| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | |
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| 30 | #ifndef _SynchronisableVariable_H__ |
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| 31 | #define _SynchronisableVariable_H__ |
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| 32 | |
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| 33 | #include "network/NetworkPrereqs.h" |
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| 34 | |
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| 35 | #include <cassert> |
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| 36 | #include <cstring> |
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| 37 | #include <loki/TypeTraits.h> |
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| 38 | |
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| 39 | #include "Serialise.h" |
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| 40 | #include "core/GameMode.h" |
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| 41 | #include "network/synchronisable/NetworkCallbackManager.h" |
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| 42 | |
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| 43 | namespace orxonox{ |
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| 44 | |
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| 45 | namespace VariableDirection{ |
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| 46 | enum Value{ |
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| 47 | ToClient=0x1, |
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| 48 | ToServer=0x2 |
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| 49 | }; |
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| 50 | } |
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| 51 | namespace Bidirectionality{ |
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| 52 | enum Value{ |
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| 53 | ServerMaster=0x1, |
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| 54 | ClientMaster=0x2 |
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| 55 | }; |
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| 56 | } |
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| 57 | |
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| 58 | class _NetworkExport SynchronisableVariableBase |
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| 59 | { |
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| 60 | public: |
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| 61 | virtual uint32_t getData(uint8_t*& mem, uint8_t mode)=0; |
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| 62 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false)=0; |
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| 63 | virtual uint32_t getSize(uint8_t mode)=0; |
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| 64 | virtual void* getReference()=0; |
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| 65 | virtual uint8_t getMode()=0; |
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| 66 | virtual ~SynchronisableVariableBase() {} |
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| 67 | protected: |
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| 68 | static uint8_t state_; |
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| 69 | }; |
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| 70 | |
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| 71 | template <class T> |
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| 72 | class SynchronisableVariable: public SynchronisableVariableBase |
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| 73 | { |
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| 74 | public: |
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| 75 | SynchronisableVariable(T& variable, uint8_t syncDirection=VariableDirection::ToClient, NetworkCallbackBase *cb=0); |
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| 76 | virtual ~SynchronisableVariable(); |
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| 77 | |
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| 78 | virtual inline uint8_t getMode(){ return mode_; } |
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| 79 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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| 80 | virtual inline void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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| 81 | virtual inline uint32_t getSize(uint8_t mode); |
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| 82 | virtual inline void* getReference(){ return static_cast<void*>(const_cast<typename Loki::TypeTraits<T>::UnqualifiedType*>(&this->variable_)); } |
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| 83 | protected: |
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| 84 | T& variable_; |
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| 85 | uint8_t mode_; |
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| 86 | NetworkCallbackBase *callback_; |
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| 87 | }; |
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| 88 | |
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| 89 | template <class T> |
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| 90 | class SynchronisableVariableBidirectional: public SynchronisableVariable<T> |
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| 91 | { |
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| 92 | public: |
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| 93 | SynchronisableVariableBidirectional(T& variable, uint8_t master=Bidirectionality::ServerMaster, NetworkCallbackBase *cb=0); |
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| 94 | virtual ~SynchronisableVariableBidirectional(); |
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| 95 | |
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| 96 | virtual inline uint8_t getMode(){ return 0x3; } //this basically is a hack ^^ |
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| 97 | virtual inline uint32_t getData(uint8_t*& mem, uint8_t mode); |
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| 98 | virtual void putData(uint8_t*& mem, uint8_t mode, bool forceCallback = false); |
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| 99 | virtual inline uint32_t getSize(uint8_t mode); |
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| 100 | private: |
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| 101 | T varBuffer_; |
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| 102 | uint8_t varReference_; |
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| 103 | }; |
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| 104 | |
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| 105 | // ================= Unidirectional Part =============== |
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| 106 | |
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| 107 | template <class T> SynchronisableVariable<T>::SynchronisableVariable(T& variable, uint8_t syncDirection, NetworkCallbackBase *cb): |
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| 108 | variable_( variable ), mode_( syncDirection ), callback_( cb ) |
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| 109 | { |
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| 110 | if ( state_ == 0x0 ) |
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| 111 | { |
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| 112 | state_ = GameMode::isMaster() ? 0x1 : 0x2; // set the appropriate mode here |
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| 113 | } |
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| 114 | } |
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| 115 | |
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| 116 | template <class T> SynchronisableVariable<T>::~SynchronisableVariable() |
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| 117 | { |
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| 118 | if (this->callback_) |
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| 119 | { |
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| 120 | NetworkCallbackManager::deleteCallback(this->callback_); //safe call for deletion |
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| 121 | // this is neccessary because for example for a Vector3 all 3 components of the vector use the same callback |
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| 122 | } |
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| 123 | } |
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| 124 | |
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| 125 | template <class T> inline uint32_t SynchronisableVariable<T>::getData(uint8_t*& mem, uint8_t mode) |
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| 126 | { |
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| 127 | if ( mode == this->mode_ ) |
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| 128 | { |
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| 129 | saveAndIncrease( this->variable_, mem ); |
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| 130 | return returnSize( this->variable_ ); |
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| 131 | } |
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| 132 | else |
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| 133 | return 0; |
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| 134 | } |
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| 135 | |
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| 136 | template <class T> void SynchronisableVariable<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 137 | { |
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| 138 | assert ( mode == 0x1 || mode == 0x2 ); |
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| 139 | bool callback = false; |
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| 140 | if ( mode == this->mode_ ) //don't do anything |
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| 141 | return; |
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| 142 | // check whether we need to consider a callback |
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| 143 | if ( this->callback_ ) |
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| 144 | { |
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| 145 | callback = forceCallback || !checkEquality( this->variable_, mem ); |
