| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Sandro 'smerkli' Merkli |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "MasterServer.h" |
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| 30 | #include "util/ScopedSingletonManager.h" |
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| 31 | #include "core/CoreIncludes.h" |
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| 32 | #include "core/CorePrereqs.h" |
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| 33 | |
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| 34 | namespace orxonox |
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| 35 | { |
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| 36 | /* helpers */ |
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| 37 | static void |
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| 38 | helper_output_debug( ENetEvent *event, char *addrconv ) |
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| 39 | { |
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| 40 | COUT(4) << "A packet of length" |
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| 41 | << event->packet->dataLength |
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| 42 | << " containing " |
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| 43 | << (const char*)event->packet->data |
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| 44 | << " was received from " |
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| 45 | << addrconv |
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| 46 | << " on channel " |
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| 47 | << event->channelID << "\n"; |
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| 48 | } |
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| 49 | |
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| 50 | void |
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| 51 | MasterServer::helper_sendlist( ENetEvent *event ) |
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| 52 | { |
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| 53 | /* get an iterator */ |
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| 54 | std::list<packet::ServerInformation>::iterator i; |
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| 55 | |
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| 56 | /* packet holder */ |
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| 57 | ENetPacket *reply; |
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| 58 | |
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| 59 | /* loop through list elements */ |
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| 60 | for( i = mainlist.serverlist.begin(); i |
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| 61 | != mainlist.serverlist.end(); ++i ) |
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| 62 | { |
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| 63 | /* send this particular server */ |
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| 64 | /* build reply string */ |
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| 65 | char *tosend = (char *)calloc( (*i).getServerIP().length() |
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| 66 | + MSPROTO_SERVERLIST_ITEM_LEN + 2,1 ); |
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| 67 | if( !tosend ) |
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| 68 | { COUT(2) << "Masterserver.cc: Memory allocation failed.\n"; |
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| 69 | continue; |
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| 70 | } |
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| 71 | sprintf( tosend, "%s %s", MSPROTO_SERVERLIST_ITEM, |
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| 72 | (*i).getServerIP().c_str() ); |
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| 73 | |
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| 74 | /* create packet from it */ |
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| 75 | reply = enet_packet_create( tosend, |
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| 76 | strlen( tosend ) + 1, |
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| 77 | ENET_PACKET_FLAG_RELIABLE); |
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| 78 | |
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| 79 | /* Send the reply to the peer over channel id 0. */ |
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| 80 | enet_peer_send( event->peer, 0, reply ); |
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| 81 | |
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| 82 | /* One could just use enet_host_service() instead. */ |
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| 83 | enet_host_flush( this->server ); |
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| 84 | |
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| 85 | /* free the tosend buffer */ |
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| 86 | free( tosend ); |
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| 87 | } |
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| 88 | |
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| 89 | /* create end-of-list packet */ |
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| 90 | reply = enet_packet_create( MSPROTO_SERVERLIST_END, |
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| 91 | MSPROTO_SERVERLIST_END_LEN + 1, |
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| 92 | ENET_PACKET_FLAG_RELIABLE ); |
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| 93 | |
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| 94 | /* send end-of-list packet */ |
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| 95 | enet_peer_send( event->peer, 0, reply ); |
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| 96 | |
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| 97 | /* One could just use enet_host_service() instead. */ |
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| 98 | enet_host_flush( this->server ); |
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| 99 | } |
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| 100 | |
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| 101 | |
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| 102 | |
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| 103 | |
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| 104 | /***** EVENTS *****/ |
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| 105 | /* connect event */ |
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| 106 | int |
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| 107 | MasterServer::eventConnect( ENetEvent *event ) |
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| 108 | { /* check for bad parameters */ |
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| 109 | if( !event ) |
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| 110 | { COUT(2) << "MasterServer::eventConnect: No event given.\n" ; |
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| 111 | return -1; |
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| 112 | } |
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| 113 | |
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| 114 | /* convert address to string. */ |
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| 115 | char *addrconv = (char *) calloc( 50, 1 ); |
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| 116 | enet_address_get_host_ip( &(event->peer->address), addrconv, 49 ); |
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| 117 | |
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| 118 | /* output debug info */ |
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| 119 | COUT(4) << "A new client connected from " |
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| 120 | << addrconv |
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| 121 | << " on port " |
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| 122 | << event->peer->address.port << "\n"; |
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| 123 | |
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| 124 | /* store string form of address here */ |
