| [5474] | 1 | <?lua | 
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| [7679] | 2 |   include("HUDTemplates3.oxo") | 
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| [5654] | 3 |   include("stats.oxo") | 
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| [7679] | 4 |   include("underAttackHUD.oxo") | 
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 | 5 |   include("templates/spaceshipAssff.oxt") | 
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 | 6 |   include("templates/lodInformation.oxt") | 
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| [5474] | 7 | ?> | 
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 | 8 |  | 
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 | 9 | <Level | 
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 | 10 |  name         = "UnderAttack testing" | 
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 | 11 |  description  = "A simple testlevel" | 
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 | 12 |  gametype     = UnderAttack | 
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 | 13 | > | 
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| [7163] | 14 |   <templates> | 
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 | 15 |     <Template link=lodtemplate_default /> | 
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 | 16 |   </templates> | 
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 | 17 |  | 
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| [5474] | 18 |   <Scene | 
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 | 19 |    ambientlight = "0.5, 0.5, 0.5" | 
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 | 20 |    skybox       = "Orxonox/skypanoramagen1" | 
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 | 21 |   > | 
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 | 22 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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 | 23 |  | 
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| [5518] | 24 |     <?lua for i = 1, 30, 1 do ?> | 
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| [7163] | 25 |       <MovableEntity | 
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 | 26 |           position="<?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>, <?lua print(math.random() * 10000 - 5000) ?>" | 
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 | 27 |           velocity="<?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>, <?lua print(math.random() * 500 - 250) ?>" | 
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 | 28 |       > | 
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 | 29 |         <attached> | 
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 | 30 |           <Model | 
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 | 31 |               <?lua x = math.random() * 150 + 30 ?> | 
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 | 32 |               scale="<?lua print(x) ?>" | 
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 | 33 |               mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" | 
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 | 34 |               position="0,0,0" | 
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 | 35 |           /> | 
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 | 36 |         </attached> | 
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 | 37 |           <collisionShapes> | 
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| [7962] | 38 |             <SphereCollisionShape radius="<?lua print(x) ?>" position="0,0,0" /> | 
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| [7163] | 39 |           </collisionShapes> | 
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 | 40 |       </MovableEntity> | 
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| [5518] | 41 |     <?lua end ?> | 
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| [5528] | 42 |  | 
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| [5518] | 43 |     <Destroyer | 
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| [7163] | 44 |       position          = "100,150,0" | 
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 | 45 |       collisionType     = dynamic | 
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 | 46 |       mass              = 100000 | 
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 | 47 |       velocity          = "-35,0,0" | 
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 | 48 |       angularDamping    = 0.9999999 | 
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 | 49 |       health            = 10000 | 
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 | 50 |       maxhealth         = 10000 | 
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 | 51 |       initialhealth     = 10000 | 
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| [5518] | 52 |     > | 
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| [5517] | 53 |  | 
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| [7163] | 54 |       <attached> | 
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 | 55 |         <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 56 |         <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 57 |         <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 58 |         <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 59 |         <TeamSpawnPoint team=1 position="50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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 | 60 |         <?lua for i = 1, 100, 1 do ?> | 
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 | 61 |           <TeamSpawnPoint | 
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 | 62 |             team=0 | 
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 | 63 |             position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>" | 
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 | 64 |             lookat="0,0,0" | 
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 | 65 |             spawnclass=SpaceShip | 
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 | 66 |             pawndesign=spaceshipassff | 
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 | 67 |           /> | 
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| [5518] | 68 |  | 
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| [7163] | 69 |           <!--more spawnpoints for team1--> | 
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 | 70 |           <!-- | 
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 | 71 |           <TeamSpawnPoint | 
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 | 72 |             team=1 position="<?lua print((math.random() * 500 + 500)) ?>,<?lua print((math.random() * 500 + 500) ) ?>,<?lua print((math.random() * 500 + 500)) ?>" | 
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 | 73 |             lookat="0,0,0" | 
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 | 74 |             spawnclass=SpaceShip | 
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 | 75 |             pawndesign=spaceshipassff | 
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 | 76 |           />--> | 
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 | 77 |         <?lua end ?> | 
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| [5528] | 78 |  | 
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| [7163] | 79 |         <Model mesh="Carrier.mesh" scale="5" /> | 
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 | 80 |         <Backlight | 
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 | 81 |           mainstate=activity | 
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 | 82 |           active=false | 
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 | 83 |           scale=0.4 | 
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 | 84 |           name=bltest | 
