| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Daniel 'Huty' Haggenmueller | 
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| 24 | *   Co-authors: | 
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| 25 | *      Damian 'Mozork' Frick | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file PickupSpawner.cc | 
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| 31 | @brief Implementation of the PickupSpawner class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "PickupSpawner.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/GameMode.h" | 
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| 38 | #include "core/Template.h" | 
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| 39 | #include "core/XMLPort.h" | 
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| 40 |  | 
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| 41 | #include "worldentities/pawns/Pawn.h" | 
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| 42 |  | 
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| 43 | #include "PickupManager.h" | 
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| 44 | #include "PickupRepresentation.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |  | 
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| 49 | RegisterClass(PickupSpawner); | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | @brief | 
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| 53 | Constructor. Creates a blank PickupSpawner. | 
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| 54 | */ | 
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| 55 | PickupSpawner::PickupSpawner(Context* context) : StaticEntity(context), pickup_(nullptr), representation_(nullptr), pickupTemplate_(nullptr) | 
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| 56 | { | 
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| 57 | RegisterObject(PickupSpawner); | 
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| 58 |  | 
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| 59 | this->initialize(); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | @brief | 
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| 64 | Registers the object and sets some default values. | 
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| 65 | */ | 
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| 66 | void PickupSpawner::initialize(void) | 
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| 67 | { | 
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| 68 | this->triggerDistance_ = 10; | 
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| 69 | this->respawnTime_ = 5.0f; | 
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| 70 | this->maxSpawnedItems_ = INF; | 
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| 71 | this->spawnsRemaining_ = INF; | 
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| 72 | this->selfDestruct_ = false; | 
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| 73 |  | 
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| 74 | this->setPickupable(nullptr); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | /** | 
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| 78 | @brief | 
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| 79 | Destructor. | 
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| 80 | */ | 
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| 81 | PickupSpawner::~PickupSpawner() | 
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| 82 | { | 
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| 83 | if(this->isInitialized() && this->selfDestruct_ && this->pickup_ != nullptr) | 
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| 84 | this->pickup_->destroy(); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | @brief | 
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| 89 | Factory method, Creates a fully functional PickupSpawner. | 
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| 90 | @param context | 
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| 91 | The context of this PickupSpawner. | 
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| 92 | @param pickup | 
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| 93 | The Pickupable to be spawned by this PickupSpawner. | 
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| 94 | @param carrier | 
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| 95 | The PickupCarrier that carried the input pickup before it was dropped. | 
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| 96 | @param triggerDistance | 
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| 97 | The distance at which the PickupSpawner will trigger. | 
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| 98 | */ | 
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| 99 | /*static*/ PickupSpawner* PickupSpawner::createDroppedPickup(Context* context, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance) | 
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| 100 | { | 
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| 101 | PickupSpawner* spawner = new PickupSpawner(context); | 
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| 102 |  | 
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| 103 | spawner->setPickupable(pickup); | 
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| 104 | spawner->setTriggerDistance(triggerDistance); | 
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| 105 | spawner->setMaxSpawnedItems(1); | 
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| 106 |  | 
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| 107 | spawner->setPosition(carrier->getCarrierPosition()); | 
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| 108 | spawner->block(carrier); | 
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| 109 |  | 
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| 110 | return spawner; | 
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| 111 | } | 
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| 112 |  | 
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| 113 | /** | 
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| 114 | @brief | 
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| 115 | Method for creating a PickupSpawner through XML. | 
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| 116 | @param xmlelement | 
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| 117 | XML element which contains the PickupSpawner. | 
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| 118 | @param mode | 
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| 119 | XMLPort mode. | 
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| 120 | */ | 
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| 121 | void PickupSpawner::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 122 | { | 
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| 123 | SUPER(PickupSpawner, XMLPort, xmlelement, mode); | 
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| 124 |  | 
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| 125 | XMLPortParam(PickupSpawner, "pickup", setPickupTemplateName, getPickupTemplateName, xmlelement, mode); | 
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| 126 | XMLPortParam(PickupSpawner, "triggerDistance", setTriggerDistance, getTriggerDistance, xmlelement, mode); | 
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| 127 | XMLPortParam(PickupSpawner, "respawnTime", setRespawnTime, getRespawnTime, xmlelement, mode); | 
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| 128 | XMLPortParam(PickupSpawner, "maxSpawnedItems", setMaxSpawnedItems, getMaxSpawnedItems, xmlelement, mode); | 
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| 129 | } | 
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| 130 |  | 
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| 131 | /** | 
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| 132 | @brief | 
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| 133 | Tick, checks if any Pawn is close enough to trigger. | 
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| 134 | @param dt | 
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| 135 | Time since last tick. | 
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| 136 | */ | 
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| 137 | //TODO: Replace with collisions? | 
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| 138 | void PickupSpawner::tick(float dt) | 
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| 139 | { | 
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| 140 | SUPER(PickupSpawner, tick, dt); | 
