| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition of the OrxonoxOverlay class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OrxonoxOverlay.h" | 
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| 35 |  | 
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| 36 | #include <cmath> | 
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| 37 | #include <OgreOverlay.h> | 
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| 38 | #include <OgreOverlayManager.h> | 
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| 39 | #include <OgrePanelOverlayElement.h> | 
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| 40 | #include <OgreRenderWindow.h> | 
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| 41 | #include <OgreMaterialManager.h> | 
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| 42 | #include <OgreTechnique.h> | 
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| 43 | #include <OgrePass.h> | 
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| 44 |  | 
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| 45 | #include "util/Convert.h" | 
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| 46 | #include "util/Exception.h" | 
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| 47 | #include "core/GameMode.h" | 
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| 48 | #include "core/CoreIncludes.h" | 
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| 49 | #include "core/XMLPort.h" | 
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| 50 | #include "core/command/ConsoleCommand.h" | 
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| 51 |  | 
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| 52 | #include "OverlayGroup.h" | 
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| 53 |  | 
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| 54 | namespace orxonox | 
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| 55 | { | 
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| 56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; | 
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| 57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; | 
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| 58 |  | 
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| 59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay",     &OrxonoxOverlay::scaleOverlay); | 
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| 60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay",    &OrxonoxOverlay::scrollOverlay); | 
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| 61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); | 
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| 62 | SetConsoleCommand("OrxonoxOverlay", "show",     &OrxonoxOverlay::showOverlay); | 
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| 63 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay",    &OrxonoxOverlay::rotateOverlay); | 
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| 64 |  | 
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| 65 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) | 
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| 66 | : BaseObject(creator) | 
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| 67 | { | 
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| 68 | RegisterObject(OrxonoxOverlay); | 
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| 69 |  | 
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| 70 | this->owner_ = 0; | 
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| 71 | this->group_ = 0; | 
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| 72 |  | 
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| 73 | if (!GameMode::showsGraphics()) | 
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| 74 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); | 
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| 75 |  | 
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| 76 | // create the Ogre::Overlay | 
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| 77 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" | 
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| 78 | + multi_cast<std::string>(hudOverlayCounter_s++)); | 
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| 79 |  | 
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| 80 | // create background panel (can be used to show any picture) | 
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| 81 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( | 
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| 82 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", | 
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| 83 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); | 
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| 84 | this->overlay_->add2D(this->background_); | 
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| 85 |  | 
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| 86 | // Get aspect ratio from the render window. Later on, we get informed automatically | 
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| 87 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); | 
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| 88 |  | 
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| 89 | this->size_ = Vector2(1.0f, 1.0f); | 
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| 90 | this->pickPoint_= Vector2(0.0f, 0.0f); | 
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| 91 | this->position_ = Vector2(0.0f, 0.0f); | 
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| 92 | this->angle_ = Degree(0.0); | 
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| 93 | this->bCorrectAspect_ = false; | 
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| 94 | this->rotState_ = Horizontal; | 
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| 95 | this->angleChanged(); // updates all other values as well | 
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| 96 |  | 
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| 97 | setBackgroundMaterial(""); | 
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| 98 | } | 
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| 99 |  | 
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| 100 | /** | 
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| 101 | @brief | 
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| 102 | Make sure everything gets removed/destroyed. | 
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| 103 | @remark | 
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| 104 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) | 
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| 105 | */ | 
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| 106 | OrxonoxOverlay::~OrxonoxOverlay() | 
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| 107 | { | 
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| 108 | if (this->isInitialized()) | 
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| 109 | { | 
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| 110 | // erase ourself from the map with all overlays | 
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| 111 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); | 
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| 112 | if (it != overlays_s.end()) | 
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| 113 | overlays_s.erase(it); | 
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| 114 |  | 
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| 115 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); | 
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| 116 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); | 
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| 117 | } | 
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| 118 | } | 
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| 119 |  | 
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| 120 | /** | 
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| 121 | @brief | 
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| 122 | Loads the OrxonoxOverlay. | 
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| 123 |  | 
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| 124 | This has to be called before usage, otherwise strange behaviour is | 
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| 125 | guaranteed! (there should be no segfaults however). | 
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| 126 | @copydoc | 
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| 127 | BaseObject::XMLPort() | 
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| 128 | */ | 
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| 129 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 130 | { | 
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| 131 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); | 
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| 132 |  | 
