| 1 | <LevelInfo | 
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| 2 | name = "Presentation X 2nd" | 
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| 3 | description = "2nd Presentation level for Orxonox Convention X" | 
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| 4 | tags = "presentation" | 
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| 5 | screenshot = "presentationx2nd.png" | 
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| 6 | /> | 
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| 7 |  | 
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| 8 | <?lua | 
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| 9 | include("stats.oxo") | 
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| 10 | include("HUDTemplates3.oxo") | 
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| 11 | include("templates/lodInformation.oxt") | 
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| 12 | ?> | 
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| 13 |  | 
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| 14 | <?lua | 
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| 15 | include("templates/spaceshipAssff.oxt") | 
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| 16 | include("templates/spaceshipPirate.oxt") | 
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| 17 | include("templates/spaceshipGhost.oxt") | 
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| 18 | include("templates/spaceshipHXY.oxt") | 
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| 19 | include("templates/spaceshipTransporter.oxt") | 
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| 20 | include("templates/spaceshipHXYSL.oxt") | 
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| 21 | include("templates/spaceshipTransporterSL.oxt") | 
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| 22 | ?> | 
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| 23 |  | 
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| 24 | <Level | 
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| 25 | gametype = "TeamDeathmatch" | 
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| 26 | > | 
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| 27 | <templates> | 
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| 28 | <Template link=lodtemplate_default /> | 
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| 29 | </templates> | 
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| 30 | <?lua include("includes/notifications.oxi") ?> | 
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| 31 |  | 
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| 32 | <Scene | 
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| 33 | ambientlight = "0.8, 0.8, 0.8" | 
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| 34 | skybox       = "Orxonox/Starbox" | 
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| 35 | > | 
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| 36 |  | 
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| 37 | <WorldAmbientSound source="Mars.ogg" looping="true" playOnLoad="true" /> | 
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| 38 |  | 
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| 39 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 40 |  | 
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| 41 | <?lua | 
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| 42 | for i = 1, 50, 1 do | 
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| 43 | x = math.random() * 2000  + 4000 | 
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| 44 | y = math.random() * 4000 - 2000 | 
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| 45 | z = math.random() * 2000 - 1000 | 
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| 46 | s = math.random() * 100 | 
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| 47 | ?> | 
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| 48 | <MovableEntity collisiontype=dynamic mass="<?lua print(s*10)?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> | 
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| 49 | <attached> | 
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| 50 | <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="asteroid_UV.mesh" /> | 
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| 51 | </attached> | 
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| 52 | <collisionShapes> | 
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| 53 | <SphereCollisionShape radius="<?lua print(s*0.9) ?>" /> | 
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| 54 | </collisionShapes> | 
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| 55 | </MovableEntity> | 
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| 56 | <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> | 
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| 57 | <?lua end ?> | 
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| 58 |  | 
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| 59 | <?lua | 
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| 60 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} | 
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| 61 | sizes = {4, 4, 4, 4, 4, 10, 20} | 
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| 62 |  | 
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| 63 | elements.length = function() | 
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| 64 | return table.getn(elements) | 
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| 65 | end | 
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| 66 |  | 
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| 67 | for i = 1, 100, 1 do | 
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| 68 | x = math.random() * 750 - 4500 | 
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| 69 | y = math.random() * 1000 + 2000 | 
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| 70 | z = math.random() * 500 + 1000 | 
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| 71 | e = math.floor(math.random()*elements.length()+1) | 
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| 72 | ?> | 
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| 73 | <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>"> | 
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| 74 | <attached> | 
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| 75 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> | 
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| 76 | </attached> | 
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| 77 | </MovableEntity> | 
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| 78 | <?lua end ?> | 
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| 79 |  | 
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| 80 | <?lua | 
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| 81 | for i = 1,12, 1 do | 
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| 82 | ?> | 
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| 83 | <SpaceShip position="<?lua print(math.random()*500 + 4500) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > | 
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| 84 | <templates> | 
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| 85 | <Template link=spaceshipHXYSL /> | 
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| 86 | </templates> | 
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| 87 | <controller> | 
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| 88 | <WaypointPatrolController alertnessradius=4000 team=0 active=true> | 
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| 89 | <waypoints> | 
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| 90 | <StaticEntity position="5000,<?lua print(math.random()*50)?> ,<?lua print(i*50 -150) ?>" /> | 
