| 1 | <LevelInfo | 
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| 2 | name = "Coding Tutorial" | 
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| 3 | description = "Level for the coding tutorial." | 
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| 4 | tags = "tutorial" | 
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| 5 | /> | 
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| 6 |  | 
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| 7 | <?lua | 
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| 8 | include("HUDTemplates3.oxo") | 
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| 9 | include("stats.oxo") | 
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| 10 | include("templates/spaceshipAssff.oxt") | 
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| 11 | include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <Level | 
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| 15 | name         = "Presentation" | 
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| 16 | description  = "A simple testlevel" | 
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| 17 | > | 
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| 18 | <templates> | 
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| 19 | <Template link=lodtemplate_default /> | 
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| 20 | </templates> | 
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| 21 |  | 
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| 22 | <Scene | 
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| 23 | ambientlight = "0.5, 0.5, 0.5" | 
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| 24 | skybox       = "Orxonox/skypanoramagen1" | 
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| 25 | > | 
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| 26 |  | 
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| 27 |  | 
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| 28 |  | 
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| 29 |  | 
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| 30 | <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> | 
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| 31 | <attached> | 
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| 32 | <Model scale="1" mesh="drone.mesh"/> | 
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| 33 | </attached> | 
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| 34 | <collisionShapes> | 
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| 35 | <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" /> | 
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| 36 | </collisionShapes> | 
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| 37 | </Drone> | 
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| 38 |  | 
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| 39 | <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> | 
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| 40 | <attached> | 
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| 41 | <Model scale="1" mesh="rocket.mesh"/> | 
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| 42 | </attached> | 
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| 43 | <collisionShapes> | 
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| 44 | <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" /> | 
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| 45 | </collisionShapes> | 
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| 46 | </Drone> | 
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| 47 |  | 
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| 48 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 49 |  | 
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| 50 | <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" /> | 
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| 51 | <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" /> | 
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| 52 |  | 
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| 53 | <?lua | 
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| 54 | for i = 1, 10, 1 do | 
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| 55 | ?> | 
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| 56 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 57 | <?lua end ?> | 
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| 58 |  | 
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| 59 | <GlobalShader compositor="Bloom" visible=false> | 
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| 60 | <events> | 
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| 61 | <visibility> | 
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| 62 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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| 63 | </visibility> | 
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| 64 | </events> | 
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| 65 | </GlobalShader> | 
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| 66 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
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| 67 | <StaticEntity position="0,0,0" collisionType=static> | 
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| 68 | <collisionShapes> | 
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| 69 | <SphereCollisionShape radius="20" /> | 
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| 70 | </collisionShapes> | 
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| 71 | </StaticEntity> | 
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| 72 |  | 
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| 73 | <!-- | 
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| 74 | <?lua | 
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| 75 | for i = 1, 70, 1 do | 
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| 76 | ?> | 
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| 77 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 78 | <attached> | 
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| 79 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 80 | </attached> | 
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| 81 | </MovableEntity> | 
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| 82 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 83 | <attached> | 
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| 84 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 85 | </attached> | 
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| 86 | </MovableEntity> | 
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| 87 |  | 
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| 88 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 89 | <attached> | 
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| 90 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 91 | </attached> | 
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| 92 | </MovableEntity> | 
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| 93 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 94 | <attached> | 
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| 95 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 96 | </attached> | 
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| 97 | </MovableEntity> | 
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| 98 |  | 
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| 99 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 100 | <attached> | 
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| 101 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 102 | </attached> | 
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| 103 | </MovableEntity> | 
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| 104 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 105 | <attached> | 
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| 106 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 107 | </attached> | 
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| 108 | </MovableEntity> | 
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| 109 | <?lua end ?> | 
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| 110 | --> | 
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| 111 |  | 
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| 112 | </Scene> | 
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| 113 | </Level> | 
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