
|---|
| 1263 | } | 
|---|
| 1264 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); | 
|---|
| 1265 | if (it != inputStatesByName_.end()) | 
|---|
| 1266 | { | 
|---|
| 1267 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) | 
|---|
| 1268 | { | 
|---|
| 1269 | // The state is still active. We have to postpone | 
|---|
| 1270 | stateLeaveRequests_.insert(it->second); | 
|---|
| 1271 | stateDestroyRequests_.insert(it->second); | 
|---|
| 1272 | } | 
|---|
| 1273 | else if (this->internalState_ & Ticking) | 
|---|
| 1274 | { | 
|---|
| 1275 | // cannot remove state while ticking | 
|---|
| 1276 | stateDestroyRequests_.insert(it->second); | 
|---|
| 1277 | } | 
|---|
| 1278 | else | 
|---|
| 1279 | _destroyState(it->second); | 
|---|
| 1280 |  | 
|---|
| 1281 | return true; | 
|---|
| 1282 | } | 
|---|
| 1283 | return false; | 
|---|
| 1284 | } | 
|---|
| 1285 |  | 
|---|
| 1286 | /** | 
|---|
| 1287 | @brief | 
|---|
| 1288 | Returns the pointer to the requested InputState. | 
|---|
| 1289 | @param name | 
|---|
| 1290 | Unique name of the state. | 
|---|
| 1291 | @return | 
|---|
| 1292 | Pointer to the instance, 0 if name was not found. | 
|---|
| 1293 | */ | 
|---|
| 1294 | InputState* InputManager::getState(const std::string& name) | 
|---|
| 1295 | { | 
|---|
| 1296 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); | 
|---|
| 1297 | if (it != inputStatesByName_.end()) | 
|---|
| 1298 | return it->second; | 
|---|
| 1299 | else | 
|---|
| 1300 | return 0; | 
|---|
| 1301 | } | 
|---|
| 1302 |  | 
|---|
| 1303 | /** | 
|---|
| 1304 | @brief | 
|---|
| 1305 | Returns the current input state (there might be others active too!) | 
|---|
| 1306 | @return | 
|---|
| 1307 | The current highest prioritised active input state. | 
|---|
| 1308 | */ | 
|---|
| 1309 | InputState* InputManager::getCurrentState() | 
|---|
| 1310 | { | 
|---|
| 1311 | return (*activeStates_.rbegin()).second; | 
|---|
| 1312 | } | 
|---|
| 1313 |  | 
|---|
| 1314 | /** | 
|---|
| 1315 | @brief | 
|---|
| 1316 | Activates a specific input state. | 
|---|
| 1317 | It might not be really activated if the priority is too low! | 
|---|
| 1318 | @param name | 
|---|
| 1319 | Unique name of the state. | 
|---|
| 1320 | @return | 
|---|
| 1321 | False if name was not found, true otherwise. | 
|---|
| 1322 | */ | 
|---|
| 1323 | bool InputManager::requestEnterState(const std::string& name) | 
|---|
| 1324 | { | 
|---|
| 1325 | // get pointer from the map with all stored handlers | 
|---|
| 1326 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); | 
|---|
| 1327 | if (it != inputStatesByName_.end()) | 
|---|
| 1328 | { | 
|---|
| 1329 | // exists | 
|---|
| 1330 | if (activeStates_.find(it->second->getPriority()) == activeStates_.end()) | 
|---|
| 1331 | { | 
|---|
| 1332 | // not active | 
|---|
| 1333 | if (stateDestroyRequests_.find(it->second) == stateDestroyRequests_.end()) | 
|---|
| 1334 | { | 
|---|
| 1335 | // not scheduled for destruction | 
|---|
| 1336 | // set prevents a state being added multiple times | 
|---|
| 1337 | stateEnterRequests_.insert(it->second); | 
|---|
| 1338 | return true; | 
|---|
| 1339 | } | 
|---|
| 1340 | } | 
|---|
| 1341 | } | 
|---|
| 1342 | return false; | 
|---|
| 1343 | } | 
|---|
| 1344 |  | 
|---|
| 1345 | /** | 
|---|
| 1346 | @brief | 
|---|
| 1347 | Deactivates a specific input state. | 
|---|
| 1348 | @param name | 
|---|
| 1349 | Unique name of the state. | 
|---|
| 1350 | @return | 
|---|
| 1351 | False if name was not found, true otherwise. | 
|---|
| 1352 | */ | 
|---|
| 1353 | bool InputManager::requestLeaveState(const std::string& name) | 
|---|
| 1354 | { | 
|---|
| 1355 | // get pointer from the map with all stored handlers | 
|---|
| 1356 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); | 
|---|
| 1357 | if (it != inputStatesByName_.end()) | 
|---|
| 1358 | { | 
|---|
| 1359 | // exists | 
|---|
| 1360 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) | 
|---|
| 1361 | { | 
|---|
| 1362 | // active | 
|---|
| 1363 | stateLeaveRequests_.insert(it->second); | 
|---|
| 1364 | return true; | 
|---|
| 1365 | } | 
|---|
| 1366 | } | 
|---|
| 1367 | return false; | 
|---|
| 1368 | } | 
|---|
| 1369 |  | 
|---|
| 1370 |  | 
|---|
| 1371 | // ############################################################ | 
|---|
| 1372 | // #####                Console Commands                  ##### | 
|---|
| 1373 | // ##########                                        ########## | 
|---|
| 1374 | // ############################################################ | 
|---|
| 1375 |  | 
|---|
| 1376 | /** | 
|---|
| 1377 | @brief | 
|---|
| 1378 | Starts joy stick calibration. | 
|---|
| 1379 | */ | 
|---|
| 1380 | void InputManager::calibrate() | 
|---|
| 1381 | { | 
|---|
| 1382 | getInstance().bCalibrating_ = true; | 
|---|
| 1383 | getInstance().requestEnterState("calibrator"); | 
|---|
| 1384 | } | 
|---|
| 1385 |  | 
|---|
| 1386 | /** | 
|---|
| 1387 | @brief | 
|---|
| 1388 | Reloads the input system | 
|---|
| 1389 | */ | 
|---|
| 1390 | void InputManager::reload(bool joyStickSupport) | 
|---|
| 1391 | { | 
|---|
| 1392 | getInstance().reloadInputSystem(joyStickSupport); | 
|---|
| 1393 | } | 
|---|
| 1394 | } | 
|---|