| [2280] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Damian 'Mozork' Frick | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [2911] | 29 | /** | 
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| [7403] | 30 | @file NotificationQueue.cc | 
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| [2911] | 31 | @brief Implementation of the NotificationQueue class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [2280] | 34 | #include "NotificationQueue.h" | 
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|  | 35 |  | 
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| [7403] | 36 | #include <map> | 
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|  | 37 | #include <sstream> | 
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|  | 38 |  | 
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|  | 39 | #include "core/CoreIncludes.h" | 
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| [7488] | 40 | #include "core/GameMode.h" | 
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| [7403] | 41 | #include "core/GUIManager.h" | 
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|  | 42 | #include "core/LuaState.h" | 
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| [7163] | 43 | #include "util/Convert.h" | 
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| [7403] | 44 | #include "util/SubString.h" | 
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| [2280] | 45 |  | 
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| [7403] | 46 | #include "Notification.h" | 
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|  | 47 |  | 
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| [2435] | 48 | namespace orxonox | 
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|  | 49 | { | 
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| [2910] | 50 |  | 
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| [2911] | 51 | /** | 
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|  | 52 | @brief | 
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|  | 53 | Constructor. Creates and initializes the object. | 
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| [7403] | 54 | @param name | 
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| [7484] | 55 | The name of the new NotificationQueue. It needs to be unique | 
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| [7403] | 56 | @param senders | 
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|  | 57 | The senders that are targets of this NotificationQueue, i.e. the names of senders whose Notifications this NotificationQueue displays. | 
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|  | 58 | The senders need to be seperated by commas. | 
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|  | 59 | @param size | 
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|  | 60 | The size (the maximum number of displayed Notifications) of this NotificationQueue. | 
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|  | 61 | @param displayTime | 
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|  | 62 | The time during which a Notification is (at most) displayed. | 
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| [2911] | 63 | */ | 
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| [7403] | 64 | NotificationQueue::NotificationQueue(const std::string& name, const std::string& senders, unsigned int size, unsigned int displayTime) | 
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| [2280] | 65 | { | 
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| [7163] | 66 | this->registered_ = false; | 
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|  | 67 |  | 
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| [7403] | 68 | RegisterRootObject(NotificationQueue); | 
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| [2911] | 69 |  | 
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| [7403] | 70 | // Initialize. | 
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| [2911] | 71 | this->size_ = 0; | 
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| [7413] | 72 | this->tickTime_ = 0.0f; | 
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| [2911] | 73 |  | 
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| [7403] | 74 | // Sets the input values. | 
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|  | 75 | this->setTargets(senders); | 
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|  | 76 | this->name_ = name; | 
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|  | 77 | this->maxSize_ = size; | 
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|  | 78 | this->setDisplayTime(displayTime); | 
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|  | 79 |  | 
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|  | 80 | // Register the NotificationQueue with the NotificationManager. | 
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|  | 81 | bool queueRegistered = NotificationManager::getInstance().registerQueue(this); | 
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| [7163] | 82 | this->registered_ = true; | 
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| [7403] | 83 | if(!queueRegistered) // If the registration has failed. | 
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|  | 84 | { | 
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|  | 85 | this->registered_ = false; | 
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| [7413] | 86 | COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| [7403] | 87 | return; | 
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|  | 88 | } | 
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|  | 89 |  | 
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|  | 90 | this->create(); // Creates the NotificationQueue in lua. | 
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|  | 91 |  | 
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| [7489] | 92 | // Register the NotificationQueue as NotificationListener with the NotificationManager. | 
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| [7403] | 93 | bool listenerRegistered = NotificationManager::getInstance().registerListener(this); | 
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|  | 94 | if(!listenerRegistered) // If the registration has failed. | 
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|  | 95 | { | 
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|  | 96 | this->registered_ = false; | 
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|  | 97 | // Remove the NotificationQueue in lua. | 
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| [7489] | 98 | if(GameMode::showsGraphics()) | 
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|  | 99 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| [7403] | 100 | NotificationManager::getInstance().unregisterQueue(this); | 
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| [7413] | 101 | COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl; | 
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| [7403] | 102 | return; | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | COUT(3) << "NotificationQueue '" << this->getName() << "' created." << std::endl; | 
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| [2911] | 106 | } | 
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|  | 107 |  | 
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|  | 108 | /** | 
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|  | 109 | @brief | 
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| [7403] | 110 | Destructor. | 
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| [2911] | 111 | */ | 
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| [7403] | 112 | NotificationQueue::~NotificationQueue() | 
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| [2911] | 113 | { | 
