|
Last change
on this file since 11053 was
10258,
checked in by landauf, 11 years ago
|
|
merged presentationHS14merge back to trunk
|
-
Property svn:eol-style set to
native
|
|
File size:
2.2 KB
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| Line | |
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| 1 | <Template name=tower> |
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| 2 | <TowerDefenseTower |
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| 3 | |
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| 4 | |
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| 5 | explosionchunks = 6 |
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| 6 | |
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| 7 | reloadrate = 3 |
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| 8 | reloadwaittime = 1 |
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| 9 | |
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| 10 | collisionType = "dynamic" |
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| 11 | team = 2 |
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| 12 | |
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| 13 | |
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| 14 | > |
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| 15 | <controller> |
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| 16 | <WaypointPatrolController alertnessradius=1000 team=5> |
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| 17 | <waypoints> |
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| 18 | <Model mesh="cube.mesh" scale=0 position=" 700, 200, 100" /> |
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| 19 | </waypoints> |
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| 20 | </WaypointPatrolController> |
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| 21 | </controller> |
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| 22 | |
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| 23 | |
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| 24 | |
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| 25 | <attached> |
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| 26 | <Model position="0,0,0" scale=45 mesh="Tower.mesh" /> |
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| 27 | |
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| 28 | |
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| 29 | </attached> |
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| 30 | |
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| 31 | <!--collisionShapes> |
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| 32 | |
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| 33 | </collisionShapes--> |
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| 34 | |
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| 35 | <?lua |
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| 36 | include("../includes/towerWeaponSettings.oxi") |
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| 37 | ?> |
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| 38 | </TowerDefenseTower> |
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| 39 | </Template> |
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| 40 | |
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| 41 | |
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| 42 | |
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| 43 | <Template name=towerturret> |
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| 44 | <TowerDefenseTower |
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| 45 | |
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| 46 | |
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| 47 | explosionchunks = 6 |
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| 48 | |
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| 49 | reloadrate = 10 |
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| 50 | reloadwaittime = 5 |
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| 51 | |
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| 52 | collisionType = "dynamic" |
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| 53 | team = 1 |
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| 54 | |
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| 55 | |
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| 56 | > |
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| 57 | <attached> |
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| 58 | |
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| 59 | <Model position="0,0,0" scale=45 mesh="Tower.mesh" /> |
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| 60 | |
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| 61 | <Turret reloadrate=10 reloadwaittime=5 collisionType="dynamic" position="0,0,10" direction="0,0,1" pitch="0" yaw="0" roll="0" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=1000 minAttackRadius=30> |
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| 62 | |
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| 63 | <controller> |
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| 64 | <TurretController/> |
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| 65 | </controller> |
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| 66 | <?lua |
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| 67 | include("../includes/weaponSettingsTurret.oxi") |
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| 68 | ?> |
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| 69 | </Turret> |
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| 70 | |
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| 71 | </attached> |
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| 72 | |
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| 73 | |
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| 74 | |
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| 75 | |
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| 76 | <!--collisionShapes> |
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| 77 | |
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| 78 | </collisionShapes--> |
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| 79 | |
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| 80 | <?lua |
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| 81 | include("../includes/towerWeaponSettings.oxi") |
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| 82 | ?> |
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| 83 | </TowerDefenseTower> |
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| 84 | </Template> |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | <Template name=towerturret1> |
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| 89 | <TowerDefenseTower |
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| 90 | |
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| 91 | |
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| 92 | explosionchunks = 6 |
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| 93 | |
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| 94 | reloadrate = 10 |
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| 95 | reloadwaittime = 5 |
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| 96 | |
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| 97 | collisionType = "dynamic" |
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| 98 | team = 1 |
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| 99 | |
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| 100 | |
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| 101 | > |
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| 102 | <attached> |
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| 103 | |
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| 104 | |
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| 105 | <Turret reloadrate=10 reloadwaittime=5 collisionType="dynamic" position="0,0,10" direction="0,0,1" pitch="0" yaw="0" roll="0" angularDamping=0.999999 mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=1000 minAttackRadius=30> |
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| 106 | |
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| 107 | <controller> |
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| 108 | <TurretController/> |
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| 109 | </controller> |
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| 110 | <?lua |
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| 111 | include("../includes/weaponSettingsTurret1.oxi") |
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| 112 | ?> |
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| 113 | </Turret> |
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| 114 | |
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| 115 | </attached> |
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| 116 | |
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| 117 | |
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| 118 | |
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| 119 | |
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| 120 | <!--collisionShapes> |
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| 121 | |
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| 122 | </collisionShapes--> |
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| 123 | |
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| 124 | <?lua |
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| 125 | include("../includes/towerWeaponSettings.oxi") |
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| 126 | ?> |
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| 127 | </TowerDefenseTower> |
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| 128 | </Template> |
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