| 1 | <!-- NEW FEATURES: |
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| 2 | - Three new Spaceships: collateralDamage; planetDestroyer; lightEscortship; |
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| 3 | - Shaders (not included here, since the ogre plugin is missing on Ubuntu) |
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| 4 | - Sound Effects (not included) |
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| 5 | - Animation (not included) |
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| 6 | - HUD aiming assistant |
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| 7 | - Turret |
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| 8 | - Racing Bots |
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| 9 | --> |
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| 10 | <LevelInfo |
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| 11 | name = "Presentation HS 2012" |
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| 12 | description = "New Features: new Spaceships, Racing AI, HUD Aiming Assistant, Turret, Shaders, Sound Effects" |
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| 13 | tags = "presentation" |
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| 14 | screenshot = "emptylevel.png" |
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| 15 | /> |
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| 16 | |
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| 17 | <?lua |
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| 18 | include("stats.oxo") |
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| 19 | include("HUDTemplates3.oxo") |
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| 20 | include("templates/lodInformation.oxt") |
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| 21 | include("templates/pickupRepresentationTemplates.oxt") |
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| 22 | ?> |
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| 23 | |
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| 24 | <?lua |
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| 25 | include("templates/spaceshipAssff.oxt") |
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| 26 | include("templates/spaceshipPirate.oxt") |
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| 27 | include("templates/spaceshipEscort.oxt") |
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| 28 | include("templates/bigship.oxt") |
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| 29 | include("templates/spaceshipTurret.oxt") |
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| 30 | include("templates/spaceshipCollateralDamage.oxt") |
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| 31 | ?> |
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| 32 | |
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| 33 | <Level |
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| 34 | plugins = gametypes |
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| 35 | gametype = SpaceRace |
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| 36 | > |
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| 37 | <templates> |
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| 38 | <Template link=lodtemplate_default /> |
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| 39 | </templates> |
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| 40 | <?lua include("includes/notifications.oxi") ?> |
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| 41 | |
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| 42 | <NotificationQueueCEGUI |
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| 43 | name="narrative" |
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| 44 | targets="simpleNotification" |
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| 45 | size=1 |
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| 46 | displayTime=30 |
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| 47 | position="0.2, 0, 0.1, 0" |
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| 48 | fontSize="24" |
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| 49 | fontColor="0.3, 1, 0.2, 0.8" |
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| 50 | alignment="HorzCentred" |
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| 51 | displaySize="0.6, 0, 0, 0" |
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| 52 | /> |
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| 53 | |
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| 54 | <Scene |
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| 55 | ambientlight = "0.8, 0.8, 0.8" |
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| 56 | skybox = "Orxonox/skyBoxMoreNebula" |
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| 57 | > <!-- Orxonox/Starbox --> |
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| 58 | <?lua |
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| 59 | include("includes/pickups.oxi") |
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| 60 | ?> |
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| 61 | |
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| 62 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 63 | <SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> |
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| 64 | <!--SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=bigship /--> |
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| 65 | <!--SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> |
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| 66 | <!--SpawnPoint team=0 position="6000,0,2000" lookat="1,1,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> |
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| 67 | |
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| 68 | <SpaceRaceManager> |
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| 69 | <checkpoints> |
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| 70 | <RaceCheckPoint name="checkpoint1" position="000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="0" islast="false" nextcheckpoints="1,2,3"> |
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| 71 | <attached> |
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| 72 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 73 | </attached> |
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| 74 | </RaceCheckPoint> |
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| 75 | <!--- first three alternative paths ---> |
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| 76 | <RaceCheckPoint name="checkpoint2" position="1300,0,-800" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="1" islast="false" nextcheckpoints="7,-1,-1"> |
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| 77 | <attached> |
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| 78 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90/> |
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| 79 | </attached> |
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| 80 | </RaceCheckPoint> |
