| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *       Erwin 'vaiursch' Herrsche | 
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| 24 | *       Kevin Young | 
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| 25 | *       Reto Grieder | 
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| 26 | *   Co-authors: | 
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| 27 | *      ... | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #ifndef _SoundManager_H__ | 
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| 31 | #define _SoundManager_H__ | 
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| 32 |  | 
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| 33 | #include "OrxonoxPrereqs.h" | 
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| 34 |  | 
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| 35 | #include <list> | 
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| 36 | #include <map> | 
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| 37 | #include <string> | 
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| 38 | #include <boost/shared_ptr.hpp> | 
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| 39 |  | 
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| 40 | #include "util/Singleton.h" | 
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| 41 | #include "core/OrxonoxClass.h" | 
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| 42 | #include "core/SmartPtr.h" | 
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| 43 |  | 
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| 44 | // tolua_begin | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | //! Enum for the sound type. | 
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| 48 | namespace SoundType | 
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| 49 | { | 
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| 50 | enum Value | 
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| 51 | { | 
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| 52 | All     = 0, | 
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| 53 | Music   = 1, | 
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| 54 | Effects = 2 | 
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| 55 | }; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | //! The SoundManager class manages the OpenAL device, context and listener position. | 
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| 59 | class _OrxonoxExport SoundManager | 
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| 60 | // tolua_end | 
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| 61 | : public Singleton<SoundManager>, public OrxonoxClass | 
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| 62 | { // tolua_export | 
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| 63 | friend class Singleton<SoundManager>; | 
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| 64 |  | 
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| 65 | public: | 
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| 66 | SoundManager(); | 
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| 67 | ~SoundManager(); | 
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| 68 |  | 
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| 69 | void preUpdate(const Clock& time); | 
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| 70 | void setConfigValues(); | 
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| 71 |  | 
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| 72 | // tolua_begin | 
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| 73 | static SoundManager& getInstance() { return Singleton<SoundManager>::getInstance(); } | 
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| 74 | static bool exists() { return Singleton<SoundManager>::exists(); } | 
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| 75 |  | 
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| 76 | std::string getDeviceName(unsigned int index) const | 
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| 77 | { return index < this->deviceNames_.size() ? this->deviceNames_[index] : std::string(); } | 
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| 78 | // tolua_end | 
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| 79 |  | 
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| 80 | void setListenerPosition(const Vector3& position); | 
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| 81 | void setListenerOrientation(const Quaternion& orientation); | 
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| 82 |  | 
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| 83 | void registerAmbientSound(AmbientSound* newAmbient); | 
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| 84 | void unregisterAmbientSound(AmbientSound* oldAmbient); | 
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| 85 | void pauseAmbientSound(AmbientSound* ambient); | 
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| 86 |  | 
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| 87 | // tolua_begin | 
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| 88 | void setVolume(float vol, SoundType::Value type); | 
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| 89 | float getVolume(SoundType::Value type); | 
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| 90 | float getRealVolume(SoundType::Value type); | 
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| 91 |  | 
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| 92 | void toggleMute(SoundType::Value type); | 
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| 93 | bool getMute(SoundType::Value type); | 
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| 94 | // tolua_end | 
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| 95 |  | 
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| 96 | shared_ptr<SoundBuffer> getSoundBuffer(const std::string& filename); | 
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| 97 | void releaseSoundBuffer(const shared_ptr<SoundBuffer>& buffer, bool bPoolBuffer); | 
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| 98 |  | 
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| 99 | ALuint getSoundSource(BaseSound* object); | 
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| 100 | void releaseSoundSource(ALuint source); | 
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| 101 |  | 
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| 102 | static std::string getALErrorString(ALenum error); | 
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| 103 |  | 
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| 104 | private: | 
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| 105 | void processCrossFading(float dt); | 
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| 106 | void fadeIn(const SmartPtr<AmbientSound>& sound); | 
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| 107 | void fadeOut(const SmartPtr<AmbientSound>& sound); | 
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| 108 |  | 
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| 109 | void checkFadeStepValidity(); | 
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| 110 |  | 
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| 111 | void checkVolumeValidity(SoundType::Value type); | 
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| 112 | void checkSoundVolumeValidity()   { this->checkVolumeValidity(SoundType::All); } | 
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| 113 | void checkAmbientVolumeValidity() { this->checkVolumeValidity(SoundType::Music); } | 
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| 114 | void checkEffectsVolumeValidity() { this->checkVolumeValidity(SoundType::Effects); } | 
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| 115 | void updateVolume(SoundType::Value type); | 
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| 116 |  | 
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| 117 | unsigned int createSoundSources(unsigned int n); | 
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| 118 |  | 
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| 119 | // OpenAL device/context related | 
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| 120 | std::vector<std::string> deviceNames_; | 
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| 121 | ALCdevice* device_; | 
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| 122 | ALCcontext* context_; | 
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| 123 |  | 
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| 124 | // Ambient sound related | 
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| 125 | typedef std::list<std::pair<AmbientSound*, bool> > AmbientList; | 
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| 126 | AmbientList                        ambientSounds_; | 
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| 127 | //! Absolute change per second (0.1 means 10% of the nominal volume) for cross fading | 
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| 128 | float                              crossFadeStep_; | 
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| 129 | std::list<SmartPtr<AmbientSound> > fadeInList_; | 
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| 130 | std::list<SmartPtr<AmbientSound> > fadeOutList_; | 
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| 131 |  | 
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| 132 | // Volume related | 
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| 133 | float volume_[3]; | 
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| 134 | float mute_[3]; | 
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| 135 |  | 
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| 136 | // Sound buffer related | 
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| 137 | static const unsigned int maxEffectsPoolSize_s = 40 * 1024 * 1024; | 
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| 138 | unsigned int effectsPoolSize_; | 
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| 139 | typedef std::list<shared_ptr<SoundBuffer> > EffectsPoolList; | 
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| 140 | EffectsPoolList effectsPool_; | 
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| 141 | typedef std::map<std::string, shared_ptr<SoundBuffer> > SoundBufferMap; | 
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| 142 | SoundBufferMap soundBuffers_; | 
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| 143 |  | 
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| 144 | // Sound source related | 
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| 145 | unsigned int minSources_; | 
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| 146 | unsigned int maxSources_; | 
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| 147 | std::vector<ALuint> availableSoundSources_; | 
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| 148 | std::vector<std::pair<ALuint, BaseSound*> > usedSoundSources_; | 
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| 149 |  | 
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| 150 | bool bDestructorCalled_; ///< Becomes true if the destructor is called - used to prevent ambient sounds from registering after the lists were cleared | 
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| 151 |  | 
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| 152 | static SoundManager* singletonPtr_s; | 
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| 153 | }; // tolua_export | 
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| 154 | } // tolua_export | 
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| 155 |  | 
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| 156 | #endif /* _SoundManager_H__ */ | 
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