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source: code/branches/usability/src/libraries/core/ViewportEventListener.h @ 7966

Last change on this file since 7966 was 7966, checked in by landauf, 13 years ago

some changes related to camera switching:

  • added ViewportEventListener (currently only listens to camera changes in a viewport)
  • Shader now correctly updates its visibility if the camera changes the scene
  • (the same lines of code also fix the weird Ogre behavior which was originally fixed in CameraManager)
  • GraphicsManager also updates the GUIManager's camera
  • if all cameras are destroyed, CameraManager now officially switches to NULL camera
  • Property svn:eol-style set to native
File size: 1.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ViewportEventListener_H__
30#define _ViewportEventListener_H__
31
32#include "util/OgreForwardRefs.h"
33
34#include "CorePrereqs.h"
35#include "OrxonoxClass.h"
36
37namespace orxonox
38{
39    class _CoreExport ViewportEventListener : virtual public OrxonoxClass
40    {
41        public:
42            virtual void cameraChanged(Ogre::Viewport* viewport, Ogre::Camera* oldCamera) {}
43
44        protected:
45            ViewportEventListener();
46            virtual ~ViewportEventListener() {}
47    };
48}
49
50#endif /* _ViewportEventListener_H__ */
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