| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "IOConsole.h" | 
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| 30 |  | 
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| 31 | #include <iomanip> | 
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| 32 | #include <iostream> | 
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| 33 |  | 
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| 34 | #include "util/Clock.h" | 
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| 35 | #include "util/Math.h" | 
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| 36 | #include "core/Game.h" | 
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| 37 | #include "core/input/InputBuffer.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |     IOConsole* IOConsole::singletonPtr_s = NULL; | 
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| 42 |  | 
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| 43 |     //! Redirects std::cout, creates the corresponding Shell and changes the terminal mode | 
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| 44 |     IOConsole::IOConsole() | 
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| 45 |         : shell_(new Shell("IOConsole", false)) | 
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| 46 |         , buffer_(shell_->getInputBuffer()) | 
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| 47 |         , cout_(std::cout.rdbuf()) | 
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| 48 |         , promptString_("orxonox # ") | 
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| 49 |         , inputLineHeight_(1) | 
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| 50 |         , statusLines_(1) | 
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| 51 |         , lastOutputLineHeight_(0) | 
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| 52 |     { | 
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| 53 |         // Disable standard this->cout_ logging | 
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| 54 |         OutputHandler::getInstance().disableCout(); | 
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| 55 |         // Redirect std::cout to an ostringstream | 
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| 56 |         // (Other part is in the initialiser list) | 
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| 57 |         std::cout.rdbuf(this->origCout_.rdbuf()); | 
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| 58 |  | 
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| 59 |         this->setTerminalMode(); | 
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| 60 |         CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
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| 61 |         GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
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| 62 |         this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
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| 63 |         this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
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| 64 |         // Determines where we are in respect to output already written with std::cout | 
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| 65 |         this->inputLineRow_ = screenBufferInfo.dwCursorPosition.Y; | 
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| 66 | /* | 
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| 67 |         this->lastTerminalWidth_  = this->terminalWidth_; | 
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| 68 |         this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 69 | */ | 
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| 70 |  | 
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| 71 |         // Cursor already at the end of the screen buffer? | 
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| 72 |         // (assuming the current input line height is 1) | 
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| 73 |         if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
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| 74 |             SetConsoleCursorPosition(this->stdOutHandle_, makeCOORD(0, this->terminalHeight_ - this->statusLines_)); | 
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| 75 |  | 
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| 76 |         // Prevent input line from overflowing | 
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| 77 |         int maxInputLength = (this->terminalHeight_ - this->statusLines_) * this->terminalWidth_ - 1 - this->promptString_.size(); | 
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| 78 |         // Consider that the echo of a command might include the command plus some other characters (assumed max 80) | 
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| 79 |         // Also put a minimum so the config file parser is not overwhelmed with the command history | 
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| 80 |         this->buffer_->setMaxLength(std::min(8192, (maxInputLength - 80) / 2)); | 
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| 81 |  | 
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| 82 |         // Print input and status line and position cursor | 
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| 83 |         this->inputChanged(); | 
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| 84 |         this->cursorChanged(); | 
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| 85 |         this->lastRefreshTime_ = Game::getInstance().getGameClock().getRealMicroseconds(); | 
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| 86 |         this->preUpdate(Game::getInstance().getGameClock()); | 
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| 87 |  | 
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| 88 |         this->shell_->registerListener(this); | 
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| 89 |     } | 
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| 90 |  | 
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| 91 |     //! Resets std::cout redirection and restores the terminal mode | 
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| 92 |     IOConsole::~IOConsole() | 
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| 93 |     { | 
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| 94 |         // Process output written to std::cout in the meantime | 
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| 95 |         std::cout.flush(); | 
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| 96 |         if (!this->origCout_.str().empty()) | 
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| 97 |             this->shell_->addOutput(this->origCout_.str(), Shell::None); | 
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| 98 |  | 
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| 99 |         this->shell_->unregisterListener(this); | 
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| 100 |  | 
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| 101 |         // Erase input and status lines | 
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| 102 |         COORD pos = {0, this->inputLineRow_}; | 
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| 103 |         this->writeText(std::string((this->inputLineHeight_ + this->statusLines_) * this->terminalWidth_, ' '), pos); | 
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| 104 |         // Move cursor to the beginning of the line | 
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| 105 |         SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 106 |  | 
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| 107 |         // Restore this->cout_ redirection | 
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| 108 |         std::cout.rdbuf(this->cout_.rdbuf()); | 
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| 109 |         // Enable standard this->cout_ logging again | 
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| 110 |         OutputHandler::getInstance().enableCout(); | 
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| 111 |  | 