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| 81 | |
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| 82 | <RaceCheckPoint name="checkpoint3" position="1200,-400,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="2" islast="false" nextcheckpoints="4,-1,-1"> |
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| 83 | <attached> |
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| 84 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 85 | </attached> |
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| 86 | </RaceCheckPoint> |
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| 87 | |
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| 88 | <RaceCheckPoint name="checkpoint4" position="1200,100,700" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="3" islast="false" nextcheckpoints="5,-1,-1"> |
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| 89 | <attached> |
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| 90 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 91 | </attached> |
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| 92 | </RaceCheckPoint> |
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| 93 | |
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| 94 | <!--- second three alternative paths ---> |
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| 95 | <RaceCheckPoint name="checkpoint5" position="2000,0,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="4" islast="false" nextcheckpoints="7,8,-1"> |
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| 96 | <attached> |
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| 97 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 98 | </attached> |
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| 99 | </RaceCheckPoint> |
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| 100 | |
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| 101 | <RaceCheckPoint name="checkpoint6" position="2000,-500,400" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="5" islast="false" nextcheckpoints="9,-1,-1"> |
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| 102 | <attached> |
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| 103 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 104 | </attached> |
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| 105 | </RaceCheckPoint> |
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| 106 | |
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| 107 | |
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| 108 | <!--- third generation ---> |
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| 109 | |
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| 110 | <RaceCheckPoint name="checkpoint7" position="5000,0,-3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="6" islast="false" nextcheckpoints="11,-1,-1"> |
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| 111 | <attached> |
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| 112 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=135 /> |
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| 113 | </attached> |
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| 114 | </RaceCheckPoint> |
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| 115 | |
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| 116 | <RaceCheckPoint name="checkpoint8" position="3500,800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="7" islast="false" nextcheckpoints="10,-1,-1"> |
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| 117 | <attached> |
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| 118 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 119 | </attached> |
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| 120 | </RaceCheckPoint> |
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| 121 | |
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| 122 | <RaceCheckPoint name="checkpoint9" position="3500,-800,0" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="8" islast="false" nextcheckpoints="10,-1,-1"> |
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| 123 | <attached> |
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| 124 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 125 | </attached> |
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| 126 | </RaceCheckPoint> |
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| 127 | |
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| 128 | <RaceCheckPoint name="checkpoint10" position="3500,0,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="9" islast="false" nextcheckpoints="11,-1,-1"> |
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| 129 | <attached> |
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| 130 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 131 | </attached> |
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| 132 | </RaceCheckPoint> |
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| 133 | |
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| 134 | <!-- Intermediate Solo Gate --> |
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| 135 | <RaceCheckPoint name="checkpoint11" position="4500,0,-100" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> |
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| 136 | <attached> |
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| 137 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=90 /> |
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| 138 | </attached> |
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| 139 | </RaceCheckPoint> |
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| 140 | |
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| 141 | <!---- First Common Point ----> |
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| 142 | <RaceCheckPoint name="checkpoint12" position="6000,0,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="11" islast="false" nextcheckpoints="12,14,-1"> |
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| 143 | <attached> |
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| 144 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=45 /> |
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| 145 | </attached> |
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| 146 | </RaceCheckPoint> |
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| 147 | |
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| 148 | <!-- Two Paths (1) --> |
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| 149 | <RaceCheckPoint name="checkpoint13" position="7500,-1500,2500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="12" islast="false" nextcheckpoints="14,-1,-1"> |
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| 150 | <attached> |
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| 151 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> |
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| 152 | </attached> |
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| 153 | </RaceCheckPoint> |
