| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. |
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| 24 | * Co-authors: |
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| 25 | * Oli Scheuss |
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| 26 | * Damian 'Mozork' Frick |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | /** |
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| 31 | @file ScreenshotManager.cc |
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| 32 | @brief Implementation of the ScreenshotManager class. |
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| 33 | @ingroup Designtools |
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| 34 | */ |
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| 35 | |
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| 36 | #include "ScreenshotManager.h" |
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| 37 | |
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| 38 | #include <OgreCamera.h> |
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| 39 | #include <OgreRenderTexture.h> |
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| 40 | #include <OgreRenderWindow.h> |
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| 41 | #include <OgreRoot.h> |
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| 42 | #include <OgreViewport.h> |
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| 43 | |
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| 44 | #include "core/ConfigValueIncludes.h" |
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| 45 | #include "core/GraphicsManager.h" |
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| 46 | #include "core/PathConfig.h" |
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| 47 | #include "core/Resource.h" |
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| 48 | #include "core/command/ConsoleCommand.h" |
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| 49 | #include "util/ScopedSingletonManager.h" |
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| 50 | #include "util/StringUtils.h" |
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| 51 | |
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| 52 | #include "CameraManager.h" |
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| 53 | #include "graphics/Camera.h" |
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| 54 | |
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| 55 | // #include <X11/Xlib.h> TODO: Needed? |
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| 56 | |
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| 57 | namespace orxonox |
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| 58 | { |
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| 59 | |
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| 60 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); |
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| 61 | |
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| 62 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); |
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| 63 | |
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| 64 | /** |
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| 65 | @brief |
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| 66 | Constructor. |
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| 67 | */ |
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| 68 | ScreenshotManager::ScreenshotManager() |
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| 69 | { |
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| 70 | RegisterRootObject(ScreenshotManager); |
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| 71 | |
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| 72 | this->setConfigValues(); |
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| 73 | |
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| 74 | // Flag for overlay rendering |
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| 75 | this->disableOverlays_ = true; |
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| 76 | |
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| 77 | // Update the values |
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| 78 | this->update(); |
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| 79 | } |
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| 80 | |
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| 81 | ScreenshotManager::~ScreenshotManager() |
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| 82 | { |
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| 83 | |
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| 84 | } |
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| 85 | |
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| 86 | /** |
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| 87 | @brief |
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| 88 | Sets some config values. |
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| 89 | */ |
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| 90 | void ScreenshotManager::setConfigValues(void) |
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| 91 | { |
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| 92 | // Set file extension for the Screenshot files. |
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| 93 | SetConfigValue(fileExtension_, ".png"); |
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| 94 | // The grid size. |
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| 95 | SetConfigValue(gridSize_, 3); |
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| 96 | } |
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| 97 | |
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| 98 | /** |
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| 99 | @brief |
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| 100 | Update internal parameters. |
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| 101 | */ |
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| 102 | void ScreenshotManager::update(void) |
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| 103 | { |
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| 104 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); |
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| 105 | |
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| 106 | // If the window size has changed |
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| 107 | if(this->windowWidth_ != pRenderWindow->getWidth() || this->windowHeight_ != pRenderWindow->getHeight()) |
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| 108 | { |
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| 109 | // Update current window size |
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| 110 | this->windowWidth_ = pRenderWindow->getWidth(); |
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| 111 | this->windowHeight_ = pRenderWindow->getHeight(); |
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| 112 | |
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| 113 | // Create temporary texture |
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| 114 | this->tempTexture_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", |
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| 115 | Resource::getDefaultResourceGroup(), Ogre::TEX_TYPE_2D, this->windowWidth_, |
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| 116 | this->windowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); |
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| 117 | |
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| 118 | // Get the current render target of the temporary texture |
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| 119 | this->renderTarget_ = this->tempTexture_->getBuffer()->getRenderTarget(); |
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| 120 | |
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| 121 | // HardwarePixelBufferSharedPtr to the buffer of the temporary texture |
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| 122 | this->buffer_ = this->tempTexture_->getBuffer(); |
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| 123 | |
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| 124 | // Create PixelBox |
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| 125 | this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; |
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| 126 | this->finalPicturePB_ = Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); |
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| 127 | } |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | /** |
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| 132 | @brief |
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| 133 | Make a screenshot. |
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| 134 | The screenshot is saved in the log folder. |
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| 135 | */ |
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| 136 | void ScreenshotManager::makeScreenshot() |
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| 137 | { |
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| 138 | // Get the screenshot. |
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| 139 | Ogre::Image* finalImage = getScreenshot(); |
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| 140 | if(finalImage != NULL) |
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| 141 | { |
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| 142 | // Save it. |
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| 143 | finalImage->save(PathConfig::getInstance().getLogPathString() + "screenshot_" + getTimestamp() + "." + this->fileExtension_); |
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| 144 | delete finalImage; |
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| 145 | COUT(3) << "Finished taking " << this->gridSize_*this->windowWidth_ << "x" << this->gridSize_*this->windowHeight_ << " pixel HD screenshot. Storing in log/." << endl; |
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| 146 | } |
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| 147 | else |
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| 148 | { |
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| 149 | COUT(1) << "There needs to be an active camera to make screenshots." << endl; |
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| 150 | return; |
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| 151 | } |
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| 152 | } |
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| 153 | |
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| 154 | /** |
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| 155 | @brief |
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| 156 | Creates a screenshot and returns it. |
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| 157 | @return |
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| 158 | Returns a pointer to an Ogre::Image with the screenshot. |
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| 159 | */ |
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| 160 | Ogre::Image* ScreenshotManager::getScreenshot() |
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| 161 | { |
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| 162 | if(CameraManager::getInstance().getActiveCamera() == NULL ) |
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| 163 | return NULL; |