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| 125 | event->peer->data = addrconv; |
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| 126 | |
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| 127 | /* all fine. */ |
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| 128 | return 0; |
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| 129 | } |
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| 130 | |
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| 131 | /* disconnect event */ |
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| 132 | int |
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| 133 | MasterServer::eventDisconnect( ENetEvent *event ) |
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| 134 | { /* check for bad parameters */ |
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| 135 | if( !event ) |
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| 136 | { COUT(2) << "No event given.\n"; |
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| 137 | return -1; |
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| 138 | } |
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| 139 | |
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| 140 | /* output that the disconnect happened */ |
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| 141 | COUT(4) << (char*)event->peer->data << " disconnected.\n"; |
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| 142 | |
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| 143 | /* create string from peer data */ |
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| 144 | std::string name = std::string( (char*)event->peer->data ); |
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| 145 | |
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| 146 | /* remove the server from the list it belongs to */ |
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| 147 | this->mainlist.delServerByName( name ); |
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| 148 | |
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| 149 | /* Reset the peer's client information. */ |
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| 150 | if( event->peer->data ) free( event->peer->data ); |
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| 151 | |
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| 152 | /* done */ |
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| 153 | return 0; |
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| 154 | } |
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| 155 | |
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| 156 | /* data event */ |
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| 157 | int |
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| 158 | MasterServer::eventData( ENetEvent *event ) |
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| 159 | { /* validate packet */ |
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| 160 | if( !event || !(event->packet) || !(event->peer) ) |
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| 161 | { COUT(2) << "No complete event given.\n"; |
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| 162 | return -1; |
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| 163 | } |
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| 164 | |
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| 165 | /* generate address in readable form */ |
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| 166 | char *addrconv = (char *) calloc( 50, 1 ); |
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| 167 | enet_address_get_host_ip( &(event->peer->address), addrconv, 49 ); |
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| 168 | |
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| 169 | /* output debug info about the data that has come */ |
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| 170 | helper_output_debug( event, addrconv ); |
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| 171 | |
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| 172 | /* GAME SERVER OR CLIENT CONNECTION? */ |
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| 173 | if( !strncmp( (char *)event->packet->data, MSPROTO_GAME_SERVER, |
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| 174 | MSPROTO_GAME_SERVER_LEN ) ) |
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| 175 | { /* Game server */ |
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| 176 | |
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| 177 | if( !strncmp( (char *)event->packet->data |
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| 178 | + MSPROTO_GAME_SERVER_LEN+1, |
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| 179 | MSPROTO_REGISTER_SERVER, MSPROTO_REGISTER_SERVER_LEN ) ) |
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| 180 | { /* register new server */ |
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| 181 | mainlist.addServer( packet::ServerInformation( event ) ); |
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| 182 | |
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| 183 | /* tell people we did so */ |
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| 184 | COUT(2) << "Added new server to list: " << |
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| 185 | packet::ServerInformation( event ).getServerIP() << "\n"; |
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| 186 | } |
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| 187 | |
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| 188 | else if( !strncmp( (char *)event->packet->data |
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| 189 | + MSPROTO_GAME_SERVER_LEN+1, |
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| 190 | MSPROTO_SERVERDC, MSPROTO_SERVERDC_LEN ) ) |
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| 191 | { |
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| 192 | /* create string from peer data */ |
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| 193 | std::string name = std::string( addrconv ); |
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| 194 | |
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| 195 | /* remove the server from the list it belongs to */ |
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| 196 | this->mainlist.delServerByAddress( name ); |
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| 197 | |
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| 198 | /* tell the user */ |
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| 199 | COUT(2) << "Removed server " << name << " from list.\n"; |
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| 200 | } |
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| 201 | |
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| 202 | /* TODO add hook for disconnect here */ |
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| 203 | } |
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| 204 | else if( !strncmp( (char *)event->packet->data, MSPROTO_CLIENT, |
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| 205 | MSPROTO_CLIENT_LEN) ) |
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| 206 | { /* client */ |
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| 207 | if( !strncmp( (char *)event->packet->data + MSPROTO_CLIENT_LEN+1, |
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| 208 | MSPROTO_REQ_LIST, MSPROTO_REQ_LIST_LEN ) ) |
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| 209 | /* send server list */ |
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| 210 | helper_sendlist( event ); |
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| 211 | } |
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| 212 | else |
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| 213 | { /* bad message, don't do anything. */ } |
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| 214 | |
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| 215 | /* delete addrconv */ |
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| 216 | if( addrconv ) free( addrconv ); |
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| 217 | |
