| [6737] | 1 | -- SheetManager.lua |
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| [6595] | 2 | |
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| [6737] | 3 | local cursor = CEGUI.MouseCursor:getSingleton() |
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| [6662] | 4 | local loadedSheets = {} |
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| [6718] | 5 | local activeMenuSheets = {size = 0, topSheetTuple = nil} |
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| [6737] | 6 | local menuSheetsRoot = guiMgr:getMenuRootWindow() |
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| [8013] | 7 | local bInGameConsoleClosed = false |
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| [7689] | 8 | local mainMenuLoaded = false |
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| 9 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "KeyDown", "keyPressed") |
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| [8018] | 10 | orxonox.GUIManager:subscribeEventHelper(menuSheetsRoot, "Sized", "windowResized") |
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| [5491] | 11 | |
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| [8023] | 12 | ------------------------ |
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| 13 | --- Global functions --- |
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| 14 | ------------------------ |
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| [6662] | 15 | |
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| [8023] | 16 | function hideCursor() |
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| [6662] | 17 | if cursor:isVisible() then |
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| 18 | cursor:hide() |
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| 19 | end |
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| 20 | end |
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| 21 | |
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| [8023] | 22 | function showCursor() |
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| [6737] | 23 | if not cursor:isVisible() and inputMgr:isMouseExclusive() then |
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| [6662] | 24 | cursor:show() |
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| 25 | end |
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| 26 | end |
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| 27 | |
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| [6737] | 28 | -- Loads the GUI with the specified name |
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| 29 | -- The name corresponds to the filename of the *.lua and *.layout files |
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| 30 | -- but without the extension |
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| 31 | function loadSheet(name) |
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| 32 | -- Check if it has already been loaded |
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| 33 | local sheet = loadedSheets[name] |
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| 34 | if sheet == nil then |
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| 35 | -- Load the sheet |
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| 36 | sheet = require(name) |
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| 37 | sheet:load() |
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| 38 | loadedSheets[name] = sheet |
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| 39 | end |
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| 40 | return sheet |
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| 41 | end |
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| 42 | |
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| [6662] | 43 | -- ? |
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| [7403] | 44 | function showMenuSheet(name, bHidePrevious, bNoInput, ptr) |
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| 45 | local sheet = showMenuSheet(name, bHidePrevious, bNoInput) |
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| [6718] | 46 | sheet.overlay = ptr |
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| 47 | return sheet |
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| [5491] | 48 | end |
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| 49 | |
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| [6662] | 50 | -- Shows the specified menu sheet and loads it if neccessary |
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| [7403] | 51 | function showMenuSheet(name, bHidePrevious, bNoInput) |
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| [6737] | 52 | if name == "" then |
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| 53 | return nil |
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| 54 | end |
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| [6718] | 55 | -- Get sheet (or load it) |
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| 56 | local menuSheet = loadSheet(name) |
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| [5491] | 57 | |
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| [6718] | 58 | -- Use sheet's value if nil was provided |
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| 59 | if bHidePrevious == nil then |
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| 60 | bHidePrevious = menuSheet.bHidePrevious |
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| 61 | assert(bHidePrevious ~= nil) |
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| 62 | end |
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| 63 | |
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| [7403] | 64 | -- Set bNoInput to false if it hasn't been set. |
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| 65 | if bNoInput == nil then |
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| 66 | bNoInput = false |
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| 67 | end |
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| 68 | |
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| 69 | -- Count the number of sheets that don't need input till the first that does. |
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| [7689] | 70 | local counter = noInputSheetIndex() |
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| [6721] | 71 | -- Pause game control if this is the first menu to be displayed |
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| 72 | -- HUGE HACK? |
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| [7403] | 73 | if bNoInput == false and counter == 0 then |
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| [6721] | 74 | orxonox.HumanController:pauseControl() |
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| 75 | end |
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| 76 | |
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| [6662] | 77 | -- Hide if already displayed (to make sure it is up front in the end) |