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| 164 | return this->getScreenshot(CameraManager::getInstance().getActiveCamera()->getOgreCamera()); |
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| 165 | } |
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| 166 | |
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| 167 | /** |
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| 168 | @brief |
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| 169 | Creates a screenshot with the given camera and returns it. |
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| 170 | @param camera |
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| 171 | A pointer to the camera the screenshot should be taken with. |
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| 172 | @return |
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| 173 | Returns a pointer to an Ogre::Image with the screenshot. |
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| 174 | */ |
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| 175 | Ogre::Image* ScreenshotManager::getScreenshot(Ogre::Camera* camera) |
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| 176 | { |
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| 177 | if(camera == NULL) |
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| 178 | return NULL; |
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| 179 | |
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| 180 | // Update the internal parameters. |
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| 181 | this->update(); |
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| 182 | |
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| 183 | // Add the camera as viewport. |
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| 184 | this->renderTarget_->removeAllViewports(); |
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| 185 | this->renderTarget_->addViewport(camera); |
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| 186 | |
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| 187 | // Set the viewport settings |
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| 188 | Ogre::Viewport *vp = renderTarget_->getViewport(0); |
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| 189 | vp->setClearEveryFrame(true); |
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| 190 | vp->setOverlaysEnabled(false); |
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| 191 | |
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| 192 | // Remind current overlay flag |
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| 193 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); |
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| 194 | |
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| 195 | // We disable overlay rendering if it is set in config file and the viewport setting is enabled |
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| 196 | if(this->disableOverlays_ && enableOverlayFlag) |
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| 197 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); |
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| 198 | |
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| 199 | Ogre::Image* finalImage = new Ogre::Image(); |
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| 200 | |
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| 201 | if(this->gridSize_ <= 1) |
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| 202 | { |
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| 203 | // Simple case where the contents of the screen are taken directly |
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| 204 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) |
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| 205 | this->renderTarget_->update(); // Render |
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| 206 | |
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| 207 | finalImage = &finalImage->loadDynamicImage(static_cast<unsigned char*>(finalPicturePB_.data), finalPicturePB_.getWidth(), finalPicturePB_.getHeight(),Ogre::PF_B8G8R8); |
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| 208 | } |
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| 209 | else |
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| 210 | { |
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| 211 | // Define the original frustum extents variables |
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| 212 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; |
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| 213 | // Set the original Frustum extents |
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| 214 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); |
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| 215 | |
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| 216 | // Compute the Stepsize for the grid |
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| 217 | Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / this->gridSize_; |
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| 218 | Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / this->gridSize_; |
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| 219 | |
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| 220 | // Process each grid |
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| 221 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; |
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| 222 | for (unsigned int nbScreenshots = 0; nbScreenshots < this->gridSize_ * this->gridSize_; nbScreenshots++) |
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| 223 | { |
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| 224 | int y = nbScreenshots / this->gridSize_; |
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| 225 | int x = nbScreenshots - y * this->gridSize_; |
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| 226 | |
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| 227 | // Shoggoth frustum extents setting |
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| 228 | // Compute the new frustum extents |
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| 229 | frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; |
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| 230 | frustumRight = frustumLeft + frustumGridStepHorizontal; |
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| 231 | frustumTop = originalFrustumTop - frustumGridStepVertical * y; |
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| 232 | frustumBottom = frustumTop - frustumGridStepVertical; |
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| 233 | |
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| 234 | // Set the frustum extents value to the camera |
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| 235 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); |
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| 236 | |
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| 237 | // Ignore time duration between frames |
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| 238 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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| 239 | this->renderTarget_->update(); // Render |
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| 240 | |
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| 241 | // Define the current box |
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| 242 | Ogre::Box subBox = Ogre::Box(x* this->windowWidth_,y * this->windowHeight_,x * this->windowWidth_ + this->windowWidth_, y * this->windowHeight_ + this->windowHeight_); |
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| 243 | // Copy the content from the temp buffer into the final picture PixelBox |
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| 244 | // Place the tempBuffer content at the right position |
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| 245 | this->buffer_->blitToMemory(this->finalPicturePB_.getSubVolume(subBox)); |
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| 246 | |
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| 247 | COUT(4) << "Created screenshot number " << nbScreenshots << " for multi grid HD screenshot." << endl; |
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| 248 | |
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| 249 | } |
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| 250 | |
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| 251 | // Set frustum extents to previous settings |
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| 252 | camera->resetFrustumExtents(); |
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| 253 | |
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| 254 | // Insert the PixelBox data into the Image Object |
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| 255 | finalImage->loadDynamicImage(static_cast<unsigned char*>(this->finalPicturePB_.data), this->finalPicturePB_.getWidth(), this->finalPicturePB_.getHeight(), 1, Ogre::PF_B8G8R8, false); |
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| 256 | } |
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| 257 | |
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| 258 | // Do we have to re-enable our overlays? |
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| 259 | if(enableOverlayFlag) |
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| 260 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); |
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| 261 | |
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| 262 | // Reset time since last frame to pause the scene |
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| 263 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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| 264 | |
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| 265 | return finalImage; |
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| 266 | } |
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| 267 | |
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| 268 | /** |
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| 269 | @brief |
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| 270 | Set the size of the grid. |
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| 271 | @param size |
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| 272 | The size of the grid. |
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| 273 | */ |
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| 274 | void ScreenshotManager::setGridSize(unsigned int size) |
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| 275 | { |
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| 276 | if(size == this->gridSize_) |
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| 277 | return; |
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| 278 | |
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| 279 | this->gridSize_ = size; |
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| 280 | // New PixelBox for the changed size. |
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| 281 | this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; |
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| 282 | this->finalPicturePB_ = Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); |
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| 283 | } |
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| 284 | |
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| 285 | } |
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