| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Sandro 'smerkli' Merkli | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _ServerList_ | 
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| 30 | #define _ServerList_ | 
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| 31 |  | 
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| 32 | #include <list> | 
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| 33 | #include <string> | 
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| 34 | #include <network/packet/ServerInformation.h> | 
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| 35 |  | 
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| 36 | /* methods necessary */ | 
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| 37 | namespace orxonox  | 
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| 38 | {  | 
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| 39 |   /** This class is keeps a list of game servers | 
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| 40 |    * and some info about them. | 
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| 41 |    */ | 
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| 42 |   class ServerList  | 
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| 43 |   { public: | 
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| 44 |       /** constructor */ | 
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| 45 |       ServerList(); | 
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| 46 |  | 
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| 47 |       /** destructor */ | 
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| 48 |       ~ServerList(); | 
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| 49 |  | 
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| 50 |  | 
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| 51 |       /* BASIC MANIPULATION */ | 
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| 52 |       /** \param toadd the server to add. | 
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| 53 |        *  | 
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| 54 |        * Add server to the game server list | 
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| 55 |        */ | 
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| 56 |       int addServer( packet::ServerInformation toadd ); | 
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| 57 |  | 
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| 58 |       /** \param name Name of the server to remove | 
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| 59 |        *  | 
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| 60 |        * Remove server by name  | 
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| 61 |        */ | 
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| 62 |       bool delServerByName( std::string name ); | 
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| 63 |  | 
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| 64 |       /** \param address IP address of the server to remove | 
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| 65 |        *  | 
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| 66 |        * Remove server by address | 
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| 67 |        */ | 
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| 68 |       bool delServerByAddress( std::string address ); | 
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| 69 |  | 
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| 70 |  | 
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| 71 |       /* SORTING (to be implemented) */ | 
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| 72 |  | 
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| 73 |       /** sort by name  */ | 
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| 74 |       void sortByName(); | 
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| 75 |        | 
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| 76 |       /** sort by ping */ | 
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| 77 |       void sortByPing(); | 
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| 78 |  | 
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| 79 |       /** the list of servers for internal storage */ | 
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| 80 |       std::list<packet::ServerInformation> serverlist; | 
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| 81 |     private: | 
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| 82 |   }; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | #endif /*_ServerList_*/ | 
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