| 1 | <LevelInfo | 
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| 2 |  name = "turret Test" | 
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| 3 |  description = "A level with a turret in it." | 
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| 4 |  tags = "test" | 
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| 5 |  screenshot = "emptylevel.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 |   include("stats.oxo") | 
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| 10 |   include("HUDTemplates3.oxo") | 
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| 11 |   include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <?lua | 
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| 15 |   include("templates/spaceshipAssff.oxt") | 
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| 16 |   include("templates/spaceshipPirate.oxt") | 
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| 17 |   include("templates/spaceshipTurret.oxt") | 
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| 18 | ?> | 
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| 19 |  | 
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| 20 | <Level> | 
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| 21 |   <templates> | 
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| 22 |     <Template link=lodtemplate_default /> | 
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| 23 |   </templates> | 
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| 24 |   <?lua include("includes/notifications.oxi") ?> | 
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| 25 |  | 
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| 26 |   <Scene | 
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| 27 |     ambientlight = "0.8, 0.8, 0.8" | 
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| 28 |     skybox       = "Orxonox/Starbox" | 
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| 29 |   > | 
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| 30 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> | 
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| 31 |     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 32 |  | 
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| 33 |  | 
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| 34 | <StaticEntity position="0,0,0" yaw=0 pitch=0> | 
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| 35 |     <attached> | 
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| 36 |         <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" /> | 
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| 37 |         <Model position="0,0,0" mesh="turretSocketIn.mesh" scale3D="10,10,10" /> | 
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| 38 |         <Model position="0,0,0" mesh="turretSocketTop.mesh" scale3D="10,10,10" /> | 
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| 39 |         <Model position="0,0,0" mesh="turretSocketLeft.mesh" scale3D="10,10,10" /> | 
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| 40 |         <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" /> | 
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| 41 |     </attached> | 
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| 42 | </StaticEntity> | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 | <Turret position="0,10,0" pitch="90" yaw="0" roll="0"> | 
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| 47 |     <templates> | 
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| 48 |         <Template link=spaceshipturret /> | 
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| 49 |     </templates> | 
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| 50 |     <controller> | 
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| 51 |         <WaypointPatrolController alertnessradius=100 team=10> | 
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| 52 |         </WaypointPatrolController> | 
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| 53 |      </controller> | 
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| 54 | </Turret> | 
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| 55 |  | 
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| 56 |  | 
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| 57 |  | 
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| 58 |      | 
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| 59 |   </Scene> | 
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| 60 | </Level> | 
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| 61 |  | 
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