| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. | 
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| 24 | *   Co-authors: | 
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| 25 | *      Oli Scheuss | 
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| 26 | *      Damian 'Mozork' Frick | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | @file ScreenshotManager.cc | 
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| 32 | @brief Implementation of the ScreenshotManager class. | 
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| 33 | @ingroup Designtools | 
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| 34 | */ | 
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| 35 |  | 
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| 36 | #include "ScreenshotManager.h" | 
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| 37 |  | 
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| 38 | #include <OgreCamera.h> | 
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| 39 | #include <OgreRenderTexture.h> | 
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| 40 | #include <OgreRenderWindow.h> | 
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| 41 | #include <OgreRoot.h> | 
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| 42 | #include <OgreViewport.h> | 
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| 43 |  | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/config/ConfigValueIncludes.h" | 
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| 46 | #include "core/GraphicsManager.h" | 
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| 47 | #include "core/PathConfig.h" | 
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| 48 | #include "core/Resource.h" | 
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| 49 | #include "core/command/ConsoleCommand.h" | 
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| 50 | #include "util/ScopedSingletonManager.h" | 
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| 51 | #include "util/StringUtils.h" | 
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| 52 |  | 
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| 53 | #include "CameraManager.h" | 
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| 54 | #include "graphics/Camera.h" | 
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| 55 |  | 
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| 56 | // #include <X11/Xlib.h> TODO: Needed? | 
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| 57 |  | 
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| 58 | namespace orxonox | 
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| 59 | { | 
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| 60 |  | 
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| 61 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); | 
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| 62 |  | 
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| 63 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); | 
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| 64 |  | 
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| 65 | /** | 
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| 66 | @brief | 
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| 67 | Constructor. | 
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| 68 | */ | 
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| 69 | ScreenshotManager::ScreenshotManager() : finalPicturePB_(NULL), data_(NULL) | 
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| 70 | { | 
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| 71 | RegisterObject(ScreenshotManager); | 
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| 72 |  | 
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| 73 | this->setConfigValues(); | 
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| 74 |  | 
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| 75 | // Flag for overlay rendering | 
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| 76 | this->disableOverlays_ = true; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | ScreenshotManager::~ScreenshotManager() | 
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| 80 | { | 
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| 81 | this->cleanup(); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | /** | 
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| 85 | @brief | 
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| 86 | Frees used memory. | 
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| 87 | */ | 
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| 88 | void ScreenshotManager::cleanup(void) | 
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| 89 | { | 
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| 90 | if(this->finalPicturePB_ != NULL) | 
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| 91 | { | 
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| 92 | delete this->finalPicturePB_; | 
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| 93 | this->finalPicturePB_ = NULL; | 
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| 94 | } | 
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| 95 | if(this->data_ != NULL) | 
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| 96 | { | 
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| 97 | delete this->data_; | 
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| 98 | this->data_ = NULL; | 
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| 99 | } | 
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| 100 | if(!this->tempTexture_.isNull()) | 
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| 101 | this->tempTexture_.freeMethod(); | 
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| 102 | } | 
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| 103 |  | 
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| 104 | /** | 
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| 105 | @brief | 
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| 106 | Sets some config values. | 
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| 107 | */ | 
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| 108 | void ScreenshotManager::setConfigValues(void) | 
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| 109 | { | 
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| 110 | // Set file extension for the Screenshot files. | 
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| 111 | SetConfigValue(fileExtension_, ".png"); | 
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| 112 | // The grid size. | 
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| 113 | SetConfigValue(gridSize_, 3); | 
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| 114 | } | 
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| 115 |  | 
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| 116 | /** | 
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| 117 | @brief | 
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| 118 | Update internal parameters. | 
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| 119 | */ | 
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| 120 | void ScreenshotManager::update(void) | 
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| 121 | { | 
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| 122 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); | 
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| 123 |  | 
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| 124 | // Update current window size | 
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| 125 | this->windowWidth_   = pRenderWindow->getWidth(); | 
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| 126 | this->windowHeight_  = pRenderWindow->getHeight(); | 
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| 127 |  | 
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| 128 | // Create temporary texture | 
