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Last change
on this file since 8298 was
7726,
checked in by konrad, 15 years ago
|
|
decision popup in ingame menu has been changed
|
-
Property svn:eol-style set to
native
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|
File size:
1.1 KB
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| Line | |
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| 1 | -- DecisionPopup.lua |
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| 2 | |
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| 3 | local P = createMenuSheet("DecisionPopup") |
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| 4 | |
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| 5 | P.buttonList = {} |
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| 6 | |
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| 7 | function P.onShow() |
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| 8 | --indices to iterate through buttonlist |
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| 9 | P.oldindex = -2 |
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| 10 | P.index = -1 |
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| 11 | end |
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| 12 | |
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| 13 | function P.onLoad() |
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| 14 | |
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| 15 | --button are arranged in a 1x2 matrix |
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| 16 | local item = { |
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| 17 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_yes"), |
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| 18 | ["function"] = P.button_yes |
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| 19 | } |
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| 20 | P.buttonList[1] = item |
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| 21 | |
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| 22 | local item = { |
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| 23 | ["button"] = winMgr:getWindow("orxonox/DecisionPopup_button_no"), |
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| 24 | ["function"] = P.button_no |
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| 25 | } |
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| 26 | P.buttonList[2] = item |
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| 27 | |
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| 28 | end |
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| 29 | |
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| 30 | function P.setCallback(functionPtr) |
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| 31 | P.functionPtr = functionPtr |
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| 32 | end |
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| 33 | |
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| 34 | function P.setText( text ) |
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| 35 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) |
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| 36 | end |
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| 37 | |
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| 38 | -- events for ingamemenu |
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| 39 | function P.button_yes(e) |
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| 40 | if P.functionPtr ~= nil then |
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| 41 | P.functionPtr(true) |
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| 42 | end |
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| 43 | hideMenuSheet("DecisionPopup") |
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| 44 | end |
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| 45 | |
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| 46 | function P.button_no(e) |
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| 47 | if P.functionPtr ~= nil then |
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| 48 | P.functionPtr(false) |
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| 49 | end |
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| 50 | hideMenuSheet("DecisionPopup") |
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| 51 | end |
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| 52 | |
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| 53 | function P.onKeyPressed() |
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| 54 | buttonIteratorHelper(P.buttonList, code, P, 1, 2) |
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| 55 | end |
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| 56 | |
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| 57 | return P |
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| 58 | |
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