| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "Connection.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #include <deque> | 
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| 33 | #define WIN32_LEAN_AND_MEAN | 
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| 34 | #include <enet/enet.h> | 
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| 35 | #include <boost/thread.hpp> | 
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| 36 | #include <boost/thread/mutex.hpp> | 
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| 37 | #include <boost/date_time.hpp> | 
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| 38 |  | 
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| 39 | #include "packet/Packet.h" | 
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| 40 | #include <util/Sleep.h> | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | const boost::posix_time::millisec NETWORK_COMMUNICATION_THREAD_WAIT_TIME(200); | 
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| 45 | const unsigned int                NETWORK_DISCONNECT_TIMEOUT = 500; | 
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| 46 |  | 
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| 47 | Connection::Connection(uint32_t firstPeerID): | 
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| 48 | host_(0), bCommunicationThreadRunning_(false), nextPeerID_(firstPeerID) | 
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| 49 | { | 
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| 50 | enet_initialize(); | 
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| 51 | atexit(enet_deinitialize); | 
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| 52 | this->incomingEventsMutex_ = new boost::mutex; | 
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| 53 | this->outgoingEventsMutex_ = new boost::mutex; | 
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| 54 | //     this->overallMutex_ = new boost::mutex; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | Connection::~Connection() | 
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| 58 | { | 
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| 59 | delete this->incomingEventsMutex_; | 
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| 60 | delete this->outgoingEventsMutex_; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | void Connection::startCommunicationThread() | 
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| 64 | { | 
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| 65 | this->bCommunicationThreadRunning_ = true; | 
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| 66 | this->communicationThread_ = new boost::thread(&Connection::communicationThread, this); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | void Connection::stopCommunicationThread() | 
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| 70 | { | 
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| 71 | this->bCommunicationThreadRunning_ = false; | 
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| 72 | if( !this->communicationThread_->timed_join(NETWORK_COMMUNICATION_THREAD_WAIT_TIME) ) | 
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| 73 | { | 
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| 74 | // force thread to stop | 
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| 75 | this->communicationThread_->interrupt(); | 
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| 76 | } | 
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| 77 | delete this->communicationThread_; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void Connection::disconnectPeer(uint32_t peerID) | 
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| 81 | { | 
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| 82 | //     this->overallMutex_->lock(); | 
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| 83 | outgoingEvent outEvent = { peerID, outgoingEventType::disconnectPeer, 0, 0 }; | 
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| 84 |  | 
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| 85 | this->outgoingEventsMutex_->lock(); | 
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| 86 | this->outgoingEvents_.push_back(outEvent); | 
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| 87 | this->outgoingEventsMutex_->unlock(); | 
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| 88 | //     this->overallMutex_->unlock(); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | void Connection::disconnectPeers() | 
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| 92 | { | 
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| 93 | outgoingEvent outEvent = { 0, outgoingEventType::disconnectPeers, 0, 0 }; | 
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| 94 |  | 
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| 95 | this->outgoingEventsMutex_->lock(); | 
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| 96 | this->outgoingEvents_.push_back(outEvent); | 
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| 97 | this->outgoingEventsMutex_->unlock(); | 
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| 98 | } | 
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| 99 |  | 
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| 100 | void Connection::addPacket(ENetPacket* packet, uint32_t peerID, uint8_t channelID) | 
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| 101 | { | 
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| 102 | //     this->overallMutex_->lock(); | 
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| 103 | outgoingEvent outEvent = { peerID, outgoingEventType::sendPacket, packet, channelID }; | 
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| 104 |  | 
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| 105 | this->outgoingEventsMutex_->lock(); | 
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| 106 | this->outgoingEvents_.push_back(outEvent); | 
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| 107 | this->outgoingEventsMutex_->unlock(); | 
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| 108 | //     this->overallMutex_->unlock(); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | void Connection::broadcastPacket(ENetPacket* packet, uint8_t channelID) | 
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| 112 | { | 
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| 113 | //     this->overallMutex_->lock(); | 
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| 114 | outgoingEvent outEvent = { 0, outgoingEventType::broadcastPacket, packet, channelID }; | 
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| 115 |  | 
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| 116 | this->outgoingEventsMutex_->lock(); | 
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| 117 | this->outgoingEvents_.push_back(outEvent); | 
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| 118 | this->outgoingEventsMutex_->unlock(); | 
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| 119 | //     this->overallMutex_->unlock(); | 
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| 120 | } | 
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| 121 |  | 