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| 154 | |
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| 155 | <RaceCheckPoint name="checkpoint14" position="7500,-1500,1500" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="13" islast="false" nextcheckpoints="15,-1,-1"> |
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| 156 | <attached> |
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| 157 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=90 /> |
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| 158 | </attached> |
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| 159 | </RaceCheckPoint> |
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| 160 | |
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| 161 | <!-- Two Paths (2) --> |
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| 162 | <RaceCheckPoint name="checkpoint15" position="9000,-3000, 3000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="14" islast="false" nextcheckpoints="16,-1,-1"> |
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| 163 | <attached> |
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| 164 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=130 roll=1 /> |
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| 165 | </attached> |
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| 166 | </RaceCheckPoint> |
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| 167 | |
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| 168 | <RaceCheckPoint name="checkpoint16" position="9000,-3000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="15" islast="false" nextcheckpoints="16,-1,-1"> |
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| 169 | <attached> |
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| 170 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=110 /> |
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| 171 | </attached> |
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| 172 | </RaceCheckPoint> |
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| 173 | |
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| 174 | <!-- GOAL --> |
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| 175 | <RaceCheckPoint name="checkpoint17" position="12000,-4000,2000" direction="0,-1,1" collisionType="static" scale="1" distance="100" checkpointindex="16" islast="true"> |
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| 176 | <attached> |
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| 177 | <Model mass="50" scale="6" mesh="BigSpacegate.mesh" yaw=100 pitch=135 /> |
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| 178 | </attached> |
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| 179 | </RaceCheckPoint> |
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| 180 | </checkpoints> |
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| 181 | </SpaceRaceManager> |
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| 182 | |
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| 183 | |
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| 184 | <!-- Simplify paths --> |
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| 185 | <!-- PORTALS --> |
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| 186 | |
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| 187 | <Template name=PortalDefault> |
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| 188 | <PortalEndPoint> |
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| 189 | <attached> |
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| 190 | <Billboard material="Portals/Default" scale="3"/> |
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| 191 | </attached> |
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| 192 | </PortalEndPoint> |
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| 193 | </Template> |
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| 194 | |
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| 195 | <PortalEndPoint position="2000,0,-1000" id="3" distance="60" target="MobileEntity" design="PortalDefault" /> |
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| 196 | <PortalEndPoint position="4500,0,-3400" id="4" distance="60" target="MobileEntity" design="PortalDefault" /> |
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| 197 | <PortalLink fromID="3" toID="4" /> |
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| 198 | <PortalLink fromID="4" toID="3" /> |
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| 199 | |
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| 200 | |
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| 201 | <!-- ForceField --> |
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| 202 | 800,400,0 |
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| 203 | <ForceField position="1200,-400,0" direction="8,4,0" diameter=500 velocity=2000 length=500 /> |
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| 204 | <MovableEntity position="1200,-400,0"> |
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| 205 | <attached> |
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| 206 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.1,0.1,0.1" scale=1/> |
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| 207 | <?lua for i=0,4,1 do ?> |
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| 208 | <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,-100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> |
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| 209 | <Billboard position="<?lua print(i*200) ?>,<?lua print(i*100) ?>,100" material="Examples/Flare" colour="0.1,0.1,0.1" scale=1/> |
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| 210 | <?lua end ?> |
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| 211 | </attached> |
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| 212 | </MovableEntity> |
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| 213 | |
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| 214 | |
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| 215 | <!-- Pickup --> |
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| 216 | <PickupSpawner pickup=smallspeedpickup position="5300,0,-2300" triggerDistance="60" respawnTime="10" maxSpawnedItems="99" scale="12" /> |
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| 217 | |
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| 218 | |
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| 219 | <!--- SCENERY ---> |
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| 220 | <!-- @Objects: HYDROGEN FARMER--> |
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| 221 | <StaticEntity position="5700,0,-3700" mass=10000 > |
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| 222 | <attached> |
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| 223 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 224 | <ParticleEmitter position="0,0,0" source="Orxonox/ThrusterFire" scale=1.2 /> |