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| 112 |         resetTerminalMode(); | 
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| 113 |         this->shell_->destroy(); | 
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| 114 |     } | 
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| 115 |  | 
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| 116 |     //! Processes the pending input key strokes, refreshes the status lines and handles std::cout (redirected) | 
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| 117 |     void IOConsole::preUpdate(const Clock& time) | 
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| 118 |     { | 
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| 119 |         // Process input | 
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| 120 |         while (true) | 
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| 121 |         { | 
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| 122 |             DWORD count; | 
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| 123 |             INPUT_RECORD inrec; | 
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| 124 |             PeekConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
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| 125 |             if (count == 0) | 
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| 126 |                 break; | 
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| 127 |             ReadConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
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| 128 |             if (inrec.EventType == KEY_EVENT && inrec.Event.KeyEvent.bKeyDown) | 
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| 129 |             { | 
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| 130 |                 // Process keyboard modifiers (Ctrl, Alt and Shift) | 
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| 131 |                 DWORD modifiersIn = inrec.Event.KeyEvent.dwControlKeyState; | 
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| 132 |                 int modifiersOut = 0; | 
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| 133 |                 if ((modifiersIn & (LEFT_ALT_PRESSED  | RIGHT_ALT_PRESSED))  != 0) | 
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| 134 |                     modifiersOut |= KeyboardModifier::Alt; | 
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| 135 |                 if ((modifiersIn & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0) | 
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| 136 |                     modifiersOut |= KeyboardModifier::Ctrl; | 
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| 137 |                 if ((modifiersIn & SHIFT_PRESSED) != 0) | 
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| 138 |                     modifiersOut |= KeyboardModifier::Shift; | 
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| 139 |  | 
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| 140 |                 // ASCII character (0 for special keys) | 
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| 141 |                 char asciiChar = inrec.Event.KeyEvent.uChar.AsciiChar; | 
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| 142 |  | 
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| 143 |                 // Process special keys and if not found, use Key::A as dummy (InputBuffer uses the ASCII text anyway) | 
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| 144 |                 switch (inrec.Event.KeyEvent.wVirtualKeyCode) | 
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| 145 |                 { | 
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| 146 |                 case VK_BACK:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Back,     asciiChar, modifiersOut)); break; | 
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| 147 |                 case VK_TAB:    this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab,      asciiChar, modifiersOut)); break; | 
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| 148 |                 case VK_RETURN: this->buffer_->buttonPressed(KeyEvent(KeyCode::Return,   asciiChar, modifiersOut)); break; | 
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| 149 |                 case VK_PAUSE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Pause,    asciiChar, modifiersOut)); break; | 
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| 150 |                 case VK_ESCAPE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape,   asciiChar, modifiersOut)); break; | 
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| 151 |                 case VK_SPACE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Space,    asciiChar, modifiersOut)); break; | 
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| 152 |                 case VK_PRIOR:  this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp,   asciiChar, modifiersOut)); break; | 
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| 153 |                 case VK_NEXT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, asciiChar, modifiersOut)); break; | 
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| 154 |                 case VK_END:    this->buffer_->buttonPressed(KeyEvent(KeyCode::End,      asciiChar, modifiersOut)); break; | 
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| 155 |                 case VK_HOME:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Home,     asciiChar, modifiersOut)); break; | 
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| 156 |                 case VK_LEFT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Left,     asciiChar, modifiersOut)); break; | 
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| 157 |                 case VK_UP:     this->buffer_->buttonPressed(KeyEvent(KeyCode::Up,       asciiChar, modifiersOut)); break; | 
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| 158 |                 case VK_RIGHT:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Right,    asciiChar, modifiersOut)); break; | 
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| 159 |                 case VK_DOWN:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Down,     asciiChar, modifiersOut)); break; | 
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| 160 |                 case VK_INSERT: this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert,   asciiChar, modifiersOut)); break; | 
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| 161 |                 case VK_DELETE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete,   asciiChar, modifiersOut)); break; | 
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| 162 |                 default:        this->buffer_->buttonPressed(KeyEvent(KeyCode::A,        asciiChar, modifiersOut)); | 
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| 163 |                 } | 
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| 164 |             } | 
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| 165 |         } | 
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| 166 |  | 
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| 167 |         // TODO: Respect screen buffer size changes | 
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| 168 | /* | 
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| 169 |         // The user can manually adjust the screen buffer size on Windows | 
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| 170 |         // And we don't want to screw the console because of that | 
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| 171 |         this->lastTerminalWidth_ = this->terminalWidth_; | 
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| 172 |         this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 173 |         this->getTerminalSize(); // Also sets this->inputLineRow_ according to the cursor position | 
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| 174 |         // Is there still enough space below the cursor for the status line(s)? | 
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| 175 |         if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