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| [7403] | 114 | this->targets_.clear(); | 
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| [2911] | 115 |  | 
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| [7488] | 116 | if(this->registered_) // If the NotificationQueue is registered. | 
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| [7403] | 117 | { | 
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| [7488] | 118 | this->clear(true); | 
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| [2911] | 119 |  | 
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| [7403] | 120 | // Unregister with the NotificationManager. | 
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|  | 121 | NotificationManager::getInstance().unregisterListener(this); | 
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|  | 122 | NotificationManager::getInstance().unregisterQueue(this); | 
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| [7488] | 123 | } | 
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|  | 124 | } | 
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| [7403] | 125 |  | 
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| [7488] | 126 | /** | 
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|  | 127 | @brief | 
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|  | 128 | Destroys the NotificationQueue. | 
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|  | 129 | Used in lua and NotificationManager. | 
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|  | 130 | @param noGraphics | 
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|  | 131 | If this is set to true (false is default), then the queue is not removed in lua. This is used to destroy the queue, after the GUIManager has been destroyed. | 
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|  | 132 | */ | 
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|  | 133 | void NotificationQueue::destroy(bool noGraphics) | 
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|  | 134 | { | 
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|  | 135 | // Remove the NotificationQueue in lua. | 
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|  | 136 | if(GameMode::showsGraphics() && !noGraphics) | 
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| [7403] | 137 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")"); | 
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| [7488] | 138 |  | 
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| [7987] | 139 | COUT(3) << "NotificationQueue '" << this->getName() << "' destroyed." << std::endl; | 
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|  | 140 |  | 
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| [7488] | 141 | this->OrxonoxClass::destroy(); | 
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| [2911] | 142 | } | 
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|  | 143 |  | 
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|  | 144 | /** | 
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|  | 145 | @brief | 
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| [7403] | 146 | Creates the NotificationQueue in lua. | 
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| [2911] | 147 | */ | 
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| [7403] | 148 | void NotificationQueue::create(void) | 
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| [2911] | 149 | { | 
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| [7488] | 150 | if(GameMode::showsGraphics()) | 
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|  | 151 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.createQueue(\"" + this->getName() +  "\", " + multi_cast<std::string>(this->getMaxSize()) + ")"); | 
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| [2911] | 152 | } | 
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|  | 153 |  | 
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|  | 154 | /** | 
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|  | 155 | @brief | 
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|  | 156 | Updates the queue from time to time. | 
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|  | 157 | @param dt | 
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|  | 158 | The time interval that has passed since the last tick. | 
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|  | 159 | */ | 
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|  | 160 | void NotificationQueue::tick(float dt) | 
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|  | 161 | { | 
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| [7403] | 162 | this->tickTime_ += dt; // Add the time interval that has passed to the time counter. | 
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|  | 163 | if(this->tickTime_ >= 1.0) // If the time counter is greater than 1s all Notifications that have expired are removed, if it is smaller we wait to the next tick. | 
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| [2910] | 164 | { | 
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| [7403] | 165 | this->timeLimit_.time = std::time(0)-this->displayTime_; // Container containig the current time. | 
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| [2911] | 166 |  | 
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| [7403] | 167 | std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = this->ordering_.begin(); | 
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|  | 168 | // Iterate through all elements whose creation time is smaller than the current time minus the display time. | 
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| [7410] | 169 | while(it != this->ordering_.upper_bound(&this->timeLimit_)) | 
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| [2911] | 170 | { | 
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| [7987] | 171 | this->remove(it); // Remove the Notifications that have expired. | 
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|  | 172 | it = this->ordering_.begin(); | 
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| [2911] | 173 | } | 
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|  | 174 |  | 
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| [7403] | 175 | this->tickTime_ = this->tickTime_ - (int)this->tickTime_; // Reset time counter. | 
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| [2910] | 176 | } | 
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| [2911] | 177 | } | 
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|  | 178 |  | 
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|  | 179 | /** | 
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|  | 180 | @brief | 
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|  | 181 | Updates the NotificationQueue. | 
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| [7403] | 182 | Updates by clearing the queue and requesting all relevant Notifications from the NotificationManager and inserting them into the queue. | 
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| [2911] | 183 | */ | 
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|  | 184 | void NotificationQueue::update(void) | 
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|  | 185 | { | 
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|  | 186 | this->clear(); | 
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|  | 187 |  | 
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| [7403] | 188 | std::multimap<std::time_t, Notification*>* notifications = new std::multimap<std::time_t, Notification*>; | 
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|  | 189 | // Get the Notifications sent in the interval from now to now minus the display time. | 
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|  | 190 | NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_); | 