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| 225 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 226 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 227 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 228 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 229 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 230 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 231 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 232 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 233 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 234 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 235 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 236 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 237 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 238 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 239 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 240 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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| 241 | </attached> |
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| 242 | <collisionShapes> |
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| 243 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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| 244 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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| 245 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 246 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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| 247 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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| 248 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 249 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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| 250 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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| 251 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 252 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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| 253 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 254 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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| 255 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 256 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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| 257 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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| 258 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 259 | </collisionShapes> |
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| 260 | </StaticEntity> |
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| 261 | |
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| 262 | <StaticEntity position="2800,0,0" mass=10000 pitch=0 roll=45 yaw=240 > |
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| 263 | <attached> |
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| 264 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsBody.mesh" /> |
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| 265 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseL.mesh" /> |
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| 266 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsDuseR.mesh" /> |
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| 267 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelV.mesh" /> |
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| 268 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsKuppelK.mesh" /> |
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| 269 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntL.mesh" /> |
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| 270 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsAntR.mesh" /> |
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| 271 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsGarage.mesh" /> |
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| 272 | <Model position="0,0,0" yaw=0 pitch=180 roll=0 scale=40 mesh="bsStation.mesh" /> |
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| 273 | |
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| 274 | <BlinkingBillboard position="20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 275 | <BlinkingBillboard position="-20,-24,160" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 276 | <BlinkingBillboard position="20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> |
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| 277 | <BlinkingBillboard position="-20,-25,190" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=40 quadratic=1 /> |
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| 278 | <BlinkingBillboard position="20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> |
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| 279 | <BlinkingBillboard position="-20,-25,220" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=80 quadratic=0 /> |
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| 280 | <BlinkingBillboard position="20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> |
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| 281 | <BlinkingBillboard position="-20,-26,250" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=120 quadratic=0 /> |
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| 282 | <BlinkingBillboard position="20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> |
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| 283 | <BlinkingBillboard position="-20,-26,28" material="Examples/Flare" colour="0.3, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=160 quadratic=0 /> |
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| 284 | <BlinkingBillboard position="29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> |
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| 285 | <BlinkingBillboard position="-29,-35,142" material="Examples/Flare" colour="1, 0.4, 0.4, 0.1" amplitude=0.2 frequency=30 phase=0 quadratic=0 /> |
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| 286 | </attached> |
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| 287 | </StaticEntity> |
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| 288 | |
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| 289 | <!-- Docking --> |
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| 290 | <Dock position="2830,20,50" roll=0 yaw=0 > |
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| 291 | <animations> |
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| 292 | <MoveToDockingTarget target="destroyer" /> |
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| 293 | </animations> |
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| 294 | <effects> |
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| 295 | <DockToShip target="spaceShip" /> |
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| 296 | </effects> |
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| 297 | <events> |