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| 129 | this->tempTexture_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Resource::getDefaultResourceGroup(), Ogre::TEX_TYPE_2D, this->windowWidth_, this->windowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); | 
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| 130 |  | 
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| 131 | // Get the current render target of the temporary texture | 
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| 132 | this->renderTarget_ = this->tempTexture_->getBuffer()->getRenderTarget(); | 
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| 133 |  | 
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| 134 | // HardwarePixelBufferSharedPtr to the buffer of the temporary texture | 
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| 135 | this->buffer_ = this->tempTexture_->getBuffer(); | 
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| 136 |  | 
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| 137 | // Create PixelBox | 
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| 138 | this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; | 
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| 139 | this->finalPicturePB_ = new Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /** | 
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| 143 | @brief | 
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| 144 | Make a screenshot. | 
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| 145 | The screenshot is saved in the log folder. | 
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| 146 | */ | 
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| 147 | void ScreenshotManager::makeScreenshot() | 
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| 148 | { | 
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| 149 | // Get the screenshot. | 
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| 150 | Ogre::Image* finalImage = getScreenshot(); | 
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| 151 | if(finalImage != NULL) | 
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| 152 | { | 
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| 153 | // Save it. | 
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| 154 | finalImage->save(PathConfig::getInstance().getLogPathString() + "screenshot_" + getTimestamp() + this->fileExtension_); | 
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| 155 | delete finalImage; | 
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| 156 | orxout(user_info) << "Finished taking " << this->gridSize_*this->windowWidth_ << "x" << this->gridSize_*this->windowHeight_ << " pixel HD screenshot. Storing in log/." << endl; | 
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| 157 | } | 
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| 158 | else | 
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| 159 | orxout(user_error) << "There needs to be an active camera to make screenshots." << endl; | 
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| 160 |  | 
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| 161 | this->cleanup(); | 
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| 162 | } | 
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| 163 |  | 
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| 164 | /** | 
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| 165 | @brief | 
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| 166 | Creates a screenshot and returns it. | 
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| 167 | After calling this method the ScreenshotManager should be cleaned using cleanup(). | 
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| 168 | @return | 
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| 169 | Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. | 
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| 170 | */ | 
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| 171 | Ogre::Image* ScreenshotManager::getScreenshot() | 
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| 172 | { | 
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| 173 | if(CameraManager::getInstance().getActiveCamera() == NULL ) | 
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| 174 | return NULL; | 
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| 175 | return this->getScreenshot(CameraManager::getInstance().getActiveCamera()->getOgreCamera()); | 
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| 176 | } | 
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| 177 |  | 
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| 178 | /** | 
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| 179 | @brief | 
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| 180 | Creates a screenshot with the given camera and returns it. | 
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| 181 | After calling this method the ScreenshotManager should be cleaned using cleanup(). | 
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| 182 | @param camera | 
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| 183 | A pointer to the camera the screenshot should be taken with. | 
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| 184 | @return | 
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| 185 | Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. | 
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| 186 | */ | 
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| 187 | Ogre::Image* ScreenshotManager::getScreenshot(Ogre::Camera* camera) | 
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| 188 | { | 
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| 189 | if(camera == NULL) | 
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| 190 | return NULL; | 
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| 191 |  | 
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| 192 | // Update the internal parameters. | 
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| 193 | this->update(); | 
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| 194 |  | 
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| 195 | // Add the camera as viewport. | 
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| 196 | this->renderTarget_->removeAllViewports(); | 
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| 197 | this->renderTarget_->addViewport(camera); | 
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| 198 |  | 
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| 199 | // Set the viewport settings | 
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| 200 | Ogre::Viewport *vp = renderTarget_->getViewport(0); | 
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| 201 | vp->setClearEveryFrame(true); | 
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| 202 | vp->setOverlaysEnabled(false); | 
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| 203 |  | 
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| 204 | // Remind current overlay flag | 
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| 205 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); | 
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| 206 |  | 
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| 207 | // We disable overlay rendering if it is set in config file and the viewport setting is enabled | 
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| 208 | if(this->disableOverlays_ && enableOverlayFlag) | 
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| 209 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); | 
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| 210 |  | 
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| 211 | Ogre::Image* finalImage = new Ogre::Image(); | 
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| 212 |  | 
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| 213 | if(this->gridSize_ <= 1) | 
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| 214 | { | 
