| [3060] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *       Erwin 'vaiursch' Herrsche | 
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| [6417] | 24 |  *       Kevin Young | 
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 | 25 |  *       Reto Grieder | 
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| [8006] | 26 |  *   Co-authors: | 
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 | 27 |  *      ... | 
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| [3060] | 28 |  */ | 
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| [6417] | 29 |  | 
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| [3196] | 30 | #ifndef _SoundManager_H__ | 
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 | 31 | #define _SoundManager_H__ | 
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| [3060] | 32 |  | 
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| [8006] | 33 | #include "OrxonoxPrereqs.h" | 
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| [3060] | 34 |  | 
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| [3196] | 35 | #include <list> | 
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| [6417] | 36 | #include <map> | 
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 | 37 | #include <string> | 
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 | 38 | #include <boost/shared_ptr.hpp> | 
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 | 39 |  | 
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| [3370] | 40 | #include "util/Singleton.h" | 
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| [6417] | 41 | #include "core/OrxonoxClass.h" | 
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 | 42 | #include "core/SmartPtr.h" | 
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| [3196] | 43 |  | 
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| [6417] | 44 | // tolua_begin | 
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| [3060] | 45 | namespace orxonox | 
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 | 46 | { | 
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| [6417] | 47 |     //! Enum for the sound type. | 
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 | 48 |     namespace SoundType | 
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| [3060] | 49 |     { | 
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| [6417] | 50 |         enum Value | 
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 | 51 |         { | 
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 | 52 |             All     = 0, | 
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 | 53 |             Music   = 1, | 
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 | 54 |             Effects = 2 | 
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 | 55 |         }; | 
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 | 56 |     } | 
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 | 57 |  | 
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 | 58 |     //! The SoundManager class manages the OpenAL device, context and listener position. | 
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 | 59 |     class _OrxonoxExport SoundManager | 
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 | 60 |     // tolua_end | 
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 | 61 |         : public Singleton<SoundManager>, public OrxonoxClass | 
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 | 62 |     { // tolua_export | 
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| [3370] | 63 |         friend class Singleton<SoundManager>; | 
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| [6417] | 64 |  | 
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| [3060] | 65 |     public: | 
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 | 66 |         SoundManager(); | 
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 | 67 |         ~SoundManager(); | 
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 | 68 |  | 
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| [6417] | 69 |         void preUpdate(const Clock& time); | 
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 | 70 |         void setConfigValues(); | 
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 | 71 |  | 
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 | 72 |         // tolua_begin | 
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 | 73 |         static SoundManager& getInstance() { return Singleton<SoundManager>::getInstance(); } | 
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 | 74 |  | 
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 | 75 |         std::string getDeviceName(unsigned int index) const | 
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 | 76 |             { return index < this->deviceNames_.size() ? this->deviceNames_[index] : std::string(); } | 
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 | 77 |         // tolua_end | 
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 | 78 |  | 
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| [5929] | 79 |         void setListenerPosition(const Vector3& position); | 
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 | 80 |         void setListenerOrientation(const Quaternion& orientation); | 
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 | 81 |  | 
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| [6417] | 82 |         void registerAmbientSound(AmbientSound* newAmbient); | 
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 | 83 |         void unregisterAmbientSound(AmbientSound* oldAmbient); | 
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 | 84 |         void pauseAmbientSound(AmbientSound* ambient); | 
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 | 85 |  | 
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 | 86 |         // tolua_begin | 
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 | 87 |         void setVolume(float vol, SoundType::Value type); | 
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 | 88 |         float getVolume(SoundType::Value type); | 
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 | 89 |         float getRealVolume(SoundType::Value type); | 
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 | 90 |  | 
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 | 91 |         void toggleMute(SoundType::Value type); | 
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 | 92 |         bool getMute(SoundType::Value type); | 
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 | 93 |         // tolua_end | 
