| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Benjamin Knecht |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | #include "GUIManager.h" |
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| 31 | |
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| 32 | #include <fstream> |
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| 33 | #include <memory> |
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| 34 | #include <boost/bind.hpp> |
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| 35 | #include <OgreRenderQueue.h> |
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| 36 | #include <OgreRenderWindow.h> |
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| 37 | |
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| 38 | #include <CEGUIDefaultLogger.h> |
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| 39 | #include <CEGUIExceptions.h> |
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| 40 | #include <CEGUIFontManager.h> |
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| 41 | #include <CEGUIInputEvent.h> |
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| 42 | #include <CEGUIMouseCursor.h> |
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| 43 | #include <CEGUIResourceProvider.h> |
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| 44 | #include <CEGUISystem.h> |
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| 45 | #include <CEGUIWindow.h> |
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| 46 | #include <CEGUIWindowManager.h> |
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| 47 | #include <CEGUIXMLAttributes.h> |
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| 48 | #include <elements/CEGUIListbox.h> |
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| 49 | #include <elements/CEGUIListboxItem.h> |
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| 50 | |
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| 51 | #ifdef ORXONOX_OLD_CEGUI |
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| 52 | # include <CEGUILua.h> |
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| 53 | # include <ogreceguirenderer/OgreCEGUIRenderer.h> |
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| 54 | extern "C" { |
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| 55 | # include <lauxlib.h> |
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| 56 | } |
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| 57 | #else |
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| 58 | # include <ScriptingModules/LuaScriptModule/CEGUILua.h> |
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| 59 | # include <RendererModules/Ogre/CEGUIOgreImageCodec.h> |
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| 60 | # include <RendererModules/Ogre/CEGUIOgreRenderer.h> |
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| 61 | # include <RendererModules/Ogre/CEGUIOgreResourceProvider.h> |
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| 62 | # include <OgreCamera.h> |
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| 63 | # include <OgreRenderQueueListener.h> |
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| 64 | # include <OgreRenderSystem.h> |
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| 65 | # include <OgreRoot.h> |
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| 66 | # include <OgreSceneManager.h> |
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| 67 | #endif |
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| 68 | |
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| 69 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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| 70 | # include <windows.h> |
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| 71 | #endif |
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| 72 | |
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| 73 | #include "util/Clock.h" |
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| 74 | #include "util/Convert.h" |
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| 75 | #include "util/Output.h" |
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| 76 | #include "util/Exception.h" |
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| 77 | #include "util/Math.h" |
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| 78 | #include "util/OrxAssert.h" |
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| 79 | #include "util/output/BaseWriter.h" |
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| 80 | #include "ConfigValueIncludes.h" |
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| 81 | #include "Core.h" |
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| 82 | #include "CoreIncludes.h" |
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| 83 | #include "Game.h" |
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| 84 | #include "GraphicsManager.h" |
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| 85 | #include "LuaState.h" |
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| 86 | #include "PathConfig.h" |
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| 87 | #include "Resource.h" |
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| 88 | #include "command/ConsoleCommand.h" |
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| 89 | #include "input/InputManager.h" |
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| 90 | #include "input/InputState.h" |
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| 91 | #include "input/KeyBinderManager.h" |
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| 92 | |
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| 93 | namespace orxonox |
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| 94 | { |
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| 95 | static void key_esc() |
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| 96 | { GUIManager::getInstance().keyESC(); } |
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| 97 | SetConsoleCommand("keyESC", &key_esc); |
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| 98 | |
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| 99 | class CEGUILogger : public CEGUI::DefaultLogger |
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| 100 | { |
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| 101 | public: |
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| 102 | void logEvent(const CEGUI::String& message, CEGUI::LoggingLevel level = CEGUI::Standard) |
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| 103 | { |
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| 104 | OutputLevel orxonoxLevel = level::debug_output; |
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| 105 | switch (level) |
