source:
code/branches/tutorial3/src/orxonox/sound
@
  11328
        
        | Name | Size | Rev | Age | Author | Last Change | 
|---|---|---|---|---|---|
| ../ | |||||
| AmbientSound.cc | 3.2 KB  | 8861 | 14 years | landauf | added some additional output for loading steps that might take some … | 
| AmbientSound.h | 2.3 KB  | 7856 | 15 years | landauf | fixed  an endless loop in SoundManager::preUpdate if a non-looping … | 
| BaseSound.cc | 9.4 KB  | 8858 | 14 years | landauf | merged output branch back to trunk. Changes: - you have to include … | 
| BaseSound.h | 3.5 KB  | 7856 | 15 years | landauf | fixed  an endless loop in SoundManager::preUpdate if a non-looping … | 
| CMakeLists.txt | 164 bytes  | 7854 | 15 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … | 
| SoundBuffer.cc | 6.0 KB  | 8858 | 14 years | landauf | merged output branch back to trunk. Changes: - you have to include … | 
| SoundBuffer.h | 2.3 KB  | 6764 | 16 years | rgrieder | Hackaround for Visual Studio 2005 (compiler bug). | 
| SoundManager.cc | 24.1 KB  | 8903 | 14 years | baermatt | Just excluding alutInit and alutExit on Mac OS X, because it causes an … | 
| SoundManager.h | 5.2 KB  | 8351 | 15 years | rgrieder | Merged kicklib2 branch back to trunk (includes former branches … | 
| SoundStreamer.cc | 4.7 KB  | 8858 | 14 years | landauf | merged output branch back to trunk. Changes: - you have to include … | 
| SoundStreamer.h | 1.3 KB  | 7163 | 15 years | dafrick | Merged presentation3 branch into trunk. | 
| WorldAmbientSound.cc | 3.6 KB  | 7854 | 15 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … | 
| WorldAmbientSound.h | 1.8 KB  | 7854 | 15 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … | 
| WorldSound.cc | 4.5 KB  | 8858 | 14 years | landauf | merged output branch back to trunk. Changes: - you have to include … | 
| WorldSound.h | 1.8 KB  | 7854 | 15 years | landauf | detached AmbientSound from BaseObject - AmbientSound can not be placed … | 
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