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| 176 |             this->moveCursor(0, -this->inputLineRow_ + this->terminalHeight_ - this->statusLines_ - 1); | 
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| 177 | */ | 
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| 178 |  | 
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| 179 |         // Refresh status line 5 times per second | 
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| 180 |         if (time.getMicroseconds() > this->lastRefreshTime_ + 1000000) | 
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| 181 |         { | 
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| 182 |             this->printStatusLines(); | 
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| 183 |             this->lastRefreshTime_ = time.getMicroseconds(); | 
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| 184 |         } | 
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| 185 |  | 
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| 186 |         // Process output written to std::cout | 
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| 187 |         std::cout.flush(); | 
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| 188 |         if (!this->origCout_.str().empty()) | 
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| 189 |         { | 
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| 190 |             this->shell_->addOutput(this->origCout_.str(), Shell::None); | 
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| 191 |             this->origCout_.str(""); | 
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| 192 |         } | 
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| 193 |     } | 
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| 194 |  | 
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| 195 |     //! Prints output text. Similar to writeText, but sets the colour according to the output level | 
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| 196 |     void IOConsole::printOutputLine(const std::string& text, Shell::LineType type, const COORD& pos) | 
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| 197 |     { | 
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| 198 |         // Colour line | 
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| 199 |         WORD colour = 0; | 
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| 200 |         switch (type) | 
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| 201 |         { | 
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| 202 |         case Shell::Error:   colour = FOREGROUND_INTENSITY                    | FOREGROUND_RED; break; | 
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| 203 |         case Shell::Warning: colour = FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED; break; | 
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| 204 |         case Shell::Info: | 
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| 205 |         case Shell::Debug: | 
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| 206 |         case Shell::Verbose: | 
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| 207 |         case Shell::Ultra:   colour = FOREGROUND_INTENSITY                                     ; break; | 
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| 208 |         case Shell::Command: colour =                        FOREGROUND_GREEN                  | FOREGROUND_BLUE; break; | 
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| 209 |         case Shell::Hint:    colour =                        FOREGROUND_GREEN | FOREGROUND_RED                  ; break; | 
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| 210 |         default:             colour =                        FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE; break; | 
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| 211 |         } | 
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| 212 |  | 
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| 213 |         // Print output line | 
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| 214 |         this->writeText(text, pos, colour); | 
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| 215 |     } | 
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| 216 |  | 
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| 217 |     //! Prints all status lines with current content | 
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| 218 |     void IOConsole::printStatusLines() | 
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| 219 |     { | 
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| 220 |         // Prepare text to be written | 
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| 221 |         std::ostringstream oss; | 
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| 222 |         oss << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, "; | 
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| 223 |         oss <<               std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms tick time"; | 
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| 224 |         // Clear rest of the line by inserting spaces | 
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| 225 |         oss << std::string(this->terminalWidth_ - oss.str().size(), ' '); | 
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| 226 |         this->writeText(oss.str(), makeCOORD(0, this->inputLineRow_ + this->inputLineHeight_), FOREGROUND_GREEN); | 
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| 227 |     } | 
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| 228 |  | 
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| 229 |     //! Changes the console parameters for unbuffered input | 
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| 230 |     void IOConsole::setTerminalMode() | 
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| 231 |     { | 
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| 232 |         // Set the console mode to no-echo, raw input, and no window or mouse events | 
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| 233 |         this->stdOutHandle_ = GetStdHandle(STD_OUTPUT_HANDLE); | 
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| 234 |         this->stdInHandle_  = GetStdHandle(STD_INPUT_HANDLE); | 
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| 235 |         if (this->stdInHandle_ == INVALID_HANDLE_VALUE | 
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| 236 |             || !GetConsoleMode(this->stdInHandle_, &this->originalTerminalSettings_) | 
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| 237 |             || !SetConsoleMode(this->stdInHandle_, 0)) | 
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| 238 |         { | 
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| 239 |             COUT(1) << "Error: Could not set Windows console settings" << std::endl; | 
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| 240 |             return; | 
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| 241 |         } | 
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| 242 |         FlushConsoleInputBuffer(this->stdInHandle_); | 
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| 243 |     } | 
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| 244 |  | 
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| 245 |     //! Restores the console parameters | 
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| 246 |     void IOConsole::resetTerminalMode() | 
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| 247 |     { | 
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| 248 |         SetConsoleMode(this->stdInHandle_, this->originalTerminalSettings_); | 
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| 249 |     } | 
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| 250 |  | 
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| 251 |     //! Sets this->terminalWidth_ and this->terminalHeight_ | 
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| 252 |     void IOConsole::getTerminalSize() | 
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| 253 |     { | 
