| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @defgroup SingletonScope Singletons and Scope | 
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| 31 | @ingroup Util | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | /** | 
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| 35 | @file | 
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| 36 | @ingroup SingletonScope | 
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| 37 | @brief Definition of the Singleton template that is used as base class for classes that allow only one instance. | 
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| 38 |  | 
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| 39 | @anchor SingletonExample | 
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| 40 |  | 
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| 41 | Classes that inherit from orxonox::Singleton follow the singleton pattern and thus | 
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| 42 | allow only one instance of the class to exist. This istance is stored in a static | 
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| 43 | variable called @c singletonPtr_s. orxonox::Singleton will access this variable, but | 
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| 44 | it must be implemented in the deriving class. | 
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| 45 |  | 
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| 46 | Example: | 
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| 47 | @code | 
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| 48 | class TestSingleton : public Singleton<TestSingleton>   // inherit from Singleton, pass the own class as template argument | 
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| 49 | { | 
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| 50 | friend class Singleton<TestSingleton>;              // friend declaration so Singleton can access singletonPtr_s | 
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| 51 |  | 
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| 52 | public: | 
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| 53 | TestSingleton();                                // public constructor because we may want to manage this singleton | 
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| 54 | //     with an orxonox::ScopedSingletonManager (see below) | 
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| 55 | virtual ~TestSingleton();                       // public destructor | 
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| 56 |  | 
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| 57 | void testFunction();                            // put your functions here | 
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| 58 |  | 
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| 59 | private: | 
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| 60 | int testValue_;                                 // put your variables here | 
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| 61 |  | 
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| 62 | static TestSingleton* singletonPtr_s;           // static singleton instance pointer, used by the Singleton template | 
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| 63 | }; | 
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| 64 | @endcode | 
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| 65 |  | 
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| 66 | And don't forget to initialize the static singleton pointer in the source (*.cc) %file: | 
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| 67 | @code | 
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| 68 | TestSingleton* TestSingleton::singletonPtr_s = NULL; | 
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| 69 | @endcode | 
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| 70 |  | 
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| 71 | Usually a singleton gets created automatically when it is first used, but it will never | 
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| 72 | be destroyed (unless the singleton explicitly deletes itself). To allow controlled | 
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| 73 | construction and destruction, the singleton can be put within a virtual scope. This is | 
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| 74 | done by registering the singleton class with orxonox::ScopedSingletonManager. To | 
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| 75 | do so, the ManageScopedSingleton() macro has to be called: | 
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| 76 |  | 
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| 77 | @code | 
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| 78 | ManageScopedSingleton(TestSingleton, ScopeID::Graphics, false); // muste be called in a source (*.cc) file | 
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| 79 | @endcode | 
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| 80 |  | 
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| 81 | @b Important: If you call ManageScopedSingleton(), you don't have to initialize singletonPtr_s anymore, | 
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| 82 | because that's already done by the macro. | 
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| 83 |  | 
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| 84 | Now the singleton TestSingleton gets automatically created if the scope Graphics becomes | 
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| 85 | active and also gets destroyed if the scope is deactivated. | 
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| 86 |  | 
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| 87 | Note that not all singletons must register with a scope, but it's recommended. | 
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| 88 |  | 
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| 89 | If a class inherits from orxonox::Singleton, it also inherits its functions. The most important | 
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| 90 | function is orxonox::Singleton::getInstance() which returns a reference to the only instance | 
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| 91 | of the singleton. | 
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| 92 |  | 
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| 93 | Example: | 
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| 94 | @code | 
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| 95 | TestSingleton::TestSingleton()                          // implement the constructor | 
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| 96 | { | 
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| 97 | this->testValue_ = 15; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | void TestSingleton::testFunction()                      // implement testFunction | 
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| 101 | { | 
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| 102 | COUT(0) << "My value is " << this->testValue_ << std::endl; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | TestSingleton::getInstance().testFunction();            // prints "My value is 15" | 
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| 106 | @endcode | 
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| 107 | */ | 
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| 108 |  | 
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| 109 | #ifndef __Util_Singleton_H__ | 
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| 110 | #define __Util_Singleton_H__ | 
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| 111 |  | 
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| 112 | #include "UtilPrereqs.h" | 
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| 113 |  | 
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| 114 | #include <cassert> | 
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| 115 | #include <cstring> | 
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| 116 |  | 
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| 117 | namespace orxonox | 
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| 118 | { | 
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| 119 | /** | 
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| 120 | @brief | 
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| 121 | Base for singleton classes. | 
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| 122 |  | 
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| 123 | Usage: | 
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| 124 | Inherit publicly from Singleton<MyClass> and provide access to MyClass::singletonPtr_s. | 
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| 125 | This can easily be done with a friend declaration. | 
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| 126 |  | 
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| 127 | See @ref SingletonExample "this example" for an exemplary implementation. | 
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| 128 | */ | 
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| 129 | template <class T> | 
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| 130 | class Singleton | 
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| 131 | { | 
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| 132 | public: | 
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| 133 | //! Returns a reference to the singleton instance | 
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| 134 | static T& getInstance() | 
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| 135 | { | 
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| 136 | assert(T::singletonPtr_s != NULL); | 
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| 137 | return *T::singletonPtr_s; | 
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| 138 | } | 
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| 139 |  | 
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| 140 | //! Tells whether the singleton has been created | 
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| 141 | static bool exists() | 
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| 142 | { | 
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| 143 | return (T::singletonPtr_s != NULL); | 
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| 144 | } | 
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| 145 |  | 
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| 146 | //! Update method called by ClassSingletonManager (if used) | 
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| 147 | void preUpdateSingleton(const Clock& time) { static_cast<T*>(T::singletonPtr_s)->preUpdate(time); } | 
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| 148 | //! Empty update method for the static polymorphism | 
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| 149 | void preUpdate(const Clock& time) { } | 
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| 150 | //! Update method called by ClassSingletonManager (if used) | 
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| 151 | void postUpdateSingleton(const Clock& time) { static_cast<T*>(T::singletonPtr_s)->postUpdate(time); } | 
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| 152 | //! Empty update method for the static polymorphism | 
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| 153 | void postUpdate(const Clock& time) { } | 
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| 154 |  | 
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| 155 | protected: | 
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| 156 | //! Constructor sets the singleton instance pointer | 
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| 157 | Singleton() | 
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| 158 | { | 
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| 159 | assert(T::singletonPtr_s == NULL); | 
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| 160 | T::singletonPtr_s = static_cast<T*>(this); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | //! Destructor resets the singleton instance pointer | 
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| 164 | ~Singleton() | 
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| 165 | { | 
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| 166 | assert(T::singletonPtr_s != NULL); | 
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| 167 | T::singletonPtr_s = NULL; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | private: | 
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| 171 | Singleton(const Singleton& rhs); //!< Don't use (undefined) | 
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| 172 | }; | 
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| 173 | } | 
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| 174 |  | 
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| 175 | #endif /* __Util_Singleton_H__ */ | 
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