| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file PickupRepresentation.cc |
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| 31 | @brief Implementation of the PickupRepresentation class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "PickupRepresentation.h" |
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| 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/GameMode.h" |
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| 38 | #include "util/StringUtils.h" |
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| 39 | |
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| 40 | #include "graphics/Billboard.h" |
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| 41 | |
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| 42 | #include "PickupManager.h" |
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| 43 | |
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| 44 | namespace orxonox |
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| 45 | { |
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| 46 | |
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| 47 | CreateFactory(PickupRepresentation); |
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| 48 | |
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| 49 | /** |
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| 50 | @brief |
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| 51 | Constructor. Registers the object and initializes its member variables. |
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| 52 | This is primarily for use of the PickupManager in creating a default PickupRepresentation. |
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| 53 | */ |
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| 54 | PickupRepresentation::PickupRepresentation() : BaseObject(NULL), Synchronisable(NULL), spawnerRepresentation_(NULL), pickup_(NULL) |
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| 55 | { |
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| 56 | RegisterObject(PickupRepresentation); |
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| 57 | |
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| 58 | this->initialize(); |
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| 59 | this->setSyncMode(0x0); // The default PickupRperesentation created by each PickupManager is not synchronised, since it only exists locally. |
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| 60 | } |
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| 61 | |
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| 62 | /** |
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| 63 | @brief |
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| 64 | Default Constructor. Registers the object and initializes its member variables. |
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| 65 | */ |
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| 66 | PickupRepresentation::PickupRepresentation(BaseObject* creator) : BaseObject(creator), Synchronisable(creator), spawnerRepresentation_(NULL), pickup_(NULL) |
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| 67 | { |
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| 68 | RegisterObject(PickupRepresentation); |
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| 69 | |
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| 70 | this->initialize(); |
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| 71 | this->registerVariables(); |
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| 72 | |
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| 73 | PickupManager::getInstance().registerRepresentation(this); // Registers the PickupRepresentation with the PickupManager. |
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| 74 | } |
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| 75 | |
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| 76 | /** |
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| 77 | @brief |
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| 78 | Destructor. |
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| 79 | */ |
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| 80 | PickupRepresentation::~PickupRepresentation() |
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| 81 | { |
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| 82 | if(this->spawnerRepresentation_ != NULL) |
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| 83 | this->spawnerRepresentation_->destroy(); |
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| 84 | |
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| 85 | if(this->isInitialized()) |
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| 86 | { |
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| 87 | if(GameMode::isMaster() && this->pickup_ != NULL) |
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| 88 | { |
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| 89 | PickupManager::getInstance().unregisterRepresentation(this->pickup_->getPickupIdentifier(), this); |
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| 90 | } |
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| 91 | PickupManager::getInstance().unregisterRepresentation(this); |
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| 92 | } |
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| 93 | } |
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| 94 | |
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| 95 | /** |
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| 96 | @brief |
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| 97 | Initializes the member variables of this PickupRepresentation. |
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| 98 | */ |
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| 99 | void PickupRepresentation::initialize(void) |
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| 100 | { |
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| 101 | this->description_ = "This is a pickup."; |
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| 102 | this->name_ = "Pickup"; |
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| 103 | this->spawnerTemplate_ = ""; |
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| 104 | this->inventoryRepresentation_ = "Default"; |
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| 105 | } |
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| 106 | |
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| 107 | /** |
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| 108 | @brief |
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| 109 | Registers the variables that need to be synchornised. |
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| 110 | */ |
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| 111 | void PickupRepresentation::registerVariables(void) |
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| 112 | { |
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| 113 | registerVariable(this->description_, VariableDirection::ToClient); |
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| 114 | registerVariable(this->name_, VariableDirection::ToClient); |
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| 115 | registerVariable(this->inventoryRepresentation_, VariableDirection::ToClient); |
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| 116 | } |
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| 117 | |
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| 118 | /** |
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| 119 | @brief |
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| 120 | Method for creating a PickupRepresentation object through XML. |
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| 121 | */ |
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| 122 | void PickupRepresentation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 123 | { |