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| 106 | { |
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| 107 | case CEGUI::Errors: orxonoxLevel = level::internal_error; break; |
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| 108 | case CEGUI::Warnings: orxonoxLevel = level::internal_warning; break; |
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| 109 | case CEGUI::Standard: orxonoxLevel = level::verbose; break; |
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| 110 | case CEGUI::Informative: orxonoxLevel = level::verbose_more; break; |
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| 111 | case CEGUI::Insane: orxonoxLevel = level::verbose_ultra; break; |
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| 112 | default: OrxAssert(false, "CEGUI log level out of range, inspect immediately!"); |
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| 113 | } |
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| 114 | |
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| 115 | orxout(orxonoxLevel, context::cegui) << message << endl; |
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| 116 | |
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| 117 | CEGUI::DefaultLogger::logEvent(message, level); |
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| 118 | } |
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| 119 | |
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| 120 | /// Carbon copy from CEGUIDefaultLogger.cpp with a bugfix for Windows |
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| 121 | void setLogFilename(const CEGUI::String& filename, bool append = false) |
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| 122 | { |
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| 123 | // Close current log file (if any) |
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| 124 | if (d_ostream.is_open()) |
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| 125 | d_ostream.close(); |
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| 126 | |
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| 127 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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| 128 | // filename.c_str() is UTF-8 encoded, but Windows expects characters |
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| 129 | // according to the current codepage or UTF-16 (wchar) |
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| 130 | d_ostream.open(utf8ToUtf16(filename.c_str()).c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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| 131 | #else |
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| 132 | d_ostream.open(filename.c_str(), std::ios_base::out | (append ? std::ios_base::app : std::ios_base::trunc)); |
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| 133 | #endif |
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| 134 | if (!d_ostream) |
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| 135 | ThrowException(General, "Setting the CEGUI log filename failed"); |
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| 136 | |
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| 137 | // Initialise width for date & time alignment. |
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| 138 | d_ostream.width(2); |
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| 139 | |
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| 140 | // Write out cached log strings. |
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| 141 | if (d_caching) |
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| 142 | { |
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| 143 | d_caching = false; |
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| 144 | |
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| 145 | std::vector<std::pair<CEGUI::String, CEGUI::LoggingLevel> >::iterator it = d_cache.begin(); |
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| 146 | |
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| 147 | while (it != d_cache.end()) |
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| 148 | { |
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| 149 | if (d_level >= it->second) |
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| 150 | { |
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| 151 | d_ostream << it->first; |
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| 152 | // Ensure new event is written to the file, rather than just being buffered. |
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| 153 | d_ostream.flush(); |
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| 154 | } |
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| 155 | ++it; |
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| 156 | } |
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| 157 | |
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| 158 | d_cache.clear(); |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_COMPILER_MINGW) |
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| 163 | /// Converts a UTF-8 character sequence to Windows UTF-16 |
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| 164 | static std::wstring utf8ToUtf16(const std::string& utf8text) |
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| 165 | { |
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| 166 | const int textLen = MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), |
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| 167 | utf8text.size() + 1, 0, 0); |
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| 168 | |
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| 169 | if (textLen == 0) |
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| 170 | ThrowException(General, "Utf8ToUtf16 - MultiByteToWideChar failed"); |
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| 171 | |
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| 172 | std::wstring wideStr(textLen, 0); |
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| 173 | MultiByteToWideChar(CP_UTF8, 0, utf8text.c_str(), utf8text.size() + 1, |
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| 174 | &wideStr[0], wideStr.size()); |
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| 175 | return wideStr; |
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| 176 | } |
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| 177 | #endif |
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| 178 | }; |
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| 179 | |
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| 180 | #ifdef ORXONOX_OLD_CEGUI |
