| 1 | <Template name=standardturret> | 
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| 2 |   <Turret> | 
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| 3 |     <attached> | 
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| 4 |       <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" pitch=-90/> | 
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| 5 |       <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" pitch=-90/> | 
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| 6 |       <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" pitch=-90/> | 
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| 7 |       <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" pitch=-90/> | 
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| 8 |       <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" pitch=-90/> | 
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| 9 |  | 
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| 10 |       <Turret position="0,0,-10" mass=100 maxPitch=90 maxYaw=90 maxAttackRadius=2000 minAttackRadius=30> | 
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| 11 |         <attached> | 
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| 12 |           <Model position="0,0,0" pitch="-90" roll="0" mesh="turretHead.mesh" scale3D="10,10,10"/> | 
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| 13 |         </attached> | 
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| 14 |         <collisionShapes> | 
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| 15 |           <SphereCollisionShape radius="10"   position = "0,0,0"/> | 
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| 16 |         </collisionShapes> | 
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| 17 |         <controller> | 
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| 18 |           <TurretController/> | 
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| 19 |         </controller> | 
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| 20 |         <?lua | 
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| 21 |           include("../includes/weaponSettingsTurret.oxi") | 
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| 22 |         ?> | 
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| 23 |       </Turret> | 
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| 24 |     </attached> | 
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| 25 |      | 
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| 26 |     <controller> | 
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| 27 |       <TeamTargetProxy/> | 
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| 28 |     </controller> | 
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| 29 |   </Turret> | 
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| 30 | </Template> | 
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| 31 |  | 
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| 32 | <Template name=spaceshipturretcameras defaults=0> | 
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| 33 |   <SpaceShip> | 
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| 34 |     <camerapositions> | 
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| 35 |       <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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| 36 |       <CameraPosition position="0,20, 80" drag=true mouselook=true /> | 
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| 37 |       <CameraPosition position="0,30,120" drag=true mouselook=true /> | 
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| 38 |     </camerapositions> | 
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| 39 |   </SpaceShip> | 
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| 40 | </Template> | 
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