| 1 | <Template name=spaceshipspacecruiser> | 
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| 2 |   <SpaceShip | 
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| 3 |    hudtemplate            = spaceshiphud | 
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| 4 |    camerapositiontemplate = spaceshipcruisercameras | 
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| 5 |    spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 6 |    spawnparticleduration  = 2 | 
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| 7 |    explosionchunks        = 12 | 
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| 8 |  | 
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| 9 |    health            = 300 | 
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| 10 |    maxhealth         = 400 | 
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| 11 |    initialhealth     = 300 | 
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| 12 |  | 
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| 13 |    shieldhealth        = 75 | 
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| 14 |    initialshieldhealth = 75 | 
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| 15 |    maxshieldhealth     = 90 | 
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| 16 |    shieldabsorption    = 0.9 | 
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| 17 |    reloadrate          = 1 | 
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| 18 |    reloadwaittime      = 1 | 
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| 19 |  | 
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| 20 |    primaryThrust     = 90 | 
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| 21 |    auxilaryThrust    = 30 | 
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| 22 |    rotationThrust    = 50 | 
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| 23 |  | 
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| 24 |    lift = 1; | 
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| 25 |    stallSpeed = 220; | 
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| 26 |  | 
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| 27 |    boostPower            = 16 | 
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| 28 |    boostPowerRate        = 1 | 
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| 29 |    boostRate             = 5 | 
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| 30 |    boostCooldownDuration = 10 | 
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| 31 |  | 
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| 32 |    shakeFrequency = 12 | 
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| 33 |    shakeAmplitude = 7 | 
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| 34 |  | 
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| 35 |    collisionType     = "dynamic" | 
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| 36 |    mass              = 300 | 
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| 37 |    linearDamping     = 0.7 | 
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| 38 |    angularDamping    = 0.9999999 | 
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| 39 |   > | 
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| 40 |     <engines> | 
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| 41 |       <MultiStateEngine position=" 7.6, -20, 6" template=spaceshipcruiserengine /> | 
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| 42 |       <MultiStateEngine position="-7.6, -20, 0" template=spaceshipcruiserengine /> | 
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| 43 |       <MultiStateEngine position=" 7.6, 20, 6" template=spaceshipcruiserengine /> | 
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| 44 |       <MultiStateEngine position="-7.6, 20, 0" template=spaceshipcruiserengine /> | 
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| 45 |     </engines> | 
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| 46 |     <attached> | 
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| 47 |       <Model position="12,-5,-10" yaw=90 pitch=-90 roll=0 scale=6 mesh="spacecruiser.mesh" /> | 
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| 48 |       <!--Model mesh="cube.mesh" mass=10 position="0,-30,-108" scale3D="38,6,62" /> | 
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| 49 |       <Model mesh="cube.mesh" mass=10 position="0,-20,-108" scale3D="20,6,40" /> | 
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| 50 |       <Model mesh="cube.mesh" mass=10 position="-16,-35,-112" scale3D="15,5,57" roll=-14 pitch=3.5/> | 
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| 51 |       <Model mesh="cube.mesh" mass=10 position="16,-35,-112" scale3D="15,5,57" roll=14 pitch=3.5/> | 
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| 52 |       <Model mesh="cube.mesh" mass=10 position="19,-21.5,-108" scale3D="18,5,52" roll=-21 /> | 
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| 53 |       <Model mesh="cube.mesh" mass=10 position="-19,-21.5,-108" scale3D="18,5,52" roll=21 /> | 
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| 54 |       <Model mesh="cube.mesh" mass=10 position="0,-21,-169" scale3D="18,1,16" pitch=-30 /--> | 
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| 55 |  | 
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| 56 |  | 
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| 57 |     </attached> | 
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| 58 |     <collisionShapes> | 
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| 59 |       <BoxCollisionShape position="0,-5,2"     halfExtents="38,6,62" /> | 
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| 60 |       <BoxCollisionShape position="0,5,2"      halfExtents="20,6,40" /> | 
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| 61 |       <BoxCollisionShape position="-16,-10,-2" halfExtents="15,5,57" roll=-14 pitch=3.5/> | 
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| 62 |       <BoxCollisionShape position="16,-10,-2"  halfExtents="15,5,57" roll=14  pitch=3.5/> | 
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| 63 |       <BoxCollisionShape position="19,3.5,2"   halfExtents="18,5,52" roll=-21 /> | 