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| 122 |  | 
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| 123 | void Connection::communicationThread() | 
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| 124 | { | 
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| 125 | ENetEvent event; | 
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| 126 |  | 
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| 127 | //     this->overallMutex_->lock(); | 
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| 128 | while( bCommunicationThreadRunning_ ) | 
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| 129 | { | 
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| 130 | // Receive all pending incoming Events (such as packets, connects and disconnects) | 
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| 131 | while( enet_host_check_events( this->host_, &event ) > 0 ) | 
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| 132 | { | 
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| 133 | processIncomingEvent(event); | 
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| 134 | } | 
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| 135 |  | 
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| 136 | //       this->overallMutex_->unlock(); | 
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| 137 | msleep(1); | 
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| 138 | //       this->overallMutex_->lock(); | 
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| 139 |  | 
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| 140 | // Send all waiting outgoing packets | 
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| 141 | this->outgoingEventsMutex_->lock(); | 
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| 142 | uint32_t outgoingEventsCount = this->outgoingEvents_.size(); | 
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| 143 | this->outgoingEventsMutex_->unlock(); | 
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| 144 | while( outgoingEventsCount > 0 ) | 
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| 145 | { | 
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| 146 | //         COUT(0) << "outgoing event" << endl; | 
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| 147 | this->outgoingEventsMutex_->lock(); | 
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| 148 | outgoingEvent outEvent = this->outgoingEvents_.front(); | 
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| 149 | this->outgoingEvents_.pop_front(); | 
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| 150 | this->outgoingEventsMutex_->unlock(); | 
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| 151 |  | 
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| 152 | processOutgoingEvent(outEvent); | 
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| 153 |  | 
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| 154 | this->outgoingEventsMutex_->lock(); | 
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| 155 | outgoingEventsCount = this->outgoingEvents_.size(); | 
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| 156 | this->outgoingEventsMutex_->unlock(); | 
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| 157 | } | 
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| 158 |  | 
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| 159 | // Wait for incoming events (at most NETWORK_WAIT_TIMEOUT ms) | 
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| 160 | if( enet_host_service( this->host_, &event, NETWORK_WAIT_TIMEOUT ) > 0 ) | 
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| 161 | { | 
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| 162 | processIncomingEvent(event); | 
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| 163 | } | 
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| 164 | } | 
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| 165 | //     this->overallMutex_->unlock(); | 
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| 166 | } | 
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| 167 |  | 
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| 168 | void Connection::processIncomingEvent(ENetEvent& event) | 
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| 169 | { | 
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| 170 | incomingEvent inEvent; | 
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| 171 | // preprocess event | 
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| 172 | switch( event.type ) | 
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| 173 | { | 
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| 174 | case ENET_EVENT_TYPE_CONNECT: | 
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| 175 | inEvent = preprocessConnectEvent(event); | 
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| 176 | break; | 
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| 177 | case ENET_EVENT_TYPE_RECEIVE: | 
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| 178 | inEvent = preprocessReceiveEvent(event); | 
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| 179 | break; | 
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| 180 | case ENET_EVENT_TYPE_DISCONNECT: | 
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| 181 | inEvent = preprocessDisconnectEvent(event); | 
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| 182 | break; | 
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| 183 | case ENET_EVENT_TYPE_NONE: | 
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| 184 | default: | 
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| 185 | return; | 
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| 186 | } | 
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| 187 |  | 
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| 188 | // pushing event to queue | 
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| 189 | this->incomingEventsMutex_->lock(); | 
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| 190 | this->incomingEvents_.push_back(inEvent); | 
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| 191 | this->incomingEventsMutex_->unlock(); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | void Connection::processOutgoingEvent(outgoingEvent& event) | 
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| 195 | { | 
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| 196 | ENetPeer* peer; | 
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| 197 | switch( event.type ) | 
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| 198 | { | 
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| 199 | case outgoingEventType::sendPacket: | 
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| 200 | // check whether the peer is still/already in the peer list | 
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| 201 | if( this->peerMap_.find(event.peerID) != this->peerMap_.end() ) | 
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| 202 | { | 
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| 203 | peer = this->peerMap_[event.peerID]; | 
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| 204 | enet_peer_send( peer, event.channelID, event.packet ); | 
