| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file CompoundCollisionShape.cc | 
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| 31 | @brief Implementation of the CompoundCollisionShape class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "CompoundCollisionShape.h" | 
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| 35 |  | 
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| 36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> | 
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| 37 |  | 
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| 38 | #include "core/CoreIncludes.h" | 
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| 39 | #include "core/XMLPort.h" | 
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| 40 | #include "tools/BulletConversions.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | CreateFactory(CompoundCollisionShape); | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | Constructor. Registers and initializes the object. | 
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| 49 | */ | 
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| 50 | CompoundCollisionShape::CompoundCollisionShape(BaseObject* creator) : CollisionShape(creator) | 
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| 51 | { | 
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| 52 | RegisterObject(CompoundCollisionShape); | 
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| 53 |  | 
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| 54 | this->compoundShape_  = new btCompoundShape(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | /** | 
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| 58 | @brief | 
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| 59 | Destructor. | 
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| 60 | Deletes all its children. | 
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| 61 | */ | 
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| 62 | CompoundCollisionShape::~CompoundCollisionShape() | 
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| 63 | { | 
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| 64 | if (this->isInitialized()) | 
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| 65 | { | 
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| 66 | // Delete all children | 
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| 67 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); | 
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| 68 | it != this->attachedShapes_.end(); ++it) | 
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| 69 | { | 
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| 70 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update | 
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| 71 | it->first->notifyDetached(); | 
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| 72 | it->first->destroy(); | 
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| 73 | } | 
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| 74 |  | 
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| 75 | delete this->compoundShape_; | 
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| 76 | } | 
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| 77 | } | 
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| 78 |  | 
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| 79 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 80 | { | 
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| 81 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); | 
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| 82 | // Attached collision shapes | 
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| 83 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | @brief | 
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| 88 | Attach the input CollisionShape to the CompoundCollisionShape. | 
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| 89 | @param shape | 
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| 90 | A pointer to the CollisionShape that is to be attached. | 
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| 91 | */ | 
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| 92 | void CompoundCollisionShape::attach(CollisionShape* shape) | 
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| 93 | { | 
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| 94 | // If either the input shape is NULL or we try to attach the CollisionShape to itself. | 
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| 95 | if (!shape || static_cast<CollisionShape*>(this) == shape) | 
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| 96 | return; | 
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| 97 |  | 
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| 98 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) | 
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| 99 | { | 
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| 100 | orxout(internal_warning) << "Attaching a CollisionShape twice is not yet supported." << endl; | 
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| 101 | return; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. | 
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| 105 | if (!shape->notifyBeingAttached(this)) | 
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| 106 | return; | 
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| 107 |  | 
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| 108 | // Attach it. | 
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| 109 | this->attachedShapes_[shape] = shape->getCollisionShape(); | 
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| 110 |  | 
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| 111 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. | 
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| 112 | if (shape->getCollisionShape()) | 
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| 113 | { | 
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| 114 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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| 115 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. | 
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| 116 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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| 117 |  | 
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| 118 | this->updatePublicShape(); | 
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| 119 | } | 
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| 120 | } | 
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| 121 |  | 
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| 122 | /** | 
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| 123 | @brief | 
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| 124 | Detach the input CollisionShape form the CompoundCollisionShape. | 
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| 125 | @param shape | 
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| 126 | A pointer to the CollisionShape to be detached. | 
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| 127 | */ | 
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| 128 | void CompoundCollisionShape::detach(CollisionShape* shape) | 
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| 129 | { | 
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| 130 | // If the input CollisionShape is actually attached. | 
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| 131 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) | 
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| 132 | { | 
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| 133 | this->attachedShapes_.erase(shape); | 
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| 134 | if (shape->getCollisionShape()) | 
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| 135 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? | 
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| 136 | shape->notifyDetached(); | 
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| 137 |  | 
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| 138 | this->updatePublicShape(); | 
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| 139 | } | 
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| 140 | else | 
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| 141 | orxout(internal_warning) << "Cannot detach non child collision shape" << endl; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | /** | 
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| 145 | @brief | 
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| 146 | Detach all attached CollisionShapes. | 
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| 147 | */ | 
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| 148 | void CompoundCollisionShape::detachAll() | 
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| 149 | { | 
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| 150 | while (this->attachedShapes_.size() > 0) | 
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| 151 | this->detach(this->attachedShapes_.begin()->first); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | /** | 
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| 155 | @brief | 
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| 156 | Update the input CollisionShape that is attached to the CompoundCollisionShape. | 
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| 157 | This is called when the input shape's internal collision shape (a btCollisionShape) has changed. | 
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| 158 | @param shape | 
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| 159 | A pointer to the CollisionShape to be updated. | 
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| 160 | */ | 
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| 161 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) | 
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| 162 | { | 
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| 163 | if (!shape) | 
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| 164 | return; | 
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| 165 |  | 
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| 166 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); | 
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| 167 | // Check whether the input shape belongs to this CompoundCollisionShape. | 
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| 168 | if (it == this->attachedShapes_.end()) | 
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| 169 | { | 
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| 170 | orxout(internal_warning) << "Cannot update child shape: Instance not a child." << endl; | 
