| [3060] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [5896] | 23 | *      Erwin 'vaiursch' Herrsche | 
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| [3060] | 24 | *   Co-authors: | 
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| [5896] | 25 | *      Reto Grieder | 
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| [3060] | 26 | * | 
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|  | 27 | */ | 
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| [6417] | 28 |  | 
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| [5896] | 29 | #ifndef _BaseSound_H__ | 
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|  | 30 | #define _BaseSound_H__ | 
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| [3060] | 31 |  | 
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| [8006] | 32 | #include "OrxonoxPrereqs.h" | 
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| [3060] | 33 |  | 
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| [5896] | 34 | #include <string> | 
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| [6417] | 35 | #include <boost/shared_ptr.hpp> | 
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| [5904] | 36 | #include <OgreDataStream.h> | 
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| [5896] | 37 | #include "core/OrxonoxClass.h" | 
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|  | 38 |  | 
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| [3060] | 39 | namespace orxonox | 
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|  | 40 | { | 
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|  | 41 | /** | 
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| [5896] | 42 | * The BaseSound class is the base class for all sound file loader classes. | 
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| [7854] | 43 | * It serves as main interface to the OpenAL library. | 
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| [3060] | 44 | */ | 
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| [5896] | 45 | class _OrxonoxExport BaseSound : virtual public OrxonoxClass | 
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| [3060] | 46 | { | 
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|  | 47 | public: | 
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| [5896] | 48 | BaseSound(); | 
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| [3060] | 49 |  | 
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| [6417] | 50 | void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode); | 
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| [3060] | 51 |  | 
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| [6417] | 52 | virtual void play()  { this->doPlay(); } | 
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| [7856] | 53 | virtual bool stop()  { return this->doStop(); } // returns true if the sound source was destroyed | 
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| [6417] | 54 | virtual void pause() { this->doPause(); } | 
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| [3060] | 55 |  | 
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| [6417] | 56 | bool isPlaying() const { return this->state_ == Playing; } | 
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|  | 57 | bool isPaused()  const { return this->state_ == Paused; } | 
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|  | 58 | bool isStopped() const { return this->state_ == Stopped; } | 
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| [3060] | 59 |  | 
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| [6417] | 60 | virtual void setSource(const std::string& source); | 
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|  | 61 | virtual const std::string& getSource() const | 
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|  | 62 | { return this->source_; } | 
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| [5896] | 63 |  | 
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| [6417] | 64 | void setVolume(float vol); | 
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|  | 65 | float getVolume() const | 
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|  | 66 | { return this->volume_; } | 
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|  | 67 | void updateVolume(); | 
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| [5896] | 68 |  | 
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| [6417] | 69 | bool getLooping() const | 
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|  | 70 | { return this->bLooping_; } | 
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|  | 71 | void setLooping(bool val); | 
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|  | 72 |  | 
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|  | 73 | float getPitch() const | 
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|  | 74 | { return this->pitch_; } | 
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|  | 75 | void setPitch(float pitch); | 
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|  | 76 |  | 
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| [5896] | 77 | protected: | 
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| [6417] | 78 | enum State | 
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|  | 79 | { | 
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|  | 80 | Stopped, | 
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|  | 81 | Playing, | 
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|  | 82 | Paused | 
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|  | 83 | }; | 
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| [5896] | 84 |  | 
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| [6417] | 85 | virtual ~BaseSound(); | 
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| [3060] | 86 |  | 
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| [8006] | 87 | void doPlay(); | 
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|  | 88 | bool doStop(); // returns true if the sound source was destroyed | 
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|  | 89 | void doPause(); | 
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| [6417] | 90 |  | 
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|  | 91 | // network callbacks | 
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|  | 92 | inline void pitchChanged() | 
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|  | 93 | { this->setPitch(this->pitch_); } | 
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|  | 94 | inline void loopingChanged() | 
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|  | 95 | { this->setLooping(this->bLooping_); } | 
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|  | 96 | inline void volumeChanged() | 
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|  | 97 | { this->setVolume(this->volume_); } | 
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|  | 98 | inline void sourceChanged() | 
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|  | 99 | { this->setSource(this->source_); } | 
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|  | 100 | void stateChanged(); | 
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|  | 101 |  | 
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|  | 102 | virtual void initialiseSource(); | 
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|  | 103 | ALint getSourceState() const; | 
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|  | 104 |  | 
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|  | 105 | virtual float getRealVolume() = 0; | 
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|  | 106 |  | 
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|  | 107 | ALuint          audioSource_; | 
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|  | 108 | bool            bPooling_; | 
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|  | 109 | shared_ptr<SoundBuffer> soundBuffer_; | 
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|  | 110 | std::string     source_; | 
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|  | 111 | float           volume_; | 
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|  | 112 | bool            bLooping_; | 
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| [7163] | 113 | uint8_t         state_;       // This Variable is actually of type State | 
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| [6417] | 114 | float           pitch_; | 
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|  | 115 |  | 
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| [5896] | 116 | private: | 
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| [6417] | 117 | DataStreamPtr   dataStream_; | 
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| [5896] | 118 | }; | 
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|  | 119 | } | 
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| [3060] | 120 |  | 
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| [5896] | 121 | #endif /* _BaseSound_H__ */ | 
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