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| 91 | </waypoints> | 
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| 92 | </WaypointPatrolController> | 
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| 93 | </controller> | 
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| 94 | </SpaceShip> | 
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| 95 | <?lua end ?> | 
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| 96 |  | 
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| 97 | <SpaceShip position="5000,100,100" > | 
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| 98 | <templates> | 
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| 99 | <Template link=spaceshipTransporterSL /> | 
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| 100 | </templates> | 
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| 101 | <controller> | 
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| 102 | <WaypointPatrolController name=pirate  target=pirate alertnessradius=1000 team=0 active=false> | 
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| 103 | <waypoints> | 
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| 104 | <StaticEntity position="5000,100,1100" /> | 
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| 105 | </waypoints> | 
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| 106 | </WaypointPatrolController> | 
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| 107 | </controller> | 
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| 108 | </SpaceShip> | 
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| 109 |  | 
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| 110 | <Destroyer | 
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| 111 | position          = "-5000,100 ,100" | 
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| 112 | collisionType     = dynamic | 
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| 113 | mass              = 100000 | 
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| 114 | angularDamping    = 0.9999999 | 
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| 115 | health            = 1000 | 
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| 116 | maxhealth         = 1000 | 
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| 117 | initialhealth     = 1000 | 
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| 118 | > | 
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| 119 | <controller> | 
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| 120 | <WaypointPatrolController team=1 /> | 
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| 121 | </controller> | 
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| 122 | <attached> | 
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| 123 | <Model mesh="Carrier.mesh" scale="5" /> | 
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| 124 | <Backlight | 
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| 125 | mainstate=activity | 
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| 126 | active=false | 
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| 127 | scale=0.4 | 
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| 128 | name=bltest | 
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| 129 | position=" 7.6, 0, 6" | 
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| 130 | colour="0.2, 0.65, 1.0, 1.0" | 
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| 131 | width=15 | 
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| 132 | length=1500 | 
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| 133 | lifetime=2 | 
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| 134 | elements=50 | 
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| 135 | trailmaterial="Trail/backlighttrail" | 
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| 136 | turnontime=1 | 
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| 137 | turnofftime=1 | 
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| 138 | material="Flares/ThrusterFlare1" | 
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| 139 | /> | 
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| 140 | <?lua | 
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| 141 | for i=0,8,1 do | 
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| 142 | ?> | 
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| 143 | <BlinkingBillboard | 
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| 144 | position="<?lua print(200-270/8*i)?> ,15,2" | 
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| 145 | material="Examples/Flare" | 
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| 146 | colour="1.0, 0.5, 0.3" | 
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| 147 | phase="<?lua print(-360/8*i)?>" | 
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| 148 | amplitude=0.1 | 
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| 149 | frequency=0.5 | 
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| 150 | quadratic=1 | 
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| 151 | /> | 
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| 152 |  | 
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| 153 | <BlinkingBillboard | 
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| 154 | position="<?lua print(200-270/8*i)?>,-15,2" | 
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| 155 | material="Examples/Flare" | 
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| 156 | colour="1.0, 0.5, 0.3" | 
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| 157 | phase="<?lua print(-360/8*i)?>" | 
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| 158 | amplitude=0.1 | 
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| 159 | frequency=0.5 | 
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| 160 | quadratic=1 | 
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| 161 | /> | 
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| 162 | <?lua end ?> | 
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| 163 |  | 
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| 164 | <Backlight | 
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| 165 | scale=1 | 
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| 166 | position=" 169, 75, -15" | 
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| 167 | colour="1, 0.85, 0.5, 0.5" | 
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| 168 | width=40 | 
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| 169 | length=1000 | 
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| 170 | lifetime=5 | 
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| 171 | elements=15 | 
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| 172 | trailmaterial="Trail/backlighttrail" | 
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| 173 | material="Examples/Flare" | 
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| 174 | /> | 
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| 175 | <Backlight | 
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| 176 | scale=1 | 
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| 177 | position=" 169, -75, -15" | 
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| 178 | colour="1, 0.85, 0.5, 0.5" | 
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| 179 | width=40 | 
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| 180 | length=1000 | 
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| 181 | lifetime=5 | 
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| 182 | elements=15 | 
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| 183 | trailmaterial="Trail/backlighttrail" | 
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| 184 | material="Examples/Flare" | 
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| 185 | /> | 
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| 186 | </attached> | 