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| 141 |  | 
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| 142 | // If the PickupSpawner is active. | 
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| 143 | if(GameMode::isMaster() && this->isActive()) | 
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| 144 | { | 
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| 145 | // TODO: why is this a WeakPtr when the comment says StrongPtr? | 
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| 146 | WeakPtr<PickupSpawner> spawner = this; // Create a strong pointer to keep the PickupSpawner alive until we iterated through all Pawns (in case a Pawn takes the last pickup) | 
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| 147 |  | 
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| 148 | // Remove PickupCarriers from the blocked list if they have exceeded their time. | 
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| 149 | for(std::map<PickupCarrier*, std::time_t>::iterator it = this->blocked_.begin(); it != this->blocked_.end(); ) | 
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| 150 | { | 
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| 151 | std::map<PickupCarrier*, std::time_t>::iterator temp = it; | 
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| 152 | it++; | 
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| 153 | if(temp->second < std::time(0)) | 
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| 154 | this->blocked_.erase(temp); | 
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| 155 | } | 
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| 156 |  | 
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| 157 | // Iterate trough all Pawns. | 
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| 158 | for(Pawn* pawn : ObjectList<Pawn>()) | 
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| 159 | { | 
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| 160 | if(spawner == nullptr) // Stop if the PickupSpawner has been deleted (e.g. because it has run out of pickups to distribute). | 
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| 161 | break; | 
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| 162 |  | 
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| 163 | Vector3 distance = pawn->getWorldPosition() - this->getWorldPosition(); | 
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| 164 | PickupCarrier* carrier = static_cast<PickupCarrier*>(pawn); | 
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| 165 | // If a PickupCarrier, that fits the target-range of the Pickupable spawned by this PickupSpawner, is in trigger-distance and the carrier is not blocked. | 
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| 166 | if(distance.length() < this->triggerDistance_ && carrier != nullptr && this->blocked_.find(carrier) == this->blocked_.end()) | 
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| 167 | { | 
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| 168 | if(carrier->isTarget(this->pickup_)) | 
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| 169 | this->trigger(pawn); | 
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| 170 | } | 
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| 171 | } | 
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| 172 | } | 
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| 173 | } | 
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| 174 |  | 
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| 175 | /** | 
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| 176 | @brief | 
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| 177 | Trigger the PickupSpawner. | 
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| 178 | Adds the pickup to the Pawn that triggered, sets the timer to re-activate and deactives the PickupSpawner. | 
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| 179 | @param carrier | 
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| 180 | Carrier which triggered the PickupSpawner. | 
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| 181 | */ | 
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| 182 | void PickupSpawner::trigger(PickupCarrier* carrier) | 
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| 183 | { | 
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| 184 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") triggered and active." << endl; | 
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| 185 |  | 
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| 186 | PickupCarrier* target = carrier->getTarget(this->pickup_); | 
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| 187 |  | 
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| 188 | this->block(carrier); | 
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| 189 |  | 
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| 190 | assert(target); | 
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| 191 | bool pickedUp = this->pickup_->pickup(target); | 
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| 192 | assert(pickedUp); | 
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| 193 | (void)pickedUp; // To avoid compiler warning. | 
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| 194 |  | 
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| 195 | this->setPickupable(nullptr); | 
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| 196 | this->decrementSpawnsRemaining(); | 
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| 197 | } | 
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| 198 |  | 
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| 199 | void PickupSpawner::setPickupTemplateName(const std::string& name) | 
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| 200 | { | 
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| 201 | Template* temp = Template::getTemplate(name); | 
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| 202 | if (temp) | 
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| 203 | this->setPickupTemplate(temp); | 
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| 204 | } | 
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| 205 |  | 
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| 206 | void PickupSpawner::setPickupTemplate(Template* temp) | 
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| 207 | { | 
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| 208 | this->pickupTemplate_ = temp; | 
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| 209 | this->pickupTemplateName_ = temp->getName(); | 
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| 210 |  | 
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| 211 | this->setPickupable(this->createPickup()); | 
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| 212 | } | 
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| 213 |  | 
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| 214 | /** | 
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| 215 | @brief | 
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| 216 | Sets the maximum number of spawned items. | 
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| 217 | @param items | 
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| 218 | The maximum number of spawned items to be set. | 
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| 219 | */ | 
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| 220 | void PickupSpawner::setMaxSpawnedItems(int items) | 
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| 221 | { | 
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| 222 | this->maxSpawnedItems_ = items; | 
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| 223 | this->spawnsRemaining_ = items; | 
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| 224 | } | 
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| 225 |  | 
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| 226 | /** | 
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| 227 | @brief | 
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| 228 | Decrements the number of remaining spawns. | 
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| 229 | Sets the PickupSpawner to inactive for the duration of the respawnTime. | 
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| 230 | Destroys the PickupSpawner if the number of remaining spawns has reached zero. | 
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| 231 | */ | 
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| 232 | void PickupSpawner::decrementSpawnsRemaining(void) | 
