| 1 | <!-- |
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| 2 | TODO: |
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| 3 | Replace bottom's texture. It just does not look good. |
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| 4 | --> |
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| 5 | |
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| 6 | <LevelInfo |
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| 7 | name = "Surface Race" |
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| 8 | description = "Race on a planet's surface. Try to reach the goal in 70 Seconds." |
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| 9 | screenshot = "surfaceRace.png" |
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| 10 | tags = "gametype" |
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| 11 | /> |
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| 12 | |
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| 13 | <?lua |
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| 14 | include("stats.oxo") |
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| 15 | include("HUDTemplates3.oxo") |
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| 16 | include("templates/lodInformation.oxt") |
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| 17 | include("templates/spaceshipRace.oxt") |
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| 18 | include("templates/pickupRepresentationTemplates.oxt") |
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| 19 | |
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| 20 | ?> |
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| 21 | |
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| 22 | |
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| 23 | <Level |
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| 24 | gametype = SpaceRace |
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| 25 | > |
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| 26 | |
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| 27 | <templates> |
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| 28 | <Template link=lodtemplate_default /> |
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| 29 | </templates> |
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| 30 | <?lua include("includes/notifications.oxi") ?> |
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| 31 | |
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| 32 | <Scene |
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| 33 | ambientlight = "2.0, 2.0, 2.0" |
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| 34 | skybox = "Orxonox/skyBoxClouds" |
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| 35 | gravity = "0,-75,0" |
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| 36 | negativeWorldRange = "-100000, -100000, -100000" |
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| 37 | positiveWorldRange = " 100000, 100000, 100000" |
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| 38 | hasPhysics = true |
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| 39 | > |
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| 40 | |
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| 41 | <?lua |
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| 42 | include("includes/pickups.oxi") |
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| 43 | ?> |
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| 44 | |
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| 45 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 46 | |
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| 47 | |
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| 48 | |
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| 49 | <SpaceRaceManager> |
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| 50 | <checkpoints> |
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| 51 | <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1"> |
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| 52 | <attached> |
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| 53 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 54 | |
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| 55 | <!-- |
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| 56 | <Model position="0,0,55" mesh="testcube.mesh" scale3D="110,20,20" /> |
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| 57 | <Model position="0,0,-55" mesh="testcube.mesh" scale3D="110,20,20" /> |
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| 58 | <Model position="55,0,0" mesh="testcube.mesh" scale3D="20,20,110" /> |
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| 59 | <Model position="-55,0,0" mesh="testcube.mesh" scale3D="20,20,110" /> |
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| 60 | |
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| 61 | --> |
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| 62 | |
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| 63 | |
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| 64 | </attached> |
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| 65 | |
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| 66 | |
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| 67 | |
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| 68 | <collisionShapes> |
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| 69 | |
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| 70 | |
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| 71 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 72 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 73 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 74 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 75 | |
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| 76 | |
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| 77 | </collisionShapes> |
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| 78 | |
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| 79 | |
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| 80 | |
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| 81 | |
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| 82 | </RaceCheckPoint> |
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| 83 | |
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| 84 | <RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> |
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| 85 | <attached> |
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| 86 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 87 | </attached> |
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| 88 | |
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| 89 | |
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| 90 | <collisionShapes> |
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| 91 | |
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| 92 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 93 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 94 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 95 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 96 | |
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| 97 | </collisionShapes> |
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| 98 | </RaceCheckPoint> |
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| 99 | |
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| 100 | |
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| 101 | |
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| 102 | <RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> |
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| 103 | <attached> |
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| 104 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 105 | </attached> |
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| 106 | <collisionShapes> |
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| 107 | |
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| 108 | |
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| 109 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 110 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 111 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 112 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 113 | |
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| 114 | |
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| 115 | </collisionShapes> |
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| 116 | |
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| 117 | </RaceCheckPoint> |
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| 118 | |
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| 119 | |
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| 120 | <RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> |
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| 121 | <attached> |
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| 122 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 123 | </attached> |
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| 124 | <collisionShapes> |
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| 125 | |
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| 126 | |
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| 127 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 128 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 129 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 130 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 131 | |
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| 132 | |
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| 133 | </collisionShapes> |
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| 134 | |
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| 135 | </RaceCheckPoint> |
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| 136 | |
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| 137 | |
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| 138 | <RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> |
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| 139 | <attached> |
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| 140 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 141 | </attached> |
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| 142 | <collisionShapes> |
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| 143 | |
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| 144 | |
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| 145 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 146 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 147 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 148 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 149 | |
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| 150 | |
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| 151 | </collisionShapes> |
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| 152 | |
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| 153 | </RaceCheckPoint> |
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| 154 | |
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| 155 | |
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| 156 | <RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> |
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| 157 | <attached> |