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| [2910] | 191 |  | 
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| [7403] | 192 | if(!notifications->empty()) | 
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| [2911] | 193 | { | 
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| [7403] | 194 | // Add all Notifications. | 
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|  | 195 | for(std::multimap<std::time_t, Notification*>::iterator it = notifications->begin(); it != notifications->end(); it++) | 
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|  | 196 | this->push(it->second, it->first); | 
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| [2911] | 197 | } | 
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|  | 198 |  | 
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|  | 199 | delete notifications; | 
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|  | 200 |  | 
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| [7163] | 201 | COUT(4) << "NotificationQueue '" << this->getName() << "' updated." << std::endl; | 
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| [2280] | 202 | } | 
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| [2910] | 203 |  | 
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| [2911] | 204 | /** | 
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|  | 205 | @brief | 
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|  | 206 | Updates the NotificationQueue by adding an new Notification. | 
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|  | 207 | @param notification | 
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|  | 208 | Pointer to the Notification. | 
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|  | 209 | @param time | 
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|  | 210 | The time the Notification was sent. | 
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|  | 211 | */ | 
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|  | 212 | void NotificationQueue::update(Notification* notification, const std::time_t & time) | 
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| [2280] | 213 | { | 
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| [7489] | 214 | assert(notification); | 
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|  | 215 |  | 
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| [7403] | 216 | this->push(notification, time); | 
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| [2910] | 217 |  | 
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| [7403] | 218 | COUT(4) << "NotificationQueue '" << this->getName() << "' updated. A new Notification has been added." << std::endl; | 
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| [2280] | 219 | } | 
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| [2910] | 220 |  | 
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| [2911] | 221 | /** | 
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|  | 222 | @brief | 
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| [7403] | 223 | Adds (pushes) a Notification to the NotificationQueue. | 
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|  | 224 | It inserts it into the storage containers, creates a corresponding container and pushes the Notification message to the GUI. | 
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|  | 225 | @param notification | 
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|  | 226 | The Notification to be pushed. | 
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|  | 227 | @param time | 
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|  | 228 | The time when the Notification has been sent. | 
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| [2911] | 229 | */ | 
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| [7403] | 230 | void NotificationQueue::push(Notification* notification, const std::time_t & time) | 
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| [2280] | 231 | { | 
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| [7489] | 232 | assert(notification); | 
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|  | 233 |  | 
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| [7403] | 234 | NotificationContainer* container = new NotificationContainer; | 
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|  | 235 | container->notification = notification; | 
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|  | 236 | container->time = time; | 
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|  | 237 |  | 
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|  | 238 | // If the maximum size of the NotificationQueue has been reached the last (least recently added) Notification is removed. | 
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|  | 239 | if(this->getSize() >= this->getMaxSize()) | 
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|  | 240 | this->pop(); | 
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|  | 241 |  | 
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|  | 242 | this->size_++; | 
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|  | 243 |  | 
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|  | 244 | this->ordering_.insert(container); | 
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|  | 245 | // Insert the Notification at the begin of the list (vector, actually). | 
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|  | 246 | this->notifications_.insert(this->notifications_.begin(), container); | 
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|  | 247 |  | 
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|  | 248 | // Push the Notification to the GUI. | 
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| [7488] | 249 | if(GameMode::showsGraphics()) | 
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|  | 250 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.pushNotification(\"" + this->getName() + "\", \"" + notification->getMessage() + "\")"); | 
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| [7987] | 251 |  | 
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|  | 252 | COUT(5) << "Notification \"" << notification->getMessage() << "\" pushed to NotificationQueue '" << this->getName() << "'" << endl; | 
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| [2911] | 253 | } | 
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| [2500] | 254 |  | 
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| [2911] | 255 | /** | 
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|  | 256 | @brief | 
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| [7403] | 257 | Removes (pops) the least recently added Notification form the NotificationQueue. | 
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| [2911] | 258 | */ | 
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| [7403] | 259 | void NotificationQueue::pop(void) | 
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| [2911] | 260 | { | 
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| [7403] | 261 | NotificationContainer* container = this->notifications_.back(); | 
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| [7412] | 262 | // Get all the NotificationContainers that were sent the same time the NotificationContainer we want to pop was sent. | 
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|  | 263 | std::pair<std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator, std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator> iterators = this->ordering_.equal_range(container); | 
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| [7987] | 264 |  | 
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| [7489] | 265 | // Iterate through all suspects and remove the container as soon as we find it. | 