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| 181 | /** Class with the same memory layout as CEGUI::LuaScriptModule. <br> |
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| 182 | We need this to fix a problem with an uninitialised member variable |
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| 183 | in CEGUI < 0.7 <br> |
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| 184 | Notice the "public" modifier for the otherwise private variables. |
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| 185 | */ |
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| 186 | class LuaScriptModuleWorkaround : public CEGUI::ScriptModule |
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| 187 | { |
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| 188 | public: |
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| 189 | LuaScriptModuleWorkaround(); |
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| 190 | ~LuaScriptModuleWorkaround(); |
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| 191 | |
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| 192 | public: |
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| 193 | bool d_ownsState; |
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| 194 | lua_State* d_state; |
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| 195 | CEGUI::String d_errFuncName; |
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| 196 | int d_errFuncIndex; |
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| 197 | CEGUI::String d_activeErrFuncName; |
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| 198 | int d_activeErrFuncIndex; |
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| 199 | }; |
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| 200 | #else |
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| 201 | /// RenderQueueListener based class used to hook into the ogre rendering system |
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| 202 | class RQListener : public Ogre::RenderQueueListener |
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| 203 | { |
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| 204 | public: |
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| 205 | /// Callback from Ogre invoked before other stuff in our target queue is rendered |
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| 206 | void renderQueueStarted(Ogre::uint8 id, const Ogre::String& invocation, bool& skipThisQueue) |
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| 207 | { |
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| 208 | if (id == Ogre::RENDER_QUEUE_OVERLAY && invocation.empty()) |
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| 209 | { |
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| 210 | CEGUI::System::getSingleton().renderGUI(); |
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| 211 | |
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| 212 | // Important workaround! (at least required by CEGUI 0.7.5) |
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| 213 | // If we don't reset the scissor test, OGRE will only render overlays |
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| 214 | // in the area where CEGUI last drew, which is usually nothing |
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| 215 | // or a little box where the focused element is. |
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| 216 | Ogre::Root::getSingleton().getRenderSystem()->setScissorTest(false); |
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| 217 | } |
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| 218 | } |
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| 219 | }; |
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| 220 | #endif |
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| 221 | |
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| 222 | static CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button); |
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| 223 | |
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| 224 | GUIManager* GUIManager::singletonPtr_s = 0; |
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| 225 | /*static*/ const std::string GUIManager::defaultScheme_ = "TaharezGreen"; //Alternative: Orxonox (not fully complete yet, see the graphics menu) |
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| 226 | |
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| 227 | SetConsoleCommand("showGUI", &GUIManager::showGUI).defaultValue(1, false).defaultValue(2, false); |
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| 228 | SetConsoleCommand("hideGUI", &GUIManager::hideGUI); |
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| 229 | SetConsoleCommand("toggleGUI", &GUIManager::toggleGUI).defaultValue(1, false).defaultValue(2, false); |
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| 230 | |
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| 231 | /** |
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| 232 | @brief |
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| 233 | Constructs the GUIManager by starting up CEGUI |
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| 234 | |
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| 235 | Creates the interface to Ogre, sets up the CEGUI renderer and the Lua script module together with the Lua engine. |
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| 236 | The log is set up and connected to the CEGUILogger. |
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| 237 | After Lua setup tolua++-elements are linked to Lua-state to give Lua access to C++-code. |
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| 238 | Finally initial Lua code is executed (maybe we can do this with the CEGUI startup script automatically). |
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| 239 | @return true if success, otherwise false |
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| 240 | */ |
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| 241 | GUIManager::GUIManager(const std::pair<int, int>& mousePosition) |
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| 242 | : guiRenderer_(NULL) |
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| 243 | , resourceProvider_(NULL) |
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| 244 | #ifndef ORXONOX_OLD_CEGUI |
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| 245 | , rqListener_(NULL) |
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| 246 | , imageCodec_(NULL) |
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| 247 | #endif |
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| 248 | , luaState_(NULL) |
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| 249 | , scriptModule_(NULL) |
