| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_COLLISION_ALGORITHM_H | 
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| 17 | #define BT_COLLISION_ALGORITHM_H | 
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| 18 |  | 
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| 19 | #include "LinearMath/btScalar.h" | 
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| 20 | #include "LinearMath/btAlignedObjectArray.h" | 
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| 21 |  | 
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| 22 | struct btBroadphaseProxy; | 
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| 23 | class btDispatcher; | 
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| 24 | class btManifoldResult; | 
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| 25 | class btCollisionObject; | 
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| 26 | struct btDispatcherInfo; | 
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| 27 | class   btPersistentManifold; | 
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| 28 |  | 
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| 29 | typedef btAlignedObjectArray<btPersistentManifold*>     btManifoldArray; | 
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| 30 |  | 
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| 31 | struct btCollisionAlgorithmConstructionInfo | 
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| 32 | { | 
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| 33 | btCollisionAlgorithmConstructionInfo() | 
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| 34 | :m_dispatcher1(0), | 
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| 35 | m_manifold(0) | 
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| 36 | { | 
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| 37 | } | 
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| 38 | btCollisionAlgorithmConstructionInfo(btDispatcher* dispatcher,int temp) | 
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| 39 | :m_dispatcher1(dispatcher) | 
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| 40 | { | 
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| 41 | (void)temp; | 
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| 42 | } | 
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| 43 |  | 
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| 44 | btDispatcher*   m_dispatcher1; | 
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| 45 | btPersistentManifold*   m_manifold; | 
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| 46 |  | 
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| 47 | //      int     getDispatcherId(); | 
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| 48 |  | 
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| 49 | }; | 
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| 50 |  | 
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| 51 |  | 
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| 52 | ///btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher. | 
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| 53 | ///It is persistent over frames | 
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| 54 | class btCollisionAlgorithm | 
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| 55 | { | 
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| 56 |  | 
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| 57 | protected: | 
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| 58 |  | 
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| 59 | btDispatcher*   m_dispatcher; | 
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| 60 |  | 
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| 61 | protected: | 
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| 62 | //      int     getDispatcherId(); | 
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| 63 |  | 
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| 64 | public: | 
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| 65 |  | 
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| 66 | btCollisionAlgorithm() {}; | 
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| 67 |  | 
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| 68 | btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); | 
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| 69 |  | 
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| 70 | virtual ~btCollisionAlgorithm() {}; | 
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| 71 |  | 
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| 72 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; | 
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| 73 |  | 
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| 74 | virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; | 
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| 75 |  | 
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| 76 | virtual void    getAllContactManifolds(btManifoldArray& manifoldArray) = 0; | 
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| 77 | }; | 
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| 78 |  | 
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| 79 |  | 
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| 80 | #endif //BT_COLLISION_ALGORITHM_H | 
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