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| 254 |         CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
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| 255 |         GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
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| 256 |         this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
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| 257 |         this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
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| 258 |     } | 
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| 259 |  | 
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| 260 |     //! Writes arbitrary text to the console with a certain colour and screen buffer position | 
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| 261 |     void IOConsole::writeText(const std::string& text, const COORD& coord, WORD attributes) | 
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| 262 |     { | 
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| 263 |         DWORD count; | 
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| 264 |         WriteConsoleOutputCharacter(stdOutHandle_, text.c_str(), text.size(), coord, &count); | 
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| 265 |         FillConsoleOutputAttribute(stdOutHandle_, attributes, text.size(), coord, &count); | 
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| 266 |     } | 
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| 267 |  | 
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| 268 |     /** Scrolls the console screen buffer to create empty lines above the input line. | 
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| 269 |     @details | 
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| 270 |         If the input and status lines are already at the bottom of the screen buffer | 
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| 271 |         the whole output gets scrolled up. In the other case the input and status | 
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| 272 |         lines get scrolled down. | 
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| 273 |         In any case the status and input lines get scrolled down as far as possible. | 
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| 274 |     @param lines | 
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| 275 |         Number of lines to be inserted. Behavior for negative values is undefined. | 
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| 276 |     */ | 
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| 277 |     void IOConsole::createNewOutputLines(int lines) | 
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| 278 |     { | 
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| 279 |         CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
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| 280 |         // Lines to scroll input/status down (if possible) | 
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| 281 |         int linesDown = clamp(terminalHeight_ - inputLineRow_ - inputLineHeight_ - statusLines_, 0, lines); | 
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| 282 |         if (linesDown > 0) | 
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| 283 |         { | 
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| 284 |             // Scroll input and status lines down | 
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| 285 |             SMALL_RECT oldRect = {0, this->inputLineRow_, | 
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| 286 |                 this->terminalWidth_ - 1, this->inputLineRow_ + this->inputLineHeight_ + this->statusLines_ - 1}; | 
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| 287 |             this->inputLineRow_ += linesDown; | 
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| 288 |             ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, this->inputLineRow_), &fillChar); | 
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| 289 |             // Move cursor down to the new bottom so the user can see the status lines | 
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| 290 |             COORD pos = {0, this->inputLineRow_ + this->inputLineHeight_ - 1 + this->statusLines_}; | 
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| 291 |             SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 292 |             // Get cursor back to the right position | 
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| 293 |             this->cursorChanged(); | 
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| 294 |         } | 
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| 295 |         // Check how many lines we still have to scroll up the output | 
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| 296 |         if (lines - linesDown > 0) | 
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| 297 |         { | 
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| 298 |             // Scroll output up | 
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| 299 |             SMALL_RECT oldRect = {0, lines - linesDown, this->terminalWidth_ - 1, this->inputLineRow_ - 1}; | 
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| 300 |             ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, 0), &fillChar); | 
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| 301 |         } | 
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| 302 |     } | 
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| 303 |  | 
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| 304 |     // ############################### | 
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| 305 |     // ###  ShellListener methods  ### | 
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| 306 |     // ############################### | 
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| 307 |  | 
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| 308 |     //! Called if all output-lines have to be reprinted | 
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| 309 |     void IOConsole::linesChanged() | 
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| 310 |     { | 
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| 311 |         // Method only gets called upon start to draw all the lines | 
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| 312 |         // or when scrolling. But scrolling is disabled and the output | 
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| 313 |         // is already in std::cout when we start the IOConsole | 
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| 314 |     } | 
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| 315 |  | 
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| 316 |     //! Called if a command is about to be executed | 
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| 317 |     void IOConsole::executed() | 
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| 318 |     { | 
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| 319 |         this->shell_->addOutput(this->promptString_ + this->shell_->getInput() + '\n', Shell::Command); | 
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| 320 |     } | 
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| 321 |  | 
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| 322 |     //! Called if the console gets closed | 
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| 323 |     void IOConsole::exit() | 
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| 324 |     { | 
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| 325 |         // Exit is not an option, just do nothing (Shell doesn't really exit too) | 
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| 326 |     } | 
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| 327 |  | 
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| 328 |     //! Called if the text in the input line has changed | 
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| 329 |     void IOConsole::inputChanged() | 
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| 330 |     { | 