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| 250 | , guiSystem_(NULL) |
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| 251 | , ceguiLogger_(NULL) |
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| 252 | , rootWindow_(NULL) |
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| 253 | , hudRootWindow_(NULL) |
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| 254 | , menuRootWindow_(NULL) |
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| 255 | , camera_(NULL) |
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| 256 | , destructionHelper_(this) |
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| 257 | { |
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| 258 | RegisterRootObject(GUIManager); |
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| 259 | |
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| 260 | orxout(internal_status) << "initializing GUIManager..." << endl; |
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| 261 | |
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| 262 | this->setConfigValues(); |
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| 263 | |
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| 264 | using namespace CEGUI; |
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| 265 | |
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| 266 | orxout(internal_info) << "Initialising CEGUI." << endl; |
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| 267 | |
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| 268 | this->oldCEGUI_ = false; |
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| 269 | |
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| 270 | // Note: No SceneManager specified yet |
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| 271 | #ifdef ORXONOX_OLD_CEGUI |
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| 272 | guiRenderer_ = new OgreCEGUIRenderer(GraphicsManager::getInstance().getRenderWindow(), Ogre::RENDER_QUEUE_OVERLAY, false, 3000); |
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| 273 | resourceProvider_ = guiRenderer_->createResourceProvider(); |
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| 274 | this->oldCEGUI_ = true; |
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| 275 | #else |
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| 276 | guiRenderer_ = &OgreRenderer::create(*GraphicsManager::getInstance().getRenderWindow()); |
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| 277 | // We use our own RenderQueueListener so we can draw UNDER overlays |
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| 278 | guiRenderer_->setFrameControlExecutionEnabled(false); |
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| 279 | rqListener_ = new RQListener(); |
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| 280 | resourceProvider_ = &OgreRenderer::createOgreResourceProvider(); |
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| 281 | imageCodec_ = &OgreRenderer::createOgreImageCodec(); |
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| 282 | #endif |
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| 283 | resourceProvider_->setDefaultResourceGroup("General"); |
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| 284 | |
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| 285 | // Setup scripting |
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| 286 | luaState_ = new LuaState(); |
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| 287 | rootFileInfo_ = Resource::getInfo("InitialiseGUI.lua"); |
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| 288 | // This is necessary to ensure that input events also use the right resource info when triggering lua functions |
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| 289 | luaState_->setDefaultResourceInfo(this->rootFileInfo_); |
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| 290 | #ifdef ORXONOX_OLD_CEGUI |
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| 291 | scriptModule_ = new LuaScriptModule(luaState_->getInternalLuaState()); |
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| 292 | // Ugly workaround: older CEGUILua versions don't initialise the member |
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| 293 | // d_activeErrFuncIndex at all. That leads to "error in error handling" |
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| 294 | // problems when a Lua error occurs. |
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| 295 | // We fix this by setting the member manually. |
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| 296 | reinterpret_cast<LuaScriptModuleWorkaround*>(scriptModule_)->d_activeErrFuncIndex = LUA_NOREF; |
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| 297 | luaState_->doString("ORXONOX_OLD_CEGUI = true"); |
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| 298 | #else |
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| 299 | scriptModule_ = &LuaScriptModule::create(luaState_->getInternalLuaState()); |
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| 300 | #endif |
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| 301 | scriptModule_->setDefaultPCallErrorHandler(LuaState::ERROR_HANDLER_NAME); |
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| 302 | |
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| 303 | // Create our own logger to specify the filepath |
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| 304 | std::auto_ptr<CEGUILogger> ceguiLogger(new CEGUILogger()); |
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| 305 | ceguiLogger->setLogFilename(PathConfig::getLogPathString() + "cegui.log"); |
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| 306 | ceguiLogger->setLoggingLevel(static_cast<CEGUI::LoggingLevel>(this->outputLevelCeguiLog_)); |
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| 307 | this->ceguiLogger_ = ceguiLogger.release(); |
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| 308 | |
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| 309 | // Create the CEGUI system singleton |
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| 310 | #ifdef ORXONOX_OLD_CEGUI |
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| 311 | guiSystem_ = new System(guiRenderer_, resourceProvider_, 0, scriptModule_); |
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| 312 | // Add functions that have been renamed in newer versions |
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| 313 | luaState_->doString("CEGUI.SchemeManager.create = CEGUI.SchemeManager.loadScheme"); |
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| 314 | luaState_->doString("CEGUI.Window.getUnclippedOuterRect = CEGUI.Window.getUnclippedPixelRect"); |
