| 1 | <?lua | 
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| 2 |   include("spaceshipTemplatesPhysics.oxw") | 
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| 3 | ?> | 
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| 4 | <?lua | 
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| 5 |   include("HUDTemplates3.oxo") | 
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| 6 | ?> | 
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| 7 |  | 
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| 8 | <Level | 
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| 9 |  name         = "Sample" | 
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| 10 |  description  = "Just a few tests" | 
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| 11 | > | 
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| 12 |   <Scene | 
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| 13 |    ambientlight = "0.5, 0.5, 0.5" | 
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| 14 |    skybox       = "Orxonox/Starbox" | 
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| 15 |    negativeWorldRange = "-100000, -100000, -100000" | 
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| 16 |    positiveWorldRange = " 100000,  100000,  100000" | 
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| 17 |    hasPhysics   = true | 
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| 18 |   > | 
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| 19 |       <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 20 |     <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 21 |     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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| 22 |  | 
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| 23 |     <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> | 
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| 24 |     <StaticEntity | 
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| 25 |      position        = "0,0,0" | 
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| 26 |      name            = "banana" | 
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| 27 |      collisionType   = "static" | 
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| 28 |      mass            = 1000 | 
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| 29 |     > | 
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| 30 |       <attached> | 
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| 31 |         <Model position="0,0,0" scale=100 mesh="plane.mesh" /> | 
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| 32 |         <Model position="0,-0.0001,0" roll=180 scale=100 mesh="plane.mesh" /> | 
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| 33 |       </attached> | 
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| 34 |       <collisionShapes> | 
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| 35 |         <PlaneCollisionShape name="thePlane" planeNormal="0,1,0" planeOffset=0 /> | 
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| 36 |       </collisionShapes> | 
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| 37 |     </StaticEntity> | 
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| 38 |  | 
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| 39 |     <!-- red sphere for phsics engine testing purposes--> | 
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| 40 |     <!--StaticEntity position="40,0,0"> | 
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| 41 |       <attached> | 
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| 42 |         <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> | 
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| 43 |       </attached> | 
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| 44 |     </StaticEntity--> | 
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| 45 |  | 
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| 46 |     <!-- yellow cube for phsics engine testing purposes--> | 
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| 47 |     <!--StaticEntity position="80,0,0"> | 
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| 48 |       <attached> | 
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| 49 |         <Model position="0,0,0" scale=1 mesh="cube.mesh" /> | 
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| 50 |       </attached> | 
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| 51 |     </StaticEntity--> | 
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| 52 |  | 
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| 53 |     <MovableEntity | 
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| 54 |      name            = "blubb" | 
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| 55 |      position        = "-150, 20, -500" | 
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| 56 |      collisionType   = "kinematic" | 
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| 57 |      mass            = 10000 | 
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| 58 |      velocity        = "30, 0, 0" | 
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| 59 |     > | 
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| 60 |       <attached> | 
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| 61 |         <Model name = "moedeli" position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 62 |         <StaticEntity name="hahaha" position="0,0,0" collisionType="static"> | 
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| 63 |           <collisionShapes> | 
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| 64 |             <SphereCollisionShape name="firstSphere" radius=20/> | 
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| 65 |           </collisionShapes> | 
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| 66 |         </StaticEntity> | 
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| 67 |       </attached> | 
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| 68 |  | 
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| 69 |       <!--attached> | 
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| 70 |         <SphereCollisionShape name = "secondSphere" radius=0.4 position="1,1,1"/> | 
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| 71 |         <CompoundCollisionShape position="4,4,4"> | 
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| 72 |           <SphereCollisionShape name = "thirdSphere" radius=1.0/> | 
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| 73 |         </CompoundCollisionShape> | 
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| 74 |       </attached--> | 
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| 75 |     </MovableEntity> | 
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| 76 |  | 
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| 77 |     <MovableEntity | 
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| 78 |      name            = "blubb2" | 
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| 79 |      position        = "150, 30, -500" | 
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| 80 |      collisionType   = "dynamic" | 
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| 81 |      mass            = 10 | 
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| 82 |      velocity        = "-30, 0, 0" | 
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| 83 |     > | 
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| 84 |       <attached> | 
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| 85 |         <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 86 |       </attached> | 
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| 87 |       <collisionShapes> | 
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| 88 |         <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 89 |       </collisionShapes> | 
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| 90 |     </MovableEntity> | 
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| 91 |  | 
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| 92 |     <StaticEntity | 
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| 93 |      name            = "blubbStatic" | 
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| 94 |      position        = "0, 15, -500" | 
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| 95 |      collisionType   = "Static" | 
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| 96 |      mass            = 10 | 