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 | 94 |  | 
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 | 95 |         shared_ptr<SoundBuffer> getSoundBuffer(const std::string& filename); | 
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 | 96 |         void releaseSoundBuffer(const shared_ptr<SoundBuffer>& buffer, bool bPoolBuffer); | 
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 | 97 |  | 
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 | 98 |         ALuint getSoundSource(BaseSound* object); | 
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 | 99 |         void releaseSoundSource(ALuint source); | 
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 | 100 |  | 
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| [8006] | 101 |         static std::string getALErrorString(ALenum error); | 
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 | 102 |  | 
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| [3060] | 103 |     private: | 
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| [6417] | 104 |         void processCrossFading(float dt); | 
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 | 105 |         void fadeIn(const SmartPtr<AmbientSound>& sound); | 
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 | 106 |         void fadeOut(const SmartPtr<AmbientSound>& sound); | 
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 | 107 |  | 
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 | 108 |         void checkFadeStepValidity(); | 
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 | 109 |  | 
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 | 110 |         void checkVolumeValidity(SoundType::Value type); | 
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 | 111 |         void checkSoundVolumeValidity()   { this->checkVolumeValidity(SoundType::All); } | 
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 | 112 |         void checkAmbientVolumeValidity() { this->checkVolumeValidity(SoundType::Music); } | 
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 | 113 |         void checkEffectsVolumeValidity() { this->checkVolumeValidity(SoundType::Effects); } | 
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 | 114 |         void updateVolume(SoundType::Value type); | 
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 | 115 |  | 
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 | 116 |         unsigned int createSoundSources(unsigned int n); | 
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 | 117 |  | 
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 | 118 |         // OpenAL device/context related | 
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 | 119 |         std::vector<std::string> deviceNames_; | 
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| [3280] | 120 |         ALCdevice* device_; | 
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| [3060] | 121 |         ALCcontext* context_; | 
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 | 122 |  | 
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| [6417] | 123 |         // Ambient sound related | 
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 | 124 |         typedef std::list<std::pair<AmbientSound*, bool> > AmbientList; | 
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 | 125 |         AmbientList                        ambientSounds_; | 
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 | 126 |         //! Absolute change per second (0.1 means 10% of the nominal volume) for cross fading | 
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 | 127 |         float                              crossFadeStep_; | 
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 | 128 |         std::list<SmartPtr<AmbientSound> > fadeInList_; | 
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 | 129 |         std::list<SmartPtr<AmbientSound> > fadeOutList_; | 
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 | 130 |  | 
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 | 131 |         // Volume related | 
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 | 132 |         float volume_[3]; | 
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 | 133 |         float mute_[3]; | 
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 | 134 |  | 
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 | 135 |         // Sound buffer related | 
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 | 136 |         static const unsigned int maxEffectsPoolSize_s = 40 * 1024 * 1024; | 
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 | 137 |         unsigned int effectsPoolSize_; | 
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 | 138 |         typedef std::list<shared_ptr<SoundBuffer> > EffectsPoolList; | 
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 | 139 |         EffectsPoolList effectsPool_; | 
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 | 140 |         typedef std::map<std::string, shared_ptr<SoundBuffer> > SoundBufferMap; | 
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 | 141 |         SoundBufferMap soundBuffers_; | 
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 | 142 |  | 
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 | 143 |         // Sound source related | 
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 | 144 |         unsigned int minSources_; | 
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 | 145 |         unsigned int maxSources_; | 
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 | 146 |         std::vector<ALuint> availableSoundSources_; | 
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 | 147 |         std::vector<std::pair<ALuint, BaseSound*> > usedSoundSources_; | 
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| [7858] | 148 |  | 
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| [7855] | 149 |         bool bDestructorCalled_; ///< Becomes true if the destructor is called - used to prevent ambient sounds from registering after the lists were cleared | 
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| [6417] | 150 |  | 
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| [3370] | 151 |         static SoundManager* singletonPtr_s; | 
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| [6417] | 152 |     }; // tolua_export | 
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 | 153 | } // tolua_export | 
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| [3060] | 154 |  | 
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| [3196] | 155 | #endif /* _SoundManager_H__ */ | 
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