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| 315 | #else |
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| 316 | guiSystem_ = &System::create(*guiRenderer_, resourceProvider_, 0, imageCodec_, scriptModule_); |
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| 317 | #endif |
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| 318 | |
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| 319 | // Align CEGUI mouse with OIS mouse |
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| 320 | guiSystem_->injectMousePosition((float)mousePosition.first, (float)mousePosition.second); |
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| 321 | |
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| 322 | // Initialise the Lua framework and load the schemes |
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| 323 | orxout(user_info) << "Loading user interface..." << endl; |
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| 324 | this->luaState_->doFile("InitialiseGUI.lua"); |
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| 325 | |
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| 326 | // Create the root nodes |
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| 327 | this->rootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("MenuWidgets/StaticImage", "AbsoluteRootWindow"); |
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| 328 | this->rootWindow_->setProperty("FrameEnabled", "False"); |
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| 329 | this->hudRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "HUDRootWindow"); |
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| 330 | this->menuRootWindow_ = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "MenuRootWindow"); |
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| 331 | // And connect them |
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| 332 | CEGUI::System::getSingleton().setGUISheet(this->rootWindow_); |
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| 333 | this->rootWindow_->addChildWindow(this->hudRootWindow_); |
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| 334 | this->rootWindow_->addChildWindow(this->menuRootWindow_); |
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| 335 | |
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| 336 | // No background to start with (sets the alpha value to 0) |
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| 337 | this->setBackgroundImage(""); |
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| 338 | |
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| 339 | // Set up the sheet manager in the Lua framework |
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| 340 | this->luaState_->doFile("SheetManager.lua"); |
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| 341 | |
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| 342 | orxout(internal_status) << "finished initializing GUIManager" << endl; |
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| 343 | } |
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| 344 | |
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| 345 | void GUIManager::destroy() |
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| 346 | { |
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| 347 | orxout(internal_status) << "destroying GUIManager..." << endl; |
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| 348 | |
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| 349 | using namespace CEGUI; |
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| 350 | |
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| 351 | #ifdef ORXONOX_OLD_CEGUI |
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| 352 | safeObjectDelete(&guiSystem_); |
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| 353 | safeObjectDelete(&guiRenderer_); |
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| 354 | safeObjectDelete(&scriptModule_); |
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| 355 | #else |
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| 356 | System::destroy(); |
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| 357 | OgreRenderer::destroyOgreResourceProvider(*resourceProvider_); |
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| 358 | OgreRenderer::destroyOgreImageCodec(*imageCodec_); |
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| 359 | OgreRenderer::destroy(*guiRenderer_); |
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| 360 | LuaScriptModule::destroy(*scriptModule_); |
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| 361 | safeObjectDelete(&ceguiLogger_); |
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| 362 | safeObjectDelete(&rqListener_); |
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| 363 | #endif |
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| 364 | safeObjectDelete(&luaState_); |
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| 365 | |
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| 366 | orxout(internal_status) << "finished destroying GUIManager" << endl; |
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| 367 | } |
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| 368 | |
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| 369 | void GUIManager::setConfigValues(void) |
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| 370 | { |
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| 371 | SetConfigValue(guiScheme_, GUIManager::defaultScheme_).description("Changes the current GUI scheme.").callback(this, &GUIManager::changedGUIScheme); |
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| 372 | SetConfigValue(numScrollLines_, 1).description("How many lines to scroll in a list if the scroll wheel is used"); |
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| 373 | SetConfigValue(bPreloadMenuSheets_, false).description("Pre-load menu sheets during startup"); |
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| 374 | |
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| 375 | SetConfigValueExternal(outputLevelCeguiLog_, BaseWriter::getConfigurableSectionName(), "outputLevelCeguiLog", CEGUI::Standard).description("The log level of the CEGUI log file").callback(this, &GUIManager::changedCeguiOutputLevel); |
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| 376 | } |
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| 377 | |
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| 378 | void GUIManager::changedGUIScheme(void) |
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| 379 | { |
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| 380 | } |