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| 171 | return; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | // Remove old btCollisionShape, stored in the children map | 
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| 175 | if (it->second) | 
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| 176 | this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? | 
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| 177 |  | 
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| 178 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content | 
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| 179 | if (shape->getCollisionShape()) | 
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| 180 | { | 
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| 181 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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| 182 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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| 183 | it->second = shape->getCollisionShape(); | 
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| 184 | } | 
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| 185 |  | 
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| 186 | this->updatePublicShape(); | 
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| 187 | } | 
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| 188 |  | 
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| 189 | /** | 
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| 190 | @brief | 
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| 191 | Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. | 
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| 192 | */ | 
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| 193 | void CompoundCollisionShape::updatePublicShape() | 
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| 194 | { | 
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| 195 | btCollisionShape* primitive = 0; // The primitive shape, if there is one. | 
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| 196 | bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. | 
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| 197 | bool bEmpty = true; // Whether the CompoundCollisionShape is empty. | 
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| 198 | // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. | 
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| 199 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) | 
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| 200 | { | 
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| 201 | // TODO: Make sure this is correct. | 
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| 202 | if (it->second) | 
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| 203 | { | 
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| 204 | bEmpty = false; | 
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| 205 | if (!it->first->hasTransform() && bPrimitive) | 
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| 206 | primitive = it->second; | 
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| 207 | else | 
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| 208 | { | 
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| 209 | bPrimitive = false; | 
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| 210 | break; | 
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| 211 | } | 
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| 212 | } | 
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| 213 | } | 
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| 214 |  | 
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| 215 | // If there is no non-empty CollisionShape. | 
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| 216 | if (bEmpty) | 
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| 217 | { | 
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| 218 | // If there was none all along, nothing needs to be changed. | 
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| 219 | if (this->collisionShape_ == 0) | 
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| 220 | return; | 
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| 221 | this->collisionShape_ = 0; | 
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| 222 | } | 
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| 223 | // If the CompoundCollisionShape is just a primitive. | 
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| 224 | // Only one shape to be added, no transform; return it directly. | 
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| 225 | else if (bPrimitive) | 
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| 226 | this->collisionShape_ = primitive; | 
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| 227 | // Make sure we use the compound shape when returning a btCollisionShape. | 
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| 228 | else | 
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| 229 | this->collisionShape_ = this->compoundShape_; | 
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| 230 |  | 
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| 231 | this->updateParent(); | 
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| 232 | } | 
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| 233 |  | 
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| 234 | /** | 
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| 235 | @brief | 
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| 236 | Get the attached CollisionShape at the given index. | 
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| 237 | @param index | 
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| 238 | The index of the desired CollisionShape. | 
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| 239 | @return | 
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| 240 | Returns a pointer to the attached CollisionShape at the given index. | 
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| 241 | */ | 
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| 242 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const | 
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| 243 | { | 
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| 244 | unsigned int i = 0; | 
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| 245 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) | 
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| 246 | { | 
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| 247 | if (i == index) | 
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| 248 | return it->first; | 
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| 249 | ++i; | 
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| 250 | } | 
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| 251 | return 0; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | /** | 
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| 255 | @brief | 
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| 256 | Is called when the scale of the CompoundCollisionShape has changed. | 
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| 257 | Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. | 
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| 258 | */ | 
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| 259 | void CompoundCollisionShape::changedScale() | 
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| 260 | { | 
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| 261 | CollisionShape::changedScale(); | 
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| 262 |  | 
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| 263 | std::vector<CollisionShape*> shapes; | 
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| 264 | // Iterate through all attached CollisionShapes and add them to the list of shapes. | 
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| 265 | for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) | 
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| 266 | shapes.push_back(it->first); | 
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| 267 |  | 
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| 268 | // Delete the compound shape and create a new one. | 
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| 269 | delete this->compoundShape_; | 
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| 270 | this->compoundShape_ = new btCompoundShape(); | 
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| 271 |  | 
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| 272 | // Re-attach all CollisionShapes. | 
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| 273 | for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) | 
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| 274 | { | 
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| 275 | CollisionShape* shape = *it; | 
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| 276 | shape->setScale3D(this->getScale3D()); | 
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| 277 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. | 
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| 278 | if (shape->getCollisionShape()) | 
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| 279 | { | 
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| 280 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); | 
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| 281 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. | 
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| 282 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); | 
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| 283 | } | 
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| 284 | } | 
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| 285 |  | 
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| 286 | this->updatePublicShape(); | 
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| 287 |  | 
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| 288 | /* | 
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| 289 | // Iterate through all attached CollisionShapes | 
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| 290 | for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) | 
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| 291 | { | 
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| 292 | // Rescale the CollisionShape. | 
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| 293 | it->first->setScale3D(this->getScale3D()); | 
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| 294 | this->updateAttachedShape(it->first); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | this->updatePublicShape();*/ | 
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| 298 | } | 
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| 299 | } | 
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