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| 205 | } | 
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| 206 | else | 
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| 207 | { | 
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| 208 | // peer probably already disconnected so just discard packet | 
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| 209 | assert(event.peerID<this->nextPeerID_); | 
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| 210 | enet_packet_destroy(event.packet); | 
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| 211 | } | 
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| 212 | break; | 
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| 213 | case outgoingEventType::disconnectPeer: | 
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| 214 | if( this->peerMap_.find(event.peerID) != this->peerMap_.end() ) | 
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| 215 | { | 
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| 216 | peer = this->peerMap_[event.peerID]; | 
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| 217 | enet_peer_disconnect(peer, 0); | 
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| 218 | } | 
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| 219 | else | 
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| 220 | { | 
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| 221 | // peer probably already disconnected so just discard disconnect event | 
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| 222 | assert(event.peerID<this->nextPeerID_); | 
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| 223 | } | 
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| 224 | break; | 
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| 225 | case outgoingEventType::disconnectPeers: | 
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| 226 | disconnectPeersInternal(); | 
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| 227 | break; | 
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| 228 | case outgoingEventType::broadcastPacket: | 
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| 229 | enet_host_broadcast( this->host_, event.channelID, event.packet ); | 
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| 230 | break; | 
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| 231 | default: | 
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| 232 | assert(0); | 
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| 233 | } | 
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| 234 | } | 
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| 235 |  | 
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| 236 |  | 
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| 237 | void Connection::disconnectPeersInternal() | 
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| 238 | { | 
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| 239 | std::map<uint32_t, ENetPeer*>::iterator it; | 
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| 240 | for( it=this->peerMap_.begin(); it!=this->peerMap_.end(); ++it ) | 
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| 241 | { | 
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| 242 | enet_peer_disconnect(it->second, 0); | 
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| 243 | } | 
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| 244 | uint32_t iterations = NETWORK_DISCONNECT_TIMEOUT/NETWORK_WAIT_TIMEOUT; | 
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| 245 | uint32_t i = 0; | 
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| 246 | while( this->peerMap_.size() && i++ < iterations ) | 
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| 247 | { | 
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| 248 | ENetEvent event; | 
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| 249 | if( enet_host_service( this->host_, &event, NETWORK_WAIT_TIMEOUT ) > 0 ) | 
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| 250 | { | 
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| 251 | processIncomingEvent(event); | 
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| 252 | } | 
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| 253 | } | 
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| 254 | } | 
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| 255 |  | 
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| 256 | void Connection::processQueue() | 
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| 257 | { | 
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| 258 | incomingEvent inEvent; | 
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| 259 |  | 
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| 260 | this->incomingEventsMutex_->lock(); | 
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| 261 | uint32_t incomingEventsCount = this->incomingEvents_.size(); | 
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| 262 | this->incomingEventsMutex_->unlock(); | 
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| 263 | while( incomingEventsCount > 0 ) | 
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| 264 | { | 
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| 265 | // pop event from queue | 
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| 266 | this->incomingEventsMutex_->lock(); | 
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| 267 | inEvent = this->incomingEvents_.front(); | 
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| 268 | this->incomingEvents_.pop_front(); | 
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| 269 | this->incomingEventsMutex_->unlock(); | 
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| 270 |  | 
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| 271 | // process event | 
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| 272 | switch( inEvent.type ) | 
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| 273 | { | 
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| 274 | case incomingEventType::peerConnect: | 
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| 275 | addPeer(inEvent.peerID); | 
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| 276 | break; | 
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| 277 | case incomingEventType::peerDisconnect: | 
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| 278 | removePeer(inEvent.peerID); | 
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| 279 | break; | 
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| 280 | case incomingEventType::receivePacket: | 
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| 281 | processPacket(inEvent.packet); | 
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| 282 | break; | 
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| 283 | default: | 
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| 284 | break; | 
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| 285 | } | 
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| 286 |  | 
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| 287 | // check whether there are still events in the queue | 
