| 1 | <LevelInfo | 
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| 2 | name = "radar3D_test" | 
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| 3 | description = "A level with absolutely nothing in it." | 
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| 4 | tags = "test" | 
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| 5 | screenshot = "emptylevel.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 | include("stats.oxo") | 
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| 10 | include("HUDTemplates3.oxo") | 
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| 11 | include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <?lua | 
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| 15 | include("templates/spaceshipAssff2.oxt") | 
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| 16 | include("templates/spaceshipPirate.oxt") | 
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| 17 | include("templates/spaceshipEscort.oxt") | 
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| 18 | ?> | 
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| 19 |  | 
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| 20 | <Level | 
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| 21 | gametype     = "Mission" | 
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| 22 | > | 
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| 23 | <templates> | 
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| 24 | <Template link=lodtemplate_default /> | 
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| 25 | </templates> | 
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| 26 | <?lua include("includes/notifications.oxi") ?> | 
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| 27 |  | 
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| 28 | <Scene | 
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| 29 | ambientlight = "0.8, 0.8, 0.8" | 
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| 30 | skybox       = "Orxonox/Starbox" | 
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| 31 | > | 
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| 32 |  | 
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| 33 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 34 | <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> | 
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| 35 |  | 
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| 36 |  | 
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| 37 |  | 
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| 38 | <Pawn team=0 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,0" > | 
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| 39 | <attached> | 
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| 40 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> | 
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| 41 | </attached> | 
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| 42 | <collisionShapes> | 
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| 43 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> | 
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| 44 | </collisionShapes> | 
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| 45 | </Pawn> | 
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| 46 |  | 
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| 47 | <Pawn team=1 health=30 position="0,1000,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,1000,0" > | 
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| 48 | <attached> | 
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| 49 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> | 
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| 50 | </attached> | 
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| 51 | <collisionShapes> | 
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| 52 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> | 
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| 53 | </collisionShapes> | 
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| 54 | </Pawn> | 
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| 55 |  | 
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| 56 |  | 
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| 57 | <Pawn team=2 health=30 position="0,0,1000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,1000" > | 
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| 58 | <attached> | 
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| 59 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> | 
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| 60 | </attached> | 
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| 61 | <collisionShapes> | 
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| 62 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> | 
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| 63 | </collisionShapes> | 
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| 64 | </Pawn> | 
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| 65 |  | 
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| 66 | <Pawn team=3 health=30 position="1000,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "1000,0,0" > | 
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| 67 | <attached> | 
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| 68 | <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> | 
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| 69 | </attached> | 
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| 70 | <collisionShapes> | 
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| 71 | <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> | 
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| 72 | </collisionShapes> | 
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| 73 | </Pawn> | 
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| 74 |  | 
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| 75 | </Scene> | 
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| 76 | </Level> | 
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| 77 |  | 
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