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 | 85 |           position=" 7.6, 0, 6" | 
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 | 86 |           colour="0.2, 0.65, 1.0, 1.0" | 
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 | 87 |           width=15 | 
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 | 88 |           length=1500 | 
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 | 89 |           lifetime=2 | 
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 | 90 |           elements=50 | 
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 | 91 |           trailmaterial="Trail/backlighttrail" | 
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 | 92 |           turnontime=1 | 
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 | 93 |           turnofftime=1 | 
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 | 94 |           material="Flares/ThrusterFlare1" | 
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 | 95 |         /> | 
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 | 96 |         <?lua for i=0,8,1 do ?> | 
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 | 97 |           <BlinkingBillboard | 
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 | 98 |             position="<?lua print(200-270/8*i)?> ,15,2" | 
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 | 99 |             material="Examples/Flare" | 
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 | 100 |             colour="1.0, 0.5, 0.3" | 
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| [7962] | 101 |             phase="<?lua print(-360/8*i)?>" | 
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| [7163] | 102 |             amplitude=0.1 | 
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 | 103 |             frequency=0.5 | 
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 | 104 |             quadratic=1 | 
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 | 105 |           /> | 
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| [5518] | 106 |  | 
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| [7163] | 107 |           <BlinkingBillboard | 
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 | 108 |             position="<?lua print(200-270/8*i)?>,-15,2" | 
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 | 109 |             material="Examples/Flare" | 
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 | 110 |             colour="1.0, 0.5, 0.3" | 
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| [7962] | 111 |             phase="<?lua print(-360/8*i)?>" | 
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| [7163] | 112 |             amplitude=0.1 | 
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 | 113 |             frequency=0.5 | 
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 | 114 |             quadratic=1 | 
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 | 115 |           /> | 
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 | 116 |         <?lua end ?> | 
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| [5487] | 117 |  | 
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| [7163] | 118 |         <Backlight | 
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 | 119 |           scale=1 | 
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 | 120 |           position=" 169, 75, -15" | 
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 | 121 |           colour="1, 0.85, 0.5, 0.5" | 
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 | 122 |           width=40 | 
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 | 123 |           length=1000 | 
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 | 124 |           lifetime=5 | 
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 | 125 |           elements=15 | 
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 | 126 |           trailmaterial="Trail/backlighttrail" | 
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 | 127 |           material="Examples/Flare" | 
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 | 128 |         /> | 
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 | 129 |         <Backlight | 
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 | 130 |           scale=1 | 
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 | 131 |           position=" 169, -75, -15" | 
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 | 132 |           colour="1, 0.85, 0.5, 0.5" | 
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 | 133 |           width=40 | 
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 | 134 |           length=1000 | 
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 | 135 |           lifetime=5 | 
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 | 136 |           elements=15 | 
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 | 137 |           trailmaterial="Trail/backlighttrail" | 
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 | 138 |           material="Examples/Flare" /> | 
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 | 139 |       </attached> | 
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 | 140 |       <collisionShapes> | 
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 | 141 |         <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" /> | 
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 | 142 |         <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" /> | 
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 | 143 |         <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" /> | 
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 | 144 |         <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" /> | 
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 | 145 |         <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" /> | 
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 | 146 |         <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" /> | 
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 | 147 |         <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" /> | 
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 | 148 |       </collisionShapes> | 
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| [5518] | 149 |     </Destroyer> | 
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 | 150 |  | 
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| [5474] | 151 |     <GlobalShader compositor="Bloom" visible=false> | 
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 | 152 |       <events> | 
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 | 153 |         <visibility> | 
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 | 154 |           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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 | 155 |         </visibility> | 
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 | 156 |       </events> | 
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 | 157 |     </GlobalShader> | 
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| [5487] | 158 |  | 
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| [5474] | 159 |     <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
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 | 160 |     <StaticEntity position="0,0,0" collisionType=static> | 
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 | 161 |       <collisionShapes> | 
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 | 162 |         <SphereCollisionShape radius="20" /> | 
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 | 163 |       </collisionShapes> | 
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 | 164 |     </StaticEntity> | 
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| [7163] | 165 |      | 
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| [5474] | 166 |   </Scene> | 
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 | 167 | </Level> | 
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