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| 381 | |
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| 382 | void GUIManager::changedCeguiOutputLevel() |
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| 383 | { |
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| 384 | if (this->ceguiLogger_) |
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| 385 | this->ceguiLogger_->setLoggingLevel(static_cast<CEGUI::LoggingLevel>(this->outputLevelCeguiLog_)); |
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| 386 | } |
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| 387 | |
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| 388 | /** |
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| 389 | @brief |
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| 390 | used to tick the GUI |
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| 391 | @param time |
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| 392 | clock which provides time value for the GUI System |
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| 393 | |
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| 394 | Ticking the GUI means updating it with a certain regularity. |
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| 395 | The elapsed time since the last call is given in the time value provided by the clock. |
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| 396 | This time value is then used to provide a fluent animation of the GUI. |
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| 397 | */ |
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| 398 | void GUIManager::preUpdate(const Clock& time) |
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| 399 | { |
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| 400 | assert(guiSystem_); |
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| 401 | this->protectedCall(boost::bind(&CEGUI::System::injectTimePulse, _1, time.getDeltaTime())); |
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| 402 | } |
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| 403 | |
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| 404 | /** |
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| 405 | @brief |
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| 406 | Tells the GUIManager which SceneManager to use |
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| 407 | @param camera |
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| 408 | The current camera on which the GUI should be displayed on. |
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| 409 | |
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| 410 | In fact the GUIManager needs the SceneManager and not the Camera to display the GUI. |
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| 411 | This means the GUI is not bound to a camera but rather to the SceneManager. |
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| 412 | Hiding the GUI when needed can therefore not be resolved by just NOT setting the current camera. |
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| 413 | */ |
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| 414 | void GUIManager::setCamera(Ogre::Camera* camera) |
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| 415 | { |
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| 416 | #ifdef ORXONOX_OLD_CEGUI |
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| 417 | if (camera == NULL) |
|---|
| 418 | this->guiRenderer_->setTargetSceneManager(0); |
|---|
| 419 | else |
|---|
| 420 | this->guiRenderer_->setTargetSceneManager(camera->getSceneManager()); |
|---|
| 421 | #else |
|---|
| 422 | if (camera_ != NULL && camera_->getSceneManager() != NULL) |
|---|
| 423 | camera_->getSceneManager()->removeRenderQueueListener(rqListener_); |
|---|
| 424 | if (camera != NULL && camera->getSceneManager() != NULL) |
|---|
| 425 | camera->getSceneManager()->addRenderQueueListener(rqListener_); |
|---|
| 426 | #endif |
|---|
| 427 | this->camera_ = camera; |
|---|
| 428 | } |
|---|
| 429 | |
|---|
| 430 | /** |
|---|
| 431 | @brief |
|---|
| 432 | Executes Lua code |
|---|
| 433 | @param str |
|---|
| 434 | reference to string object holding the Lua code which is to be executed |
|---|
| 435 | */ |
|---|
| 436 | void GUIManager::executeCode(const std::string& str) |
|---|
| 437 | { |
|---|
| 438 | this->luaState_->doString(str, rootFileInfo_); |
|---|
| 439 | } |
|---|
| 440 | |
|---|
| 441 | /** Loads a GUI sheet by Lua script |
|---|
| 442 | @param name |
|---|
| 443 | The name of the GUI (like the script name, but without the extension) |
|---|
| 444 | */ |
|---|
| 445 | void GUIManager::loadGUI(const std::string& name) |
|---|
| 446 | { |
|---|
| 447 | this->executeCode("loadSheet(\"" + name + "\")"); |
|---|
| 448 | } |
|---|
| 449 | |
|---|
| 450 | /** |
|---|
| 451 | @brief |
|---|
| 452 | Displays specified GUI on screen |
|---|
| 453 | @param name |
|---|
| 454 | The name of the GUI |
|---|
| 455 | @param bHidePrevious |
|---|
| 456 | If true all displayed GUIs on the stack, that are below this GUI are hidden. |
|---|
| 457 | @param bNoInput |
|---|
| 458 | If true the GUI is transparent to input. |
|---|
| 459 | |
|---|
| 460 | The function executes the Lua function with the same name in case the GUIManager is ready. |
|---|
| 461 | */ |
|---|
| 462 | /*static*/ void GUIManager::showGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
|---|
| 463 | { |
|---|
| 464 | GUIManager::getInstance().executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
|---|
| 465 | } |
|---|
| 466 | |
|---|
| 467 | /** |
|---|
| 468 | @brief |
|---|
| 469 | Hack-ish. Needed for GUIOverlay. |
|---|
| 470 | */ |
|---|
| 471 | void GUIManager::showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious, bool bNoInput) |
|---|
| 472 | { |
|---|
| 473 | this->executeCode("showMenuSheet(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ", " + ptr + ")"); |
|---|
| 474 | } |
|---|
| 475 | |
|---|
| 476 | /** |
|---|
| 477 | @brief |
|---|
| 478 | Hides specified GUI. |
|---|
| 479 | @param name |
|---|
| 480 | The name of the GUI. |
|---|
| 481 | */ |
|---|
| 482 | /*static*/ void GUIManager::hideGUI(const std::string& name) |
|---|
| 483 | { |
|---|
| 484 | GUIManager::getInstance().executeCode("hideMenuSheet(\"" + name + "\")"); |
|---|
| 485 | } |
|---|
| 486 | |
|---|
| 487 | /** |
|---|
| 488 | @brief |
|---|
| 489 | Toggles specified GUI. |
|---|
| 490 | If the GUI with the input name is already shown and on the top, it is hidden, else it is shown. |
|---|
| 491 | */ |
|---|
| 492 | /*static*/ void GUIManager::toggleGUI(const std::string& name, bool bHidePrevious, bool bNoInput) |
|---|
| 493 | { |
|---|