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| 97 |     > | 
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| 98 |       <attached> | 
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| 99 |         <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 100 |       </attached> | 
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| 101 |       <collisionShapes> | 
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| 102 |         <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 103 |       </collisionShapes> | 
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| 104 |     </StaticEntity> | 
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| 105 |  | 
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| 106 |     <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 107 |     <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 108 |     <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> | 
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| 109 |  | 
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| 110 |     <MovableEntity | 
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| 111 |      name            = "apple1" | 
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| 112 |      position        = "-150, 80, -500" | 
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| 113 |      collisionType   = "dynamic" | 
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| 114 |      mass            = 10 | 
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| 115 |      velocity        = "30, 0, 0" | 
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| 116 |     > | 
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| 117 |       <attached> | 
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| 118 |         <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 119 |       </attached> | 
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| 120 |       <collisionShapes> | 
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| 121 |         <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 122 |       </collisionShapes> | 
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| 123 |     </MovableEntity> | 
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| 124 |  | 
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| 125 |     <MovableEntity | 
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| 126 |      name            = "apple2" | 
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| 127 |      position        = "50, 80, -500" | 
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| 128 |      collisionType   = "dynamic" | 
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| 129 |      mass            = 10 | 
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| 130 |      velocity        = "-30, 0, 0" | 
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| 131 |     > | 
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| 132 |       <attached> | 
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| 133 |         <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 134 |       </attached> | 
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| 135 |       <collisionShapes> | 
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| 136 |         <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 137 |         <SphereCollisionShape name = "secondSphere" radius=20 position="1,0,0"/> | 
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| 138 |       </collisionShapes> | 
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| 139 |     </MovableEntity> | 
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| 140 |  | 
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| 141 |     <MovableEntity | 
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| 142 |      name            = "apple3" | 
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| 143 |      position        = "150, 80, -500" | 
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| 144 |      collisionType   = "dynamic" | 
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| 145 |      mass            = 10 | 
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| 146 |      velocity        = "-30, 0, 0" | 
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| 147 |     > | 
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| 148 |       <attached> | 
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| 149 |         <Model position="0,0,0" scale=20 mesh="sphere.mesh" /> | 
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| 150 |       </attached> | 
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| 151 |       <collisionShapes> | 
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| 152 |         <SphereCollisionShape name = "secondSphere" radius=20 position="0,0,0"/> | 
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| 153 |       </collisionShapes> | 
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| 154 |     </MovableEntity> | 
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| 155 |  | 
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| 156 |     <!--MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> | 
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| 157 |       <events> | 
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| 158 |         <activity> | 
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| 159 |           <DistanceTrigger position="0,0,-300" distance=50 target="ControllableEntity" invert=1 /> | 
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| 160 |         </activity> | 
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| 161 |       </events> | 
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| 162 |       <attached> | 
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| 163 |         <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> | 
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| 164 |         <StaticEntity position="0,0,100"> | 
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| 165 |           <attached> | 
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| 166 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 167 |             <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> | 
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| 168 |               <attached> | 
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| 169 |                 <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> | 
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| 170 |                 <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> | 
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| 171 |                 <Model position="35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 172 |                   <attached> | 
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| 173 |                     <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 174 |                   </attached> | 
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| 175 |                 </Model> | 
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| 176 |                 <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> | 
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| 177 |                   <attached> | 
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| 178 |                     <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 179 |                   </attached> | 
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| 180 |                 </Model> | 
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| 181 |               </attached> | 
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| 182 |             </MovableEntity> | 
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| 183 |           </attached> | 
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| 184 |         </StaticEntity> | 
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| 185 |         <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> | 
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| 186 |           <attached> | 
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| 187 |             <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> | 
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| 188 |             <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> | 
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| 189 |             <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> | 
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| 190 |             <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> | 