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| [7412] | 266 | for(std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = iterators.first; it != iterators.second; it++) | 
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|  | 267 | { | 
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|  | 268 | if(container == *it) | 
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|  | 269 | { | 
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| [7987] | 270 | COUT(5) << "Notification \"" << (*it)->notification->getMessage() << "\" popped from NotificationQueue '" << this->getName() << "'" << endl; | 
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| [7412] | 271 | this->ordering_.erase(it); | 
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|  | 272 | break; | 
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|  | 273 | } | 
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|  | 274 | } | 
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| [7403] | 275 | this->notifications_.pop_back(); | 
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| [2910] | 276 |  | 
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| [7403] | 277 | this->size_--; | 
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|  | 278 |  | 
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|  | 279 | delete container; | 
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|  | 280 |  | 
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|  | 281 | // Pops the Notification from the GUI. | 
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| [7488] | 282 | if(GameMode::showsGraphics()) | 
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|  | 283 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.popNotification(\"" + this->getName() + "\")"); | 
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| [2911] | 284 | } | 
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| [2910] | 285 |  | 
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| [2911] | 286 | /** | 
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|  | 287 | @brief | 
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| [7403] | 288 | Removes the Notification that is stored in the input NotificationContainer. | 
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| [7412] | 289 | @param containerIterator | 
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|  | 290 | An iterator to the NotificationContainer to be removed. | 
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| [2911] | 291 | */ | 
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| [7412] | 292 | void NotificationQueue::remove(const std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator& containerIterator) | 
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| [2911] | 293 | { | 
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| [7412] | 294 | std::vector<NotificationContainer*>::iterator it = std::find(this->notifications_.begin(), this->notifications_.end(), *containerIterator); | 
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| [7403] | 295 | // Get the index at which the Notification is. | 
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|  | 296 | std::vector<NotificationContainer*>::difference_type index = it - this->notifications_.begin (); | 
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| [7987] | 297 |  | 
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|  | 298 | COUT(5) << "Notification \"" << (*it)->notification->getMessage() << "\" removed from NotificationQueue '" << this->getName() << "'" << endl; | 
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|  | 299 |  | 
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| [7412] | 300 | this->ordering_.erase(containerIterator); | 
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| [7403] | 301 | this->notifications_.erase(it); | 
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| [2911] | 302 |  | 
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| [7403] | 303 | this->size_--; | 
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|  | 304 |  | 
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| [7412] | 305 | delete *containerIterator; | 
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| [7403] | 306 |  | 
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|  | 307 | // Removes the Notification from the GUI. | 
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| [7488] | 308 | if(GameMode::showsGraphics()) | 
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|  | 309 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeNotification(\"" + this->getName() + "\", " + multi_cast<std::string>(index) + ")"); | 
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| [2909] | 310 | } | 
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| [2500] | 311 |  | 
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| [2911] | 312 | /** | 
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|  | 313 | @brief | 
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| [7403] | 314 | Clears the NotificationQueue by removing all NotificationContainers. | 
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| [7488] | 315 | @param noGraphics | 
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|  | 316 | If this is eset to true the GUI is not informed of the clearing of the NotificationQueue. This is needed only internally. | 
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| [2911] | 317 | */ | 
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| [7488] | 318 | void NotificationQueue::clear(bool noGraphics) | 
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| [2280] | 319 | { | 
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| [7987] | 320 | COUT(4) << "Clearing NotificationQueue " << this->getName() << "." << endl; | 
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| [7403] | 321 | this->ordering_.clear(); | 
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|  | 322 | // Delete all NotificationContainers in the list. | 
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|  | 323 | for(std::vector<NotificationContainer*>::iterator it = this->notifications_.begin(); it != this->notifications_.end(); it++) | 
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|  | 324 | delete *it; | 
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| [2911] | 325 |  | 
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| [7403] | 326 | this->notifications_.clear(); | 
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|  | 327 | this->size_ = 0; | 
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| [2500] | 328 |  | 
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| [7403] | 329 | // Clear the NotificationQueue in the GUI. | 
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| [7488] | 330 | if(GameMode::showsGraphics() && !noGraphics) | 
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|  | 331 | GUIManager::getInstance().getLuaState()->doString("NotificationLayer.clearQueue(\"" + this->getName() + "\")"); | 
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| [2346] | 332 | } | 
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| [2500] | 333 |  | 
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| [2911] | 334 | /** | 
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|  | 335 | @brief | 
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| [7403] | 336 | Sets the name of the NotificationQueue. | 
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|  | 337 | @param name | 
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|  | 338 | The name to be set. | 
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| [2911] | 339 | */ | 
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| [7403] | 340 | void NotificationQueue::setName(const std::string& name) | 
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| [2280] | 341 | { | 