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| 78 | if activeMenuSheets[name] ~= nil then |
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| [6722] | 79 | hideMenuSheet(name) |
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| [6662] | 80 | end |
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| 81 | |
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| [7403] | 82 | if bNoInput == true then |
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| 83 | menuSheet.tShowCursor = TriBool.Dontcare |
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| 84 | end |
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| 85 | |
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| [6718] | 86 | -- Add the sheet in a tuple of additional information |
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| 87 | local sheetTuple = |
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| 88 | { |
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| 89 | ["sheet"] = menuSheet, |
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| [7403] | 90 | ["bHidePrevious"] = bHidePrevious, |
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| 91 | ["bNoInput"] = bNoInput |
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| [6718] | 92 | } |
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| 93 | table.insert(activeMenuSheets, sheetTuple) -- indexed array access |
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| 94 | activeMenuSheets[name] = sheetTuple -- name access |
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| 95 | activeMenuSheets.size = activeMenuSheets.size + 1 |
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| 96 | activeMenuSheets.topSheetTuple = sheetTuple |
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| 97 | |
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| [6662] | 98 | -- Add sheet to the root window |
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| [6737] | 99 | menuSheetsRoot:addChildWindow(menuSheet.window) |
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| [6662] | 100 | |
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| [7689] | 101 | -- If sheet is the MainMenu |
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| 102 | if name == "MainMenu" then |
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| 103 | mainMenuLoaded = true |
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| 104 | end |
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| 105 | |
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| [6662] | 106 | -- Handle input distribution |
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| [7403] | 107 | if bNoInput == false then |
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| 108 | inputMgr:enterState(menuSheet.inputState) |
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| 109 | end |
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| [6662] | 110 | |
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| [6718] | 111 | -- Only change cursor situation if menuSheet.tShowCursor ~= TriBool.Dontcare |
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| 112 | if menuSheet.tShowCursor == TriBool.True then |
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| [6417] | 113 | showCursor() |
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| [6718] | 114 | elseif menuSheet.tShowCursor == TriBool.False then |
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| [6417] | 115 | hideCursor() |
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| [5491] | 116 | end |
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| [6417] | 117 | |
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| [6662] | 118 | -- Hide all previous sheets if necessary |
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| [7925] | 119 | local previous |
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| [6662] | 120 | if bHidePrevious then |
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| 121 | for i = 1, activeMenuSheets.size - 1 do |
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| [7925] | 122 | previous = activeMenuSheets[i].sheet |
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| 123 | previous:hide() |
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| [6417] | 124 | end |
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| 125 | end |
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| [7922] | 126 | |
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| [6662] | 127 | menuSheet:show() |
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| [7689] | 128 | menuSheetsRoot:activate() |
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| [6718] | 129 | |
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| [7925] | 130 | -- select first button if the menu was opened with the keyboard |
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| [7928] | 131 | if previous and previous.pressedEnter and menuSheet:hasSelection() == false then |
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| 132 | menuSheet:setSelectionNear(1, 1) |
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| [7925] | 133 | end |
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| 134 | |
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| [6662] | 135 | return menuSheet |
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| [5491] | 136 | end |
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| 137 | |
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| [6722] | 138 | function hideMenuSheet(name) |
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| [6662] | 139 | local sheetTuple = activeMenuSheets[name] |
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| 140 | if sheetTuple == nil then |
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| 141 | return |
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| [6417] | 142 | end |
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| [5491] | 143 | |
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| [6662] | 144 | -- Hide the sheet |
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| [6718] | 145 | sheetTuple.sheet:hide() |
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| [6662] | 146 | |
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| 147 | -- Show sheets that were hidden by the sheet to be removed |
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| 148 | local i = activeMenuSheets.size |
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| 149 | -- Only do something if all sheets on top of sheetTuple |
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| [6718] | 150 | -- have bHidePrevious == true and sheetTuple.bHidePrevious == true |
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| [6662] | 151 | while i > 0 do |
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| [6718] | 152 | if activeMenuSheets[i].bHidePrevious then |
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| [6662] | 153 | if activeMenuSheets[i] == sheetTuple then |