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| 298 | <execute> |
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| 299 | <EventListener event="dockMe" /> |
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| 300 | </execute> |
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| 301 | <activity> |
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| 302 | <EventListener event=notGameEnd /> |
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| 303 | </activity> |
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| 304 | </events> |
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| 305 | <attached> |
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| 306 | <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 /> |
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| 307 | <BlinkingBillboard position="10,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 308 | <BlinkingBillboard position="20,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 309 | <BlinkingBillboard position="30,0,0" material="Examples/Flare" colour="1, 0.3, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 310 | <BlinkingBillboard position="0,10,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 311 | <BlinkingBillboard position="0,20,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 312 | <BlinkingBillboard position="0,30,0" material="Examples/Flare" colour="0.3, 1, 1, 0.1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 313 | <BlinkingBillboard position="0,0,10" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 314 | <BlinkingBillboard position="0,0,20" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 315 | <BlinkingBillboard position="0,0,30" material="Examples/Flare" colour="0.3, 0.3, 1, 1" amplitude=0.2 frequency=0.4 phase=0 quadratic=1 /> |
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| 316 | <DistanceTrigger position="0,0,0" distance="200" target="Pawn" |
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| 317 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe" |
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| 318 | /> |
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| 319 | </attached> |
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| 320 | |
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| 321 | </Dock> |
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| 322 | <SpaceShip |
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| 323 | template = "spaceshipcollateraldamage" |
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| 324 | team = "0" |
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| 325 | position = "2890,-40,6" |
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| 326 | orientation = "-0.14, 0.68, 0.68, 0.223" |
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| 327 | lookat = "0,0,0" |
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| 328 | roll = "180" |
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| 329 | name = "collateralDamage" |
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| 330 | radarname = "Collateral Damage" > |
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| 331 | <!-- |
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| 332 | pitch = "90" |
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| 333 | yaw = "0"--> |
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| 334 | <attached> |
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| 335 | <DockingTarget name="spaceShip" /> |
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| 336 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 337 | <DockingTarget name="destroyer" /> |
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| 338 | </attached> |
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| 339 | </SpaceShip> |
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| 340 | |
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| 341 | <!-- triple large belt around the planet --> |
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| 342 | <?lua |
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| 343 | dofile("includes/asteroidField.lua") |
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| 344 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) |
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| 345 | ?> |
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| 346 | <?lua |
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| 347 | dofile("includes/asteroidField.lua") |
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| 348 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) |
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| 349 | ?> |
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| 350 | <?lua |
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| 351 | dofile("includes/asteroidField.lua") |
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| 352 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) |
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| 353 | ?> |
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| 354 | |
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| 355 | <Planet |
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| 356 | position="15000,0,-1000" |
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| 357 | scale="5000" |
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| 358 | collisionType="dynamic" |
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| 359 | linearDamping="0.8" |
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| 360 | angularDamping="0" |
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| 361 | mass="10000000" |
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| 362 | pitch="0" |
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| 363 | mesh="planets/ganymede.mesh" |
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| 364 | atmosphere="atmosphere1" |
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| 365 | rotationaxis="1,0,0" |
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| 366 | rotationrate="1.0" |
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| 367 | atmospheresize="80.0f" |
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| 368 | imagesize="1024.0f" |
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| 369 | collisiondamage = 2 |
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| 370 | enablecollisiondamage = true |
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| 371 | > |
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| 372 | <attached> |
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| 373 | <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> |
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| 374 | </attached> |
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| 375 | <collisionShapes> |
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| 376 | <SphereCollisionShape radius="5000" position="0,0,0" /> |
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| 377 | </collisionShapes> |
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| 378 | </Planet> |
