| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Marian Runo | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file Planet.h | 
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| 31 | @brief Definition of the Planet class. | 
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| 32 | @ingroup Objects | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _Planet_H__ | 
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| 36 | #define _Planet_H__ | 
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| 37 |  | 
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| 38 | #include "objects/ObjectsPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 | #include "tools/BillboardSet.h" | 
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| 42 | #include "tools/Mesh.h" | 
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| 43 | #include "worldentities/MovableEntity.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | class _ObjectsExport Planet : public MovableEntity | 
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| 48 | { | 
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| 49 | public: | 
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| 50 | Planet(BaseObject* creator); | 
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| 51 |  | 
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| 52 | virtual ~Planet(); | 
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| 53 |  | 
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| 54 | void init(); | 
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| 55 | virtual void tick(float dt); | 
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| 56 |  | 
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| 57 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 58 |  | 
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| 59 | virtual void changedVisibility(); | 
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| 60 |  | 
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| 61 | inline void setMeshSource(const std::string& meshname) | 
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| 62 | { this->meshSrc_ = meshname; this->changedMesh(); } | 
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| 63 |  | 
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| 64 | inline const std::string& getMeshSource() const | 
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| 65 | { return this->meshSrc_; } | 
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| 66 |  | 
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| 67 | inline void setCastShadows(bool bCastShadows) | 
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| 68 | { this->bCastShadows_ = bCastShadows; this->changedShadows(); } | 
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| 69 |  | 
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| 70 | inline bool getCastShadows() const | 
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| 71 | { return this->bCastShadows_; } | 
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| 72 |  | 
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| 73 | inline const std::string& getMesh() const{ | 
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| 74 | return this->meshSrc_; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | inline void setAtmosphereSize(float size){ | 
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| 78 | this->atmosphereSize = size; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | inline float getAtmosphereSize(){ | 
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| 82 | return this->atmosphereSize; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | inline void setAtmosphere(const std::string& atmosphere){ | 
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| 86 | this->atmosphere_ = atmosphere; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | inline const std::string& getAtmosphere(){ | 
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| 90 | return this->atmosphere_; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | inline void setImageSize(float size){ | 
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| 94 | this->imageSize = size; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | inline float getImageSize(){ | 
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| 98 | return this->imageSize; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | protected: | 
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| 102 |  | 
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| 103 | private: | 
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| 104 | void registerVariables(); | 
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| 105 |  | 
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| 106 | void changedMesh(); | 
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| 107 | void changedShadows(); | 
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| 108 |  | 
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| 109 | std::string meshSrc_; | 
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| 110 | std::string atmosphere_; | 
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| 111 | Mesh mesh_; | 
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| 112 | float atmosphereSize; | 
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| 113 | float imageSize; | 
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| 114 | BillboardSet billboard_; | 
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| 115 | bool bCastShadows_; | 
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| 116 |  | 
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| 117 | }; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | #endif | 
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| 121 |  | 
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