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| 154 | i = i - 1 |
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| 155 | while i > 0 do |
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| [6718] | 156 | activeMenuSheets[i].sheet:show() |
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| 157 | if activeMenuSheets[i].bHidePrevious then |
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| [6662] | 158 | break |
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| 159 | end |
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| 160 | i = i - 1 |
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| [6417] | 161 | end |
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| 162 | end |
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| [6662] | 163 | break |
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| [6417] | 164 | end |
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| [6662] | 165 | i = i - 1 |
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| [6417] | 166 | end |
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| [6662] | 167 | |
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| 168 | -- Remove sheet with its tuple from the table |
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| [6737] | 169 | menuSheetsRoot:removeChildWindow(sheetTuple.sheet.window) |
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| [6671] | 170 | table.remove(activeMenuSheets, table.findIndex(activeMenuSheets, sheetTuple)) |
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| [6662] | 171 | activeMenuSheets[name] = nil |
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| 172 | activeMenuSheets.size = activeMenuSheets.size - 1 |
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| [6718] | 173 | activeMenuSheets.topSheetTuple = activeMenuSheets[activeMenuSheets.size] |
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| [6662] | 174 | |
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| [7689] | 175 | -- If sheet is the MainMenu |
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| 176 | if name == "MainMenu" then |
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| 177 | mainMenuLoaded = false |
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| 178 | end |
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| 179 | |
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| [6662] | 180 | -- Leave the input state |
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| [7403] | 181 | if not sheetTuple.bNoInput then |
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| 182 | inputMgr:leaveState(sheetTuple.sheet.inputState) |
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| 183 | end |
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| [7922] | 184 | |
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| [6718] | 185 | -- CURSOR SHOWING |
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| 186 | local i = activeMenuSheets.size |
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| 187 | -- Find top most sheet that doesn't have tShowCusor == TriBool.Dontcare |
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| 188 | while i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.Dontcare do |
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| 189 | i = i - 1 |
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| 190 | end |
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| 191 | if i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.True then |
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| [6662] | 192 | showCursor() |
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| 193 | else |
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| 194 | hideCursor() |
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| 195 | end |
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| 196 | |
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| [7403] | 197 | -- Count the number of sheets that don't need input till the first that does. |
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| [7689] | 198 | local counter = noInputSheetIndex() |
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| [7403] | 199 | -- Resume control if the last (non-noInput) menu is hidden |
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| 200 | if counter == 0 then |
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| [6417] | 201 | orxonox.HumanController:resumeControl() |
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| 202 | hideCursor() |
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| 203 | end |
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| [7403] | 204 | |
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| [7927] | 205 | sheetTuple.sheet:quit() |
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| [5491] | 206 | end |
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| [6417] | 207 | |
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| [6662] | 208 | -- Hides all menu GUI sheets |
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| [6722] | 209 | function hideAllMenuSheets() |
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| [6662] | 210 | while activeMenuSheets.size ~= 0 do |
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| [6722] | 211 | hideMenuSheet(activeMenuSheets.topSheetTuple.sheet.name) |
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| [6417] | 212 | end |
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| 213 | end |
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| 214 | |
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| 215 | function keyESC() |
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| [6662] | 216 | -- HUGE, very HUGE hacks! |
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| [7403] | 217 | |
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| [7689] | 218 | -- If the InGameConsole is active, ignore the ESC command. |
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| [8013] | 219 | if bInGameConsoleClosed == true then |
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| 220 | bInGameConsoleClosed = false |
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| [7689] | 221 | return |
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| 222 | end |
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| 223 | |
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| [7403] | 224 | -- Count the number of sheets that don't need input till the first that does. |
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| [7689] | 225 | local counter = noInputSheetIndex() |
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| [7403] | 226 | |
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| 227 | -- If the first sheet that needs input is the MainMenu. |
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| [7689] | 228 | if noInputSheetCounter() == 1 and activeMenuSheets[counter].sheet.name == "MainMenu" then |