| 494 | GUIManager::getInstance().executeCode("getGUIFirstActive(\"" + name + "\", " + multi_cast<std::string>(bHidePrevious) + ", " + multi_cast<std::string>(bNoInput) + ")"); |
|---|
| 495 | } |
|---|
| 496 | |
|---|
| 497 | /** |
|---|
| 498 | @brief |
|---|
| 499 | Helper method to toggle a specified GUI. |
|---|
| 500 | Is called by lua. |
|---|
| 501 | */ |
|---|
| 502 | void GUIManager::toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show) |
|---|
| 503 | { |
|---|
| 504 | if(show) |
|---|
| 505 | GUIManager::showGUI(name, bHidePrevious, bNoInput); |
|---|
| 506 | else |
|---|
| 507 | GUIManager::hideGUI(name); |
|---|
| 508 | } |
|---|
| 509 | |
|---|
| 510 | const std::string& GUIManager::createInputState(const std::string& name, tribool showCursor, tribool useKeyboard, bool bBlockJoyStick) |
|---|
| 511 | { |
|---|
| 512 | InputState* state = InputManager::getInstance().createInputState(name); |
|---|
| 513 | if (!state) |
|---|
| 514 | return BLANKSTRING; |
|---|
| 515 | |
|---|
| 516 | /* Table that maps isFullScreen() and showCursor to mouseExclusive |
|---|
| 517 | isFullscreen / showCursor | True | False | Dontcare |
|---|
| 518 | ---------------------------------------------------- |
|---|
| 519 | true | True | True | Dontcare |
|---|
| 520 | ---------------------------------------------------- |
|---|
| 521 | false | False | True | Dontcare |
|---|
| 522 | */ |
|---|
| 523 | |
|---|
| 524 | #ifdef ORXONOX_PLATFORM_APPLE |
|---|
| 525 | // There is no non exclusive mode on OS X yet |
|---|
| 526 | state->setMouseExclusive(true); |
|---|
| 527 | #else |
|---|
| 528 | if (showCursor == dontcare) |
|---|
| 529 | state->setMouseExclusive(dontcare); |
|---|
| 530 | else if (GraphicsManager::getInstance().isFullScreen() || showCursor == false) |
|---|
| 531 | state->setMouseExclusive(true); |
|---|
| 532 | else |
|---|
| 533 | state->setMouseExclusive(false); |
|---|
| 534 | #endif |
|---|
| 535 | |
|---|
| 536 | if (showCursor == true) |
|---|
| 537 | state->setMouseHandler(this); |
|---|
| 538 | else if (showCursor == false) |
|---|
| 539 | state->setMouseHandler(&InputHandler::EMPTY); |
|---|
| 540 | |
|---|
| 541 | if (useKeyboard == true) |
|---|
| 542 | state->setKeyHandler(this); |
|---|
| 543 | else if (useKeyboard == false) |
|---|
| 544 | state->setKeyHandler(&InputHandler::EMPTY); |
|---|
| 545 | |
|---|
| 546 | if (bBlockJoyStick) |
|---|
| 547 | state->setJoyStickHandler(&InputHandler::EMPTY); |
|---|
| 548 | |
|---|
| 549 | return state->getName(); |
|---|
| 550 | } |
|---|
| 551 | |
|---|
| 552 | void GUIManager::keyESC() |
|---|
| 553 | { |
|---|
| 554 | this->executeCode("keyESC()"); |
|---|
| 555 | } |
|---|
| 556 | |
|---|
| 557 | void GUIManager::setBackgroundImage(const std::string& imageSet, const std::string imageName) |
|---|
| 558 | { |
|---|
| 559 | if (imageSet.empty() || imageName.empty()) |
|---|
| 560 | this->setBackgroundImage(""); |
|---|
| 561 | else |
|---|
| 562 | this->setBackgroundImage("set: " + imageSet + " image: " + imageName); |
|---|
| 563 | } |
|---|
| 564 | |
|---|
| 565 | void GUIManager::setBackgroundImage(const std::string& image) |
|---|
| 566 | { |
|---|
| 567 | if (image.empty()) |
|---|
| 568 | this->rootWindow_->setProperty("Alpha", "0.0"); |
|---|
| 569 | else |
|---|
| 570 | this->rootWindow_->setProperty("Alpha", "1.0"); |
|---|
| 571 | this->rootWindow_->setProperty("Image", image); |
|---|
| 572 | } |
|---|
| 573 | |
|---|
| 574 | void GUIManager::buttonPressed(const KeyEvent& evt) |
|---|
| 575 | { |
|---|
| 576 | this->protectedCall(boost::bind(&CEGUI::System::injectKeyDown, _1, evt.getKeyCode())); |
|---|
| 577 | this->protectedCall(boost::bind(&CEGUI::System::injectChar, _1, evt.getText())); |
|---|
| 578 | } |
|---|
| 579 | |
|---|
| 580 | void GUIManager::buttonReleased(const KeyEvent& evt) |
|---|
| 581 | { |
|---|
| 582 | this->protectedCall(boost::bind(&CEGUI::System::injectKeyUp, _1, evt.getKeyCode())); |
|---|
| 583 | } |
|---|
| 584 | |
|---|
| 585 | /** |
|---|
| 586 | @brief |
|---|
| 587 | Function receiving a mouse button pressed event. |
|---|
| 588 | @param id |
|---|
| 589 | ID of the mouse button which got pressed |
|---|
| 590 | |
|---|
| 591 | This function is inherited by MouseHandler and injects the event into CEGUI. |
|---|
| 592 | It is for CEGUI to process the event. |
|---|
| 593 | */ |
|---|
| 594 | void GUIManager::buttonPressed(MouseButtonCode::ByEnum id) |
|---|
| 595 | { |
|---|
| 596 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseButtonDown, _1, convertButton(id))); |
|---|
| 597 | } |
|---|
| 598 | |
|---|
| 599 | /** |
|---|
| 600 | @brief |
|---|
| 601 | Function receiving a mouse button released event. |
|---|
| 602 | @param id |
|---|
| 603 | ID of the mouse button which got released |
|---|
| 604 | |
|---|
| 605 | This function is inherited by MouseHandler and injects the event into CEGUI. |
|---|
| 606 | It is for CEGUI to process the event. |
|---|
| 607 | */ |
|---|
| 608 | void GUIManager::buttonReleased(MouseButtonCode::ByEnum id) |
|---|
| 609 | { |
|---|
| 610 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseButtonUp, _1, convertButton(id))); |
|---|
| 611 | } |
|---|
| 612 | |
|---|
| 613 | void GUIManager::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) |
|---|
| 614 | { |
|---|
| 615 | this->protectedCall(boost::bind(&CEGUI::System::injectMousePosition, _1, (float)abs.x, (float)abs.y)); |
|---|
| 616 | } |
|---|
| 617 | |
|---|
| 618 | void GUIManager::mouseScrolled(int abs, int rel) |
|---|
| 619 | { |
|---|
| 620 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseWheelChange, _1, (float)sgn(rel) * this->numScrollLines_)); |
|---|
| 621 | } |
|---|
| 622 | |
|---|
| 623 | /** |
|---|
| 624 | @brief Indicates that the mouse left the application's window. |
|---|
| 625 | */ |
|---|
| 626 | void GUIManager::mouseLeft() |
|---|
| 627 | { |
|---|
| 628 | this->protectedCall(boost::bind(&CEGUI::System::injectMouseLeaves, _1)); |
|---|
| 629 | } |
|---|
| 630 | |
|---|
| 631 | /** |
|---|
| 632 | @brief |
|---|
| 633 | converts mouse event code to CEGUI event code |
|---|
| 634 | @param button |
|---|
| 635 | code of the mouse button as we use it in Orxonox |
|---|
| 636 | @return |
|---|
| 637 | code of the mouse button as it is used by CEGUI |
|---|
| 638 | |
|---|
| 639 | Simple conversion from mouse event code in Orxonox to the one used in CEGUI. |
|---|
| 640 | */ |
|---|
| 641 | static inline CEGUI::MouseButton convertButton(MouseButtonCode::ByEnum button) |
|---|
| 642 | { |
|---|
| 643 | switch (button) |
|---|
| 644 | { |
|---|
| 645 | case MouseButtonCode::Left: |
|---|
| 646 | return CEGUI::LeftButton; |
|---|
| 647 | |
|---|
| 648 | case MouseButtonCode::Right: |
|---|
| 649 | return CEGUI::RightButton; |