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| 158 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 159 | </attached> |
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| 160 | <collisionShapes> |
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| 161 | |
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| 162 | |
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| 163 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 164 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 165 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 166 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 167 | |
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| 168 | |
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| 169 | </collisionShapes> |
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| 170 | </RaceCheckPoint> |
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| 171 | |
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| 172 | |
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| 173 | |
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| 174 | <RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> |
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| 175 | <attached> |
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| 176 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 177 | </attached> |
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| 178 | <collisionShapes> |
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| 179 | |
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| 180 | |
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| 181 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 182 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 183 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 184 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 185 | |
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| 186 | |
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| 187 | </collisionShapes> |
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| 188 | |
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| 189 | </RaceCheckPoint> |
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| 190 | |
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| 191 | |
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| 192 | |
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| 193 | <RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1"> |
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| 194 | <attached> |
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| 195 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 196 | </attached> |
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| 197 | <collisionShapes> |
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| 198 | |
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| 199 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 200 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 201 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 202 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 203 | |
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| 204 | </collisionShapes> |
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| 205 | </RaceCheckPoint> |
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| 206 | |
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| 207 | |
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| 208 | <RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1"> |
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| 209 | <attached> |
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| 210 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 211 | </attached> |
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| 212 | <collisionShapes> |
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| 213 | |
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| 214 | |
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| 215 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 216 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 217 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 218 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 219 | |
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| 220 | |
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| 221 | </collisionShapes> |
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| 222 | |
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| 223 | </RaceCheckPoint> |
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| 224 | |
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| 225 | |
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| 226 | <RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1"> |
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| 227 | <attached> |
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| 228 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 229 | </attached> |
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| 230 | <collisionShapes> |
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| 231 | |
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| 232 | |
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| 233 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 234 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 235 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 236 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 237 | |
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| 238 | |
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| 239 | </collisionShapes> |
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| 240 | |
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| 241 | </RaceCheckPoint> |
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| 242 | |
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| 243 | <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> |
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| 244 | <attached> |
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| 245 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 246 | </attached> |
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| 247 | <collisionShapes> |
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| 248 | |
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| 249 | |
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| 250 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 251 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 252 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 253 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 254 | |
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| 255 | |
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| 256 | </collisionShapes> |
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| 257 | |
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| 258 | </RaceCheckPoint> |
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| 259 | |
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| 260 | <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1"> |
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| 261 | <attached> |
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| 262 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 263 | </attached> |
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| 264 | <collisionShapes> |
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| 265 | |
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| 266 | |
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| 267 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 268 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 269 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 270 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 271 | |
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| 272 | |
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| 273 | </collisionShapes> |
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| 274 | |
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| 275 | </RaceCheckPoint> |
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| 276 | |
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| 277 | |
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| 278 | |
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| 279 | <RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1"> |
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| 280 | <attached> |
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| 281 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 282 | </attached> |
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| 283 | <collisionShapes> |
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| 284 | |
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| 285 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 286 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 287 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 288 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 289 | |
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| 290 | </collisionShapes> |
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| 291 | </RaceCheckPoint> |
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| 292 | |
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| 293 | |
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| 294 | <RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" > |
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| 295 | <attached> |
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| 296 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 297 | </attached> |
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| 298 | <collisionShapes> |
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| 299 | |
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| 300 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 301 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 302 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 303 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 304 | |
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| 305 | </collisionShapes> |
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| 306 | </RaceCheckPoint> |
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| 307 | |
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| 308 | |
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| 309 | </checkpoints> |
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| 310 | </SpaceRaceManager> |
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| 311 | |
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| 312 | <SpawnPoint team=0 position="0,8050,0" lookat="0,8000,-8000" spawnclass=SpaceShip pawndesign=spaceshiprace /> |
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| 313 | |
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| 314 | |
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| 315 | <!-- -----------------------Zylinder---------------------------- --> |
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| 316 | <StaticEntity position="2750,8050,6000" direction="1,0,0" roll="90" scale="4" collisionType=static mass=100000 friction=0.01 > |
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| 317 | <attached> |