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| 215 | // Simple case where the contents of the screen are taken directly | 
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| 216 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) | 
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| 217 | this->renderTarget_->update(); // Render | 
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| 218 |  | 
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| 219 | this->buffer_->blitToMemory(*this->finalPicturePB_); | 
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| 220 | finalImage->loadDynamicImage(static_cast<unsigned char*>(finalPicturePB_->data), finalPicturePB_->getWidth(), finalPicturePB_->getHeight(),Ogre::PF_B8G8R8); | 
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| 221 | } | 
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| 222 | else | 
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| 223 | { | 
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| 224 | // Define the original frustum extents variables | 
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| 225 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; | 
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| 226 | // Set the original Frustum extents | 
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| 227 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); | 
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| 228 |  | 
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| 229 | // Compute the Stepsize for the grid | 
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| 230 | Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / this->gridSize_; | 
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| 231 | Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / this->gridSize_; | 
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| 232 |  | 
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| 233 | // Process each grid | 
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| 234 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; | 
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| 235 | for (unsigned int nbScreenshots = 0; nbScreenshots < this->gridSize_ * this->gridSize_; nbScreenshots++) | 
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| 236 | { | 
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| 237 | int y = nbScreenshots / this->gridSize_; | 
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| 238 | int x = nbScreenshots - y * this->gridSize_; | 
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| 239 |  | 
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| 240 | // Shoggoth frustum extents setting | 
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| 241 | // Compute the new frustum extents | 
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| 242 | frustumLeft    = originalFrustumLeft + frustumGridStepHorizontal * x; | 
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| 243 | frustumRight  = frustumLeft + frustumGridStepHorizontal; | 
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| 244 | frustumTop    = originalFrustumTop - frustumGridStepVertical * y; | 
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| 245 | frustumBottom  = frustumTop - frustumGridStepVertical; | 
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| 246 |  | 
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| 247 | // Set the frustum extents value to the camera | 
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| 248 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); | 
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| 249 |  | 
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| 250 | // Ignore time duration between frames | 
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| 251 | Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 252 | this->renderTarget_->update(); // Render | 
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| 253 |  | 
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| 254 | // Define the current box | 
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| 255 | Ogre::Box subBox = Ogre::Box(x* this->windowWidth_,y * this->windowHeight_,x * this->windowWidth_ + this->windowWidth_, y * this->windowHeight_ + this->windowHeight_); | 
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| 256 | // Copy the content from the temp buffer into the final picture PixelBox | 
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| 257 | // Place the tempBuffer content at the right position | 
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| 258 | this->buffer_->blitToMemory(this->finalPicturePB_->getSubVolume(subBox)); | 
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| 259 |  | 
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| 260 | orxout(internal_info) << "Created screenshot number " << nbScreenshots << " for multi grid HD screenshot." << endl; | 
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| 261 |  | 
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| 262 | } | 
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| 263 |  | 
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| 264 | // Set frustum extents to previous settings | 
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| 265 | camera->resetFrustumExtents(); | 
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| 266 |  | 
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| 267 | // Insert the PixelBox data into the Image Object | 
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| 268 | finalImage->loadDynamicImage(static_cast<unsigned char*>(this->finalPicturePB_->data), this->finalPicturePB_->getWidth(), this->finalPicturePB_->getHeight(), 1, Ogre::PF_B8G8R8, false); | 
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| 269 | } | 
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| 270 |  | 
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| 271 | // Do we have to re-enable our overlays? | 
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| 272 | if(enableOverlayFlag) | 
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| 273 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); | 
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| 274 |  | 
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| 275 | // Reset time since last frame to pause the scene | 
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| 276 | Ogre::Root::getSingletonPtr()->clearEventTimes(); | 
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| 277 |  | 
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| 278 | return finalImage; | 
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| 279 | } | 
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| 280 |  | 
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| 281 | /** | 
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| 282 | @brief | 
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| 283 | Set the size of the grid. | 
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| 284 | @param size | 
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| 285 | The size of the grid. | 
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| 286 | */ | 
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| 287 | void ScreenshotManager::setGridSize(unsigned int size) | 
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| 288 | { | 
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| 289 | if(size == this->gridSize_) | 
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| 290 | return; | 
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| 291 |  | 
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| 292 | this->gridSize_ = size; | 
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| 293 | } | 
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| 294 |  | 
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| 295 | } | 
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