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| 191 |           </attached> | 
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| 192 |         </MovableEntity> | 
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| 193 |       </attached> | 
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| 194 |     </MovableEntity--> | 
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| 195 |  | 
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| 196 |  | 
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| 197 |     <!--ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 198 |     <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 199 |     <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> | 
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| 200 |     <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> | 
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| 201 |     <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /--> | 
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| 202 |  | 
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| 203 |  | 
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| 204 |     <ParticleSpawner position="0,20,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> | 
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| 205 |       <events> | 
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| 206 |         <spawn> | 
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| 207 |           <EventTrigger delay=1> | 
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| 208 |             <events> | 
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| 209 |               <trigger> | 
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| 210 |                 <SpawnPoint position="0,20,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 211 |               </trigger> | 
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| 212 |             </events> | 
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| 213 |           </EventTrigger> | 
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| 214 |         </spawn> | 
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| 215 |       </events> | 
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| 216 |     </ParticleSpawner> | 
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| 217 |  | 
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| 218 |  | 
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| 219 |     <!--ParticleEmitter name=fireright position="200,0,0" source="Orxonox/fire3" active=false> | 
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| 220 |       <events> | 
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| 221 |         <activity> | 
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| 222 |           <DistanceTrigger name=firetrigger1 position="200,0,0" distance=100 target="ControllableEntity" /> | 
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| 223 |         </activity> | 
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| 224 |       </events> | 
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| 225 |     </ParticleEmitter> | 
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| 226 |     <ParticleEmitter name=fireleft position="-200,0,0" source="Orxonox/fire3" active=false> | 
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| 227 |       <events> | 
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| 228 |         <activity> | 
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| 229 |           <DistanceTrigger name=firetrigger2 position="-200,0,0" distance=100 target="ControllableEntity" /> | 
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| 230 |         </activity> | 
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| 231 |       </events> | 
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| 232 |     </ParticleEmitter> | 
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| 233 |     <ParticleEmitter name=firecenter position="0,0,0" source="Orxonox/fire3" active=false> | 
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| 234 |       <events> | 
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| 235 |         <activity> | 
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| 236 |           <EventListener event=firetrigger1 /> | 
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| 237 |           <EventListener event=firetrigger2 /> | 
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| 238 |         </activity> | 
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| 239 |       </events> | 
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| 240 |     </ParticleEmitter--> | 
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| 241 |  | 
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| 242 |  | 
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| 243 |     <!--EventDispatcher> | 
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| 244 |       <targets> | 
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| 245 |         <EventTarget target=fireright /> | 
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| 246 |         <EventTarget target=firecenter /> | 
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| 247 |         <EventTarget target=fireleft /> | 
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| 248 |       </targets> | 
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| 249 |       <events> | 
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| 250 |         <activity> | 
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| 251 |           <DistanceTrigger position="0,0,200" distance=100 target="ControllableEntity" /> | 
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| 252 |         </activity> | 
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| 253 |       </events> | 
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| 254 |     </EventDispatcher--> | 
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| 255 |  | 
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| 256 |  | 
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| 257 |     <!--Model position="0,50,0" scale=3 mesh="assff.mesh"> | 
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| 258 |       <events> | 
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| 259 |         <visibility> | 
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| 260 |           <DistanceTrigger position="0,50,0" distance=50 target="ControllableEntity" invert=1 /> | 
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| 261 |         </visibility> | 
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| 262 |       </events> | 
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| 263 |     </Model--> | 
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| 264 |  | 
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| 265 |  | 
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| 266 |     <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> | 
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| 267 |     <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> | 
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| 268 |     <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> | 
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| 269 |     <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> | 
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| 270 |     <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> | 
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| 271 |     <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> | 
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| 272 |  | 
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| 273 |     <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> | 
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| 274 |  | 
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| 275 |     <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> | 
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| 276 |     <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> | 
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| 277 |     <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> | 
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| 278 |  | 
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| 279 |   </Scene> | 
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| 280 | </Level> | 
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