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| 318 | <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" /> |
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| 319 | <!-- |
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| 320 | <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> |
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| 321 | <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> |
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| 322 | <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" /> |
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| 323 | <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" /> |
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| 324 | --> |
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| 325 | |
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| 326 | </attached> |
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| 327 | |
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| 328 | |
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| 329 | <collisionShapes> |
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| 330 | |
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| 331 | |
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| 332 | <BoxCollisionShape position="0,320,2400" halfExtents="360,72,2400" /> |
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| 333 | <BoxCollisionShape position="0,-320,2400" halfExtents="360,72,2400" /> |
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| 334 | <BoxCollisionShape position="320,0,2400" halfExtents="72,360,2400" /> |
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| 335 | <BoxCollisionShape position="-320,0,2400" halfExtents="72,360,2400" /> |
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| 336 | |
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| 337 | |
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| 338 | |
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| 339 | </collisionShapes> |
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| 340 | |
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| 341 | </StaticEntity> |
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| 342 | |
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| 343 | <!-- ------------------Cube between gate 4 and 5----------------- --> |
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| 344 | <StaticEntity position="4465,8050,-500" direction="0,0,0" scale="1" collisionType=static mass=100000 friction=0.01 > |
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| 345 | <attached> |
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| 346 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> |
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| 347 | <!-- |
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| 348 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> |
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| 349 | --> |
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| 350 | |
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| 351 | </attached> |
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| 352 | |
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| 353 | |
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| 354 | <collisionShapes> |
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| 355 | |
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| 356 | |
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| 357 | <BoxCollisionShape position="0,0,0" halfExtents="450,600,50" /> |
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| 358 | |
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| 359 | </collisionShapes> |
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| 360 | |
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| 361 | </StaticEntity> |
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| 362 | |
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| 363 | <StaticEntity position="3535,8050,-500" direction="0,0,0" scale="1" collisionType=static mass=100000 friction=0.01 > |
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| 364 | <attached> |
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| 365 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> |
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| 366 | <!-- |
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| 367 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> |
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| 368 | --> |
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| 369 | |
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| 370 | </attached> |
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| 371 | |
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| 372 | |
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| 373 | <collisionShapes> |
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| 374 | |
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| 375 | |
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| 376 | <BoxCollisionShape position="0,0,0" halfExtents="450,600,50" /> |
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| 377 | |
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| 378 | </collisionShapes> |
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| 379 | |
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| 380 | </StaticEntity> |
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| 381 | |
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| 382 | |
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| 383 | |
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| 384 | |
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| 385 | <!-- ------------------Boden----------------- --> |
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| 386 | <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01> |
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| 387 | <attached> |
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| 388 | <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="8000,8000,8000" /> |
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| 389 | </attached> |
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| 390 | <collisionShapes> |
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| 391 | <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />um j?:P"{ |
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| 392 | |
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| 393 | </collisionShapes> |
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| 394 | </StaticEntity> |
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| 395 | |
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| 396 | |
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| 397 | <!-- ---------------------PickUp---------------------- --> |
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| 398 | |
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| 399 | |
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| 400 | <PickupSpawner pickup=smallspeedpickup position="4000,8050,0" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> |
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| 401 | <PickupSpawner pickup=mediumspeedpickup position="5500,8100,2000" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> |
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| 402 | <PickupSpawner pickup="mediumshrinkpickup" position="3000,8050,-4000" triggerDistance="40" respawnTime="60" maxSpawnedItems="5" scale="8" /> |
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| 403 | |
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| 404 | |
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| 405 | |
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| 406 | |
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| 407 | <!-- ---------------asteroid ellipse----------------- --> |
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| 408 | |
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| 409 | <?lua |
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| 410 | max = 15 |
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| 411 | for i = 0, max, 1 |
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| 412 | do |
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| 413 | x=-12000 |
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| 414 | y=10000 |
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| 415 | z=-12000 |
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| 416 | |
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| 417 | ?> |
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| 418 | <?lua |
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| 419 | for k = 1, 15, 1 |
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| 420 | do |
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| 421 | j = math.random() |
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| 422 | ?> |
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| 423 | |
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| 424 | <MovableEntity |
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| 425 | position = "<?lua print(x + math.random() * 20000) ?>,<?lua print(y + math.random() * 5000) ?>,<?lua print(z + math.random() * 20000) ?>" |
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| 426 | collisionType = "dynamic" |
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| 427 | linearDamping = "0.5" |
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| 428 | angularDamping = "0.5" |
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| 429 | collisiondamage = "100" |
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| 430 | enablecollisiondamage = "true" |
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| 431 | scale="<?lua print(j * 5) ?>" > |
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| 432 | <attached> |
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| 433 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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| 434 | <?lua if k == 0 then ?><attached><!-- ---------asteroid fog----- --> |
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| 435 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> |
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| 436 | </attached> <?lua end ?> |
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| 437 | </Model> |
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| 438 | </attached> |
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| 439 | <collisionShapes> |
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| 440 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> |
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| 441 | </collisionShapes> |
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| 442 | </MovableEntity> |
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| 443 | <?lua |
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| 444 | end |
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| 445 | ?> |
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| 446 | <?lua end ?> |
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| 447 | |
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| 448 | </Scene> |
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| 449 | </Level> |
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| 450 | |
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