| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "Backlight.h" |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | #include <OgreRibbonTrail.h> |
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| 33 | #include <OgreSceneManager.h> |
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| 34 | #include <OgreSceneNode.h> |
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| 35 | // windows.h is getting included above on Windows... |
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| 36 | #undef max |
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| 37 | #undef min |
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| 38 | |
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| 39 | #include "util/Exception.h" |
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| 40 | #include "core/CoreIncludes.h" |
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| 41 | #include "core/GameMode.h" |
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| 42 | #include "core/XMLPort.h" |
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| 43 | #include "Scene.h" |
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| 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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| 47 | CreateFactory(Backlight); |
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| 48 | |
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| 49 | Backlight::Backlight(BaseObject* creator) : FadingBillboard(creator) |
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| 50 | { |
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| 51 | RegisterObject(Backlight); |
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| 52 | |
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| 53 | this->ribbonTrail_ = 0; |
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| 54 | this->ribbonTrailNode_ = 0; |
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| 55 | |
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| 56 | this->width_ = 0; |
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| 57 | this->length_ = 1.0f; |
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| 58 | this->lifetime_ = 0.001f; |
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| 59 | this->maxelements_ = 1; |
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| 60 | |
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| 61 | this->tickcount_ = 0; |
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| 62 | |
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| 63 | if (GameMode::showsGraphics()) |
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| 64 | { |
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| 65 | if (!this->getScene()) |
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| 66 | ThrowException(AbortLoading, "Can't create Backlight, no scene given."); |
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| 67 | if (!this->getScene()->getSceneManager()) |
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| 68 | ThrowException(AbortLoading, "Can't create Backlight, no scene manager given."); |
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| 69 | if (!this->getScene()->getRootSceneNode()) |
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| 70 | ThrowException(AbortLoading, "Can't create Backlight, no root scene node given."); |
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| 71 | |
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| 72 | this->ribbonTrail_ = this->getScene()->getSceneManager()->createRibbonTrail(this->getNode()->getName()); |
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| 73 | |
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| 74 | this->ribbonTrailNode_ = this->getScene()->getRootSceneNode()->createChildSceneNode(); |
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| 75 | this->ribbonTrailNode_->attachObject(this->ribbonTrail_); |
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| 76 | |
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| 77 | this->ribbonTrail_->setMaxChainElements(this->maxelements_); |
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| 78 | this->ribbonTrail_->setTrailLength(this->length_); |
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| 79 | this->ribbonTrail_->setInitialWidth(0, 0); |
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| 80 | } |
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| 81 | |
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| 82 | this->registerVariables(); |
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| 83 | } |
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| 84 | |
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| 85 | Backlight::~Backlight() |
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| 86 | { |
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| 87 | if (this->isInitialized()) |
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| 88 | { |
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| 89 | if (this->ribbonTrail_) |
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| 90 | { |
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| 91 | if (this->ribbonTrailNode_) |
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| 92 | { |
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| 93 | this->ribbonTrailNode_->detachObject(this->ribbonTrail_); |
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| 94 | this->getScene()->getSceneManager()->destroySceneNode(this->ribbonTrailNode_->getName()); |
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| 95 | } |
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| 96 | this->getScene()->getSceneManager()->destroyRibbonTrail(this->ribbonTrail_); |
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| 97 | } |
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| 98 | } |
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| 99 | } |
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| 100 | |
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| 101 | void Backlight::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 102 | { |
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| 103 | SUPER(Backlight, XMLPort, xmlelement, mode); |
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| 104 | |
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| 105 | XMLPortParam(Backlight, "length", setLength, getLength, xmlelement, mode).defaultValues(100.0f); |
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| 106 | XMLPortParam(Backlight, "width", setWidth, getWidth, xmlelement, mode).defaultValues(1.0f); |
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| 107 | XMLPortParam(Backlight, "elements", setMaxElements, getMaxElements, xmlelement, mode).defaultValues(10); |
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| 108 | XMLPortParam(Backlight, "lifetime", setLifetime, getLifetime, xmlelement, mode).defaultValues(1.0f); |
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| 109 | XMLPortParam(Backlight, "trailmaterial", setTrailMaterial, getTrailMaterial, xmlelement, mode); |
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| 110 | } |
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| 111 | |
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| 112 | void Backlight::registerVariables() |
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| 113 | { |
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| 114 | registerVariable(this->width_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_width)); |
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| 115 | registerVariable(this->lifetime_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_lifetime)); |
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| 116 | registerVariable(this->length_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_length)); |
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| 117 | registerVariable(this->maxelements_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_maxelements)); |
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| 118 | registerVariable(this->trailmaterial_, VariableDirection::ToClient, new NetworkCallback<Backlight>(this, &Backlight::update_trailmaterial)); |
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| 119 | } |
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| 120 | |
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| 121 | void Backlight::changedColour() |
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| 122 | { |
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| 123 | FadingBillboard::changedColour(); |
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| 124 | |
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| 125 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 126 | this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); |
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| 127 | } |
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| 128 | |
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| 129 | void Backlight::update_width() |