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| [7403] | 342 | this->name_ = name; | 
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| [2280] | 343 | } | 
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| [2500] | 344 |  | 
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| [2911] | 345 | /** | 
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|  | 346 | @brief | 
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| [7403] | 347 | Sets the maximum number of displayed Notifications. | 
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|  | 348 | @param size | 
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|  | 349 | The size to be set. | 
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| [2911] | 350 | */ | 
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| [7403] | 351 | void NotificationQueue::setMaxSize(unsigned int size) | 
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| [2280] | 352 | { | 
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| [7403] | 353 | if(this->maxSize_ == size) | 
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|  | 354 | return; | 
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| [2911] | 355 |  | 
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| [7403] | 356 | this->maxSize_ = size; | 
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|  | 357 |  | 
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|  | 358 | if(this->registered_) | 
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|  | 359 | this->update(); | 
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| [2911] | 360 | } | 
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|  | 361 |  | 
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|  | 362 | /** | 
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|  | 363 | @brief | 
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| [7403] | 364 | Sets the maximum number of seconds a Notification is displayed. | 
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| [2911] | 365 | @param time | 
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| [7403] | 366 | The number of seconds the Notifications is displayed. | 
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|  | 367 | @return | 
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|  | 368 | Returns true if successful. | 
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| [2911] | 369 | */ | 
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| [7403] | 370 | void NotificationQueue::setDisplayTime(unsigned int time) | 
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| [2911] | 371 | { | 
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| [7403] | 372 | if(this->displayTime_ == time) | 
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|  | 373 | return; | 
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| [2911] | 374 |  | 
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| [7403] | 375 | this->displayTime_ = time; | 
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| [2911] | 376 |  | 
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| [7403] | 377 | if(this->registered_) | 
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|  | 378 | this->update(); | 
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| [2911] | 379 | } | 
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|  | 380 |  | 
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|  | 381 | /** | 
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|  | 382 | @brief | 
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| [7987] | 383 | Produces all targets of the NotificationQueue concatinated as string, with commas (',') as seperators. | 
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| [2911] | 384 | @return | 
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| [7403] | 385 | Returns the targets as a string. | 
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| [2911] | 386 | */ | 
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| [7403] | 387 | const std::string& NotificationQueue::getTargets(void) const | 
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| [2911] | 388 | { | 
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| [7403] | 389 | std::stringstream stream; | 
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|  | 390 | bool first = true; | 
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|  | 391 | // Iterate through the set of targets. | 
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| [7417] | 392 | for(std::set<std::string>::const_iterator it = this->targets_.begin(); it != this->targets_.end(); it++) | 
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| [7403] | 393 | { | 
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|  | 394 | if(!first) | 
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|  | 395 | stream << ", "; | 
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|  | 396 | else | 
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|  | 397 | first = false; | 
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|  | 398 | stream << *it; | 
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|  | 399 | } | 
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| [2911] | 400 |  | 
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| [7403] | 401 | return *(new std::string(stream.str())); | 
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| [2911] | 402 | } | 
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|  | 403 |  | 
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|  | 404 | /** | 
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|  | 405 | @brief | 
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| [7403] | 406 | Sets the targets of the NotificationQueue. | 
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|  | 407 | The targets are the senders whose Notifications are displayed in this queue. | 
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|  | 408 | @param targets | 
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|  | 409 | Accepts a string of targets, each seperated by commas (','), spaces are ignored. | 
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| [2911] | 410 | */ | 
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| [7403] | 411 | void NotificationQueue::setTargets(const std::string & targets) | 
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| [2911] | 412 | { | 
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| [7403] | 413 | this->targets_.clear(); | 
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|  | 414 |  | 
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|  | 415 | SubString string = SubString(targets, ",", " ", false); | 
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|  | 416 | for(unsigned int i = 0; i < string.size(); i++) | 
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|  | 417 | this->targets_.insert(string[i]); | 
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|  | 418 |  | 
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|  | 419 | if(this->registered_) | 
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| [2911] | 420 | { | 
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| [7403] | 421 | NotificationManager::getInstance().unregisterListener(this); | 
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|  | 422 | NotificationManager::getInstance().registerListener(this); | 
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| [2911] | 423 | } | 
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|  | 424 | } | 
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|  | 425 |  | 
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| [2280] | 426 | } | 
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| [7403] | 427 |  | 
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