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| 218 | /* Clean up the packet now that we're done using it. */ |
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| 219 | enet_packet_destroy( event->packet ); |
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| 220 | return 0; |
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| 221 | } |
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| 222 | |
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| 223 | |
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| 224 | /**** MAIN ROUTINE *****/ |
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| 225 | int |
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| 226 | MasterServer::run() |
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| 227 | { |
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| 228 | /***** ENTER MAIN LOOP *****/ |
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| 229 | ENetEvent *event = (ENetEvent *)calloc(sizeof(ENetEvent), sizeof(char)); |
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| 230 | if( event == NULL ) |
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| 231 | { |
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| 232 | COUT(1) << "Could not create ENetEvent structure, exiting.\n"; |
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| 233 | exit( EXIT_FAILURE ); |
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| 234 | } |
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| 235 | |
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| 236 | /* TODO schedule pings for servers somewhere here */ |
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| 237 | |
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| 238 | /* create an iterator for the loop */ |
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| 239 | enet_host_service( this->server, event, 100 ); |
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| 240 | |
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| 241 | /* check what type of event it is and react accordingly */ |
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| 242 | switch (event->type) |
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| 243 | { /* new connection */ |
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| 244 | case ENET_EVENT_TYPE_CONNECT: |
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| 245 | eventConnect( event ); break; |
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| 246 | |
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| 247 | /* disconnect */ |
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| 248 | case ENET_EVENT_TYPE_DISCONNECT: |
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| 249 | eventDisconnect( event ); break; |
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| 250 | |
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| 251 | /* incoming data */ |
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| 252 | case ENET_EVENT_TYPE_RECEIVE: eventData( event ); break; |
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| 253 | default: break; |
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| 254 | } |
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| 255 | |
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| 256 | /* done */ |
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| 257 | return 0; |
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| 258 | } |
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| 259 | |
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| 260 | /* constructor */ |
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| 261 | MasterServer::MasterServer() |
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| 262 | { |
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| 263 | /***** INITIALIZE NETWORKING *****/ |
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| 264 | if( enet_initialize () != 0) |
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| 265 | { COUT(1) << "An error occurred while initializing ENet.\n"; |
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| 266 | exit( EXIT_FAILURE ); |
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| 267 | } |
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| 268 | |
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| 269 | /* register deinitialization */ |
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| 270 | atexit( enet_deinitialize ); |
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| 271 | |
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| 272 | /* set the quit flag to false */ |
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| 273 | this->quit = false; |
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| 274 | |
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| 275 | /* Bind the server to the default localhost and port ORX_MSERVER_PORT */ |
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| 276 | this->address.host = ENET_HOST_ANY; |
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| 277 | this->address.port = ORX_MSERVER_PORT; |
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| 278 | |
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| 279 | /* create a host with the above settings (the last two 0 mean: accept |
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| 280 | * any input/output bandwidth */ |
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| 281 | this->server = enet_host_create( &this->address, ORX_MSERVER_MAXCONNS, |
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| 282 | ORX_MSERVER_MAXCHANS, 0, 0 ); |
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| 283 | assert(this->server); |
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| 284 | |
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| 285 | /* see if creation worked */ |
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| 286 | if( !this->server ) |
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| 287 | { COUT(1) << |
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| 288 | "An error occurred while trying to create an ENet server host.\n"; |
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| 289 | exit( EXIT_FAILURE ); |
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| 290 | } |
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| 291 | |
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| 292 | /***** INITIALIZE GAME SERVER AND PEER LISTS *****/ |
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| 293 | this->peers = new PeerList(); |
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| 294 | |
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| 295 | /* tell people we're now initialized */ |
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| 296 | COUT(0) << "MasterServer initialized, waiting for connections.\n"; |
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| 297 | } |
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| 298 | |
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| 299 | /* destructor */ |
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| 300 | MasterServer::~MasterServer() |
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| 301 | { |
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| 302 | /***** CLEANUP PROCESS *****/ |
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| 303 | /* terminate all networking connections */ |
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| 304 | enet_host_destroy( this->server ); |
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| 305 | |
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| 306 | /* free all used memory */ |
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| 307 | /* clear the list of connected game servers */ |
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| 308 | /* clear the list of connected game clients */ |
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| 309 | } |
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| 310 | |
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| 311 | /* end of namespace */ |
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| 312 | } |
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