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| 130 | { |
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| 131 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 132 | this->ribbonTrail_->setInitialWidth(0, this->width_ * this->getWorldScale()); |
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| 133 | this->update_lifetime(); |
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| 134 | } |
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| 135 | |
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| 136 | void Backlight::update_lifetime() |
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| 137 | { |
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| 138 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 139 | { |
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| 140 | this->ribbonTrail_->setWidthChange(0, this->width_ * this->getWorldScale() / this->lifetime_ * this->getTimeFactor()); |
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| 141 | this->ribbonTrail_->setColourChange(0, 0, 0, 0, 1.0f / this->lifetime_ * this->getTimeFactor()); |
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| 142 | } |
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| 143 | } |
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| 144 | |
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| 145 | void Backlight::update_length() |
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| 146 | { |
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| 147 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 148 | this->ribbonTrail_->setTrailLength(this->length_ * this->getWorldScale()); |
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| 149 | } |
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| 150 | |
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| 151 | void Backlight::update_maxelements() |
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| 152 | { |
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| 153 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 154 | this->ribbonTrail_->setMaxChainElements(this->maxelements_); |
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| 155 | } |
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| 156 | |
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| 157 | void Backlight::update_trailmaterial() |
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| 158 | { |
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| 159 | if (this->ribbonTrail_ && this->tickcount_ >= 2) |
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| 160 | this->ribbonTrail_->setMaterialName(this->trailmaterial_); |
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| 161 | } |
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| 162 | |
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| 163 | void Backlight::changedVisibility() |
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| 164 | { |
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| 165 | SUPER(Backlight, changedVisibility); |
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| 166 | |
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| 167 | if (this->ribbonTrail_) |
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| 168 | this->ribbonTrail_->setVisible(this->isVisible()); |
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| 169 | } |
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| 170 | |
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| 171 | void Backlight::startturnonoff() |
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| 172 | { |
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| 173 | FadingBillboard::startturnonoff(); |
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| 174 | |
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| 175 | if (this->ribbonTrail_ && this->isActive() && this->isVisible()) |
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| 176 | this->ribbonTrail_->setVisible(true); |
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| 177 | } |
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| 178 | |
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| 179 | void Backlight::stopturnonoff() |
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| 180 | { |
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| 181 | this->postprocessingtime_ = std::max(0.0f, this->lifetime_ - this->turnofftime_); |
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| 182 | |
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| 183 | FadingBillboard::stopturnonoff(); |
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| 184 | |
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| 185 | if (this->ribbonTrail_) |
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| 186 | this->ribbonTrail_->setInitialColour(0, this->getFadedColour()); |
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| 187 | } |
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| 188 | |
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| 189 | void Backlight::poststopturnonoff() |
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| 190 | { |
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| 191 | FadingBillboard::poststopturnonoff(); |
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| 192 | |
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| 193 | if (this->ribbonTrail_) |
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| 194 | this->ribbonTrail_->setVisible(false); |
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| 195 | } |
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| 196 | |
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| 197 | void Backlight::changedScale() |
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| 198 | { |
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| 199 | SUPER(Backlight, changedScale); |
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| 200 | |
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| 201 | this->update_width(); |
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| 202 | this->update_length(); |
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| 203 | } |
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| 204 | |
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| 205 | void Backlight::tick(float dt) |
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| 206 | { |
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| 207 | if (this->tickcount_ < 2) |
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| 208 | { |
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| 209 | ++this->tickcount_; |
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| 210 | if (this->tickcount_ == 2) |
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| 211 | { |
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| 212 | this->changedColour(); |
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| 213 | this->update_width(); |
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| 214 | this->update_lifetime(); |
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| 215 | this->update_length(); |
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| 216 | this->update_maxelements(); |
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| 217 | this->update_trailmaterial(); |
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| 218 | if (this->ribbonTrail_) |
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| 219 | this->ribbonTrail_->addNode(this->node_); |
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| 220 | } |
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| 221 | } |
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| 222 | |
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| 223 | SUPER(Backlight, tick, dt); |
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| 224 | |
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| 225 | if (this->ribbonTrail_ && this->changedirection_ != 0) |
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| 226 | { |
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| 227 | // we use alpha_blend, only adjust alpha |
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| 228 | const ColourValue& colour = this->getColour(); |
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| 229 | this->ribbonTrail_->setInitialColour(0, colour.r, colour.g, colour.b, this->getFadedColour().a); |
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| 230 | } |
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| 231 | } |
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| 232 | |
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| 233 | void Backlight::changedTimeFactor(float factor_new, float factor_old) |
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| 234 | { |
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| 235 | this->update_lifetime(); |
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| 236 | } |
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| 237 | } |
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