| Last change
                  on this file since 8500 was
                  5781,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            997 bytes | 
      
      
        
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| 1 |  | 
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| 2 | Bullet Physics Library is an open source project with help from the community at the Physics Forum | 
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| 3 | See the forum at http://bulletphysics.com | 
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| 4 |  | 
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| 5 | The project was started by Erwin Coumans | 
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| 6 |  | 
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| 7 | Following people contributed to Bullet | 
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| 8 | (random order, please let us know on the forum if your name should be in this list) | 
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| 9 |  | 
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| 10 | Gino van den Bergen: LinearMath classes | 
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| 11 | Christer Ericson: parts of the voronoi simplex solver | 
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| 12 | Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code | 
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| 13 | Dirk Gregorius: generic D6 constraint | 
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| 14 | Erin Catto: accumulated impulse in sequential impulse | 
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| 15 | Nathanael Presson: EPA penetration depth calculation | 
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| 16 | Francisco Leon: GIMPACT Concave Concave collision | 
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| 17 | Joerg Henrichs: make buildsystem (work in progress) | 
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| 18 | Eric Sunshine: jam + msvcgen buildsystem | 
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| 19 | Steve Baker: GPU physics and general implementation improvements | 
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| 20 | Jay Lee: Double precision support | 
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| 21 | KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA | 
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| 22 | Erwin Coumans: most other source code | 
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