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| [6417] | 229 | orxonox.execute("exit") |
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| [7403] | 230 | -- If there is at least one sheet that needs input. |
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| 231 | elseif counter > 0 then |
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| 232 | orxonox.execute("hideGUI "..activeMenuSheets[counter].sheet.name) |
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| [6417] | 233 | else |
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| [6722] | 234 | showMenuSheet("InGameMenu") |
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| [6417] | 235 | end |
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| 236 | end |
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| 237 | |
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| [7689] | 238 | function keyPressed(e) |
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| 239 | local we = tolua.cast(e, "CEGUI::KeyEventArgs") |
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| 240 | local sheet = activeMenuSheets[activeMenuSheets.size] |
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| 241 | code = tostring(we.scancode) |
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| 242 | -- Some preprocessing |
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| 243 | if not mainMenuLoaded and not sheet.bNoInput then |
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| 244 | if code == "1" then |
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| 245 | keyESC() |
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| 246 | elseif code == "0"then |
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| [8032] | 247 | orxonox.CommandExecutor:execute("InGameConsole openConsole") |
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| [7689] | 248 | end |
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| 249 | end |
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| [7922] | 250 | sheet.sheet:keyPressed() |
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| [7689] | 251 | end |
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| 252 | |
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| [8018] | 253 | function windowResized(e) |
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| [8023] | 254 | for name, sheet in pairs(loadedSheets) do |
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| 255 | if orxonox.GraphicsManager:getInstance():isFullScreen() or sheet.tShowCursor == TriBool.False then |
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| 256 | inputMgr:setMouseExclusive(sheet.inputState, TriBool.True) |
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| 257 | else |
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| 258 | inputMgr:setMouseExclusive(sheet.inputState, TriBool.False) |
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| 259 | end |
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| [8018] | 260 | end |
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| [8023] | 261 | local sheetTuple = activeMenuSheets[activeMenuSheets.size] |
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| 262 | if sheetTuple then |
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| 263 | if orxonox.GraphicsManager:getInstance():isFullScreen() and sheetTuple.sheet.tShowCursor ~= TriBool.False then |
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| 264 | showCursor() |
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| 265 | else |
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| 266 | hideCursor() |
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| 267 | end |
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| 268 | sheetTuple.sheet:windowResized() |
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| 269 | end |
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| [8018] | 270 | end |
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| 271 | |
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| [6737] | 272 | function setBackgroundImage(imageSet, imageName) |
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| 273 | guiMgr:setBackgroundImage(imageSet, imageName) |
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| [6417] | 274 | end |
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| [6737] | 275 | |
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| [7689] | 276 | function noInputSheetIndex() |
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| 277 | -- Count the number of sheets that don't need input till the first that does. |
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| 278 | local index = activeMenuSheets.size |
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| 279 | while index > 0 and activeMenuSheets[index].bNoInput do |
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| 280 | index = index - 1 |
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| 281 | end |
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| 282 | return index |
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| 283 | end |
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| 284 | |
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| [7403] | 285 | function noInputSheetCounter() |
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| [7689] | 286 | -- Count the number of sheets that do need input. |
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| [7403] | 287 | local counter = activeMenuSheets.size |
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| [7689] | 288 | for i = 1,activeMenuSheets.size do |
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| 289 | if activeMenuSheets[i].bNoInput then |
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| 290 | counter = counter - 1 |
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| 291 | end |
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| [7403] | 292 | end |
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| 293 | return counter |
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| 294 | end |
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| 295 | |
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| [7689] | 296 | function inGameConsoleClosed() |
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| [8013] | 297 | bInGameConsoleClosed = not bInGameConsoleClosed; |
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| [7689] | 298 | end |
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| 299 | |
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| [6737] | 300 | ---------------------- |
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| 301 | --- Initialisation --- |
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| 302 | ---------------------- |
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| 303 | |
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| 304 | hideCursor() |
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