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| 233 | { | 
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| 234 | if(this->spawnsRemaining_ != INF) | 
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| 235 | this->spawnsRemaining_--; | 
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| 236 |  | 
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| 237 | this->setActive(false); | 
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| 238 |  | 
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| 239 | if(this->spawnsRemaining_ != 0 && this->respawnTime_ > 0) | 
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| 240 | { | 
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| 241 | this->startRespawnTimer(); | 
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| 242 | this->fireEvent(); | 
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| 243 | } | 
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| 244 | else | 
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| 245 | { | 
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| 246 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") empty, selfdestruct initialized." << endl; | 
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| 247 | this->destroy(); | 
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| 248 | } | 
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| 249 | } | 
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| 250 |  | 
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| 251 | /** | 
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| 252 | @brief | 
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| 253 | Starts the respawn timer. | 
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| 254 | */ | 
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| 255 | void PickupSpawner::startRespawnTimer(void) | 
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| 256 | { | 
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| 257 | this->respawnTimer_.setTimer(this->respawnTime_, false, createExecutor(createFunctor(&PickupSpawner::respawnTimerCallback, this))); | 
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| 258 | } | 
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| 259 |  | 
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| 260 | /** | 
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| 261 | @brief | 
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| 262 | Invoked by the timer, re-activates the PickupSpawner. | 
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| 263 | */ | 
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| 264 | void PickupSpawner::respawnTimerCallback() | 
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| 265 | { | 
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| 266 | orxout(verbose, context::pickups) << "PickupSpawner (&" << this << ") reactivated." << endl; | 
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| 267 |  | 
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| 268 | this->setPickupable(this->createPickup()); | 
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| 269 | } | 
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| 270 |  | 
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| 271 | /** | 
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| 272 | @brief | 
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| 273 | Creates a new Pickupable. | 
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| 274 | @return | 
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| 275 | The Pickupable created. | 
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| 276 | */ | 
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| 277 | Pickupable* PickupSpawner::createPickup(void) | 
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| 278 | { | 
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| 279 | if(this->spawnsRemaining_ == 0) | 
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| 280 | { | 
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| 281 | orxout(internal_error, context::pickups) << "Massive Error: PickupSpawner still alive until having spawned last item." << endl; | 
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| 282 | return nullptr; | 
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| 283 | } | 
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| 284 |  | 
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| 285 | if (this->pickupTemplate_ != nullptr) | 
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| 286 | { | 
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| 287 | Identifier* identifier = this->pickupTemplate_->getBaseclassIdentifier(); | 
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| 288 | if (identifier != nullptr) | 
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| 289 | { | 
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| 290 | Pickupable* pickup = orxonox_cast<Pickupable*>(identifier->fabricate(this->getContext())); | 
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| 291 | orxonox_cast<BaseObject*>(pickup)->addTemplate(this->pickupTemplate_); | 
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| 292 | return pickup; | 
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| 293 | } | 
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| 294 | else | 
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| 295 | orxout(internal_error, context::pickups) << "No base class defined in pickup-template " << this->pickupTemplateName_ << endl; | 
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| 296 | } | 
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| 297 |  | 
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| 298 | return nullptr; | 
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| 299 | } | 
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| 300 |  | 
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| 301 | /** | 
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| 302 | @brief | 
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| 303 | Sets a Pickupable for the PickupSpawner to spawn. | 
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| 304 | @param pickup | 
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| 305 | The Pickupable to be set. | 
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| 306 | */ | 
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| 307 | void PickupSpawner::setPickupable(Pickupable* pickup) | 
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| 308 | { | 
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| 309 | if (this->representation_ != nullptr) | 
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| 310 | { | 
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| 311 | this->representation_->destroy(); | 
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| 312 | this->representation_ = nullptr; | 
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| 313 | } | 
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| 314 |  | 
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| 315 | if (pickup != nullptr) | 
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| 316 | { | 
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| 317 | if (this->pickup_ != nullptr) | 
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| 318 | this->pickup_->destroy(); | 
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| 319 |  | 
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| 320 | PickupRepresentation* representation = PickupManager::getInstance().getRepresentation(pickup->getRepresentationName()); | 
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| 321 | this->representation_ = representation->createSpawnerRepresentation(this); | 
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| 322 | this->attach(this->representation_); | 
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| 323 | this->setActive(true); | 
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| 324 | } | 
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| 325 | else | 
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| 326 | { | 
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| 327 | this->setActive(false); | 
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| 328 | } | 
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| 329 |  | 
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| 330 | this->pickup_ = pickup; | 
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| 331 | } | 
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| 332 | } | 
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