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| 379 | |
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| 380 | <StaticEntity position="6750,-750,2000" yaw=0 pitch=0> |
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| 381 | <attached> |
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| 382 | <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> |
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| 383 | <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> |
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| 384 | <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> |
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| 385 | <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> |
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| 386 | <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> |
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| 387 | </attached> |
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| 388 | </StaticEntity> |
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| 389 | <SpaceShip position="6750,-740,2000" pitch="90" yaw="0" roll="0" radarname="Automatic Turret"> |
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| 390 | <templates> |
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| 391 | <Template link=spaceshipturret /> |
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| 392 | </templates> |
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| 393 | <controller> |
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| 394 | <WaypointPatrolController alertnessradius=1000 team=10> |
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| 395 | </WaypointPatrolController> |
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| 396 | </controller> |
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| 397 | </SpaceShip> |
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| 398 | |
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| 399 | |
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| 400 | <!--- Some Randomn Asteroids ---> |
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| 401 | <?lua |
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| 402 | for i = 1, 250, 1 |
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| 403 | do |
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| 404 | j = math.random() |
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| 405 | ?> |
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| 406 | |
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| 407 | <MovableEntity |
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| 408 | position = "<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" |
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| 409 | collisionType = dynamic |
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| 410 | linearDamping = 0.8 |
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| 411 | angularDamping = 0 |
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| 412 | scale = "<?lua print(j * 150)?>" |
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| 413 | collisiondamage = 1 |
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| 414 | enablecollisiondamage = true |
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| 415 | > |
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| 416 | <attached> |
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| 417 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 418 | </attached> |
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| 419 | <collisionShapes> |
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| 420 | <SphereCollisionShape radius="<?lua print(j * 350) ?>" /> |
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| 421 | </collisionShapes> |
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| 422 | </MovableEntity> |
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| 423 | |
|---|
| 424 | <?lua |
|---|
| 425 | end |
|---|
| 426 | ?> |
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| 427 | |
|---|
| 428 | |
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| 429 | |
|---|
| 430 | |
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| 431 | |
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| 432 | |
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| 433 | <!-- INTERACTIVE PART --> |
|---|
| 434 | <DistanceTrigger name="start" position="-900,0,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> |
|---|
| 435 | <DistanceTrigger name="spawnBots" position="-900,0,0" target="Pawn" distance=100 stayActive="true" delay=4.5 /> |
|---|
| 436 | <DistanceTrigger name="creditPetar" position="2000,0,0" target="Pawn" distance=100 stayActive="true" delay=0.5 /> |
|---|
| 437 | <DistanceTrigger name="creditDario" position="4500,0,-100" target="Pawn" distance=200 stayActive="true" delay=5 /> |
|---|
| 438 | |
|---|
| 439 | <SimpleNotification message="Sound Effetcs by Mike." broadcast="true"> |
|---|
| 440 | <events> |
|---|
| 441 | <trigger> |
|---|
| 442 | <EventListener event=start /> |
|---|
| 443 | </trigger> |
|---|
| 444 | </events> |
|---|
| 445 | </SimpleNotification> |
|---|
| 446 | |
|---|
| 447 | <SimpleNotification message="Racing Bots by Michael." broadcast="true"> |
|---|
| 448 | <events> |
|---|
| 449 | <trigger> |
|---|
| 450 | <EventListener event=spawnBots /> |
|---|
| 451 | </trigger> |
|---|
| 452 | </events> |
|---|
| 453 | </SimpleNotification> |
|---|
| 454 | |
|---|
| 455 | <SimpleNotification message="Planetary Destroyer by Petar." broadcast="true"> |
|---|
| 456 | <events> |
|---|
| 457 | <trigger> |
|---|
| 458 | <EventListener event=creditPetar /> |
|---|
| 459 | </trigger> |
|---|
| 460 | </events> |
|---|
| 461 | </SimpleNotification> |
|---|
| 462 | |
|---|
| 463 | <SimpleNotification message="Collateral Damage by Raphael." broadcast="true"> |
|---|
| 464 | <events> |
|---|
| 465 | <trigger> |
|---|
| 466 | <EventListener event=dockMe /> |
|---|
| 467 | </trigger> |
|---|
| 468 | </events> |
|---|
| 469 | </SimpleNotification> |
|---|
| 470 | |
|---|
| 471 | <SimpleNotification message="Automatic Turret by Dario." broadcast="true"> |
|---|
| 472 | <events> |
|---|
| 473 | <trigger> |
|---|
| 474 | <EventListener event=creditDario /> |
|---|
| 475 | </trigger> |
|---|
| 476 | </events> |
|---|
| 477 | </SimpleNotification> |
|---|
| 478 | |
|---|
| 479 | <Script code="addBots 3" onLoad="false"> |
|---|
| 480 | <events> |
|---|
| 481 | <trigger> |
|---|
| 482 | <EventListener event=spawnBots /> |
|---|
| 483 | </trigger> |
|---|
| 484 | </events> |
|---|
| 485 | </Script> |
|---|
| 486 | |
|---|
| 487 | |
|---|
| 488 | <!-- SOUNDS & MUSIC --> |
|---|
| 489 | <WorldSound name="scoreSound" position="-920,0,0" source="sounds/ReadyGo.ogg" > |
|---|
| 490 | <events> |
|---|
| 491 | <play> |
|---|
| 492 | <EventListener event="start" /> |
|---|
| 493 | </play> |
|---|
| 494 | </events> |
|---|
| 495 | </WorldSound> |
|---|
| 496 | |
|---|
| 497 | |
|---|
| 498 | |
|---|
| 499 | |
|---|
| 500 | </Scene> |
|---|
| 501 | </Level> |
|---|
| 502 | |
|---|