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| 133 | XMLPortParam(OrxonoxOverlay, "size",      setSize,      getSize,      xmlelement, mode); | 
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| 134 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); | 
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| 135 | XMLPortParam(OrxonoxOverlay, "position",  setPosition,  getPosition,  xmlelement, mode); | 
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| 136 | XMLPortParam(OrxonoxOverlay, "rotation",  setRotation,  getRotation,  xmlelement, mode); | 
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| 137 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection,   getAspectCorrection,   xmlelement, mode); | 
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| 138 | XMLPortParam(OrxonoxOverlay, "background",    setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); | 
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| 139 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture,  getBackgroundTexture,  xmlelement, mode); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | void OrxonoxOverlay::changedName() | 
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| 143 | { | 
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| 144 | SUPER(OrxonoxOverlay, changedName); | 
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| 145 |  | 
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| 146 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); | 
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| 147 |  | 
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| 148 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) | 
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| 149 | orxout(internal_warning) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << endl; | 
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| 150 |  | 
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| 151 | OrxonoxOverlay::overlays_s[this->getName()] = this; | 
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| 152 | } | 
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| 153 |  | 
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| 154 | //! Only sets the background material name if not "" | 
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| 155 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) | 
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| 156 | { | 
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| 157 | if (this->background_ && !material.empty()) | 
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| 158 | this->background_->setMaterialName(material); | 
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| 159 | } | 
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| 160 |  | 
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| 161 | //! Returns the the material name of the background | 
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| 162 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const | 
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| 163 | { | 
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| 164 | if (this->background_) | 
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| 165 | return this->background_->getMaterialName(); | 
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| 166 | else | 
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| 167 | return BLANKSTRING; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | //! Sets the background texture name and creates a new material if necessary | 
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| 171 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) | 
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| 172 | { | 
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| 173 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) | 
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| 174 | { | 
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| 175 | // create new material | 
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| 176 | const std::string& materialname = "generated_material" + getUniqueNumberString(); | 
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| 177 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); | 
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| 178 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); | 
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| 179 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); | 
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| 180 | textureUnitState_->setTextureName(texture); | 
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| 181 | textureUnitState_->setNumMipmaps(0); | 
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| 182 | this->background_->setMaterialName(materialname); | 
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| 183 | } | 
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| 184 | } | 
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| 185 |  | 
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| 186 | //! Returns the the texture name of the background | 
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| 187 | const std::string& OrxonoxOverlay::getBackgroundTexture() const | 
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| 188 | { | 
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| 189 | if (this->background_) | 
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| 190 | { | 
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| 191 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); | 
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| 192 | return tempTx->getTextureName(); | 
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| 193 | } | 
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| 194 | else | 
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| 195 | return BLANKSTRING; | 
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| 196 | } | 
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| 197 |  | 
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| 198 | //! Called by BaseObject when visibility has changed. | 
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| 199 | void OrxonoxOverlay::changedVisibility() | 
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| 200 | { | 
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| 201 | SUPER( OrxonoxOverlay, changedVisibility ); | 
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| 202 |  | 
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| 203 | if (!this->overlay_) | 
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| 204 | return; | 
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| 205 |  | 
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| 206 | // only set to visible if corresponding OverlayGroup is also visible | 
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| 207 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) | 
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| 208 | this->overlay_->show(); | 
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| 209 | else | 
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| 210 | this->overlay_->hide(); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | /** | 
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| 214 | @brief | 
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| 215 | Called by the GraphicsManager whenever the window size changes. | 
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| 216 | Calculates the aspect ratio only. | 
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| 217 | */ | 
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| 218 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) | 
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| 219 | { | 
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| 220 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; | 
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| 221 | this->sizeCorrectionChanged(); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /** | 
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| 225 | @brief | 
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| 226 | Called whenever the rotation angle has changed. | 
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| 227 | */ | 
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| 228 | void OrxonoxOverlay::angleChanged() | 
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| 229 | { | 
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| 230 | if (!this->overlay_) | 
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| 231 | return; | 
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| 232 |  | 
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| 233 | this->overlay_->setRotate(this->angle_); | 
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| 234 | this->sizeCorrectionChanged(); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | /** | 