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| 331 |         int newInputLineLength = this->promptString_.size() + this->shell_->getInput().size(); | 
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| 332 |         int newInputLineHeight = 1 + newInputLineLength / this->terminalWidth_; | 
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| 333 |         int newLines = newInputLineHeight - this->inputLineHeight_; | 
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| 334 |         if (newLines > 0) | 
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| 335 |         { | 
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| 336 |             // Abuse this function to scroll the console | 
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| 337 |             this->createNewOutputLines(newLines); | 
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| 338 |             // Either Compensate for side effects (input/status lines scrolled down) | 
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| 339 |             // or we have to do this anyway (output scrolled up) | 
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| 340 |             this->inputLineRow_ -= newLines; | 
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| 341 |         } | 
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| 342 |         else if (newLines < 0) | 
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| 343 |         { | 
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| 344 |             // Scroll status lines up | 
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| 345 |             int statusLineRow = this->inputLineRow_ + this->inputLineHeight_; | 
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| 346 |             SMALL_RECT oldRect = {0, statusLineRow, this->terminalWidth_ - 1, statusLineRow + this->statusLines_}; | 
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| 347 |             CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
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| 348 |             ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, statusLineRow + newLines), &fillChar); | 
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| 349 |             // Clear potential leftovers | 
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| 350 |             if (-newLines - this->statusLines_ > 0) | 
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| 351 |             { | 
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| 352 |                 COORD pos = {0, this->inputLineRow_ + newInputLineHeight + this->statusLines_}; | 
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| 353 |                 this->writeText(std::string((-newLines - this->statusLines_) * this->terminalWidth_, ' '), pos); | 
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| 354 |             } | 
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| 355 |         } | 
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| 356 |         this->inputLineHeight_ = newInputLineHeight; | 
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| 357 |  | 
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| 358 |         // Print the whole line, including spaces that erase leftovers | 
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| 359 |         std::string inputLine = this->promptString_ + this->shell_->getInput(); | 
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| 360 |         inputLine += std::string(this->terminalWidth_ - newInputLineLength % this->terminalWidth_, ' '); | 
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| 361 |         this->writeText(inputLine, makeCOORD(0, this->inputLineRow_), FOREGROUND_GREEN | FOREGROUND_INTENSITY); | 
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| 362 |         // If necessary, move cursor | 
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| 363 |         if (newLines != 0) | 
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| 364 |             this->cursorChanged(); | 
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| 365 |     } | 
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| 366 |  | 
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| 367 |     //! Called if the position of the cursor in the input-line has changed | 
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| 368 |     void IOConsole::cursorChanged() | 
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| 369 |     { | 
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| 370 |         int rawCursorPos = this->promptString_.size() + this->buffer_->getCursorPosition(); | 
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| 371 |         // Compensate for cursor further to the right than the terminal width | 
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| 372 |         COORD pos; | 
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| 373 |         pos.X = rawCursorPos % this->terminalWidth_; | 
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| 374 |         pos.Y = this->inputLineRow_ + rawCursorPos / this->terminalWidth_; | 
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| 375 |         SetConsoleCursorPosition(stdOutHandle_, pos); | 
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| 376 |     } | 
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| 377 |  | 
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| 378 |     //! Called if only the last output-line has changed | 
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| 379 |     void IOConsole::onlyLastLineChanged() | 
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| 380 |     { | 
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| 381 |         int newLineHeight = 1 + this->shell_->getNewestLineIterator()->first.size() / this->terminalWidth_; | 
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| 382 |         // Compute the number of new lines needed | 
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| 383 |         int newLines = newLineHeight - this->lastOutputLineHeight_; | 
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| 384 |         this->lastOutputLineHeight_ = newLineHeight; | 
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| 385 |         // Scroll console if necessary | 
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| 386 |         if (newLines > 0) // newLines < 0 is assumed impossible | 
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| 387 |             this->createNewOutputLines(newLines); | 
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| 388 |         Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
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| 389 |         this->printOutputLine(it->first, it->second, makeCOORD(0, this->inputLineRow_ - newLineHeight)); | 
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| 390 |     } | 
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| 391 |  | 
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| 392 |     //! Called if a new output line was added | 
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| 393 |     void IOConsole::lineAdded() | 
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| 394 |     { | 
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| 395 |         Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
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| 396 |         // Scroll console | 
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| 397 |         this->lastOutputLineHeight_ = 1 + it->first.size() / this->terminalWidth_; | 
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| 398 |         this->createNewOutputLines(this->lastOutputLineHeight_); | 
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| 399 |         // Write the text | 
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| 400 |         COORD pos = {0, this->inputLineRow_ - this->lastOutputLineHeight_}; | 
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| 401 |         this->printOutputLine(it->first, it->second, pos); | 
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| 402 |     } | 
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| 403 | } | 
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