| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BULLET_DYNAMICS_COMMON_H | 
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| 17 | #define BULLET_DYNAMICS_COMMON_H | 
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| 18 |  | 
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| 19 | ///Common headerfile includes for Bullet Dynamics, including Collision Detection | 
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| 20 | #include "btBulletCollisionCommon.h" | 
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| 21 |  | 
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| 22 | #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" | 
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| 23 | #include "BulletDynamics/Dynamics/btContinuousDynamicsWorld.h" | 
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| 24 |  | 
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| 25 | #include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h" | 
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| 26 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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| 27 |  | 
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| 28 | #include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h" | 
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| 29 | #include "BulletDynamics/ConstraintSolver/btHingeConstraint.h" | 
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| 30 | #include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h" | 
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| 31 | #include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h" | 
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| 32 | #include "BulletDynamics/ConstraintSolver/btSliderConstraint.h" | 
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| 33 | #include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h" | 
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| 34 | #include "BulletDynamics/ConstraintSolver/btUniversalConstraint.h" | 
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| 35 | #include "BulletDynamics/ConstraintSolver/btHinge2Constraint.h" | 
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| 36 |  | 
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| 37 | #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" | 
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| 38 |  | 
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| 39 |  | 
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| 40 | ///Vehicle simulation, with wheel contact simulated by raycasts | 
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| 41 | #include "BulletDynamics/Vehicle/btRaycastVehicle.h" | 
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| 42 |  | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 |  | 
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| 47 |  | 
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| 48 | #endif //BULLET_DYNAMICS_COMMON_H | 
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| 49 |  | 
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