| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file ChangeQuestStatus.cc | 
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| 31 | @brief Implementation of the ChangeQuestStatus class. | 
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| 32 | @ingroup QuestEffects | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #include "ChangeQuestStatus.h" | 
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| 36 |  | 
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| 37 | #include "core/CoreIncludes.h" | 
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| 38 | #include "core/XMLPort.h" | 
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| 39 |  | 
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| 40 | #include "questsystem/QuestItem.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | /** | 
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| 45 | @brief | 
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| 46 | Constructor. Registers the object. | 
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| 47 | */ | 
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| 48 | ChangeQuestStatus::ChangeQuestStatus(BaseObject* creator) : QuestEffect(creator) | 
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| 49 | { | 
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| 50 | RegisterObject(ChangeQuestStatus); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | /** | 
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| 54 | @brief | 
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| 55 | Destructor. | 
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| 56 | */ | 
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| 57 | ChangeQuestStatus::~ChangeQuestStatus() | 
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| 58 | { | 
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| 59 |  | 
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| 60 | } | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | @brief | 
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| 64 | Method for creating a ChangeQuestStatus object through XML. | 
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| 65 | */ | 
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| 66 | void ChangeQuestStatus::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 67 | { | 
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| 68 | SUPER(ChangeQuestStatus, XMLPort, xmlelement, mode); | 
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| 69 |  | 
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| 70 | XMLPortParam(ChangeQuestStatus, "questId", setQuestId, getQuestId, xmlelement, mode); | 
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| 71 | } | 
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| 72 |  | 
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| 73 | /** | 
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| 74 | @brief | 
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| 75 | Sets the id of the Quest the Questffect changes the status of. | 
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| 76 | @param id | 
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| 77 | The id of the Quest. | 
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| 78 | @return | 
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| 79 | Returns true if successful. | 
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| 80 | */ | 
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| 81 | bool ChangeQuestStatus::setQuestId(const std::string & id) | 
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| 82 | { | 
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| 83 | if(id == "") | 
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| 84 | { | 
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| 85 | COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl; | 
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| 86 | return false; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | this->questId_ = id; | 
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| 90 | return true; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | } | 
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