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| 288 | this->incomingEventsMutex_->lock(); | 
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| 289 | incomingEventsCount = this->incomingEvents_.size(); | 
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| 290 | this->incomingEventsMutex_->unlock(); | 
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| 291 | } | 
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| 292 | } | 
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| 293 |  | 
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| 294 | void Connection::waitOutgoingQueue() | 
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| 295 | { | 
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| 296 | uint32_t outgoingEventsCount; | 
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| 297 | this->outgoingEventsMutex_->lock(); | 
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| 298 | outgoingEventsCount = this->outgoingEvents_.size(); | 
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| 299 | this->outgoingEventsMutex_->unlock(); | 
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| 300 | while( outgoingEventsCount ) | 
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| 301 | { | 
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| 302 | msleep(1); | 
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| 303 | this->outgoingEventsMutex_->lock(); | 
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| 304 | outgoingEventsCount = this->outgoingEvents_.size(); | 
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| 305 | this->outgoingEventsMutex_->unlock(); | 
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| 306 | } | 
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| 307 | } | 
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| 308 |  | 
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| 309 |  | 
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| 310 | incomingEvent Connection::preprocessConnectEvent(ENetEvent& event) | 
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| 311 | { | 
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| 312 | // make sure this peer doesn't exist | 
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| 313 | assert( this->peerMap_.find(this->nextPeerID_) == this->peerMap_.end() ); | 
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| 314 | assert( this->peerIDMap_.find(event.peer) == this->peerIDMap_.end() ); | 
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| 315 |  | 
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| 316 | // give peer a new id and increase peerID for next peer | 
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| 317 | uint32_t peerID = this->nextPeerID_; | 
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| 318 | ++this->nextPeerID_; | 
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| 319 |  | 
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| 320 | // add peer/peerID into peerMap_ and peerIDMap_ | 
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| 321 | this->peerMap_[peerID] = event.peer; | 
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| 322 | this->peerIDMap_[event.peer] = peerID; | 
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| 323 |  | 
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| 324 | // create new peerEvent and return it | 
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| 325 | incomingEvent inEvent = { peerID, incomingEventType::peerConnect, 0 }; | 
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| 326 | return inEvent; | 
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| 327 | } | 
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| 328 |  | 
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| 329 | incomingEvent Connection::preprocessDisconnectEvent(ENetEvent& event) | 
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| 330 | { | 
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| 331 | // assert that the peer exists and get peerID | 
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| 332 | assert( this->peerIDMap_.find(event.peer) != this->peerIDMap_.end() ); | 
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| 333 | uint32_t peerID = this->peerIDMap_[event.peer]; | 
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| 334 |  | 
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| 335 | // remove peer/peerID from maps | 
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| 336 | this->peerIDMap_.erase(this->peerIDMap_.find(event.peer)); | 
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| 337 | this->peerMap_.erase(this->peerMap_.find(peerID)); | 
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| 338 |  | 
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| 339 | // create new peerEvent and return it | 
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| 340 | incomingEvent inEvent = { peerID, incomingEventType::peerDisconnect, 0 }; | 
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| 341 | return inEvent; | 
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| 342 | } | 
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| 343 |  | 
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| 344 | incomingEvent Connection::preprocessReceiveEvent(ENetEvent& event) | 
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| 345 | { | 
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| 346 | // assert that the peer exists and get peerID | 
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| 347 | assert( this->peerIDMap_.find(event.peer) != this->peerIDMap_.end() ); | 
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| 348 | uint32_t peerID = this->peerIDMap_[event.peer]; | 
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| 349 |  | 
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| 350 | // create new Packet from ENetPacket | 
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| 351 | packet::Packet* p = packet::Packet::createPacket(event.packet, peerID); | 
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| 352 |  | 
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| 353 | // create new peerEvent and return it | 
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| 354 | incomingEvent inEvent = { peerID, incomingEventType::receivePacket, p }; | 
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| 355 | return inEvent; | 
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| 356 | } | 
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| 357 |  | 
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| 358 |  | 
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| 359 | void Connection::enableCompression() | 
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| 360 | { | 
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| 361 | enet_host_compress_with_range_coder( this->host_ ); | 
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| 362 | } | 
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| 363 |  | 
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| 364 |  | 
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| 365 | } | 
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