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| 124 | SUPER(PickupRepresentation, XMLPort, xmlelement, mode); |
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| 125 | |
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| 126 | XMLPortParam(PickupRepresentation, "pickupName", setPickupName, getPickupName, xmlelement, mode); |
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| 127 | XMLPortParam(PickupRepresentation, "pickupDescription", setPickupDescription, getPickupDescription, xmlelement, mode); |
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| 128 | XMLPortParam(PickupRepresentation, "spawnerTemplate", setSpawnerTemplate, getSpawnerTemplate, xmlelement, mode); |
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| 129 | XMLPortParam(PickupRepresentation, "inventoryRepresentation", setInventoryRepresentation, getInventoryRepresentation, xmlelement, mode); |
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| 130 | XMLPortObject(PickupRepresentation, Pickupable, "pickup", setPickup, getPickup, xmlelement, mode); |
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| 131 | XMLPortObject(PickupRepresentation, StaticEntity, "spawner-representation", setSpawnerRepresentation, getSpawnerRepresentationIndex, xmlelement, mode); |
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| 132 | |
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| 133 | if(GameMode::isMaster()) |
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| 134 | { |
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| 135 | // Registers the PickupRepresentation with the PickupManager through the PickupIdentifier of the Pickupable it represents. |
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| 136 | PickupManager::getInstance().registerRepresentation(this->pickup_->getPickupIdentifier(), this); |
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| 137 | } |
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| 138 | |
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| 139 | if(this->spawnerRepresentation_ != NULL) |
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| 140 | this->spawnerRepresentation_->setVisible(false); |
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| 141 | |
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| 142 | COUT(4) << "PickupRepresentation created: name: '" << this->name_ << "', description: '" << this->description_ << "', spawnerTemplate: '" << this->spawnerTemplate_ << "'." << std::endl; |
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| 143 | } |
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| 144 | |
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| 145 | /** |
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| 146 | @brief |
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| 147 | Get a spawnerRepresentation for a specific PickupSpawner. |
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| 148 | @param spawner |
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| 149 | A pointer to the PickupSpawner. |
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| 150 | @return |
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| 151 | Returns a pointer to the StaticEntity. |
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| 152 | */ |
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| 153 | StaticEntity* PickupRepresentation::getSpawnerRepresentation(PickupSpawner* spawner) |
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| 154 | { |
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| 155 | if(this->spawnerRepresentation_ == NULL) |
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| 156 | { |
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| 157 | COUT(4) << "PickupRepresentation: No spawner representation found." << std::endl; |
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| 158 | if(this->spawnerTemplate_ == BLANKSTRING) |
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| 159 | { |
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| 160 | COUT(4) << "PickupRepresentation: Spawner template is empty." << std::endl; |
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| 161 | // If neither spawnerRepresentation nor spawnerTemplate was specified |
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| 162 | return this->getDefaultSpawnerRepresentation(spawner); |
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| 163 | } |
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| 164 | this->addTemplate(this->spawnerTemplate_); |
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| 165 | } |
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| 166 | |
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| 167 | StaticEntity* representation = this->spawnerRepresentation_; |
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| 168 | representation->setVisible(true); |
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| 169 | |
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| 170 | this->addTemplate(this->spawnerTemplate_); |
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| 171 | this->spawnerRepresentation_->setVisible(false); |
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| 172 | |
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| 173 | return representation; |
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| 174 | } |
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| 175 | |
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| 176 | /** |
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| 177 | @brief |
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| 178 | Get the default spawnerRepresentation for a specific PickupSpawner. |
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| 179 | Helper method of internal use. |
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| 180 | @param spawner |
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| 181 | A pointer to the PickupSpawner. |
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| 182 | @return |
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| 183 | Returns a pointer to the StaticEntity. |
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| 184 | */ |
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| 185 | //TODO: Possibility to define default representation through XML? |
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| 186 | StaticEntity* PickupRepresentation::getDefaultSpawnerRepresentation(PickupSpawner* spawner) |
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| 187 | { |
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| 188 | StaticEntity* representation = new StaticEntity(spawner); |
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| 189 | Billboard* sphere = new Billboard(spawner); |
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| 190 | sphere->setColour(ColourValue(0.95f, 0.85f, 0.27f)); |
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| 191 | sphere->setMaterial("Sphere2"); |
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| 192 | sphere->setScale(0.1f); |
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| 193 | Billboard* icon = new Billboard(spawner); |
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| 194 | icon->setColour(ColourValue(0.89f, 0.79f, 0.08f)); |
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| 195 | icon->setMaterial("Asterix"); |
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| 196 | icon->setScale(0.5); |
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| 197 | sphere->attach(icon); |
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| 198 | representation->attach(sphere); |
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| 199 | return representation; |
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| 200 | } |
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| 201 | |
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| 202 | } |
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