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| 187 | <collisionShapes> | 
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| 188 | <BoxCollisionShape position="70,0,-25"      halfExtents="150, 50, 25" /> | 
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| 189 | <BoxCollisionShape position="95,75,-16"     halfExtents="70, 10, 12" /> | 
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| 190 | <BoxCollisionShape position="95,-75,-16"    halfExtents="70, 10, 12" /> | 
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| 191 | <BoxCollisionShape position="77,47,30"      halfExtents="110, 2, 30" /> | 
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| 192 | <BoxCollisionShape position="77,-47,30"     halfExtents="110, 2, 30" /> | 
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| 193 | <BoxCollisionShape position="77,0,50"       halfExtents="110, 45, 6" /> | 
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| 194 | <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" /> | 
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| 195 | </collisionShapes> | 
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| 196 | </Destroyer> | 
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| 197 |  | 
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| 198 | <?lua | 
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| 199 | for i = 1, 50, 1 do | 
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| 200 | x = -(math.random() * 2000  + 4000) | 
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| 201 | y = math.random() * 4000 - 2000 | 
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| 202 | z = math.random() * 2000 - 1000 | 
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| 203 | s = math.random() * 100 | 
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| 204 | ?> | 
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| 205 | <MovableEntity collisiontype=dynamic mass="<?lua print(s*10)?>" position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.01 angularDamping=0 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> | 
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| 206 | <attached> | 
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| 207 | <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="asteroid_ice.mesh" /> | 
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| 208 | </attached> | 
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| 209 | <collisionShapes> | 
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| 210 | <SphereCollisionShape radius="<?lua print(s*0.9)?>" /> | 
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| 211 | </collisionShapes> | 
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| 212 | </MovableEntity> | 
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| 213 | <ParticleSpawner position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" source="Orxonox/Steam" lifetime=3.0 loop=1 /> | 
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| 214 | <?lua end ?> | 
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| 215 |  | 
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| 216 | <!-- EventDispatcher> | 
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| 217 | <targets> | 
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| 218 | <EventTarget target=attack /> | 
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| 219 | <EventTarget target=wait /> | 
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| 220 | </targets> | 
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| 221 | <events> | 
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| 222 | <activity> | 
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| 223 | <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=true /> | 
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| 224 | </activity> | 
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| 225 | </events> | 
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| 226 | </EventDispatcher> | 
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| 227 |  | 
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| 228 | <EventDispatcher> | 
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| 229 | <targets> | 
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| 230 | <EventTarget target=wait /> | 
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| 231 | </targets> | 
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| 232 | <events> | 
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| 233 | <activity> | 
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| 234 | <DistanceTrigger position="0, 0, 4500" distance=100 target="SpaceShip" stayactive=false /> | 
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| 235 | </activity> | 
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| 236 | </events> | 
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| 237 | </EventDispatcher --> | 
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| 238 |  | 
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| 239 | <?lua | 
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| 240 | for i = 1,25, 1 do | 
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| 241 | ?> | 
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| 242 | <SpaceShip position="<?lua print(-(math.random()*500 + 4500)) ?>,<?lua print(-(math.random()*500 -250)) ?>,<?lua print(i*50 - 150) ?>" > | 
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| 243 | <templates> | 
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| 244 | <Template link=spaceshipghost /> | 
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| 245 | </templates> | 
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| 246 | <controller> | 
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| 247 | <WaypointPatrolController name=attack alertnessradius=15000 team=1 active=false> | 
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| 248 | <events> | 
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| 249 | <activity> | 
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| 250 | <DistanceTrigger position="-5000, 100, 100" distance=2000 target="Camera" stayactive=true /> | 
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| 251 | </activity> | 
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| 252 | </events> | 
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| 253 | </WaypointPatrolController> | 
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| 254 | </controller> | 
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| 255 | </SpaceShip> | 
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| 256 | <?lua end ?> | 
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| 257 |  | 
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| 258 | <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="false"> | 
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| 259 | <events> | 
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| 260 | <activity> | 
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| 261 | <DistanceTrigger position="2000,0,0" distance=500 target="Camera" /> | 
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| 262 | </activity> | 
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| 263 | </events> | 
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| 264 | </WorldAmbientSound> | 
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| 265 |  | 
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| 266 | <SpawnPoint position="5000,0,2000" spawnclass=SpaceShip pawndesign=spaceshipassff  team=0 /> | 
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| 267 |  | 
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| 268 | </Scene> | 
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| 269 | </Level> | 
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