| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Florian Zinggeler | 
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| 24 | * | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | #ifndef _InvaderHUDinfo_H__ | 
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| 28 | #define _InvaderHUDinfo_H__ | 
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| 29 |  | 
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| 30 | #include "invader/InvaderPrereqs.h" | 
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| 31 |  | 
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| 32 | #include "tools/interfaces/Tickable.h" | 
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| 33 | #include "overlays/OverlayText.h" | 
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| 34 |  | 
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| 35 | namespace orxonox | 
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| 36 | { | 
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| 37 | class _InvaderExport InvaderHUDinfo : public OverlayText, public Tickable | 
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| 38 | { | 
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| 39 | public: | 
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| 40 | InvaderHUDinfo(Context* context); | 
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| 41 |  | 
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| 42 | virtual void tick(float dt); | 
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| 43 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 44 | virtual void changedOwner(); | 
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| 45 |  | 
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| 46 | inline void setShowLives(bool value) | 
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| 47 | { this->bShowLives_ = value; } | 
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| 48 | inline bool getShowLives() const | 
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| 49 | { return this->bShowLives_; } | 
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| 50 |  | 
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| 51 | inline void setShowLevel(bool value) | 
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| 52 | { this->bShowLevel_ = value; } | 
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| 53 | inline bool getShowLevel() const | 
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| 54 | { return this->bShowLevel_; } | 
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| 55 |  | 
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| 56 | inline void setShowPoints(bool value) | 
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| 57 | { this->bShowPoints_ = value; } | 
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| 58 | inline bool getShowPoints() const | 
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| 59 | { return this->bShowPoints_; } | 
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| 60 |  | 
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| 61 | inline void setShowMultiplier(bool value) | 
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| 62 | { this->bShowMultiplier_ = value; } | 
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| 63 | inline bool getShowMultiplier() const | 
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| 64 | { return this->bShowMultiplier_; } | 
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| 65 |  | 
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| 66 |  | 
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| 67 | private: | 
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| 68 | Invader* InvaderGame; | 
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| 69 | bool bShowLives_; | 
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| 70 | bool bShowLevel_; | 
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| 71 | bool bShowPoints_; | 
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| 72 | bool bShowMultiplier_; | 
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| 73 | }; | 
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| 74 | } | 
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| 75 | #endif /* _InvaderHUDinfo_H__ */ | 
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