| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. | 
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| 24 | *   Co-authors: | 
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| 25 | *      Oli Scheuss | 
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| 26 | *      Damian 'Mozork' Frick | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | @file ScreenshotManager.h | 
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| 32 | @brief Definition of the ScreenshotManager class. | 
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| 33 | @ingroup Designtools | 
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| 34 | */ | 
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| 35 |  | 
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| 36 | #ifndef __ScreenshotManager_h__ | 
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| 37 | #define __ScreenshotManager_h__ | 
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| 38 |  | 
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| 39 | #include "DesignToolsPrereqs.h" | 
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| 40 |  | 
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| 41 | #include <OgrePrerequisites.h> | 
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| 42 | #include <OgreTexture.h> | 
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| 43 | #include <OgreHardwarePixelBuffer.h> | 
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| 44 |  | 
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| 45 | #include "util/Singleton.h" | 
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| 46 | #include "core/config/Configurable.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | @brief | 
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| 53 | Class encapsulates screenshot functionality and provides a method for making multi grid (i.e. HD) screenshots. | 
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| 54 |  | 
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| 55 | @author | 
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| 56 | This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. | 
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| 57 | @author | 
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| 58 | Oli Scheuss | 
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| 59 | @author | 
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| 60 | Damian 'Mozork' Frick | 
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| 61 | @ingroup Designtools | 
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| 62 | */ | 
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| 63 | class ScreenshotManager : public Configurable, public Singleton<ScreenshotManager> | 
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| 64 | { | 
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| 65 | friend class Singleton<ScreenshotManager>; | 
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| 66 |  | 
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| 67 | public: | 
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| 68 | ScreenshotManager(); | 
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| 69 | virtual ~ScreenshotManager(); | 
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| 70 | void setConfigValues(void); // Sets some config values. | 
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| 71 |  | 
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| 72 | void makeScreenshot(); // Make a screenshot. | 
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| 73 | Ogre::Image* getScreenshot(); // Creates a screenshot and returns it. | 
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| 74 | Ogre::Image* getScreenshot(Ogre::Camera* camera); // Creates a screenshot with the given camera and returns it. | 
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| 75 |  | 
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| 76 | /** | 
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| 77 | @brief Creates a screenshot. | 
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| 78 | */ | 
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| 79 | static void makeScreenshot_s() | 
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| 80 | { ScreenshotManager::getInstance().makeScreenshot(); } | 
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| 81 |  | 
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| 82 | void setGridSize(unsigned int size); // Set the size of the grid. | 
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| 83 | /** | 
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| 84 | @brief Get the current grid size. | 
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| 85 | @return Returns the size of the grid. | 
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| 86 | */ | 
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| 87 | inline unsigned int getGridSize(void) | 
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| 88 | { return this->gridSize_; } | 
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| 89 |  | 
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| 90 | void cleanup(void); // Frees used memory. | 
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| 91 |  | 
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| 92 | protected: | 
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| 93 | void update(void); // Update internal parameters. | 
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| 94 |  | 
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| 95 | static ScreenshotManager* singletonPtr_s; | 
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| 96 |  | 
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| 97 | std::string fileExtension_; //!< The image extension used to save the screenshot. | 
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| 98 | unsigned int gridSize_; //!< The magnification factor.  A 2 will create a 2x2 grid, doubling the size of the screenshot.  A 3 will create a 3x3 grid, tripling the size of the screenshot. | 
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| 99 | unsigned int windowWidth_, windowHeight_; //!< The width and height of the window. | 
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| 100 | bool disableOverlays_; //!< Whether overlays should be disabled. | 
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| 101 |  | 
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| 102 | Ogre::TexturePtr tempTexture_; //!< Temporary texture with current screen size. | 
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| 103 | Ogre::RenderTexture* renderTarget_; //!< Render target for the temporary texture. | 
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| 104 | Ogre::HardwarePixelBufferSharedPtr buffer_; //!< Buffer for the temporary texture. | 
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| 105 |  | 
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| 106 | Ogre::PixelBox* finalPicturePB_; //!< PixelBox for large screenshots, contains the screenshot for gridSize_ > 1. | 
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| 107 | uint8_t* data_; //!< Data pointer for the PixelBox. | 
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| 108 |  | 
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| 109 | }; | 
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| 110 |  | 
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| 111 | } | 
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| 112 |  | 
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| 113 | #endif  // __ScreenshotManager_h__ | 
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