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| 146 | } |
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| 147 | // now do a callback if neccessary |
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| 148 | if ( callback ) |
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| 149 | { |
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| 150 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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| 151 | } |
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| 152 | // write the data |
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| 153 | loadAndIncrease( this->variable_, mem ); |
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| 154 | } |
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| 155 | |
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| 156 | template <class T> inline uint32_t SynchronisableVariable<T>::getSize(uint8_t mode) |
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| 157 | { |
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| 158 | if ( mode == this->mode_ ) |
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| 159 | return returnSize( this->variable_ ); |
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| 160 | else |
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| 161 | return 0; |
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| 162 | } |
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| 163 | |
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| 164 | |
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| 165 | |
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| 166 | |
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| 167 | // ================= Bidirectional Part ================ |
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| 168 | |
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| 169 | template <class T> SynchronisableVariableBidirectional<T>::SynchronisableVariableBidirectional(T& variable, uint8_t master, NetworkCallbackBase *cb): |
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| 170 | SynchronisableVariable<T>( variable, master, cb ), varBuffer_( variable ), varReference_( 0 ) |
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| 171 | { |
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| 172 | } |
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| 173 | |
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| 174 | template <class T> SynchronisableVariableBidirectional<T>::~SynchronisableVariableBidirectional() |
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| 175 | { |
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| 176 | } |
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| 177 | |
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| 178 | template <class T> uint32_t SynchronisableVariableBidirectional<T>::getData(uint8_t*& mem, uint8_t mode) |
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| 179 | { |
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| 180 | if ( this->mode_ == mode ) |
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| 181 | { // we are master for this variable and have to check whether to change the varReference |
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| 182 | if( this->varBuffer_ != this->variable_ ) |
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| 183 | { |
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| 184 | this->varReference_++; |
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| 185 | memcpy(static_cast<void*>(const_cast<typename Loki::TypeTraits<T>::UnqualifiedType*>(&this->varBuffer_)), &this->variable_, sizeof(this->variable_)); |
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| 186 | } |
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| 187 | } |
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| 188 | // write the reference number to the stream |
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| 189 | *static_cast<uint8_t*>(mem) = varReference_; |
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| 190 | mem += sizeof(this->varReference_); |
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| 191 | // now write the content |
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| 192 | saveAndIncrease( this->variable_, mem ); |
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| 193 | return SynchronisableVariableBidirectional::getSize(mode); |
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| 194 | } |
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| 195 | |
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| 196 | template <class T> void SynchronisableVariableBidirectional<T>::putData(uint8_t*& mem, uint8_t mode, bool forceCallback) |
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| 197 | { |
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| 198 | bool callback = false; |
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| 199 | if ( this->mode_ == mode ) |
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| 200 | { // MASTER |
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| 201 | // check that the client (source of the data) has a recent version of this variable |
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| 202 | if ( *static_cast<uint8_t*>(mem) != this->varReference_ ) |
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| 203 | { // wrong reference number, so discard the data |
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| 204 | // COUT(0) << "discharding data" << endl; |
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| 205 | mem += getSize( mode ); // SynchronisableVariableBidirectional::getSize returns size of variable + reference |
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| 206 | return; |
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| 207 | } |
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| 208 | else{ |
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| 209 | // apply data |
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| 210 | if ( checkEquality( this->variable_, mem+sizeof(varReference_) )==true ) |
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| 211 | { |
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| 212 | mem += getSize( mode ); |
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| 213 | return; |
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| 214 | } |
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| 215 | else |
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| 216 | { |
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| 217 | mem += sizeof(varReference_); |
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| 218 | memcpy(static_cast<void*>(const_cast<typename Loki::TypeTraits<T>::UnqualifiedType*>(&this->varBuffer_)), &this->variable_, sizeof(T)); |
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| 219 | if ( this->callback_ ) |
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| 220 | callback = true; |
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| 221 | } |
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| 222 | } |
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| 223 | } |
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| 224 | else |
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| 225 | { // we are slave for this variable |
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| 226 | if (*static_cast<uint8_t*>(mem) == this->varReference_ && !forceCallback) |
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| 227 | { |
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| 228 | mem += getSize( mode ); //just skip the variable because nothing changed |
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| 229 | return; |
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| 230 | } |
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| 231 | else |
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| 232 | { |
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| 233 | this->varReference_ = *static_cast<uint8_t*>(mem); |
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| 234 | mem += sizeof(varReference_); |
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| 235 | if ( checkEquality( this->variable_, mem ) == false ) |
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| 236 | { |
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| 237 | // value changed so remark for callback |
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| 238 | if ( this->callback_ ) |
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| 239 | callback = true; |
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| 240 | } |
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| 241 | } |
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| 242 | } |
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| 243 | // now do a callback if neccessary |
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| 244 | if ( callback ) |
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| 245 | { |
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| 246 | NetworkCallbackManager::triggerCallback( this->callback_ ); |
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| 247 | } |
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| 248 | // now write the data |
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| 249 | loadAndIncrease(this->variable_, mem); |
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| 250 | } |
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| 251 | |
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| 252 | template <class T> inline uint32_t SynchronisableVariableBidirectional<T>::getSize(uint8_t mode) |
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| 253 | { |
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| 254 | return returnSize( this->variable_ ) + sizeof(varReference_); |
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| 255 | } |
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| 256 | |
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| 257 | |
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| 258 | } |
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| 259 | |
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| 260 | |
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| 261 | #endif /* _SynchronisableVariable_H__ */ |
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