|---|
| 650 | |
|---|
| 651 | case MouseButtonCode::Middle: |
|---|
| 652 | return CEGUI::MiddleButton; |
|---|
| 653 | |
|---|
| 654 | case MouseButtonCode::Button3: |
|---|
| 655 | return CEGUI::X1Button; |
|---|
| 656 | |
|---|
| 657 | case MouseButtonCode::Button4: |
|---|
| 658 | return CEGUI::X2Button; |
|---|
| 659 | |
|---|
| 660 | default: |
|---|
| 661 | return CEGUI::NoButton; |
|---|
| 662 | } |
|---|
| 663 | } |
|---|
| 664 | |
|---|
| 665 | /** Executes a CEGUI function normally, but catches CEGUI::ScriptException. |
|---|
| 666 | When a ScriptException occurs, the error message will be displayed and |
|---|
| 667 | the program carries on. |
|---|
| 668 | @remarks |
|---|
| 669 | The exception behaviour may pose problems if the code is not written |
|---|
| 670 | exception-safe (and you can forget about that in Lua). The program might |
|---|
| 671 | be left in an undefined state. But otherwise one script error would |
|---|
| 672 | terminate the whole program... |
|---|
| 673 | @note |
|---|
| 674 | Your life gets easier if you use boost::bind to create the object/function. |
|---|
| 675 | @param function |
|---|
| 676 | Any callable object/function that takes this->guiSystem_ as its only parameter. |
|---|
| 677 | @return |
|---|
| 678 | True if input was handled, false otherwise. A caught exception yields true. |
|---|
| 679 | */ |
|---|
| 680 | template <typename FunctionType> |
|---|
| 681 | bool GUIManager::protectedCall(FunctionType function) |
|---|
| 682 | { |
|---|
| 683 | try |
|---|
| 684 | { |
|---|
| 685 | return function(this->guiSystem_); |
|---|
| 686 | } |
|---|
| 687 | catch (CEGUI::ScriptException& ex) |
|---|
| 688 | { |
|---|
| 689 | // Display the error and proceed. See @remarks why this can be dangerous. |
|---|
| 690 | orxout(internal_error) << ex.getMessage() << endl; |
|---|
| 691 | return true; |
|---|
| 692 | } |
|---|
| 693 | } |
|---|
| 694 | |
|---|
| 695 | /** |
|---|
| 696 | @brief |
|---|
| 697 | Subscribe the input function to the input event for the input window. |
|---|
| 698 | This is a helper to be used in lua, because subscribeScriptedEvent() doesn't work in lua. |
|---|
| 699 | @param window |
|---|
| 700 | The window for which the event is subscribed. |
|---|
| 701 | @param event |
|---|
| 702 | The type of event to which we subscribe. |
|---|
| 703 | @param function |
|---|
| 704 | The function that is called when the event occurs. |
|---|
| 705 | */ |
|---|
| 706 | void GUIManager::subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function) |
|---|
| 707 | { |
|---|
| 708 | window->subscribeScriptedEvent(event, function); |
|---|
| 709 | } |
|---|
| 710 | |
|---|
| 711 | /** |
|---|
| 712 | @brief |
|---|
| 713 | Set the input tooltip text for the input ListboxItem. |
|---|
| 714 | @param item |
|---|
| 715 | The ListboxItem for which the tooltip should be set. |
|---|
| 716 | @param tooltip |
|---|
| 717 | The tooltip text that should be set. |
|---|
| 718 | */ |
|---|
| 719 | void GUIManager::setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& tooltip) |
|---|
| 720 | { |
|---|
| 721 | item->setTooltipText(tooltip); |
|---|
| 722 | } |
|---|
| 723 | |
|---|
| 724 | /** |
|---|
| 725 | @brief |
|---|
| 726 | Set whether the tooltips for the input Listbox are enabled. |
|---|
| 727 | @param listbox |
|---|
| 728 | The Listbox for which to enable (or disable) tooltips. |
|---|
| 729 | @param enabled |
|---|
| 730 | Whether to enable or disable the tooltips. |
|---|
| 731 | */ |
|---|
| 732 | void GUIManager::setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled) |
|---|
| 733 | { |
|---|
| 734 | listbox->setItemTooltipsEnabled(enabled); |
|---|
| 735 | } |
|---|
| 736 | |
|---|
| 737 | /** Helper method to get the developer's mode without having to export Core.h. |
|---|
| 738 | @see Core::inDevMode |
|---|
| 739 | */ |
|---|
| 740 | /*static*/ bool GUIManager::inDevMode() |
|---|
| 741 | { |
|---|
| 742 | return Core::getInstance().inDevMode(); |
|---|
| 743 | } |
|---|
| 744 | |
|---|
| 745 | /** |
|---|
| 746 | @brief Callback of window event listener, called if the window is resized. Sets the display size of CEGUI. |
|---|
| 747 | */ |
|---|
| 748 | void GUIManager::windowResized(unsigned int newWidth, unsigned int newHeight) |
|---|
| 749 | { |
|---|
| 750 | this->guiRenderer_->setDisplaySize(CEGUI::Size((float)newWidth, (float)newHeight)); |
|---|
| 751 | } |
|---|
| 752 | |
|---|
| 753 | /** |
|---|
| 754 | @brief Notify CEGUI if the windows loses the focus (stops highlighting of menu items, etc). |
|---|
| 755 | */ |
|---|
| 756 | void GUIManager::windowFocusChanged(bool bFocus) |
|---|
| 757 | { |
|---|
| 758 | if (!bFocus) |
|---|
| 759 | this->mouseLeft(); |
|---|
| 760 | } |
|---|
| 761 | |
|---|
| 762 | /** |
|---|
| 763 | @brief |
|---|
| 764 | Adds a new freetype font to the CEGUI system. |
|---|
| 765 | @param name |
|---|
| 766 | The name of the new font. |
|---|
| 767 | @param size |
|---|
| 768 | The font size of the new font in pixels. |
|---|
| 769 | @param fontName |
|---|
| 770 | The filename of the font. |
|---|
| 771 | */ |
|---|
| 772 | /*static*/ void GUIManager::addFontHelper(const std::string& name, int size, const std::string& fontName) |
|---|
| 773 | { |
|---|
| 774 | #ifdef ORXONOX_OLD_CEGUI |
|---|
| 775 | if(CEGUI::FontManager::getSingleton().isFontPresent(name)) // If a font with that name already exists. |
|---|
| 776 | return; |
|---|
| 777 | |
|---|
| 778 | CEGUI::Font* font = NULL; |
|---|
| 779 | CEGUI::XMLAttributes xmlAttributes; |
|---|
| 780 | |
|---|
| 781 | // Attributes specified within CEGUIFont |
|---|
| 782 | xmlAttributes.add("Name", name); |
|---|
| 783 | xmlAttributes.add("Filename", fontName); |
|---|
| 784 | xmlAttributes.add("ResourceGroup", ""); |
|---|
| 785 | xmlAttributes.add("AutoScaled", "true"); |
|---|
| 786 | xmlAttributes.add("NativeHorzRes", "800"); |
|---|
| 787 | xmlAttributes.add("NativeVertRes", "600"); |
|---|
| 788 | |
|---|
| 789 | // Attributes specified within CEGUIXMLAttributes |
|---|
| 790 | xmlAttributes.add("Size", multi_cast<std::string>(size)); |
|---|
| 791 | xmlAttributes.add("AntiAlias", "true"); |
|---|
| 792 | |
|---|
| 793 | font = CEGUI::FontManager::getSingleton().createFont("FreeType", xmlAttributes); |
|---|
| 794 | if(font != NULL) |
|---|
| 795 | font->load(); |
|---|
| 796 | #else |
|---|
| 797 | if(CEGUI::FontManager::getSingleton().isDefined(name)) // If a font with that name already exists. |
|---|
| 798 | return; |
|---|
| 799 | |
|---|
| 800 | CEGUI::FontManager::getSingleton().createFreeTypeFont(name, (float)size, true, fontName, "", true, 800.0f, 600.0f); |
|---|
| 801 | #endif |
|---|
| 802 | } |
|---|
| 803 | |
|---|
| 804 | } |
|---|