| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_DEFAULT_COLLISION_CONFIGURATION | 
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| 17 | #define BT_DEFAULT_COLLISION_CONFIGURATION | 
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| 18 |  | 
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| 19 | #include "btCollisionConfiguration.h" | 
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| 20 | class btVoronoiSimplexSolver; | 
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| 21 | class btConvexPenetrationDepthSolver; | 
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| 22 |  | 
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| 23 | struct  btDefaultCollisionConstructionInfo | 
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| 24 | { | 
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| 25 | btStackAlloc*           m_stackAlloc; | 
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| 26 | btPoolAllocator*        m_persistentManifoldPool; | 
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| 27 | btPoolAllocator*        m_collisionAlgorithmPool; | 
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| 28 | int                                     m_defaultMaxPersistentManifoldPoolSize; | 
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| 29 | int                                     m_defaultMaxCollisionAlgorithmPoolSize; | 
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| 30 | int                                     m_customCollisionAlgorithmMaxElementSize; | 
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| 31 | int                                     m_defaultStackAllocatorSize; | 
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| 32 | int                                     m_useEpaPenetrationAlgorithm; | 
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| 33 |  | 
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| 34 | btDefaultCollisionConstructionInfo() | 
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| 35 | :m_stackAlloc(0), | 
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| 36 | m_persistentManifoldPool(0), | 
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| 37 | m_collisionAlgorithmPool(0), | 
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| 38 | m_defaultMaxPersistentManifoldPoolSize(4096), | 
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| 39 | m_defaultMaxCollisionAlgorithmPoolSize(4096), | 
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| 40 | m_customCollisionAlgorithmMaxElementSize(0), | 
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| 41 | m_defaultStackAllocatorSize(0), | 
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| 42 | m_useEpaPenetrationAlgorithm(true) | 
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| 43 | { | 
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| 44 | } | 
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| 45 | }; | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  | 
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| 49 | ///btCollisionConfiguration allows to configure Bullet collision detection | 
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| 50 | ///stack allocator, pool memory allocators | 
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| 51 | ///@todo: describe the meaning | 
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| 52 | class   btDefaultCollisionConfiguration : public btCollisionConfiguration | 
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| 53 | { | 
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| 54 |  | 
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| 55 | protected: | 
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| 56 |  | 
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| 57 | int     m_persistentManifoldPoolSize; | 
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| 58 |  | 
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| 59 | btStackAlloc*   m_stackAlloc; | 
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| 60 | bool    m_ownsStackAllocator; | 
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| 61 |  | 
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| 62 | btPoolAllocator*        m_persistentManifoldPool; | 
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| 63 | bool    m_ownsPersistentManifoldPool; | 
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| 64 |  | 
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| 65 |  | 
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| 66 | btPoolAllocator*        m_collisionAlgorithmPool; | 
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| 67 | bool    m_ownsCollisionAlgorithmPool; | 
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| 68 |  | 
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| 69 | //default simplex/penetration depth solvers | 
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| 70 | btVoronoiSimplexSolver* m_simplexSolver; | 
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| 71 | btConvexPenetrationDepthSolver* m_pdSolver; | 
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| 72 |  | 
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| 73 | //default CreationFunctions, filling the m_doubleDispatch table | 
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| 74 | btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc; | 
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| 75 | btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc; | 
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| 76 | btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc; | 
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| 77 | btCollisionAlgorithmCreateFunc* m_compoundCreateFunc; | 
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| 78 | btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc; | 
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| 79 | btCollisionAlgorithmCreateFunc* m_emptyCreateFunc; | 
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| 80 | btCollisionAlgorithmCreateFunc* m_sphereSphereCF; | 
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| 81 | #ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM | 
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| 82 | btCollisionAlgorithmCreateFunc* m_sphereBoxCF; | 
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| 83 | btCollisionAlgorithmCreateFunc* m_boxSphereCF; | 
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| 84 | #endif //USE_BUGGY_SPHERE_BOX_ALGORITHM | 
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| 85 |  | 
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| 86 | btCollisionAlgorithmCreateFunc* m_boxBoxCF; | 
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| 87 | btCollisionAlgorithmCreateFunc* m_sphereTriangleCF; | 
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| 88 | btCollisionAlgorithmCreateFunc* m_triangleSphereCF; | 
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| 89 | btCollisionAlgorithmCreateFunc* m_planeConvexCF; | 
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| 90 | btCollisionAlgorithmCreateFunc* m_convexPlaneCF; | 
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| 91 |  | 
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| 92 | public: | 
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| 93 |  | 
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| 94 |  | 
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| 95 | btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo()); | 
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| 96 |  | 
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| 97 | virtual ~btDefaultCollisionConfiguration(); | 
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| 98 |  | 
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| 99 | ///memory pools | 
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| 100 | virtual btPoolAllocator* getPersistentManifoldPool() | 
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| 101 | { | 
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| 102 | return m_persistentManifoldPool; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | virtual btPoolAllocator* getCollisionAlgorithmPool() | 
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| 106 | { | 
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| 107 | return m_collisionAlgorithmPool; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | virtual btStackAlloc*   getStackAllocator() | 
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| 111 | { | 
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| 112 | return m_stackAlloc; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | virtual btVoronoiSimplexSolver* getSimplexSolver() | 
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| 116 | { | 
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| 117 | return m_simplexSolver; | 
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| 118 | } | 
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| 119 |  | 
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| 120 |  | 
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| 121 | virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1); | 
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| 122 |  | 
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| 123 | ///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm. | 
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| 124 | ///By default, this feature is disabled for best performance. | 
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| 125 | ///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature. | 
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| 126 | ///@param minimumPointsPerturbationThreshold is the minimum number of points in the contact cache, above which the feature is disabled | 
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| 127 | ///3 is a good value for both params, if you want to enable the feature. This is because the default contact cache contains a maximum of 4 points, and one collision query at the unperturbed orientation is performed first. | 
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| 128 | ///See Bullet/Demos/CollisionDemo for an example how this feature gathers multiple points. | 
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| 129 | ///@todo we could add a per-object setting of those parameters, for level-of-detail collision detection. | 
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| 130 | void    setConvexConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3); | 
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| 131 |  | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | #endif //BT_DEFAULT_COLLISION_CONFIGURATION | 
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| 135 |  | 
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