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| 238 | @brief | 
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| 239 | Called whenever the aspect ratio or the angle has changed. | 
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| 240 | The method calculates a correction factor for the size to compensate | 
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| 241 | for aspect distortion if desired. | 
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| 242 | @remarks | 
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| 243 | This only works when the angle is about 0 or 90 degrees. | 
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| 244 | */ | 
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| 245 | void OrxonoxOverlay::sizeCorrectionChanged() | 
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| 246 | { | 
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| 247 | if (this->bCorrectAspect_) | 
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| 248 | { | 
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| 249 | float angle = this->angle_.valueDegrees(); | 
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| 250 | if (angle < 0.0) | 
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| 251 | angle = -angle; | 
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| 252 | angle -= 180.0f * static_cast<int>(angle / 180.0); | 
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| 253 |  | 
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| 254 | // take the reverse if angle is about 90 degrees | 
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| 255 | float tempAspect; | 
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| 256 | if (angle > 89.0f && angle < 91.0f) | 
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| 257 | { | 
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| 258 | tempAspect = 1.0f / this->windowAspectRatio_; | 
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| 259 | rotState_ = Vertical; | 
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| 260 | } | 
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| 261 | else if (angle > 179 || angle < 1) | 
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| 262 | { | 
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| 263 | tempAspect = this->windowAspectRatio_; | 
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| 264 | rotState_ = Horizontal; | 
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| 265 | } | 
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| 266 | else | 
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| 267 | { | 
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| 268 | tempAspect = 1.0f; | 
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| 269 | rotState_ = Inbetween; | 
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| 270 | } | 
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| 271 |  | 
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| 272 | // note: this is only an approximation that is mostly valid when the | 
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| 273 | // magnitude of the width is about the magnitude of the height. | 
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| 274 | // Correctly we would have to take the square root of width*height | 
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| 275 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); | 
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| 276 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; | 
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| 277 | } | 
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| 278 | else | 
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| 279 | { | 
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| 280 | this->sizeCorrection_ = Vector2::UNIT_SCALE; | 
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| 281 | } | 
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| 282 |  | 
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| 283 | this->sizeChanged(); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | /** | 
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| 287 | @brief | 
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| 288 | Sets the overlay size using the actual corrected size. | 
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| 289 | */ | 
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| 290 | void OrxonoxOverlay::sizeChanged() | 
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| 291 | { | 
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| 292 | if (!this->overlay_) | 
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| 293 | return; | 
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| 294 |  | 
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| 295 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); | 
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| 296 | positionChanged(); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | /** | 
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| 300 | @brief | 
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| 301 | Determines the position of the overlay. | 
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| 302 | This works also well when a rotation angle is applied. The overlay always | 
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| 303 | gets aligned correctly as well as possible. | 
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| 304 | */ | 
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| 305 | void OrxonoxOverlay::positionChanged() | 
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| 306 | { | 
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| 307 | if (!this->overlay_) | 
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| 308 | return; | 
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| 309 |  | 
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| 310 | // transform the angle to a range of 0 - pi/2 first. | 
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| 311 | float angle = this->angle_.valueRadians(); | 
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| 312 | if (angle < 0.0) | 
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| 313 | angle = -angle; | 
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| 314 | angle -= math::pi * static_cast<int>(angle / (math::pi)); | 
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| 315 | if (angle > math::pi_2) | 
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| 316 | angle = math::pi - angle; | 
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| 317 |  | 
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| 318 | // do some mathematical fiddling for a bounding box | 
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| 319 | Vector2 actualSize = size_ * sizeCorrection_; | 
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| 320 | float radius = actualSize.length(); | 
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| 321 | float phi = atan(actualSize.y / actualSize.x); | 
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| 322 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); | 
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| 323 |  | 
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| 324 | // calculate the scrolling offset | 
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| 325 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; | 
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| 326 | this->overlay_->setScroll(scroll.x, -scroll.y); | 
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| 327 | } | 
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| 328 |  | 
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| 329 |  | 
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| 330 | //########### Console commands ############ | 
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| 331 |  | 
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| 332 | /** | 
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| 333 | @brief | 
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| 334 | Scales an overlay by its name. | 
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| 335 | @param name | 
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| 336 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| 337 | attribute in the xml file). | 
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| 338 | @param scale | 
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| 339 | The scaling factor | 
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| 340 | */ | 
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| 341 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) | 
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| 342 | { | 
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| 343 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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| 344 | if (it != overlays_s.end()) | 
