| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Packet.h" |
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| 30 | #include "network/Synchronisable.h" |
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| 31 | #ifndef NDEBUG |
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| 32 | #include "util/CRC32.h" |
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| 33 | #endif |
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| 34 | |
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| 35 | #ifndef NETWORK_PACKETGAMESTATE_H |
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| 36 | #define NETWORK_PACKETGAMESTATE_H |
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| 37 | |
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| 38 | namespace network { |
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| 39 | |
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| 40 | namespace packet { |
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| 41 | |
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| 42 | struct GamestateHeader{ |
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| 43 | ENUM::Type packetType; |
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| 44 | int id; // id of the gamestate |
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| 45 | unsigned int compsize; |
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| 46 | unsigned int normsize; |
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| 47 | int base_id; // id of the base-gamestate diffed from |
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| 48 | bool diffed; // wheter diffed or not |
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| 49 | bool complete; // wheter it is a complete gamestate or only partial |
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| 50 | bool compressed; |
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| 51 | #ifndef NDEBUG |
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| 52 | uint32_t crc32; |
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| 53 | #endif |
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| 54 | }; |
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| 55 | |
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| 56 | /** |
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| 57 | @author |
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| 58 | */ |
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| 59 | class Gamestate: public Packet{ |
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| 60 | public: |
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| 61 | Gamestate(); |
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| 62 | Gamestate(unsigned char *data, int clientID); |
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| 63 | |
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| 64 | ~Gamestate(); |
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| 65 | |
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| 66 | bool collectData(int id, int mode=0x0); |
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| 67 | bool spreadData(int mode=0x0); |
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| 68 | int getID(); |
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| 69 | bool isDiffed(); |
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| 70 | bool isCompressed(); |
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| 71 | int getBaseID(); |
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| 72 | Gamestate *diff(Gamestate *base); |
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| 73 | Gamestate *undiff(Gamestate *base); |
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| 74 | bool compressData(); |
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| 75 | bool decompressData(); |
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| 76 | |
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| 77 | // Packet functions |
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| 78 | virtual unsigned int getSize() const; |
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| 79 | virtual bool process(); |
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| 80 | |
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| 81 | bool operator ==(packet::Gamestate gs); |
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| 82 | private: |
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| 83 | unsigned int calcGamestateSize(unsigned int id, int mode=0x0); |
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| 84 | void removeObject(orxonox::ObjectListIterator<Synchronisable> &it); |
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| 85 | |
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| 86 | |
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| 87 | //Bytestream *bs_; |
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| 88 | //GamestateHeader *header_; |
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| 89 | }; |
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| 90 | |
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| 91 | } |
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| 92 | |
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| 93 | } |
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| 94 | |
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| 95 | #endif |
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