| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the QuestItem class. |
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| 32 | The QuestItem is the parent class of Quest and QuestHint. |
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| 33 | */ |
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| 34 | |
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| 35 | |
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| 36 | #ifndef _QuestItem_H__ |
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| 37 | #define _QuestItem_H__ |
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| 38 | |
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| 39 | #include "questsystem/QuestsystemPrereqs.h" |
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| 40 | |
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| 41 | #include <string> |
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| 42 | #include "core/BaseObject.h" |
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| 43 | #include "QuestManager.h" |
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| 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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| 47 | /** |
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| 48 | @brief |
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| 49 | Functions as a base class for quest classes such as Quest or QuestHint. |
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| 50 | Has a unique identifier and a description. |
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| 51 | @author |
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| 52 | Damian 'Mozork' Frick |
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| 53 | */ |
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| 54 | class _QuestsystemExport QuestItem : public BaseObject |
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| 55 | { |
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| 56 | |
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| 57 | public: |
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| 58 | QuestItem(BaseObject* creator); |
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| 59 | virtual ~QuestItem(); |
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| 60 | |
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| 61 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestItem object through XML. |
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| 62 | |
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| 63 | /** |
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| 64 | @brief Returns the id of this QuestItem. |
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| 65 | @return Returns the id of the QuestItem. |
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| 66 | */ |
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| 67 | inline const std::string & getId(void) const |
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| 68 | { return this->id_; } |
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| 69 | |
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| 70 | /** |
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| 71 | @brief Returns the QuestDescription of the QuestItem. |
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| 72 | @return Returns a pointer to the QuestDescription object of the QuestItem. |
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| 73 | */ |
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| 74 | inline QuestDescription* getDescription(void) const |
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| 75 | { return this->description_; } |
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| 76 | |
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| 77 | /** |
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| 78 | @brief Check whether the QuestItem is registered with the QuestManager. |
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| 79 | @return Returns true if the QuestItem is registered with the QuestManager. |
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| 80 | */ |
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| 81 | inline bool isRegistered(void) |
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| 82 | { return this->registered_; } |
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| 83 | /** |
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| 84 | @brief Set the QuestItem as being registered with the QuestManager. |
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| 85 | */ |
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| 86 | inline void setRegistered(void) |
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| 87 | { this->registered_ = true; } |
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| 88 | |
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| 89 | protected: |
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| 90 | void setId(const std::string & id); //!< Sets the id of the QuestItem. |
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| 91 | |
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| 92 | /** |
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| 93 | @brief Sets the description of the QuestItem. |
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| 94 | @param description The QuestDescription to be set. |
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| 95 | */ |
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| 96 | inline void setDescription(QuestDescription* description) |
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| 97 | { this->description_ = description; } |
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| 98 | |
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| 99 | private: |
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| 100 | std::string id_; //!< Identifier. Must be unique. |
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| 101 | QuestDescription* description_; //!< The QuestDescription of the QuestItem. |
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| 102 | |
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| 103 | bool registered_; |
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| 104 | |
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| 105 | }; |
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| 106 | |
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| 107 | } |
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| 108 | |
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| 109 | #endif /* _QuestItem_H__ */ |
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