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Last change
on this file since 8385 was
7679,
checked in by dafrick, 15 years ago
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Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
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-
Property svn:eol-style set to
native
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File size:
809 bytes
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| Line | |
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| 1 | <LevelInfo |
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| 2 | name = "Empty level" |
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| 3 | description = "A level with absolutely nothing in it." |
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| 4 | tags = "test" |
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| 5 | /> |
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| 6 | |
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| 7 | <?lua |
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| 8 | include("stats.oxo") |
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| 9 | include("HUDTemplates3.oxo") |
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| 10 | include("templates/lodInformation.oxt") |
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| 11 | ?> |
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| 12 | |
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| 13 | <?lua |
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| 14 | include("templates/spaceshipAssff.oxt") |
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| 15 | include("templates/spaceshipPirate.oxt") |
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| 16 | ?> |
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| 17 | |
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| 18 | <Level |
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| 19 | name = "Sample" |
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| 20 | description = "Just a few tests" |
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| 21 | > |
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| 22 | <templates> |
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| 23 | <Template link=lodtemplate_default /> |
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| 24 | </templates> |
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| 25 | |
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| 26 | <Scene |
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| 27 | ambientlight = "0.8, 0.8, 0.8" |
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| 28 | skybox = "Orxonox/Starbox" |
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| 29 | > |
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| 30 | |
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| 31 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 32 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 33 | |
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| 34 | </Scene> |
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| 35 | </Level> |
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| 36 | |
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