| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Johannes Ritz | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _CountDown_H__ | 
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| 30 | #define _CountDown_H__ | 
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| 31 |  | 
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| 32 | #include "overlays/OverlaysPrereqs.h" | 
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| 33 |  | 
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| 34 | #include "tools/interfaces/TimeFactorListener.h" | 
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| 35 | #include "tools/interfaces/Tickable.h" | 
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| 36 | #include "overlays/OverlayText.h" | 
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| 37 |  | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 | class _OverlaysExport CountDown : public OverlayText, public Tickable | 
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| 41 | { | 
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| 42 | public: | 
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| 43 | CountDown(Context* context); | 
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| 44 | virtual ~CountDown(); | 
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| 45 |  | 
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| 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 47 | virtual void changedOwner(); | 
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| 48 | virtual void tick(float dt); | 
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| 49 |  | 
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| 50 | inline void setCounter(float value) | 
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| 51 | { this->counter_ = value + 0.99f; } | 
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| 52 | inline float getCounter() const | 
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| 53 | { return this->counter_; } | 
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| 54 | inline void setSpeed(float value) | 
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| 55 | { this->speed_ = value; } | 
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| 56 | inline float getSpeed() const | 
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| 57 | { return this->speed_; } | 
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| 58 |  | 
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| 59 | protected: | 
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| 60 |  | 
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| 61 | private: | 
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| 62 | PlayerInfo* owner_; | 
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| 63 | float counter_; | 
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| 64 | float speed_; | 
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| 65 | bool hasStopped_; | 
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| 66 | }; | 
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| 67 | } | 
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| 68 | #endif /* _CountDown_H__ */ | 
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