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| 345 | it->second->scale(Vector2(scale, scale)); | 
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| 346 | } | 
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| 347 |  | 
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| 348 | /** | 
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| 349 | @brief | 
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| 350 | Toggles the visibility of an Overlay by it's name. | 
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| 351 | @param name | 
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| 352 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| 353 | attribute in the xml file). | 
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| 354 | */ | 
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| 355 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) | 
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| 356 | { | 
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| 357 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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| 358 | if (it != overlays_s.end()) | 
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| 359 | { | 
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| 360 | OrxonoxOverlay* overlay= it->second; | 
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| 361 | if(overlay->isVisible()) | 
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| 362 | { | 
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| 363 | overlay->hide(); | 
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| 364 | orxout(verbose, context::misc::overlays) << "HIDE " << name << endl; | 
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| 365 | } | 
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| 366 | else | 
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| 367 | { | 
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| 368 | overlay->show(); | 
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| 369 | orxout(verbose, context::misc::overlays) << "SHOW " << name << endl; | 
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| 370 | } | 
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| 371 | } | 
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| 372 | } | 
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| 373 |  | 
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| 374 | /** | 
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| 375 | @brief | 
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| 376 | Shows Overlay by it's name. | 
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| 377 | @param name | 
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| 378 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| 379 | attribute in the xml file). | 
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| 380 | */ | 
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| 381 | /*static*/ void OrxonoxOverlay::showOverlay(const std::string& name) | 
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| 382 | { | 
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| 383 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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| 384 | if (it != overlays_s.end()) | 
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| 385 | { | 
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| 386 | OrxonoxOverlay* overlay= it->second; | 
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| 387 | if(overlay->isVisible()) | 
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| 388 | overlay->changedVisibility(); | 
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| 389 | else | 
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| 390 | overlay->show(); | 
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| 391 | } | 
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| 392 | } | 
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| 393 |  | 
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| 394 | /** | 
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| 395 | @brief | 
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| 396 | Scrolls an overlay by its name. | 
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| 397 | @param name | 
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| 398 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| 399 | attribute in the xml file). | 
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| 400 | @param scroll | 
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| 401 | The relative translation of the overlay | 
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| 402 | */ | 
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| 403 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) | 
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| 404 | { | 
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| 405 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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| 406 | if (it != overlays_s.end()) | 
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| 407 | it->second->scroll(scroll); | 
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| 408 | } | 
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| 409 |  | 
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| 410 | /** | 
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| 411 | @brief | 
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| 412 | Rotates an overlay by its name. | 
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| 413 | @param name | 
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| 414 | The name of the overlay defined BaseObject::setName() (usually done with the "name" | 
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| 415 | attribute in the xml file). | 
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| 416 | @param angle | 
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| 417 | The rotation angle in degree | 
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| 418 | */ | 
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| 419 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) | 
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| 420 | { | 
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| 421 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); | 
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| 422 | if (it != overlays_s.end()) | 
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| 423 | it->second->rotate(angle); | 
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| 424 | } | 
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| 425 |  | 
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| 426 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) | 
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| 427 | { | 
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| 428 | if (group != this->group_) | 
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| 429 | { | 
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| 430 | if (this->group_) | 
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| 431 | this->group_->removeElement(this); | 
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| 432 | this->group_ = group; | 
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| 433 | this->changedOverlayGroup(); | 
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| 434 | } | 
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| 435 | } | 
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| 436 |  | 
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| 437 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) | 
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| 438 | { | 
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| 439 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); | 
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| 440 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); | 
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| 441 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); | 
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| 442 | } | 
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| 443 |  | 
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| 444 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) | 
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| 445 | { | 
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| 446 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); | 
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| 447 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); | 
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| 448 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); | 
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| 449 | } | 
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| 450 | } | 
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