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| 64 |       <BoxCollisionShape position="-19,4.5,2"  halfExtents="18,5,52" roll=21  /> | 
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| 65 |       <BoxCollisionShape position="0,4,-59"    halfExtents="18,1,16" pitch=-30/> | 
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| 66 |  | 
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| 67 |     </collisionShapes> | 
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| 68 | <?lua | 
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| 69 |   include("../includes/weaponSettingsSpacecruiser.oxi") | 
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| 70 | ?> | 
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| 71 |   </SpaceShip> | 
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| 72 | </Template> | 
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| 73 |  | 
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| 74 | <Template name=spaceshipcruisercameras defaults=0> | 
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| 75 |   <SpaceShip> | 
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| 76 |     <camerapositions> | 
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| 77 |       <CameraPosition position="0,40, 170" drag=true mouselook=true /> | 
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| 78 |       <CameraPosition position="0,55, 230" drag=true mouselook=true /> | 
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| 79 |       <CameraPosition position="0,65, 460" drag=true mouselook=true /> | 
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| 80 |     </camerapositions> | 
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| 81 |   </SpaceShip> | 
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| 82 | </Template> | 
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| 83 |  | 
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| 84 | <Template name=spaceshipcruiserengine baseclass=MultiStateEngine> | 
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| 85 |   <MultiStateEngine | 
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| 86 |    boostfactor    = 2 | 
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| 87 |  | 
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| 88 |    speedfront     = 200 | 
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| 89 |    speedback      =  70 | 
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| 90 |    speedleftright =  70 | 
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| 91 |    speedupdown    =  70 | 
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| 92 |  | 
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| 93 |    defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 94 |    defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 95 |  | 
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| 96 |    accelerationfront     = 500 | 
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| 97 |    accelerationbrake     = 500 | 
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| 98 |    accelerationback      =  125 | 
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| 99 |    accelerationleftright =  125 | 
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| 100 |    accelerationupdown    =  125 | 
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| 101 |   > | 
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| 102 |     <EffectContainer condition="idle"> | 
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| 103 |       <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> | 
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| 104 |     </EffectContainer> | 
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| 105 |     <EffectContainer condition="not idle"> | 
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| 106 |       <FadingBillboard mainstate=activity active=false scale=0.1 position="20,  0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 107 |       <FadingBillboard mainstate=activity active=false scale=0.1 position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 108 |     </EffectContainer> | 
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| 109 |     <EffectContainer condition="normal or brake"> | 
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| 110 |  | 
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| 111 |     </EffectContainer> | 
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| 112 |     <EffectContainer condition="normal or boost"> | 
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| 113 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 114 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> | 
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| 115 |     </EffectContainer> | 
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| 116 |     <EffectContainer condition="boost"> | 
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| 117 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 118 |       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> | 
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| 119 |     </EffectContainer> | 
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| 120 | <!--    <EffectContainer condition="brake"> | 
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| 121 |       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 122 |       <FadingBillboard mainstate=activity active=false scale=0.3 position="-20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> | 
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| 123 |       <FadingBillboard mainstate=activity active=false scale=0.15 position="20,  0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 124 |       <FadingBillboard mainstate=activity active=false scale=0.15 position="-20, 0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> | 
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| 125 |     </EffectContainer> | 
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| 126 | --> | 
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| 127 |   </MultiStateEngine> | 
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| 128 | </Template> | 
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| 129 |  | 
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